diff options
author | MW | 2007-04-11 13:40:29 +0000 |
---|---|---|
committer | MW | 2007-04-11 13:40:29 +0000 |
commit | bea8e2b82654b558f7131fa262a613de62df9124 (patch) | |
tree | ec59130668dee7cff27fcc49925ae64bf7997bb7 /OpenSim.Servers | |
parent | Thought OpenSim.Config had been deleted a long time ago. (diff) | |
download | opensim-SC_OLD-bea8e2b82654b558f7131fa262a613de62df9124.zip opensim-SC_OLD-bea8e2b82654b558f7131fa262a613de62df9124.tar.gz opensim-SC_OLD-bea8e2b82654b558f7131fa262a613de62df9124.tar.bz2 opensim-SC_OLD-bea8e2b82654b558f7131fa262a613de62df9124.tar.xz |
Renamed the Servers directory to OpenSim.Servers
Diffstat (limited to 'OpenSim.Servers')
-rw-r--r-- | OpenSim.Servers/BaseHttpServer.cs | 224 | ||||
-rw-r--r-- | OpenSim.Servers/IRestHandler.cs | 8 | ||||
-rw-r--r-- | OpenSim.Servers/LocalUserProfileManager.cs | 109 | ||||
-rw-r--r-- | OpenSim.Servers/LoginResponse.cs | 398 | ||||
-rw-r--r-- | OpenSim.Servers/LoginServer.cs | 283 | ||||
-rw-r--r-- | OpenSim.Servers/OpenSim.Servers.csproj | 115 | ||||
-rw-r--r-- | OpenSim.Servers/OpenSim.Servers.dll.build | 48 | ||||
-rw-r--r-- | OpenSim.Servers/XmlRpcMethod.cs | 7 |
8 files changed, 1192 insertions, 0 deletions
diff --git a/OpenSim.Servers/BaseHttpServer.cs b/OpenSim.Servers/BaseHttpServer.cs new file mode 100644 index 0000000..2f73f46 --- /dev/null +++ b/OpenSim.Servers/BaseHttpServer.cs | |||
@@ -0,0 +1,224 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Net; | ||
4 | using System.Text; | ||
5 | using System.Text.RegularExpressions; | ||
6 | using System.Threading; | ||
7 | //using OpenSim.CAPS; | ||
8 | using Nwc.XmlRpc; | ||
9 | using System.Collections; | ||
10 | |||
11 | namespace OpenSim.Servers | ||
12 | { | ||
13 | public class BaseHttpServer | ||
14 | { | ||
15 | protected Thread m_workerThread; | ||
16 | protected HttpListener m_httpListener; | ||
17 | protected Dictionary<string, RestMethod> m_restHandlers = new Dictionary<string, RestMethod>(); | ||
18 | protected Dictionary<string, XmlRpcMethod> m_rpcHandlers = new Dictionary<string, XmlRpcMethod>(); | ||
19 | protected int m_port; | ||
20 | |||
21 | public BaseHttpServer(int port) | ||
22 | { | ||
23 | m_port = port; | ||
24 | } | ||
25 | |||
26 | public bool AddRestHandler(string method, string path, RestMethod handler) | ||
27 | { | ||
28 | string methodKey = String.Format("{0}: {1}", method, path); | ||
29 | |||
30 | if (!this.m_restHandlers.ContainsKey(methodKey)) | ||
31 | { | ||
32 | this.m_restHandlers.Add(methodKey, handler); | ||
33 | return true; | ||
34 | } | ||
35 | |||
36 | //must already have a handler for that path so return false | ||
37 | return false; | ||
38 | } | ||
39 | |||
40 | public bool AddXmlRPCHandler(string method, XmlRpcMethod handler) | ||
41 | { | ||
42 | if (!this.m_rpcHandlers.ContainsKey(method)) | ||
43 | { | ||
44 | this.m_rpcHandlers.Add(method, handler); | ||
45 | return true; | ||
46 | } | ||
47 | |||
48 | //must already have a handler for that path so return false | ||
49 | return false; | ||
50 | } | ||
51 | |||
52 | protected virtual string ProcessXMLRPCMethod(string methodName, XmlRpcRequest request) | ||
53 | { | ||
54 | XmlRpcResponse response; | ||
55 | |||
56 | XmlRpcMethod method; | ||
57 | if( this.m_rpcHandlers.TryGetValue( methodName, out method ) ) | ||
58 | { | ||
59 | response = method(request); | ||
60 | } | ||
61 | else | ||
62 | { | ||
63 | response = new XmlRpcResponse(); | ||
64 | Hashtable unknownMethodError = new Hashtable(); | ||
65 | unknownMethodError["reason"] = "XmlRequest"; ; | ||
66 | unknownMethodError["message"] = "Unknown Rpc request"; | ||
67 | unknownMethodError["login"] = "false"; | ||
68 | response.Value = unknownMethodError; | ||
69 | } | ||
70 | |||
71 | return XmlRpcResponseSerializer.Singleton.Serialize(response); | ||
72 | } | ||
73 | |||
74 | protected virtual string ParseREST(string request, string path, string method) | ||
75 | { | ||
76 | string response; | ||
77 | RestMethod handler; | ||
78 | |||
79 | string requestKey = String.Format("{0}: {1}", method, path); | ||
80 | |||
81 | string bestMatch = String.Empty; | ||
82 | foreach( string currentKey in m_restHandlers.Keys ) | ||
83 | { | ||
84 | if( requestKey.StartsWith( currentKey )) | ||
85 | { | ||
86 | if(currentKey.Length > bestMatch.Length ) | ||
87 | { | ||
88 | bestMatch = currentKey; | ||
89 | } | ||
90 | } | ||
91 | } | ||
92 | |||
93 | if (m_restHandlers.TryGetValue(bestMatch, out handler)) | ||
94 | { | ||
95 | response = handler(request, path); | ||
96 | |||
97 | } | ||
98 | else | ||
99 | { | ||
100 | response = String.Empty; | ||
101 | } | ||
102 | |||
103 | return response; | ||
104 | } | ||
105 | |||
106 | protected virtual string ParseLLSDXML(string requestBody) | ||
107 | { | ||
108 | // dummy function for now - IMPLEMENT ME! | ||
109 | return ""; | ||
110 | } | ||
111 | |||
112 | protected virtual string ParseXMLRPC(string requestBody) | ||
113 | { | ||
114 | string responseString = String.Empty; | ||
115 | |||
116 | try | ||
117 | { | ||
118 | XmlRpcRequest request = (XmlRpcRequest)(new XmlRpcRequestDeserializer()).Deserialize(requestBody); | ||
119 | |||
120 | string methodName = request.MethodName; | ||
121 | |||
122 | responseString = ProcessXMLRPCMethod(methodName, request ); | ||
123 | } | ||
124 | catch (Exception e) | ||
125 | { | ||
126 | Console.WriteLine(e.ToString()); | ||
127 | } | ||
128 | return responseString; | ||
129 | } | ||
130 | |||
131 | public virtual void HandleRequest(Object stateinfo) | ||
132 | { | ||
133 | HttpListenerContext context = (HttpListenerContext)stateinfo; | ||
