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author | Adam Frisby | 2007-04-20 14:53:38 +0000 |
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committer | Adam Frisby | 2007-04-20 14:53:38 +0000 |
commit | 984235c622027606120667525805eadbb74e1cc3 (patch) | |
tree | 091a983f769ed6e6779caa3cc689dd254966d46c /OpenSim.RegionServer | |
parent | Terrain: (diff) | |
download | opensim-SC_OLD-984235c622027606120667525805eadbb74e1cc3.zip opensim-SC_OLD-984235c622027606120667525805eadbb74e1cc3.tar.gz opensim-SC_OLD-984235c622027606120667525805eadbb74e1cc3.tar.bz2 opensim-SC_OLD-984235c622027606120667525805eadbb74e1cc3.tar.xz |
Terrain:
* Added 'multiply' command since rescale doesnt exactly do what Adam wants.
Diffstat (limited to '')
-rw-r--r-- | OpenSim.RegionServer/OpenSimMain.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim.RegionServer/OpenSimMain.cs b/OpenSim.RegionServer/OpenSimMain.cs index 4321d8a..edf4c62 100644 --- a/OpenSim.RegionServer/OpenSimMain.cs +++ b/OpenSim.RegionServer/OpenSimMain.cs | |||
@@ -541,6 +541,7 @@ namespace OpenSim | |||
541 | m_console.WriteLine("terrain load <type> <filename> - loads a terrain from disk, type can be 'F32', 'F64' or 'IMG'"); | 541 | m_console.WriteLine("terrain load <type> <filename> - loads a terrain from disk, type can be 'F32', 'F64' or 'IMG'"); |
542 | m_console.WriteLine("terrain save <type> <filename> - saves a terrain to disk, type can be 'F32' or 'F64'"); | 542 | m_console.WriteLine("terrain save <type> <filename> - saves a terrain to disk, type can be 'F32' or 'F64'"); |
543 | m_console.WriteLine("terrain rescale <min> <max> - rescales a terrain to be between <min> and <max> meters high"); | 543 | m_console.WriteLine("terrain rescale <min> <max> - rescales a terrain to be between <min> and <max> meters high"); |
544 | m_console.WriteLine("terrain multiply <val> - multiplies a terrain by <val>"); | ||
544 | break; | 545 | break; |
545 | 546 | ||
546 | case "seed": | 547 | case "seed": |
@@ -555,6 +556,10 @@ namespace OpenSim | |||
555 | LocalWorld.Terrain.setRange(Convert.ToSingle(args[1]), Convert.ToSingle(args[2])); | 556 | LocalWorld.Terrain.setRange(Convert.ToSingle(args[1]), Convert.ToSingle(args[2])); |
556 | break; | 557 | break; |
557 | 558 | ||
559 | case "multiply": | ||
560 | LocalWorld.Terrain *= Convert.ToDouble(args[1]); | ||
561 | break; | ||
562 | |||
558 | case "load": | 563 | case "load": |
559 | switch (args[1].ToLower()) | 564 | switch (args[1].ToLower()) |
560 | { | 565 | { |