diff options
Some more code refactoring, plus a restructuring of the directories so that the Grid servers can be a separate solution to the region server.
Diffstat (limited to '')
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/AgentAssetUpload.cs (renamed from OpenSim.RegionServer/AgentAssetUpload.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/Assets/AssetCache.cs (renamed from OpenSim.RegionServer/Assets/AssetCache.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/Assets/InventoryCache.cs (renamed from OpenSim.RegionServer/Assets/InventoryCache.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/AuthenticateSessionsBase.cs (renamed from OpenSim.RegionServer/AuthenticateSessionsBase.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/AuthenticateSessionsLocal.cs (renamed from OpenSim.RegionServer/AuthenticateSessionsLocal.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/AuthenticateSessionsRemote.cs (renamed from OpenSim.RegionServer/AuthenticateSessionsRemote.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/CAPS/AdminWebFront.cs (renamed from OpenSim.RegionServer/CAPS/AdminWebFront.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/ClientView.Grid.cs (renamed from OpenSim.RegionServer/ClientView.Grid.cs) | 71 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/ClientView.PacketHandlers.cs (renamed from OpenSim.RegionServer/ClientView.PacketHandlers.cs) | 27 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/ClientView.ProcessPackets.cs (renamed from OpenSim.RegionServer/ClientView.ProcessPackets.cs) | 218 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/ClientView.cs (renamed from OpenSim.RegionServer/ClientView.cs) | 3 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/ClientViewBase.cs (renamed from OpenSim.RegionServer/ClientViewBase.cs) | 4 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/Grid.cs (renamed from OpenSim.RegionServer/Grid.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/OpenSim.RegionServer.csproj (renamed from OpenSim.RegionServer/OpenSim.RegionServer.csproj) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/OpenSim.RegionServer.dll.build (renamed from OpenSim.RegionServer/OpenSim.RegionServer.dll.build) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/OpenSimMain.cs (renamed from OpenSim.RegionServer/OpenSimMain.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/OpenSimNetworkHandler.cs (renamed from OpenSim.RegionServer/OpenSimNetworkHandler.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/PacketServer.cs (renamed from OpenSim.RegionServer/PacketServer.cs) | 2 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/RegionInfo.cs (renamed from OpenSim.RegionServer/RegionInfo.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/RegionInfoBase.cs (renamed from OpenSim.RegionServer/RegionInfoBase.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/RegionServerBase.cs (renamed from OpenSim.RegionServer/RegionServerBase.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/UDPServer.cs (renamed from OpenSim.RegionServer/UDPServer.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/VersionInfo.cs (renamed from OpenSim.RegionServer/VersionInfo.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/types/Mesh.cs (renamed from OpenSim.RegionServer/types/Mesh.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/types/Triangle.cs (renamed from OpenSim.RegionServer/types/Triangle.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/world/Avatar.Client.cs (renamed from OpenSim.RegionServer/world/Avatar.Client.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/world/Avatar.Update.cs (renamed from OpenSim.RegionServer/world/Avatar.Update.cs) | 4 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/world/Avatar.cs (renamed from OpenSim.RegionServer/world/Avatar.cs) | 7 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/world/AvatarAnimations.cs (renamed from OpenSim.RegionServer/world/AvatarAnimations.