134 | |||
135 | HttpListenerRequest request = context.Request; | ||
136 | HttpListenerResponse response = context.Response; | ||
137 | |||
138 | response.KeepAlive = false; | ||
139 | response.SendChunked = false; | ||
140 | |||
141 | System.IO.Stream body = request.InputStream; | ||
142 | System.Text.Encoding encoding = System.Text.Encoding.UTF8; | ||
143 | System.IO.StreamReader reader = new System.IO.StreamReader(body, encoding); | ||
144 | |||
145 | string requestBody = reader.ReadToEnd(); | ||
146 | body.Close(); | ||
147 | reader.Close(); | ||
148 | |||
149 | //Console.WriteLine(request.HttpMethod + " " + request.RawUrl + " Http/" + request.ProtocolVersion.ToString() + " content type: " + request.ContentType); | ||
150 | //Console.WriteLine(requestBody); | ||
151 | |||
152 | string responseString = ""; | ||
153 | switch (request.ContentType) | ||
154 | { | ||
155 | case "text/xml": | ||
156 | // must be XML-RPC, so pass to the XML-RPC parser | ||
157 | |||
158 | responseString = ParseXMLRPC(requestBody); | ||
159 | responseString = Regex.Replace(responseString, "utf-16", "utf-8"); | ||
160 | |||
161 | response.AddHeader("Content-type", "text/xml"); | ||
162 | break; | ||
163 | |||
164 | case "application/xml": | ||
165 | // probably LLSD we hope, otherwise it should be ignored by the parser | ||
166 | responseString = ParseLLSDXML(requestBody); | ||
167 | response.AddHeader("Content-type", "application/xml"); | ||
168 | break; | ||
169 | |||
170 | case "application/x-www-form-urlencoded": | ||
171 | // a form data POST so send to the REST parser | ||
172 | responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod); | ||
173 | response.AddHeader("Content-type", "text/html"); | ||
174 | break; | ||
175 | |||
176 | case null: | ||
177 | // must be REST or invalid crap, so pass to the REST parser | ||
178 | responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod); | ||
179 | response.AddHeader("Content-type", "text/html"); | ||
180 | break; | ||
181 | |||
182 | } | ||
183 | |||
184 | byte[] buffer = System.Text.Encoding.UTF8.GetBytes(responseString); | ||
185 | System.IO.Stream output = response.OutputStream; | ||
186 | response.SendChunked = false; | ||
187 | response.ContentLength64 = buffer.Length; | ||
188 | output.Write(buffer, 0, buffer.Length); | ||
189 | output.Close(); | ||
190 | } | ||
191 | |||
192 | public void Start() | ||
193 | { | ||
194 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("BaseHttpServer.cs: Starting up HTTP Server"); | ||
195 | |||
196 | m_workerThread = new Thread(new ThreadStart(StartHTTP)); | ||
197 | m_workerThread.IsBackground = true; | ||
198 | m_workerThread.Start(); | ||
199 | } | ||
200 | |||
201 | private void StartHTTP() | ||
202 | { | ||
203 | try | ||
204 | { | ||
205 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("BaseHttpServer.cs: StartHTTP() - Spawned main thread OK"); | ||
206 | m_httpListener = new HttpListener(); | ||
207 | |||
208 | m_httpListener.Prefixes.Add("http://+:" + m_port + "/"); | ||
209 | m_httpListener.Start(); | ||
210 | |||
211 | HttpListenerContext context; | ||
212 | while (true) | ||
213 | { | ||
214 | context = m_httpListener.GetContext(); | ||
215 | ThreadPool.QueueUserWorkItem(new WaitCallback(HandleRequest), context); | ||
216 | } | ||
217 | } | ||
218 | catch (Exception e) | ||
219 | { | ||
220 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(e.Message); | ||
221 | } | ||
222 | } | ||
223 | } | ||
224 | } | ||
diff --git a/OpenSim.Servers/IRestHandler.cs b/OpenSim.Servers/IRestHandler.cs new file mode 100644 index 0000000..08737cc --- /dev/null +++ b/OpenSim.Servers/IRestHandler.cs | |||
@@ -0,0 +1,8 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Servers | ||
6 | { | ||
7 | public delegate string RestMethod( string request, string path ); | ||
8 | } | ||
diff --git a/OpenSim.Servers/LocalUserProfileManager.cs b/OpenSim.Servers/LocalUserProfileManager.cs new file mode 100644 index 0000000..6166e02 --- /dev/null +++ b/OpenSim.Servers/LocalUserProfileManager.cs | |||
@@ -0,0 +1,109 @@ | |||
1 | /* | ||
2 | * Copyright (c) OpenSim project, http://sim.opensecondlife.org/ | ||
3 | * | ||
4 | * Redistribution and use in source and binary forms, with or without | ||
5 | * modification, are permitted provided that the following conditions are met: | ||
6 | * * Redistributions of source code must retain the above copyright | ||
7 | * notice, this list of conditions and the following disclaimer. | ||
8 | * * Redistributions in binary form must reproduce the above copyright | ||
9 | * notice, this list of conditions and the following disclaimer in the | ||
10 | * documentation and/or other materials provided with the distribution. | ||
11 | * * Neither the name of the <organization> nor the | ||
12 | * names of its contributors may be used to endorse or promote products | ||
13 | * derived from this software without specific prior written permission. | ||
14 | * | ||
15 | * THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY | ||
16 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
17 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
18 | * DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY | ||
19 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
20 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
21 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
22 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
23 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
24 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
25 | * | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Collections; | ||
