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author | MW | 2007-07-01 17:26:33 +0000 |
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committer | MW | 2007-07-01 17:26:33 +0000 |
commit | 9800c05c1b3c7804466d6f3a9c38a739156625fd (patch) | |
tree | d4776d600e2ca547214ac3dcf2f4a0407e28ac5e /OpenSim.sln | |
parent | * now saves ExternalHostName in config (diff) | |
download | opensim-SC_OLD-9800c05c1b3c7804466d6f3a9c38a739156625fd.zip opensim-SC_OLD-9800c05c1b3c7804466d6f3a9c38a739156625fd.tar.gz opensim-SC_OLD-9800c05c1b3c7804466d6f3a9c38a739156625fd.tar.bz2 opensim-SC_OLD-9800c05c1b3c7804466d6f3a9c38a739156625fd.tar.xz |
Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
Diffstat (limited to 'OpenSim.sln')
-rw-r--r-- | OpenSim.sln | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim.sln b/OpenSim.sln index bd39235..66e79d2 100644 --- a/OpenSim.sln +++ b/OpenSim.sln | |||
@@ -1,5 +1,5 @@ | |||
1 | Microsoft Visual Studio Solution File, Format Version 9.00 | 1 | Microsoft Visual Studio Solution File, Format Version 9.00 |
2 | # Visual Studio 2005 | 2 | # Visual C# Express 2005 |
3 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim", "OpenSim\Region\Application\OpenSim.csproj", "{438A9556-0000-0000-0000-000000000000}" | 3 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim", "OpenSim\Region\Application\OpenSim.csproj", "{438A9556-0000-0000-0000-000000000000}" |
4 | EndProject | 4 | EndProject |
5 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework", "OpenSim\Framework\General\OpenSim.Framework.csproj", "{8ACA2445-0000-0000-0000-000000000000}" | 5 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework", "OpenSim\Framework\General\OpenSim.Framework.csproj", "{8ACA2445-0000-0000-0000-000000000000}" |