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/world/Entity.cs (renamed from OpenSim.RegionServer/world/Entity.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/world/Primitive.cs (renamed from OpenSim.RegionServer/world/Primitive.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/world/Primitive2.cs (renamed from OpenSim.RegionServer/world/Primitive2.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/world/SceneObject.cs (renamed from OpenSim.RegionServer/world/SceneObject.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/world/World.PacketHandlers.cs (renamed from OpenSim.RegionServer/world/World.PacketHandlers.cs) | 149 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/world/World.Scripting.cs (renamed from OpenSim.RegionServer/world/World.Scripting.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/world/World.cs (renamed from OpenSim.RegionServer/world/World.cs) | 20 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/world/WorldBase.cs (renamed from OpenSim.RegionServer/world/WorldBase.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/world/scripting/IScriptContext.cs (renamed from OpenSim.RegionServer/world/scripting/IScriptContext.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/world/scripting/IScriptEntity.cs (renamed from OpenSim.RegionServer/world/scripting/IScriptEntity.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/world/scripting/IScriptHandler.cs (renamed from OpenSim.RegionServer/world/scripting/IScriptHandler.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/world/scripting/Script.cs (renamed from OpenSim.RegionServer/world/scripting/Script.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/world/scripting/ScriptFactory.cs (renamed from OpenSim.RegionServer/world/scripting/ScriptFactory.cs) | 0 | ||||
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/world/scripting/Scripts/FollowRandomAvatar.cs (renamed from OpenSim.RegionServer/world/scripting/Scripts/FollowRandomAvatar.cs) | 0 |
43 files changed, 290 insertions, 215 deletions
diff --git a/OpenSim.RegionServer/AgentAssetUpload.cs b/OpenSim-Source/OpenSim.RegionServer/AgentAssetUpload.cs index dd2b2a9..dd2b2a9 100644 --- a/OpenSim.RegionServer/AgentAssetUpload.cs +++ b/OpenSim-Source/OpenSim.RegionServer/AgentAssetUpload.cs | |||
diff --git a/OpenSim.RegionServer/Assets/AssetCache.cs b/OpenSim-Source/OpenSim.RegionServer/Assets/AssetCache.cs index ccebb24..ccebb24 100644 --- a/OpenSim.RegionServer/Assets/AssetCache.cs +++ b/OpenSim-Source/OpenSim.RegionServer/Assets/AssetCache.cs | |||
diff --git a/OpenSim.RegionServer/Assets/InventoryCache.cs b/OpenSim-Source/OpenSim.RegionServer/Assets/InventoryCache.cs index 64a7a32..64a7a32 100644 --- a/OpenSim.RegionServer/Assets/InventoryCache.cs +++ b/OpenSim-Source/OpenSim.RegionServer/Assets/InventoryCache.cs | |||
diff --git a/OpenSim.RegionServer/AuthenticateSessionsBase.cs b/OpenSim-Source/OpenSim.RegionServer/AuthenticateSessionsBase.cs index 99b86d4..99b86d4 100644 --- a/OpenSim.RegionServer/AuthenticateSessionsBase.cs +++ b/OpenSim-Source/OpenSim.RegionServer/AuthenticateSessionsBase.cs | |||
diff --git a/OpenSim.RegionServer/AuthenticateSessionsLocal.cs b/OpenSim-Source/OpenSim.RegionServer/AuthenticateSessionsLocal.cs index 6c1c7d2..6c1c7d2 100644 --- a/OpenSim.RegionServer/AuthenticateSessionsLocal.cs +++ b/OpenSim-Source/OpenSim.RegionServer/AuthenticateSessionsLocal.cs | |||
diff --git a/OpenSim.RegionServer/AuthenticateSessionsRemote.cs b/OpenSim-Source/OpenSim.RegionServer/AuthenticateSessionsRemote.cs index 0802d75..0802d75 100644 --- a/OpenSim.RegionServer/AuthenticateSessionsRemote.cs +++ b/OpenSim-Source/OpenSim.RegionServer/AuthenticateSessionsRemote.cs | |||