31 | using System.Text; | ||
32 | using OpenSim.Framework.User; | ||
33 | using OpenSim.Framework.Grid; | ||
34 | using OpenSim.Framework.Inventory; | ||
35 | using OpenSim.Framework.Interfaces; | ||
36 | using libsecondlife; | ||
37 | |||
38 | namespace OpenSim.UserServer | ||
39 | { | ||
40 | public class LocalUserProfileManager : UserProfileManager | ||
41 | { | ||
42 | private IGridServer m_gridServer; | ||
43 | private int m_port; | ||
44 | private string m_ipAddr; | ||
45 | |||
46 | public LocalUserProfileManager(IGridServer gridServer, int simPort, string ipAddr) | ||
47 | { | ||
48 | m_gridServer = gridServer; | ||
49 | m_port = simPort; | ||
50 | m_ipAddr = ipAddr; | ||
51 | } | ||
52 | |||
53 | public override void InitUserProfiles() | ||
54 | { | ||
55 | // TODO: need to load from database | ||
56 | } | ||
57 | |||
58 | public override void CustomiseResponse(ref System.Collections.Hashtable response, UserProfile theUser) | ||
59 | { | ||
60 | Int32 circode = (Int32)response["circuit_code"]; | ||
61 | theUser.AddSimCircuit((uint)circode, LLUUID.Random()); | ||
62 | response["home"] = "{'region_handle':[r" + (997 * 256).ToString() + ",r" + (996 * 256).ToString() + "], 'position':[r" + theUser.homepos.X.ToString() + ",r" + theUser.homepos.Y.ToString() + ",r" + theUser.homepos.Z.ToString() + "], 'look_at':[r" + theUser.homelookat.X.ToString() + ",r" + theUser.homelookat.Y.ToString() + ",r" + theUser.homelookat.Z.ToString() + "]}"; | ||
63 | response["sim_port"] = m_port; | ||
64 | response["sim_ip"] = m_ipAddr; | ||
65 | response["region_y"] = (Int32)996 * 256; | ||
66 | response["region_x"] = (Int32)997* 256; | ||
67 | |||
68 | string first; | ||
69 | string last; | ||
70 | if (response.Contains("first_name")) | ||
71 | { | ||
72 | first = (string)response["first_name"]; | ||
73 | } | ||
74 | else | ||
75 | { | ||
76 | first = "test"; | ||
77 | } | ||
78 | |||
79 | if (response.Contains("last_name")) | ||
80 | { | ||
81 | last = (string)response["last_name"]; | ||
82 | } | ||
83 | else | ||
84 | { | ||
85 | last = "User"; | ||
86 | } | ||
87 | |||
88 | ArrayList InventoryList = (ArrayList)response["inventory-skeleton"]; | ||
89 | Hashtable Inventory1 = (Hashtable)InventoryList[0]; | ||
90 | |||
91 | Login _login = new Login(); | ||
92 | //copy data to login object | ||
93 | _login.First = first; | ||
94 | _login.Last = last; | ||
95 | _login.Agent = new LLUUID((string)response["agent_id"]) ; | ||
96 | _login.Session = new LLUUID((string)response["session_id"]); | ||
97 | _login.SecureSession = new LLUUID((string)response["secure_session_id"]); | ||
98 | _login.BaseFolder = null; | ||
99 | _login.InventoryFolder = new LLUUID((string)Inventory1["folder_id"]); | ||
100 | |||
101 | //working on local computer if so lets add to the gridserver's list of sessions? | ||
102 | if (m_gridServer.GetName() == "Local") | ||
103 | { | ||
104 | Console.WriteLine("adding login data to gridserver"); | ||
105 | ((LocalGridBase)this.m_gridServer).AddNewSession(_login); | ||
106 | } | ||
107 | } | ||
108 | } | ||
109 | } | ||
diff --git a/OpenSim.Servers/LoginResponse.cs b/OpenSim.Servers/LoginResponse.cs new file mode 100644 index 0000000..2e29889 --- /dev/null +++ b/OpenSim.Servers/LoginResponse.cs | |||
@@ -0,0 +1,398 @@ | |||
1 | /* | ||
2 | * Copyright (c) OpenSim project, http://sim.opensecondlife.org/ | ||
3 | * | ||
4 | * Redistribution and use in source and binary forms, with or without | ||
5 | * modification, are permitted provided that the following conditions are met: | ||
6 | * * Redistributions of source code must retain the above copyright | ||
7 | * notice, this list of conditions and the following disclaimer. | ||
8 | * * Redistributions in binary form must reproduce the above copyright | ||
9 | * notice, this list of conditions and the following disclaimer in the | ||
10 | * documentation and/or other materials provided with the distribution. | ||
11 | * * Neither the name of the <organization> nor the | ||
12 | * names of its contributors may be used to endorse or promote products | ||
13 | * derived from this software without specific prior written permission. | ||
14 | * | ||
15 | * THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY | ||
16 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
17 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
18 | * DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY | ||
19 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
20 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
21 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
22 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
23 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
24 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
25 | * | ||
26 | */ | ||
27 | |||
28 | using Nwc.XmlRpc; | ||
29 | using System; | ||
30 | using System.IO; | ||
31 | using System.Net; | ||
32 | using System.Net.Sockets; | ||
33 | using System.Text; | ||
34 | using System.Text.RegularExpressions; | ||
35 | using System.Threading; | ||
36 | using System.Collections; | ||
37 | using System.Security.Cryptography; | ||
38 | using System.Xml; | ||
39 | using libsecondlife; | ||
40 | using OpenSim; | ||
41 | using OpenSim.Framework.Interfaces; | ||
42 | using OpenSim.Framework.Grid; | ||
43 | using OpenSim.Framework.Inventory; | ||
44 | using OpenSim.Framework.User; | ||
45 | using OpenSim.Framework.Utilities; | ||
46 | |||
47 | namespace OpenSim.UserServer | ||
48 | { | ||
49 | /// <summary> | ||
50 | /// A temp class to handle login response. | ||
