aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim.RegionServer
diff options
context:
space:
mode:
authorlbsa712007-04-04 14:56:09 +0000
committerlbsa712007-04-04 14:56:09 +0000
commit74484ed2ed79c646cfc6854124072b42ceac5720 (patch)
treed78115d07b8e2bec7e1399d270ba57b47fb64317 /OpenSim.RegionServer
parentSeems that I didn't actually include the Primitive2.cs file in the earlier co... (diff)
downloadopensim-SC_OLD-74484ed2ed79c646cfc6854124072b42ceac5720.zip
opensim-SC_OLD-74484ed2ed79c646cfc6854124072b42ceac5720.tar.gz
opensim-SC_OLD-74484ed2ed79c646cfc6854124072b42ceac5720.tar.bz2
opensim-SC_OLD-74484ed2ed79c646cfc6854124072b42ceac5720.tar.xz
* Added Primitive2 to vs2005 solution (again)
Diffstat (limited to 'OpenSim.RegionServer')
-rw-r--r--OpenSim.RegionServer/OpenSim.RegionServer.csproj3
-rw-r--r--OpenSim.RegionServer/OpenSim.RegionServer.dll.build1
2 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim.RegionServer/OpenSim.RegionServer.csproj
index 6c0f2da..5f396ac 100644
--- a/OpenSim.RegionServer/OpenSim.RegionServer.csproj
+++ b/OpenSim.RegionServer/OpenSim.RegionServer.csproj
@@ -172,6 +172,9 @@
172 <Compile Include="world\Primitive.cs"> 172 <Compile Include="world\Primitive.cs">
173 <SubType>Code</SubType> 173 <SubType>Code</SubType>
174 </Compile> 174 </Compile>
175 <Compile Include="world\Primitive2.cs">
176 <SubType>Code</SubType>
177 </Compile>
175 <Compile Include="world\ScriptEngine.cs"> 178 <Compile Include="world\ScriptEngine.cs">
176 <SubType>Code</SubType> 179 <SubType>Code</SubType>
177 </Compile> 180 </Compile>
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
index 4a08551..cd5fb43 100644
--- a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
+++ b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
@@ -31,6 +31,7 @@
31 <include name="world/AvatarAnimations.cs" /> 31 <include name="world/AvatarAnimations.cs" />
32 <include name="world/Entity.cs" /> 32 <include name="world/Entity.cs" />
33 <include name="world/Primitive.cs" /> 33 <include name="world/Primitive.cs" />
34 <include name="world/Primitive2.cs" />
34 <include name="world/ScriptEngine.cs" /> 35 <include name="world/ScriptEngine.cs" />
35 <include name="world/SurfacePatch.cs" /> 36 <include name="world/SurfacePatch.cs" />
36 <include name="world/World.cs" /> 37 <include name="world/World.cs" />