diff --git a/OpenSim.RegionServer/CAPS/AdminWebFront.cs b/OpenSim-Source/OpenSim.RegionServer/CAPS/AdminWebFront.cs index 2299fa4..2299fa4 100644 --- a/OpenSim.RegionServer/CAPS/AdminWebFront.cs +++ b/OpenSim-Source/OpenSim.RegionServer/CAPS/AdminWebFront.cs | |||
diff --git a/OpenSim.RegionServer/ClientView.Grid.cs b/OpenSim-Source/OpenSim.RegionServer/ClientView.Grid.cs index 5229dbd..a3b191c 100644 --- a/OpenSim.RegionServer/ClientView.Grid.cs +++ b/OpenSim-Source/OpenSim.RegionServer/ClientView.Grid.cs | |||
@@ -35,45 +35,38 @@ namespace OpenSim | |||
35 | 35 | ||
36 | foreach (Hashtable neighbour in gridServer.neighbours) | 36 | foreach (Hashtable neighbour in gridServer.neighbours) |
37 | { | 37 | { |
38 | try | 38 | string neighbourIPStr = (string)neighbour["sim_ip"]; |
39 | { | 39 | System.Net.IPAddress neighbourIP = System.Net.IPAddress.Parse(neighbourIPStr); |
40 | string neighbourIPStr = (string)neighbour["sim_ip"]; | 40 | ushort neighbourPort = (ushort)Convert.ToInt32(neighbour["sim_port"]); |
41 | System.Net.IPAddress neighbourIP = System.Net.IPAddress.Parse(neighbourIPStr); | 41 | string reqUrl = "http://" + neighbourIPStr + ":" + neighbourPort.ToString(); |
42 | ushort neighbourPort = (ushort)Convert.ToInt32(neighbour["sim_port"]); | 42 | |
43 | string reqUrl = "http://" + neighbourIPStr + ":" + neighbourPort.ToString(); | 43 | Console.WriteLine(reqUrl); |
44 | 44 | ||
45 | Console.WriteLine(reqUrl); | 45 | SimParams = new Hashtable(); |
46 | 46 | SimParams["session_id"] = this.SessionID.ToString(); | |
47 | SimParams = new Hashtable(); | 47 | SimParams["secure_session_id"] = this.SecureSessionID.ToString(); |
48 | SimParams["session_id"] = this.SessionID.ToString(); | 48 | SimParams["firstname"] = this.ClientAvatar.firstname; |
49 | SimParams["secure_session_id"] = this.SecureSessionID.ToString(); | 49 | SimParams["lastname"] = this.ClientAvatar.lastname; |
50 | SimParams["firstname"] = this.ClientAvatar.firstname; | 50 | SimParams["agent_id"] = this.AgentID.ToString(); |
51 | SimParams["lastname"] = this.ClientAvatar.lastname; | 51 | SimParams["circuit_code"] = (Int32)this.CircuitCode; |
52 | SimParams["agent_id"] = this.AgentID.ToString(); | 52 | SimParams["child_agent"] = "1"; |
53 | SimParams["circuit_code"] = (Int32)this.CircuitCode; | 53 | SendParams = new ArrayList(); |
54 | SimParams["child_agent"] = "1"; | 54 | SendParams.Add(SimParams); |
55 | SendParams = new ArrayList(); | 55 | |
56 | SendParams.Add(SimParams); | 56 | GridReq = new XmlRpcRequest("expect_user", SendParams); |
57 | 57 | GridResp = GridReq.Send(reqUrl, 3000); | |
58 | GridReq = new XmlRpcRequest("expect_user", SendParams); | 58 | EnableSimulatorPacket enablesimpacket = new EnableSimulatorPacket(); |
59 | GridResp = GridReq.Send(reqUrl, 3000); | 59 | enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock(); |
60 | EnableSimulatorPacket enablesimpacket = new EnableSimulatorPacket(); | 60 | enablesimpacket.SimulatorInfo.Handle = Helpers.UIntsToLong((uint)(Convert.ToInt32(neighbour["region_locx"]) * 256), (uint)(Convert.ToInt32(neighbour["region_locy"]) * 256)); |
61 | enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock(); | 61 | |
62 | enablesimpacket.SimulatorInfo.Handle = Helpers.UIntsToLong((uint)(Convert.ToInt32(neighbour["region_locx"]) * 256), (uint)(Convert.ToInt32(neighbour["region_locy"]) * 256)); | 62 | |
63 | 63 | byte[] byteIP = neighbourIP.GetAddressBytes(); | |
64 | 64 | enablesimpacket.SimulatorInfo.IP = (uint)byteIP[3] << 24; | |
65 | byte[] byteIP = neighbourIP.GetAddressBytes(); | 65 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[2] << 16; |
66 | enablesimpacket.SimulatorInfo.IP = (uint)byteIP[3] << 24; | 66 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8; |
67 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[2] << 16; | 67 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0]; |
68 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8; | 68 | enablesimpacket.SimulatorInfo.Port = neighbourPort; |