51 | /// Should make use of UserProfileManager where possible. | ||
52 | /// </summary> | ||
53 | |||
54 | public class LoginResponse | ||
55 | { | ||
56 | private Hashtable loginFlagsHash; | ||
57 | private Hashtable globalTexturesHash; | ||
58 | private Hashtable loginError; | ||
59 | |||
60 | private ArrayList loginFlags; | ||
61 | private ArrayList globalTextures; | ||
62 | |||
63 | // Login Flags | ||
64 | private string dst; | ||
65 | private string stipendSinceLogin; | ||
66 | private string gendered; | ||
67 | private string everLoggedIn; | ||
68 | private string login; | ||
69 | private string simPort; | ||
70 | private string simAddress; | ||
71 | private string agentID; | ||
72 | private string sessionID; | ||
73 | private string secureSessionID; | ||
74 | private Int32 circuitCode; | ||
75 | |||
76 | // Global Textures | ||
77 | private string sunTexture; | ||
78 | private string cloudTexture; | ||
79 | private string moonTexture; | ||
80 | |||
81 | // Error Flags | ||
82 | private string errorReason; | ||
83 | private string errorMessage; | ||
84 | |||
85 | // Response | ||
86 | private XmlRpcResponse xmlRpcResponse; | ||
87 | private XmlRpcResponse defaultXmlRpcResponse; | ||
88 | private string defaultTextResponse; | ||
89 | |||
90 | public LoginResponse() | ||
91 | { | ||
92 | this.loginFlags = new ArrayList(); | ||
93 | this.globalTextures = new ArrayList(); | ||
94 | this.SetDefaultValues(); | ||
95 | } // LoginServer | ||
96 | |||
97 | // This will go away as we replace new-login.dat: | ||
98 | private void GetDefaultResponse() | ||
99 | { | ||
100 | try | ||
101 | { | ||
102 | // read in default response string | ||
103 | StreamReader SR; | ||
104 | string lines; | ||
105 | SR = File.OpenText("new-login.dat"); | ||
106 | |||
107 | this.defaultTextResponse = ""; | ||
108 | while (!SR.EndOfStream) | ||
109 | { | ||
110 | lines = SR.ReadLine(); | ||
111 | this.defaultTextResponse += lines; | ||
112 | } | ||
113 | SR.Close(); | ||
114 | this.defaultXmlRpcResponse = (XmlRpcResponse)(new XmlRpcResponseDeserializer()).Deserialize(this.defaultTextResponse); | ||
115 | } | ||
116 | catch (Exception E) | ||
117 | { | ||
118 | Console.WriteLine(E.ToString()); | ||
119 | } | ||
120 | } // GetDefaultResponse | ||
121 | |||
122 | public void SetDefaultValues() | ||
123 | { | ||
124 | this.GetDefaultResponse(); | ||
125 | |||
126 | this.DST = "N"; | ||
127 | this.StipendSinceLogin = "N"; | ||
128 | this.Gendered = "Y"; | ||
129 | this.EverLoggedIn = "Y"; | ||
130 | this.login = "false"; | ||
131 | |||
132 | this.SunTexture = "cce0f112-878f-4586-a2e2-a8f104bba271"; | ||
133 | this.CloudTexture = "fc4b9f0b-d008-45c6-96a4-01dd947ac621"; | ||
134 | this.MoonTexture = "fc4b9f0b-d008-45c6-96a4-01dd947ac621"; | ||
135 | |||
136 | this.ErrorMessage = "You have entered an invalid name/password combination. Check Caps/lock."; | ||
137 | this.ErrorReason = "key"; | ||
138 | |||
139 | } // SetDefaultValues | ||
140 | |||
141 | private XmlRpcResponse GenerateResponse(string reason, string message, string login) | ||
142 | { | ||
143 | // Overwrite any default values; | ||
144 | this.xmlRpcResponse = new XmlRpcResponse(); | ||
145 | |||
146 | // Ensure Login Failed message/reason; | ||
147 | this.ErrorMessage = message; | ||
148 | this.ErrorReason = reason; | ||
149 | |||
150 | this.loginError = new Hashtable(); | ||
151 | this.loginError["reason"] = this.ErrorReason; | ||
152 | this.loginError["message"] = this.ErrorMessage; | ||
153 | this.loginError["login"] = login; | ||
154 | this.xmlRpcResponse.Value = this.loginError; | ||
155 | return (this.xmlRpcResponse); | ||
156 | } // GenerateResponse | ||
157 | |||
158 | public XmlRpcResponse LoginFailedResponse() | ||
159 | { | ||
160 | return (this.GenerateResponse("key", "You have entered an invalid name/password combination. Check Caps/lock.", "false")); | ||
161 | } // LoginFailedResponse | ||
162 | |||
163 | public XmlRpcResponse ConnectionFailedResponse() | ||
164 | { | ||
165 | return (this.LoginFailedResponse()); | ||
166 | } // CreateErrorConnectingToGridResponse() | ||
167 | |||
168 | public XmlRpcResponse CreateAlreadyLoggedInResponse() | ||
169 | { | ||
170 | return(this.GenerateResponse("presence", "You appear to be already logged in, if this is not the case please wait for your session to timeout, if this takes longer than a few minutes please contact the grid owner", "false")); | ||
171 | } // CreateAlreadyLoggedInResponse() | ||
172 | |||
173 | public XmlRpcResponse ToXmlRpcResponse() | ||
174 | { | ||
175 | this.xmlRpcResponse = this.defaultXmlRpcResponse; | ||
176 | Hashtable responseData = (Hashtable)this.xmlRpcResponse.Value; | ||
177 | |||
178 | this.loginFlagsHash = new Hashtable(); | ||
179 | this.loginFlagsHash["daylight_savings"] = this.DST; | ||
180 | this.loginFlagsHash["stipend_since_login"] = this.StipendSinceLogin; | ||
181 | this.loginFlagsHash["gendered"] = this.Gendered; | ||
182 | this.loginFlagsHash["ever_logged_in"] = this.EverLoggedIn; | ||
183 | this.loginFlags.Add(this.loginFlagsHash); | ||
184 | |||
185 | this.globalTexturesHash = new Hashtable(); | ||
186 | this.globalTexturesHash["sun_texture_id"] = this.SunTexture; | ||
187 | this.globalTexturesHash["cloud_texture_id"] = this.CloudTexture; | ||
188 | this.globalTexturesHash["moon_texture_id"] = this.MoonTexture; | ||
189 | this.globalTextures.Add(this.globalTexturesHash); | ||
190 | |||
191 | responseData["sim_port"] = this.SimPort; | ||
192 | responseData["sim_ip"] = this.SimAddress; | ||
193 | responseData["agent_id"] = this.AgentID; | ||
194 | responseData["session_id"] = this.SessionID; | ||
