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authorJustin Clark-Casey (justincc)2010-09-04 01:36:26 +0100
committerJustin Clark-Casey (justincc)2010-09-04 01:36:26 +0100
commit1e8e98a07fdad6cff4be780083b3d9ad2360b8e7 (patch)
tree525953a28c694123fc1450e882dca65aa620e124 /OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
parentCreate Scene.Inventory.cs.AddInventoryItem(InventoryItemBase item) (diff)
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Move code that allows llGiveInvetory() to move item into appropriate system folder up from connectors into Scene.Inventory.cs
This fixes the problem for all architectures (hg as well as local and grid) and means we don't have to dupe code between connectors. Not ideal in that it becomes non-modular, but methods in Scene.Inventory.cs should eventually be modularized anyway.
Diffstat (limited to 'OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs')
-rw-r--r--OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs23
1 files changed, 11 insertions, 12 deletions
diff --git a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
index c713e19..4b5710a 100644
--- a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
+++ b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
@@ -1602,8 +1602,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
1602 destinationItem.CreationDate = item.CreationDate; 1602 destinationItem.CreationDate = item.CreationDate;
1603 destinationItem.Folder = destinationFolder.ID; 1603 destinationItem.Folder = destinationFolder.ID;
1604 1604
1605 inventoryService.AddItem(destinationItem); 1605 m_application.SceneManager.CurrentOrFirstScene.AddInventoryItem(destinationItem);
1606 m_log.DebugFormat("[RADMIN] Added item {0} to folder {1}", destinationItem.ID, destinationFolder.ID); 1606 m_log.DebugFormat("[RADMIN]: Added item {0} to folder {1}", destinationItem.ID, destinationFolder.ID);
1607 1607
1608 // Wear item 1608 // Wear item
1609 AvatarWearable newWearable = new AvatarWearable(); 1609 AvatarWearable newWearable = new AvatarWearable();
@@ -1613,7 +1613,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
1613 } 1613 }
1614 else 1614 else
1615 { 1615 {
1616 m_log.WarnFormat("[RADMIN] Error transferring {0} to folder {1}", wearable.ItemID, destinationFolder.ID); 1616 m_log.WarnFormat("[RADMIN]: Error transferring {0} to folder {1}", wearable.ItemID, destinationFolder.ID);
1617 } 1617 }
1618 } 1618 }
1619 } 1619 }
@@ -1655,16 +1655,16 @@ namespace OpenSim.ApplicationPlugins.RemoteController
1655 destinationItem.CreationDate = item.CreationDate; 1655 destinationItem.CreationDate = item.CreationDate;
1656 destinationItem.Folder = destinationFolder.ID; 1656 destinationItem.Folder = destinationFolder.ID;
1657 1657
1658 inventoryService.AddItem(destinationItem); 1658 m_application.SceneManager.CurrentOrFirstScene.AddInventoryItem(destinationItem);
1659 m_log.DebugFormat("[RADMIN] Added item {0} to folder {1}", destinationItem.ID, destinationFolder.ID); 1659 m_log.DebugFormat("[RADMIN]: Added item {0} to folder {1}", destinationItem.ID, destinationFolder.ID);
1660 1660
1661 // Attach item 1661 // Attach item
1662 avatarAppearance.SetAttachment(attachpoint, destinationItem.ID, destinationItem.AssetID); 1662 avatarAppearance.SetAttachment(attachpoint, destinationItem.ID, destinationItem.AssetID);
1663 m_log.DebugFormat("[RADMIN] Attached {0}", destinationItem.ID); 1663 m_log.DebugFormat("[RADMIN]: Attached {0}", destinationItem.ID);
1664 } 1664 }
1665 else 1665 else
1666 { 1666 {
1667 m_log.WarnFormat("[RADMIN] Error transferring {0} to folder {1}", itemID, destinationFolder.ID); 1667 m_log.WarnFormat("[RADMIN]: Error transferring {0} to folder {1}", itemID, destinationFolder.ID);
1668 } 1668 }
1669 } 1669 }
1670 } 1670 }
@@ -1762,16 +1762,16 @@ namespace OpenSim.ApplicationPlugins.RemoteController
1762 destinationItem.CreationDate = item.CreationDate; 1762 destinationItem.CreationDate = item.CreationDate;
1763 destinationItem.Folder = extraFolder.ID; 1763 destinationItem.Folder = extraFolder.ID;
1764 1764
1765 inventoryService.AddItem(destinationItem); 1765 m_application.SceneManager.CurrentOrFirstScene.AddInventoryItem(destinationItem);
1766 inventoryMap.Add(item.ID, destinationItem.ID); 1766 inventoryMap.Add(item.ID, destinationItem.ID);
1767 m_log.DebugFormat("[RADMIN] Added item {0} to folder {1}", destinationItem.ID, extraFolder.ID); 1767 m_log.DebugFormat("[RADMIN]: Added item {0} to folder {1}", destinationItem.ID, extraFolder.ID);
1768 1768
1769 // Attach item, if original is attached 1769 // Attach item, if original is attached
1770 int attachpoint = avatarAppearance.GetAttachpoint(item.ID); 1770 int attachpoint = avatarAppearance.GetAttachpoint(item.ID);
1771 if (attachpoint != 0) 1771 if (attachpoint != 0)
1772 { 1772 {
1773 avatarAppearance.SetAttachment(attachpoint, destinationItem.ID, destinationItem.AssetID); 1773 avatarAppearance.SetAttachment(attachpoint, destinationItem.ID, destinationItem.AssetID);
1774 m_log.DebugFormat("[RADMIN] Attached {0}", destinationItem.ID); 1774 m_log.DebugFormat("[RADMIN]: Attached {0}", destinationItem.ID);
1775 } 1775 }
1776 } 1776 }
1777 } 1777 }
@@ -1790,7 +1790,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
1790 private bool CreateDefaultAvatars() 1790 private bool CreateDefaultAvatars()
1791 { 1791 {
1792 // Only load once 1792 // Only load once
1793
1794 if (m_defaultAvatarsLoaded) 1793 if (m_defaultAvatarsLoaded)
1795 { 1794 {
1796 return false; 1795 return false;
@@ -2048,7 +2047,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
2048 inventoryItem.CreationDate = GetIntegerAttribute(item,"creationdate",Util.UnixTimeSinceEpoch()); 2047 inventoryItem.CreationDate = GetIntegerAttribute(item,"creationdate",Util.UnixTimeSinceEpoch());
2049 inventoryItem.Folder = extraFolder.ID; // Parent folder 2048 inventoryItem.Folder = extraFolder.ID; // Parent folder
2050 2049
2051 inventoryService.AddItem(inventoryItem); 2050 m_application.SceneManager.CurrentOrFirstScene.AddInventoryItem(inventoryItem);
2052 m_log.DebugFormat("[RADMIN] Added item {0} to folder {1}", inventoryItem.ID, extraFolder.ID); 2051 m_log.DebugFormat("[RADMIN] Added item {0} to folder {1}", inventoryItem.ID, extraFolder.ID);
2053 } 2052 }
2054 2053