69 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0]; | 69 | enablePackets.Add(enablesimpacket); |
70 | enablesimpacket.SimulatorInfo.Port = neighbourPort; | ||
71 | enablePackets.Add(enablesimpacket); | ||
72 | } | ||
73 | catch (Exception e) | ||
74 | { | ||
75 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Could not connect to neighbour " + neighbour["sim_ip"] + ":" + neighbour["sim_port"] + ", continuing."); | ||
76 | } | ||
77 | } | 70 | } |
78 | Thread.Sleep(3000); | 71 | Thread.Sleep(3000); |
79 | foreach (Packet enable in enablePackets) | 72 | foreach (Packet enable in enablePackets) |
diff --git a/OpenSim.RegionServer/ClientView.PacketHandlers.cs b/OpenSim-Source/OpenSim.RegionServer/ClientView.PacketHandlers.cs index 070c200..75fcf18 100644 --- a/OpenSim.RegionServer/ClientView.PacketHandlers.cs +++ b/OpenSim-Source/OpenSim.RegionServer/ClientView.PacketHandlers.cs | |||
@@ -98,39 +98,18 @@ namespace OpenSim | |||
98 | if (multipleupdate.ObjectData[i].Type == 9) //change position | 98 | if (multipleupdate.ObjectData[i].Type == 9) //change position |
99 | { | 99 | { |
100 | libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); | 100 | libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); |
101 | foreach (Entity ent in m_world.Entities.Values) | 101 | OnUpdatePrimPosition(multipleupdate.ObjectData[i].ObjectLocalID, pos, this); |
102 | { | ||
103 | if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID) | ||
104 | { | ||
105 | ((OpenSim.world.Primitive)ent).UpdatePosition(pos); | ||
106 | |||
107 | } | ||
108 | } | ||
109 | //should update stored position of the prim | 102 | //should update stored position of the prim |
110 | } | 103 | } |
111 | else if (multipleupdate.ObjectData[i].Type == 10)//rotation | 104 | else if (multipleupdate.ObjectData[i].Type == 10)//rotation |
112 | { | 105 | { |
113 | libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true); | 106 | libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true); |
114 | foreach (Entity ent in m_world.Entities.Values) | 107 | OnUpdatePrimRotation(multipleupdate.ObjectData[i].ObjectLocalID, rot, this); |
115 | { | ||
116 | if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID) | ||
117 | { | ||
118 | ent.rotation = new Axiom.MathLib.Quaternion(rot.W, rot.X, rot.Y, rot.Z); | ||
119 | ((OpenSim.world.Primitive)ent).UpdateFlag = true; | ||
120 | } | ||
121 | } | ||
122 | } | 108 | } |
123 | else if (multipleupdate.ObjectData[i].Type == 13)//scale | 109 | else if (multipleupdate.ObjectData[i].Type == 13)//scale |
124 | { | 110 | { |
125 | |||
126 | libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); | 111 | libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); |
127 | foreach (Entity ent in m_world.Entities.Values) | 112 | OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this); |
128 | { | ||
129 | if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID) | ||
130 | { | ||
131 | ((OpenSim.world.Primitive)ent).Scale = scale; | ||
132 | } | ||
133 | } | ||
134 | } | 113 | } |
135 | } | 114 | } |
136 | return true; | 115 | return true; |
diff --git a/OpenSim.RegionServer/ClientView.ProcessPackets.cs b/OpenSim-Source/OpenSim.RegionServer/ClientView.ProcessPackets.cs index a78f27a..a6ad8d2 100644 --- a/OpenSim.RegionServer/ClientView.ProcessPackets.cs +++ b/OpenSim-Source/OpenSim.RegionServer/ClientView.ProcessPackets.cs | |||
@@ -20,17 +20,20 @@ namespace OpenSim | |||
20 | { | 20 | { |
21 | public partial class ClientView | 21 | public partial class ClientView |
22 | { | 22 | { |
23 | public delegate void ChatFromViewer(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); | 23 | public delegate void GenericCall(ClientView remoteClient); |
24 | public delegate void RezObject(AssetBase primasset, LLVector3 pos); | ||
25 | public delegate void ModifyTerrain(byte Action, float North, float West); | ||