195 | responseData["secure_session_id"] = this.SecureSessionID; | ||
196 | responseData["circuit_code"] = this.CircuitCode; | ||
197 | responseData["seconds_since_epoch"] = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
198 | responseData["login-flags"] = this.loginFlags; | ||
199 | responseData["global-textures"] = this.globalTextures; | ||
200 | |||
201 | return (this.xmlRpcResponse); | ||
202 | |||
203 | } // ToXmlRpcResponse | ||
204 | |||
205 | public string Login | ||
206 | { | ||
207 | get | ||
208 | { | ||
209 | return this.login; | ||
210 | } | ||
211 | set | ||
212 | { | ||
213 | this.login = value; | ||
214 | } | ||
215 | } // Login | ||
216 | |||
217 | public string DST | ||
218 | { | ||
219 | get | ||
220 | { | ||
221 | return this.dst; | ||
222 | } | ||
223 | set | ||
224 | { | ||
225 | this.dst = value; | ||
226 | } | ||
227 | } // DST | ||
228 | |||
229 | public string StipendSinceLogin | ||
230 | { | ||
231 | get | ||
232 | { | ||
233 | return this.stipendSinceLogin; | ||
234 | } | ||
235 | set | ||
236 | { | ||
237 | this.stipendSinceLogin = value; | ||
238 | } | ||
239 | } // StipendSinceLogin | ||
240 | |||
241 | public string Gendered | ||
242 | { | ||
243 | get | ||
244 | { | ||
245 | return this.gendered; | ||
246 | } | ||
247 | set | ||
248 | { | ||
249 | this.gendered = value; | ||
250 | } | ||
251 | } // Gendered | ||
252 | |||
253 | public string EverLoggedIn | ||
254 | { | ||
255 | get | ||
256 | { | ||
257 | return this.everLoggedIn; | ||
258 | } | ||
259 | set | ||
260 | { | ||
261 | this.everLoggedIn = value; | ||
262 | } | ||
263 | } // EverLoggedIn | ||
264 | |||
265 | public string SimPort | ||
266 | { | ||
267 | get | ||
268 | { | ||
269 | return this.simPort; | ||
270 | } | ||
271 | set | ||
272 | { | ||
273 | this.simPort = value; | ||
274 | } | ||
275 | } // SimPort | ||
276 | |||
277 | public string SimAddress | ||
278 | { | ||
279 | get | ||
280 | { | ||
281 | return this.simAddress; | ||
282 | } | ||
283 | set | ||
284 | { | ||
285 | this.simAddress = value; | ||
286 | } | ||
287 | } // SimAddress | ||
288 | |||
289 | public string AgentID | ||
290 | { | ||
291 | get | ||
292 | { | ||
293 | return this.agentID; | ||
294 | } | ||
295 | set | ||
296 | { | ||
297 | this.agentID = value; | ||
298 | } | ||
299 | } // AgentID | ||
300 | |||
301 | public string SessionID | ||
302 | { | ||
303 | get | ||
304 | { | ||
305 | return this.sessionID; | ||
306 | } | ||
307 | set | ||
308 | { | ||
309 | this.sessionID = value; | ||
310 | } | ||
311 | } // SessionID | ||
312 | |||
313 | public string SecureSessionID | ||
314 | { | ||
315 | get | ||
316 | { | ||
317 | return this.secureSessionID; | ||
318 | } | ||
319 | set | ||
320 | { | ||
321 | this.secureSessionID = value; | ||
322 | } | ||
323 | } // SecureSessionID | ||
324 | |||
325 | public Int32 CircuitCode | ||
326 | { | ||
327 | get | ||
328 | { | ||
329 | return this.circuitCode; | ||
330 | } | ||
331 | set | ||
332 | { | ||
333 | this.circuitCode = value; | ||
334 | } | ||
335 | } // CircuitCode | ||
336 | |||
337 | public string SunTexture | ||
338 | { | ||
339 | get | ||
340 | { | ||
341 | return this.sunTexture; | ||
342 | } | ||
343 | set | ||
344 | { | ||
345 | this.sunTexture = value; | ||
346 | } | ||
347 | } // SunTexture | ||
348 | |||
349 | public string CloudTexture | ||
350 | { | ||
351 | get | ||
352 | { | ||
353 | return this.cloudTexture; | ||
354 | } | ||
355 | set | ||
356 | { | ||
357 | this.cloudTexture = value; | ||
358 | } | ||
359 | } // CloudTexture | ||
360 | |||
361 | public string MoonTexture | ||
362 | { | ||
363 | get | ||
364 | { | ||
365 | return this.moonTexture; | ||
366 | } | ||
367 | set | ||
368 | { | ||
369 | this.moonTexture = value; | ||
370 | } | ||
371 | } // MoonTexture | ||
372 | |||
373 | public string ErrorReason | ||
374 | { | ||
375 | get | ||
376 | { | ||
377 | return this.errorReason; | ||
378 | } | ||
379 | set | ||
380 | { | ||
381 | this.errorReason = value; | ||
382 | } | ||
383 | } // ErrorReason | ||
384 | |||
385 | public string ErrorMessage | ||
386 | { | ||
387 | get | ||
388 | { | ||
389 | return this.errorMessage; | ||
390 | } | ||
391 | set | ||
392 | { | ||
393 | this.errorMessage = value; | ||
394 | } | ||
395 | } // ErrorMessage | ||
396 | |||
397 | } // LoginResponse | ||
398 | } // namespace OpenSim.UserServer \ No newline at end of file | ||
diff --git a/OpenSim.Servers/LoginServer.cs b/OpenSim.Servers/LoginServer.cs new file mode 100644 index 0000000..b814639 --- /dev/null +++ b/OpenSim.Servers/LoginServer.cs | |||
@@ -0,0 +1,283 @@ | |||
1 | /* | ||
2 | * Copyright (c) OpenSim project, http://sim.opensecondlife.org/ | ||
3 | * | ||
4 | * Redistribution and use in source and binary forms, with or without | ||
5 | * modification, are permitted provided that the following conditions are met: | ||
6 | * * Redistributions of source code must retain the above copyright | ||
7 | * notice, this list of conditions and the following disclaimer. | ||
8 | * * Redistributions in binary form must reproduce the above copyright | ||
9 | * notice, this list of conditions and the following disclaimer in the | ||
10 | * documentation and/or other materials provided with the distribution. | ||
11 | * * Neither the name of the <organization> nor the | ||
12 | * names of its contributors may be used to endorse or promote products | ||
13 | * derived from this software without specific prior written permission. | ||
14 | * | ||
15 | * THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY | ||
16 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
