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author | lbsa71 | 2007-04-04 14:56:09 +0000 |
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committer | lbsa71 | 2007-04-04 14:56:09 +0000 |
commit | 74484ed2ed79c646cfc6854124072b42ceac5720 (patch) | |
tree | d78115d07b8e2bec7e1399d270ba57b47fb64317 /OpenSim.RegionServer | |
parent | Seems that I didn't actually include the Primitive2.cs file in the earlier co... (diff) | |
download | opensim-SC_OLD-74484ed2ed79c646cfc6854124072b42ceac5720.zip opensim-SC_OLD-74484ed2ed79c646cfc6854124072b42ceac5720.tar.gz opensim-SC_OLD-74484ed2ed79c646cfc6854124072b42ceac5720.tar.bz2 opensim-SC_OLD-74484ed2ed79c646cfc6854124072b42ceac5720.tar.xz |
* Added Primitive2 to vs2005 solution (again)
Diffstat (limited to 'OpenSim.RegionServer')
-rw-r--r-- | OpenSim.RegionServer/OpenSim.RegionServer.csproj | 3 | ||||
-rw-r--r-- | OpenSim.RegionServer/OpenSim.RegionServer.dll.build | 1 |
2 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim.RegionServer/OpenSim.RegionServer.csproj index 6c0f2da..5f396ac 100644 --- a/OpenSim.RegionServer/OpenSim.RegionServer.csproj +++ b/OpenSim.RegionServer/OpenSim.RegionServer.csproj | |||
@@ -172,6 +172,9 @@ | |||
172 | <Compile Include="world\Primitive.cs"> | 172 | <Compile Include="world\Primitive.cs"> |
173 | <SubType>Code</SubType> | 173 | <SubType>Code</SubType> |
174 | </Compile> | 174 | </Compile> |
175 | <Compile Include="world\Primitive2.cs"> | ||
176 | <SubType>Code</SubType> | ||
177 | </Compile> | ||
175 | <Compile Include="world\ScriptEngine.cs"> | 178 | <Compile Include="world\ScriptEngine.cs"> |
176 | <SubType>Code</SubType> | 179 | <SubType>Code</SubType> |
177 | </Compile> | 180 | </Compile> |
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build index 4a08551..cd5fb43 100644 --- a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build +++ b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build | |||
@@ -31,6 +31,7 @@ | |||
31 | <include name="world/AvatarAnimations.cs" /> | 31 | <include name="world/AvatarAnimations.cs" /> |
32 | <include name="world/Entity.cs" /> | 32 | <include name="world/Entity.cs" /> |
33 | <include name="world/Primitive.cs" /> | 33 | <include name="world/Primitive.cs" /> |
34 | <include name="world/Primitive2.cs" /> | ||
34 | <include name="world/ScriptEngine.cs" /> | 35 | <include name="world/ScriptEngine.cs" /> |
35 | <include name="world/SurfacePatch.cs" /> | 36 | <include name="world/SurfacePatch.cs" /> |
36 | <include name="world/World.cs" /> | 37 | <include name="world/World.cs" /> |