26 | public delegate void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam); | ||
27 | public delegate void StartAnim(LLUUID animID, int seq); | ||
28 | public delegate void GenericCall(ClientView RemoteClient); | ||
29 | public delegate void GenericCall2(); | 24 | public delegate void GenericCall2(); |
30 | public delegate void GenericCall3(Packet packet); // really don't want to be passing packets in these events, so this is very temporary. | 25 | public delegate void GenericCall3(Packet packet); // really don't want to be passing packets in these events, so this is very temporary. |
26 | public delegate void GenericCall4(Packet packet, ClientView remoteClient); | ||
27 | public delegate void UpdateShape(uint localID, ObjectShapePacket.ObjectDataBlock shapeBlock); | ||
28 | public delegate void ObjectSelect(uint localID, ClientView remoteClient); | ||
29 | public delegate void UpdatePrimFlags(uint localID, Packet packet, ClientView remoteClient); | ||
30 | public delegate void UpdatePrimTexture(uint localID, byte[] texture, ClientView remoteClient); | ||
31 | public delegate void UpdatePrimVector(uint localID, LLVector3 pos, ClientView remoteClient); | ||
32 | public delegate void UpdatePrimRotation(uint localID, LLQuaternion rot, ClientView remoteClient); | ||
31 | 33 | ||
32 | public event ChatFromViewer OnChatFromViewer; | 34 | public event ChatFromViewer OnChatFromViewer; |
33 | public event RezObject OnRezObject; | 35 | public event RezObject OnRezObject; |
36 | public event GenericCall4 OnDeRezObject; | ||
34 | public event ModifyTerrain OnModifyTerrain; | 37 | public event ModifyTerrain OnModifyTerrain; |
35 | public event GenericCall OnRegionHandShakeReply; | 38 | public event GenericCall OnRegionHandShakeReply; |
36 | public event GenericCall OnRequestWearables; | 39 | public event GenericCall OnRequestWearables; |
@@ -39,6 +42,15 @@ namespace OpenSim | |||
39 | public event GenericCall3 OnAgentUpdate; | 42 | public event GenericCall3 OnAgentUpdate; |
40 | public event StartAnim OnStartAnim; | 43 | public event StartAnim OnStartAnim; |
41 | public event GenericCall OnRequestAvatarsData; | 44 | public event GenericCall OnRequestAvatarsData; |
45 | public event LinkObjects OnLinkObjects; | ||
46 | public event GenericCall4 OnAddPrim; | ||
47 | public event UpdateShape OnUpdatePrimShape; | ||
48 | public event ObjectSelect OnObjectSelect; | ||
49 | public event UpdatePrimFlags OnUpdatePrimFlags; | ||
50 | public event UpdatePrimTexture OnUpdatePrimTexture; | ||
51 | public event UpdatePrimVector OnUpdatePrimPosition; | ||
52 | public event UpdatePrimRotation OnUpdatePrimRotation; | ||
53 | public event UpdatePrimVector OnUpdatePrimScale; | ||
42 | 54 | ||
43 | protected override void ProcessInPacket(Packet Pack) | 55 | protected override void ProcessInPacket(Packet Pack) |
44 | { | 56 | { |
@@ -62,7 +74,20 @@ namespace OpenSim | |||
62 | 74 | ||
63 | switch (Pack.Type) | 75 | switch (Pack.Type) |
64 | { | 76 | { |
65 | #region New Event system | 77 | case PacketType.ViewerEffect: |
78 | ViewerEffectPacket viewer = (ViewerEffectPacket)Pack; | ||
79 | foreach (ClientView client in m_clientThreads.Values) | ||
80 | { | ||
81 | if (client.AgentID != this.AgentID) | ||
82 | { | ||
83 | viewer.AgentData.AgentID = client.AgentID; | ||
84 | viewer.AgentData.SessionID = client.SessionID; | ||
85 | client.OutPacket(viewer); | ||
86 | } | ||
87 | } | ||
88 | break; | ||
89 | |||
90 | #region New Event System - World/Avatar | ||
66 | case PacketType.ChatFromViewer: | 91 | case PacketType.ChatFromViewer: |
67 | ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack; | 92 | ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack; |
68 | if (Util.FieldToString(inchatpack.ChatData.Message) == "") | 93 | if (Util.FieldToString(inchatpack.ChatData.Message) == "") |