17 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
18 | * DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY | ||
19 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
20 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
21 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
22 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
23 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
24 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
25 | * | ||
26 | */ | ||
27 | |||
28 | using Nwc.XmlRpc; | ||
29 | using System; | ||
30 | using System.IO; | ||
31 | using System.Net; | ||
32 | using System.Net.Sockets; | ||
33 | using System.Text; | ||
34 | using System.Text.RegularExpressions; | ||
35 | using System.Threading; | ||
36 | using System.Collections; | ||
37 | using System.Security.Cryptography; | ||
38 | using System.Xml; | ||
39 | using libsecondlife; | ||
40 | using OpenSim; | ||
41 | using OpenSim.Framework.Interfaces; | ||
42 | using OpenSim.Framework.Grid; | ||
43 | using OpenSim.Framework.Inventory; | ||
44 | using OpenSim.Framework.User; | ||
45 | using OpenSim.Framework.Utilities; | ||
46 | |||
47 | namespace OpenSim.UserServer | ||
48 | { | ||
49 | /// <summary> | ||
50 | /// When running in local (default) mode , handles client logins. | ||
51 | /// </summary> | ||
52 | public class LoginServer : LoginService, IUserServer | ||
53 | { | ||
54 | private IGridServer m_gridServer; | ||
55 | public IPAddress clientAddress = IPAddress.Loopback; | ||
56 | public IPAddress remoteAddress = IPAddress.Any; | ||
57 | private int NumClients; | ||
58 | private string _defaultResponse; | ||
59 | private bool userAccounts = false; | ||
60 | private string _mpasswd; | ||
61 | private bool _needPasswd = false; | ||
62 | private LocalUserProfileManager userManager; | ||
63 | private int m_simPort; | ||
64 | private string m_simAddr; | ||
65 | |||
66 | public LocalUserProfileManager LocalUserManager | ||
67 | { | ||
68 | get | ||
69 | { | ||
70 | return userManager; | ||
71 | } | ||
72 | } | ||
73 | |||
74 | public LoginServer(IGridServer gridServer, string simAddr, int simPort, bool useAccounts) | ||
75 | { | ||
76 | m_gridServer = gridServer; | ||
77 | m_simPort = simPort; | ||
78 | m_simAddr = simAddr; | ||
79 | this.userAccounts = useAccounts; | ||
80 | } | ||
81 | |||
82 | public void Startup() | ||
83 | { | ||
84 | this._needPasswd = false; | ||
85 | // read in default response string | ||
86 | /* StreamReader SR; | ||
87 | string lines; | ||
88 | SR = File.OpenText("new-login.dat"); | ||
89 | |||
90 | while (!SR.EndOfStream) | ||
91 | { | ||
92 | lines = SR.ReadLine(); | ||
93 | _defaultResponse += lines; | ||
94 | } | ||
95 | SR.Close(); | ||
96 | * */ | ||
97 | |||
98 | this._mpasswd = EncodePassword("testpass"); | ||
99 | |||
100 | userManager = new LocalUserProfileManager(this.m_gridServer, m_simPort, m_simAddr); | ||
101 | //userManager.InitUserProfiles(); | ||
102 | userManager.SetKeys("", "", "", "Welcome to OpenSim"); | ||
103 | } | ||
104 | |||
105 | public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request) | ||
106 | { | ||
107 | Console.WriteLine("login attempt"); | ||
108 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
109 | string first; | ||
110 | string last; | ||
111 | string passwd; | ||
112 | LLUUID Agent; | ||
113 | LLUUID Session; | ||
114 | |||
115 | LoginResponse loginResponse = new LoginResponse(); | ||
116 | |||
117 | //get login name | ||
118 | if (requestData.Contains("first")) | ||
119 | { | ||
120 | first = (string)requestData["first"]; | ||
121 | } | ||
122 | else | ||
123 | { | ||
124 | first = "test"; | ||
125 | } | ||
126 | |||
127 | if (requestData.Contains("last")) | ||
128 | { | ||
129 | last = (string)requestData["last"]; | ||
130 | } | ||
131 | else | ||
132 | { | ||
133 | last = "User" + NumClients.ToString(); | ||
134 | } | ||
135 | |||
136 | if (requestData.Contains("passwd")) | ||
137 | { | ||
138 | passwd = (string)requestData["passwd"]; | ||
139 | } | ||
140 | else | ||
141 | { | ||
142 | passwd = "notfound"; | ||
143 | } | ||
144 | |||
145 | if (!Authenticate(first, last, passwd)) | ||
146 | { | ||
147 | return loginResponse.LoginFailedResponse(); | ||
148 | } | ||
149 | |||
150 | NumClients++; | ||
151 | |||
152 | // Create a agent and session LLUUID | ||
153 | Agent = GetAgentId(first, last); | ||
154 | int SessionRand = Util.RandomClass.Next(1, 999); | ||
155 | Session = new LLUUID("aaaabbbb-0200-" + SessionRand.ToString("0000") + "-8664-58f53e442797"); | ||
156 | LLUUID secureSess = LLUUID.Random(); | ||
157 | |||
158 | loginResponse.SimPort = m_simPort.ToString(); | ||
159 | loginResponse.SimAddress = m_simAddr.ToString(); | ||
160 | loginResponse.AgentID = Agent.ToStringHyphenated(); | ||
161 | loginResponse.SessionID = Session.ToStringHyphenated(); | ||
162 | loginResponse.SecureSessionID = secureSess.ToStringHyphenated(); | ||
163 | loginResponse.CircuitCode = (Int32)(Util.RandomClass.Next()); | ||
164 | XmlRpcResponse response = loginResponse.ToXmlRpcResponse(); | ||
165 | Hashtable responseData = (Hashtable)response.Value; | ||
166 | |||
167 | // inventory | ||
168 | ArrayList InventoryList = (ArrayList)responseData["inventory-skeleton"]; | ||
169 | Hashtable Inventory1 = (Hashtable)InventoryList[0]; | ||
170 | Hashtable Inventory2 = (Hashtable)InventoryList[1]; | ||
171 | LLUUID BaseFolderID = LLUUID.Random(); | ||
172 | LLUUID InventoryFolderID = LLUUID.Random(); | ||
173 | Inventory2["name"] = "Textures"; | ||
174 | Inventory2["folder_id"] = BaseFolderID.ToStringHyphenated(); | ||
