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author | Adam Frisby | 2007-04-06 18:07:46 +0000 |
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committer | Adam Frisby | 2007-04-06 18:07:46 +0000 |
commit | 9169e9c18bf10803b184f87580297dbad05e27e4 (patch) | |
tree | 9a216ce78938650e3a978b42df28620840a7d922 /OpenSim.Terrain.BasicTerrain | |
parent | Began adding POST handler for /sims REST stuff (diff) | |
download | opensim-SC_OLD-9169e9c18bf10803b184f87580297dbad05e27e4.zip opensim-SC_OLD-9169e9c18bf10803b184f87580297dbad05e27e4.tar.gz opensim-SC_OLD-9169e9c18bf10803b184f87580297dbad05e27e4.tar.bz2 opensim-SC_OLD-9169e9c18bf10803b184f87580297dbad05e27e4.tar.xz |
Shelling out a basic terrain manager using the BSD parts of libTerrain, with the intention to make a more complex version communicating with the main libterrain later via socket.
Diffstat (limited to 'OpenSim.Terrain.BasicTerrain')
3 files changed, 93 insertions, 0 deletions
diff --git a/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj b/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj new file mode 100644 index 0000000..47165c2 --- /dev/null +++ b/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj | |||
@@ -0,0 +1,47 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ProductVersion>8.0.50727</ProductVersion> | ||
6 | <SchemaVersion>2.0</SchemaVersion> | ||
7 | <ProjectGuid>3263f5b5-0a41-4ed5-91a2-9baaaeecc849</ProjectGuid> | ||
8 | <OutputType>Library</OutputType> | ||
9 | <AppDesignerFolder>Properties</AppDesignerFolder> | ||
10 | <RootNamespace>OpenSim.Terrain.BasicTerrain</RootNamespace> | ||
11 | <AssemblyName>OpenSim.Terrain.BasicTerrain</AssemblyName> | ||
12 | </PropertyGroup> | ||
13 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
14 | <DebugSymbols>true</DebugSymbols> | ||
15 | <DebugType>full</DebugType> | ||
16 | <Optimize>false</Optimize> | ||
17 | <OutputPath>bin\Debug\</OutputPath> | ||
18 | <DefineConstants>DEBUG;TRACE</DefineConstants> | ||
19 | <ErrorReport>prompt</ErrorReport> | ||
20 | <WarningLevel>4</WarningLevel> | ||
21 | </PropertyGroup> | ||
22 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
23 | <DebugType>pdbonly</DebugType> | ||
24 | <Optimize>true</Optimize> | ||
25 | <OutputPath>bin\Release\</OutputPath> | ||
26 | <DefineConstants>TRACE</DefineConstants> | ||
27 | <ErrorReport>prompt</ErrorReport> | ||
28 | <WarningLevel>4</WarningLevel> | ||
29 | </PropertyGroup> | ||
30 | <ItemGroup> | ||
31 | <Reference Include="System" /> | ||
32 | <Reference Include="System.Data" /> | ||
33 | <Reference Include="System.Xml" /> | ||
34 | </ItemGroup> | ||
35 | <ItemGroup> | ||
36 | <Compile Include="Class1.cs" /> | ||
37 | <Compile Include="Properties\AssemblyInfo.cs" /> | ||
38 | </ItemGroup> | ||
39 | <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> | ||
40 | <!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
41 | Other similar extension points exist, see Microsoft.Common.targets. | ||
42 | <Target Name="BeforeBuild"> | ||
43 | </Target> | ||
44 | <Target Name="AfterBuild"> | ||
45 | </Target> | ||
46 | --> | ||
47 | </Project> \ No newline at end of file | ||
diff --git a/OpenSim.Terrain.BasicTerrain/Properties/AssemblyInfo.cs b/OpenSim.Terrain.BasicTerrain/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..bd74993 --- /dev/null +++ b/OpenSim.Terrain.BasicTerrain/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,35 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Terrain.BasicTerrain")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("")] | ||
12 | [assembly: AssemblyProduct("OpenSim.Terrain.BasicTerrain")] | ||
13 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("3263f5b5-0a41-4ed5-91a2-9baaaeecc849")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | // You can specify all the values or you can default the Revision and Build Numbers | ||
33 | // by using the '*' as shown below: | ||
34 | [assembly: AssemblyVersion("1.0.0.0")] | ||
35 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim.Terrain.BasicTerrain/TerrainManager.cs b/OpenSim.Terrain.BasicTerrain/TerrainManager.cs new file mode 100644 index 0000000..65880eb --- /dev/null +++ b/OpenSim.Terrain.BasicTerrain/TerrainManager.cs | |||
@@ -0,0 +1,11 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Terrain | ||
6 | { | ||
7 | public class TerrainManager | ||
8 | { | ||
9 | |||
10 | } | ||
11 | } | ||