@@ -93,153 +118,100 @@ namespace OpenSim | |||
93 | } | 118 | } |
94 | } | 119 | } |
95 | break; | 120 | break; |
121 | case PacketType.DeRezObject: | ||
122 | OnDeRezObject(Pack, this); | ||
123 | break; | ||
96 | case PacketType.ModifyLand: | 124 | case PacketType.ModifyLand: |
97 | ModifyLandPacket modify = (ModifyLandPacket)Pack; | 125 | ModifyLandPacket modify = (ModifyLandPacket)Pack; |
98 | if (modify.ParcelData.Length > 0) | 126 | if (modify.ParcelData.Length > 0) |
99 | { | 127 | { |
100 | OnModifyTerrain(modify.ModifyBlock.Action, modify.ParcelData[0].North, modify.ParcelData[0].West); | 128 | OnModifyTerrain(modify.ModifyBlock.Action, modify.ParcelData[0].North, modify.ParcelData[0].West); |
101 | } | 129 | } |
102 | break; | 130 | break; |
131 | case PacketType.RegionHandshakeReply: | ||
132 | OnRegionHandShakeReply(this); | ||
133 | break; | ||
134 | case PacketType.AgentWearablesRequest: | ||
135 | OnRequestWearables(this); | ||
136 | OnRequestAvatarsData(this); | ||
137 | break; | ||
138 | case PacketType.AgentSetAppearance: | ||
139 | AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack; | ||
140 | OnSetAppearance(appear.ObjectData.TextureEntry, appear.VisualParam); | ||
141 | break; | ||
142 | case PacketType.CompleteAgentMovement: | ||
143 | if (this.m_child) this.UpgradeClient(); | ||
144 | OnCompleteMovementToRegion(); | ||
145 | this.EnableNeighbours(); | ||
146 | break; | ||
147 | case PacketType.AgentUpdate: | ||
148 | OnAgentUpdate(Pack); | ||
149 | break; | ||
150 | case PacketType.AgentAnimation: | ||
151 | if (!m_child) | ||
152 | { | ||
153 | AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack; | ||
154 | for (int i = 0; i < AgentAni.AnimationList.Length; i++) | ||
155 | { | ||
156 | if (AgentAni.AnimationList[i].StartAnim) | ||
157 | { | ||
158 | OnStartAnim(AgentAni.AnimationList[i].AnimID, 1); | ||
159 | } | ||
160 | } | ||
161 | } | ||
162 | break; | ||
103 | 163 | ||
104 | case PacketType.RegionHandshakeReply: | ||
105 | OnRegionHandShakeReply(this); | ||
106 | break; | ||
107 | case PacketType.AgentWearablesRequest: | ||
108 | OnRequestWearables(this); | ||
109 | OnRequestAvatarsData(this); | ||
110 | break; | ||
111 | case PacketType.AgentSetAppearance: | ||
112 | AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack; | ||
113 | OnSetAppearance(appear.ObjectData.TextureEntry, appear.VisualParam); | ||
114 | break; | ||
115 | case PacketType.CompleteAgentMovement: | ||
116 | if (this.m_child) this.UpgradeClient(); | ||
117 | OnCompleteMovementToRegion(); | ||
118 | this.EnableNeighbours(); | ||
119 | break; | ||
120 | case PacketType.AgentUpdate: | ||
121 | OnAgentUpdate(Pack); | ||
122 | break; | ||
123 | case PacketType.AgentAnimation: | ||
124 | if (!m_child) | ||
125 | { | ||
126 | AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack; | ||
127 | for (int i = 0; i < AgentAni.AnimationList.Length; i++) | ||
128 | { | ||
129 | if (AgentAni.AnimationList[i].StartAnim) | ||
130 | { | ||
131 | OnStartAnim(AgentAni.AnimationList[i].AnimID, 1); | ||
132 | } | ||
133 | } | ||
134 | } | ||
135 | break; | ||
136 | case PacketType.AgentIsNowWearing: | ||
137 | // AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack; | ||
138 | //Console.WriteLine(Pack.ToString()); | ||
139 | break; | ||
140 | #endregion | 164 | #endregion |
141 | 165 | ||
142 | //old handling, should move most to a event based system. | 166 | #region New Event System - Objects/Prims |
143 | #region World/Avatar/Primitive related packets | ||
144 | case PacketType.ObjectAdd: | ||
145 | m_world.AddNewPrim((ObjectAddPacket)Pack, this); | ||
146 | break; | ||
147 | case PacketType.ObjectLink: | 167 | case PacketType.ObjectLink: |
148 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, Pack.ToString()); | 168 | // OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, Pack.ToString()); |
