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authorBlueWall2011-03-17 05:48:42 -0400
committerBlueWall2011-03-17 05:48:42 -0400
commita3651eb5d0325807baa9a2bdc9a1bae8d413bc9f (patch)
treeb034355a12c4d87410809aa19bf6015e611e1e22 /OpenSim/ApplicationPlugins/Rest/Inventory
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
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Thanks Kevin Cozens for a patch that:
Fixes several spelling mistakes
Diffstat (limited to 'OpenSim/ApplicationPlugins/Rest/Inventory')
-rw-r--r--OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs
index b415662..536f167 100644
--- a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs
+++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs
@@ -2129,17 +2129,17 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
2129 } 2129 }
2130 catch (DllNotFoundException) 2130 catch (DllNotFoundException)
2131 { 2131 {
2132 Rest.Log.ErrorFormat("OpenJpeg is not installed correctly on this system. Asset Data is emtpy for {0}", ic.Item.Name); 2132 Rest.Log.ErrorFormat("OpenJpeg is not installed correctly on this system. Asset Data is empty for {0}", ic.Item.Name);
2133 ic.Asset.Data = new Byte[0]; 2133 ic.Asset.Data = new Byte[0];
2134 } 2134 }
2135 catch (IndexOutOfRangeException) 2135 catch (IndexOutOfRangeException)
2136 { 2136 {
2137 Rest.Log.ErrorFormat("OpenJpeg was unable to encode this. Asset Data is emtpy for {0}", ic.Item.Name); 2137 Rest.Log.ErrorFormat("OpenJpeg was unable to encode this. Asset Data is empty for {0}", ic.Item.Name);
2138 ic.Asset.Data = new Byte[0]; 2138 ic.Asset.Data = new Byte[0];
2139 } 2139 }
2140 catch (Exception) 2140 catch (Exception)
2141 { 2141 {
2142 Rest.Log.ErrorFormat("OpenJpeg was unable to encode this. Asset Data is emtpy for {0}", ic.Item.Name); 2142 Rest.Log.ErrorFormat("OpenJpeg was unable to encode this. Asset Data is empty for {0}", ic.Item.Name);
2143 ic.Asset.Data = new Byte[0]; 2143 ic.Asset.Data = new Byte[0];
2144 } 2144 }
2145 } 2145 }