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authorMW2007-05-13 13:10:15 +0000
committerMW2007-05-13 13:10:15 +0000
commit5917d36219d1143ff3129f6e2692ab25f2ea1b5f (patch)
tree0cdaa6aa3f1f6e5a0923a6f585b6f8f4e826353d /OpenSim.Servers/LoginResponse.cs
parentChanged to slightly better textures for the map: a blue one for the sea and o... (diff)
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Inventory should be working again in sandbox mode
Diffstat (limited to '')
-rw-r--r--OpenSim.Servers/LoginResponse.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim.Servers/LoginResponse.cs b/OpenSim.Servers/LoginResponse.cs
index c51b8b1..ac4d2ab 100644
--- a/OpenSim.Servers/LoginResponse.cs
+++ b/OpenSim.Servers/LoginResponse.cs
@@ -183,6 +183,8 @@ namespace OpenSim.UserServer
183 this.SecureSessionID = LLUUID.Random(); 183 this.SecureSessionID = LLUUID.Random();
184 184
185 this.userProfile.Inventory.CreateRootFolder(this.userProfile.UUID, true); 185 this.userProfile.Inventory.CreateRootFolder(this.userProfile.UUID, true);
186 this.baseFolderID = this.userProfile.Inventory.GetFolderID("Textures");
187 this.inventoryFolderID = this.userProfile.Inventory.GetFolderID("My Inventory-");
186 Hashtable InventoryRootHash = new Hashtable(); 188 Hashtable InventoryRootHash = new Hashtable();
187 InventoryRootHash["folder_id"] = this.userProfile.Inventory.InventoryRoot.FolderID.ToStringHyphenated(); 189 InventoryRootHash["folder_id"] = this.userProfile.Inventory.InventoryRoot.FolderID.ToStringHyphenated();
188 this.inventoryRoot.Add(InventoryRootHash); 190 this.inventoryRoot.Add(InventoryRootHash);