175 | Inventory2["type_default"] = 0; | ||
176 | Inventory1["folder_id"] = InventoryFolderID.ToStringHyphenated(); | ||
177 | |||
178 | ArrayList InventoryRoot = (ArrayList)responseData["inventory-root"]; | ||
179 | Hashtable Inventoryroot = (Hashtable)InventoryRoot[0]; | ||
180 | Inventoryroot["folder_id"] = InventoryFolderID.ToStringHyphenated(); | ||
181 | |||
182 | CustomiseLoginResponse(responseData, first, last); | ||
183 | |||
184 | Login _login = new Login(); | ||
185 | //copy data to login object | ||
186 | _login.First = first; | ||
187 | _login.Last = last; | ||
188 | _login.Agent = Agent; | ||
189 | _login.Session = Session; | ||
190 | _login.SecureSession = secureSess; | ||
191 | _login.BaseFolder = BaseFolderID; | ||
192 | _login.InventoryFolder = InventoryFolderID; | ||
193 | |||
194 | //working on local computer if so lets add to the gridserver's list of sessions? | ||
195 | if (m_gridServer.GetName() == "Local") | ||
196 | { | ||
197 | ((LocalGridBase)m_gridServer).AddNewSession(_login); | ||
198 | } | ||
199 | |||
200 | return response; | ||
201 | } | ||
202 | |||
203 | protected virtual void CustomiseLoginResponse(Hashtable responseData, string first, string last) | ||
204 | { | ||
205 | } | ||
206 | |||
207 | protected virtual LLUUID GetAgentId(string firstName, string lastName) | ||
208 | { | ||
209 | LLUUID Agent; | ||
210 | int AgentRand = Util.RandomClass.Next(1, 9999); | ||
211 | Agent = new LLUUID("99998888-0100-" + AgentRand.ToString("0000") + "-8ec1-0b1d5cd6aead"); | ||
212 | return Agent; | ||
213 | } | ||
214 | |||
215 | protected virtual bool Authenticate(string first, string last, string passwd) | ||
216 | { | ||
217 | if (this._needPasswd) | ||
218 | { | ||
219 | //every user needs the password to login | ||
220 | string encodedPass = passwd.Remove(0, 3); //remove $1$ | ||
221 | if (encodedPass == this._mpasswd) | ||
222 | { | ||
223 | return true; | ||
224 | } | ||
225 | else | ||
226 | { | ||
227 | return false; | ||
228 | } | ||
229 | } | ||
230 | else | ||
231 | { | ||
232 | //do not need password to login | ||
233 | return true; | ||
234 | } | ||
235 | } | ||
236 | |||
237 | private static string EncodePassword(string passwd) | ||
238 | { | ||
239 | Byte[] originalBytes; | ||
240 | Byte[] encodedBytes; | ||
241 | MD5 md5; | ||
242 | |||
243 | md5 = new MD5CryptoServiceProvider(); | ||
244 | originalBytes = ASCIIEncoding.Default.GetBytes(passwd); | ||
245 | encodedBytes = md5.ComputeHash(originalBytes); | ||
246 | |||
247 | return Regex.Replace(BitConverter.ToString(encodedBytes), "-", "").ToLower(); | ||
248 | } | ||
249 | |||
250 | public bool CreateUserAccount(string firstName, string lastName, string password) | ||
251 | { | ||
252 | Console.WriteLine("creating new user account"); | ||
253 | string mdPassword = EncodePassword(password); | ||
254 | Console.WriteLine("with password: " + mdPassword); | ||
255 | this.userManager.CreateNewProfile(firstName, lastName, mdPassword); | ||
256 | return true; | ||
257 | } | ||
258 | |||
259 | //IUserServer implementation | ||
260 | public AgentInventory RequestAgentsInventory(LLUUID agentID) | ||
261 | { | ||
262 | AgentInventory aInventory = null; | ||
263 | if (this.userAccounts) | ||
264 | { | ||
265 | aInventory = this.userManager.GetUsersInventory(agentID); | ||
266 | } | ||
267 | |||
268 | return aInventory; | ||
269 | } | ||
270 | |||
271 | public bool UpdateAgentsInventory(LLUUID agentID, AgentInventory inventory) | ||
272 | { | ||
273 | return true; | ||
274 | } | ||
275 | |||
276 | public void SetServerInfo(string ServerUrl, string SendKey, string RecvKey) | ||
277 | { | ||
278 | |||
279 | } | ||
280 | } | ||
281 | |||
282 | |||
283 | } | ||
diff --git a/OpenSim.Servers/OpenSim.Servers.csproj b/OpenSim.Servers/OpenSim.Servers.csproj new file mode 100644 index 0000000..652d9ce --- /dev/null +++ b/OpenSim.Servers/OpenSim.Servers.csproj | |||
@@ -0,0 +1,115 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <ProjectType>Local</ProjectType> | ||
4 | <ProductVersion>8.0.50727</ProductVersion> | ||
5 | <SchemaVersion>2.0</SchemaVersion> | ||
6 | <ProjectGuid>{8BB20F0A-0000-0000-0000-000000000000}</ProjectGuid> | ||
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
9 | <ApplicationIcon></ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | ||
11 | </AssemblyKeyContainerName> | ||
12 | <AssemblyName>OpenSim.Servers</AssemblyName> | ||
13 | <DefaultClientScript>JScript</DefaultClientScript> | ||
14 | <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> | ||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | ||
16 | <DelaySign>false</DelaySign> | ||
17 | <OutputType>Library</OutputType> | ||
18 | <AppDesignerFolder></AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim.Servers</RootNamespace> | ||
20 | <StartupObject></StartupObject> | ||
21 | <FileUpgradeFlags> | ||
22 | </FileUpgradeFlags> | ||
23 | </PropertyGroup> | ||
24 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
25 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
26 | <BaseAddress>285212672</BaseAddress> | ||
27 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
28 | <ConfigurationOverrideFile> | ||
29 | </ConfigurationOverrideFile> | ||
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | ||
31 | <DocumentationFile></DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | ||
33 | <FileAlignment>4096</FileAlignment> | ||
34 | <Optimize>False</Optimize> | ||
35 | <OutputPath>..\bin\</OutputPath> | ||
36 | <RegisterForComInterop>False</RegisterForComInterop> | ||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
39 | <WarningLevel>4</WarningLevel> | ||
40 | <NoWarn></NoWarn> | ||
41 | </PropertyGroup> | ||
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
44 | <BaseAddress>285212672</BaseAddress> | ||
45 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
46 | <ConfigurationOverrideFile> | ||
47 | </ConfigurationOverrideFile> | ||
48 | <DefineConstants>TRACE</DefineConstants> | ||
49 | <DocumentationFile></DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | ||
51 | <FileAlignment>4096</FileAlignment> | ||
52 | <Optimize>True</Optimize> | ||
53 | <OutputPath>..\bin\</OutputPath> | ||
54 | <RegisterForComInterop>False</RegisterForComInterop> | ||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
57 | <WarningLevel>4</WarningLevel> | ||
58 | <NoWarn></NoWarn> | ||
59 | </PropertyGroup> | ||
60 | <ItemGroup> | ||
61 | <Reference Include="System" > | ||
62 | <HintPath>System.dll</HintPath> | ||
63 | <Private>False</Private> | ||
64 | </Reference> | ||
65 | <Reference Include="System.Xml" > | ||
66 | <HintPath>System.Xml.dll</HintPath> | ||
67 | <Private>False</Private> | ||
68 | </Reference> | ||
69 | <Reference Include="libsecondlife.dll" > | ||
70 | <HintPath>..\bin\libsecondlife.dll</HintPath> | ||
71 | <Private>False</Private> | ||
72 | </Reference> | ||
73 | </ItemGroup> | ||
74 | <ItemGroup> | ||
75 | <ProjectReference Include="..\OpenSim.Framework\OpenSim.Framework.csproj"> | ||
76 | <Name>OpenSim.Framework</Name> | ||
77 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> | ||
78 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
79 | <Private>False</Private> | ||
80 | </ProjectReference> | ||
81 | <ProjectReference Include="..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> | ||
82 | <Name>OpenSim.Framework.Console</Name> | ||
83 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> | ||
84 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
85 | <Private>False</Private> | ||
86 | </ProjectReference> | ||
87 | </ItemGroup> | ||
88 | <ItemGroup> | ||
89 | <Compile Include="BaseHttpServer.cs"> | ||
90 | <SubType>Code</SubType> | ||
91 | </Compile> | ||
92 | <Compile Include="IRestHandler.cs"> | ||
93 | <SubType>Code</SubType> | ||
94 | </Compile> | ||
95 | <Compile Include="LocalUserProfileManager.cs"> | ||
96 | <SubType>Code</SubType> | ||
97 | </Compile> | ||
98 | <Compile Include="LoginResponse.cs"> | ||
99 | <SubType>Code</SubType> | ||
100 | </Compile> | ||
101 | <Compile Include="LoginServer.cs"> | ||
102 | <SubType>Code</SubType> | ||
103 | </Compile> | ||
104 | <Compile Include="XmlRpcMethod.cs"> | ||
105 | <SubType>Code</SubType> | ||
106 | </Compile> | ||
107 | </ItemGroup> | ||
108 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | ||
109 | <PropertyGroup> | ||
110 | <PreBuildEvent> | ||
111 | </PreBuildEvent> | ||
112 | <PostBuildEvent> | ||
113 | </PostBuildEvent> | ||
114 | </PropertyGroup> | ||
115 | </Project> | ||
diff --git a/OpenSim.Servers/OpenSim.Servers.dll.build b/OpenSim.Servers/OpenSim.Servers.dll.build new file mode 100644 index 0000000..1d4b496 --- /dev/null +++ b/OpenSim.Servers/OpenSim.Servers.dll.build | |||
@@ -0,0 +1,48 @@ | |||
1 | <?xml version="1.0" ?> | ||
2 | <project name="OpenSim.Servers" default="build"> | ||
3 | <target name="build"> | ||
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | ||
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | ||
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | ||
7 | <fileset basedir="${project::get-base-directory()}"> | ||
8 | </fileset> | ||
9 | </copy> | ||
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | ||
11 | <resources prefix="OpenSim.Servers" dynamicprefix="true" > | ||
12 | </resources> | ||
13 | <sources failonempty="true"> | ||
14 | <include name="BaseHttpServer.cs" /> | ||
15 | <include name="IRestHandler.cs" /> | ||
16 | <include name="LocalUserProfileManager.cs" /> | ||
17 | <include name="LoginResponse.cs" /> | ||
18 | <include name="LoginServer.cs" /> | ||
19 | <include name="XmlRpcMethod.cs" /> | ||
20 | </sources> | ||
21 | <references basedir="${project::get-base-directory()}"> | ||
22 | <lib> | ||
23 | <include name="${project::get-base-directory()}" /> | ||
24 | <include name="${project::get-base-directory()}/${build.dir}" /> | ||
25 | </lib> | ||
26 | <include name="System.dll" /> | ||
27 | <include name="System.Xml.dll" /> | ||
28 | <include name="../bin/OpenSim.Framework.dll" /> | ||
29 | <include name="../bin/OpenSim.Framework.Console.dll" /> | ||
30 | <include name="../bin/libsecondlife.dll" /> | ||
31 | </references> | ||
32 | </csc> | ||
33 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> | ||
34 | <mkdir dir="${project::get-base-directory()}/../bin/"/> | ||
35 | <copy todir="${project::get-base-directory()}/../bin/"> | ||
36 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | ||
37 | <include name="*.dll"/> | ||
38 | <include name="*.exe"/> | ||
39 | </fileset> | ||
40 | </copy> | ||
41 | </target> | ||
42 | <target name="clean"> | ||
43 | <delete dir="${bin.dir}" failonerror="false" /> | ||
44 | <delete dir="${obj.dir}" failonerror="false" /> | ||
45 | </target> | ||
46 | <target name="doc" description="Creates documentation."> | ||
47 | </target> | ||
48 | </project> | ||
diff --git a/OpenSim.Servers/XmlRpcMethod.cs b/OpenSim.Servers/XmlRpcMethod.cs new file mode 100644 index 0000000..2295405 --- /dev/null +++ b/OpenSim.Servers/XmlRpcMethod.cs | |||
@@ -0,0 +1,7 @@ | |||
1 | using System; | ||
2 | using Nwc.XmlRpc; | ||
3 | |||
4 | namespace OpenSim.Servers | ||
5 | { | ||
6 | public delegate XmlRpcResponse XmlRpcMethod( XmlRpcRequest request ); | ||
7 | } | ||