149 | ObjectLinkPacket link = (ObjectLinkPacket)Pack; | 169 | ObjectLinkPacket link = (ObjectLinkPacket)Pack; |
150 | uint parentprimid = 0; | 170 | uint parentprimid = 0; |
151 | OpenSim.world.Primitive parentprim = null; | 171 | List<uint> childrenprims = new List<uint>(); |
152 | if (link.ObjectData.Length > 1) | 172 | if (link.ObjectData.Length > 1) |
153 | { | 173 | { |
154 | parentprimid = link.ObjectData[0].ObjectLocalID; | 174 | parentprimid = link.ObjectData[0].ObjectLocalID; |
155 | foreach (Entity ent in m_world.Entities.Values) | ||
156 | { | ||
157 | if (ent.localid == parentprimid) | ||
158 | { | ||
159 | parentprim = (OpenSim.world.Primitive)ent; | ||
160 | 175 | ||
161 | } | ||
162 | } | ||
163 | for (int i = 1; i < link.ObjectData.Length; i++) | 176 | for (int i = 1; i < link.ObjectData.Length; i++) |
164 | { | 177 | { |
165 | foreach (Entity ent in m_world.Entities.Values) | 178 | childrenprims.Add(link.ObjectData[i].ObjectLocalID); |
166 | { | ||
167 | if (ent.localid == link.ObjectData[i].ObjectLocalID) | ||
168 | { | ||
169 | ((OpenSim.world.Primitive)ent).MakeParent(parentprim); | ||
170 | } | ||
171 | } | ||
172 | } | 179 | } |
173 | } | 180 | } |
181 | OnLinkObjects(parentprimid, childrenprims); | ||
174 | break; | 182 | break; |
175 | case PacketType.ObjectScale: | 183 | case PacketType.ObjectAdd: |
176 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, Pack.ToString()); | 184 | m_world.AddNewPrim((ObjectAddPacket)Pack, this); |
185 | OnAddPrim(Pack, this); | ||
177 | break; | 186 | break; |
178 | case PacketType.ObjectShape: | 187 | case PacketType.ObjectShape: |
179 | ObjectShapePacket shape = (ObjectShapePacket)Pack; | 188 | ObjectShapePacket shape = (ObjectShapePacket)Pack; |
180 | for (int i = 0; i < shape.ObjectData.Length; i++) | 189 | for (int i = 0; i < shape.ObjectData.Length; i++) |
181 | { | 190 | { |
182 | foreach (Entity ent in m_world.Entities.Values) | 191 | OnUpdatePrimShape(shape.ObjectData[i].ObjectLocalID, shape.ObjectData[i]); |
183 | { | ||
184 | if (ent.localid == shape.ObjectData[i].ObjectLocalID) | ||
185 | { | ||
186 | ((OpenSim.world.Primitive)ent).UpdateShape(shape.ObjectData[i]); | ||
187 | } | ||
188 | } | ||
189 | } | 192 | } |
190 | break; | 193 | break; |
191 | case PacketType.ObjectSelect: | 194 | case PacketType.ObjectSelect: |
192 | ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack; | 195 | ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack; |
193 | for (int i = 0; i < incomingselect.ObjectData.Length; i++) | 196 | for (int i = 0; i < incomingselect.ObjectData.Length; i++) |
194 | { | 197 | { |
195 | foreach (Entity ent in m_world.Entities.Values) | 198 | OnObjectSelect(incomingselect.ObjectData[i].ObjectLocalID, this); |
196 | { | ||
197 | if (ent.localid == incomingselect.ObjectData[i].ObjectLocalID) | ||
198 | { | ||
199 | ((OpenSim.world.Primitive)ent).GetProperites(this); | ||
200 | break; | ||
201 | } | ||
202 | } | ||
203 | } | 199 | } |
204 | break; | 200 | break; |
201 | case PacketType.ObjectFlagUpdate: | ||
202 | ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack; | ||
203 | OnUpdatePrimFlags(flags.AgentData.ObjectLocalID, Pack, this); | ||
204 | break; | ||
205 | case PacketType.ObjectImage: | 205 | case PacketType.ObjectImage: |
206 | ObjectImagePacket imagePack = (ObjectImagePacket)Pack; | 206 | ObjectImagePacket imagePack = (ObjectImagePacket)Pack; |
207 | for (int i = 0; i < imagePack.ObjectData.Length; i++) | 207 | for (int i = 0; i < imagePack.ObjectData.Length; i++) |
208 | { | 208 | { |
209 | foreach (Entity ent in m_world.Entities.Values) | 209 | OnUpdatePrimTexture(imagePack.ObjectData[i].ObjectLocalID, imagePack.ObjectData[i].TextureEntry, this); |
210 | { | 210 | |
211 | if (ent.localid == imagePack.ObjectData[i].ObjectLocalID) | ||
212 | { | ||
213 | ((OpenSim.world.Primitive)ent).UpdateTexture(imagePack.ObjectData[i].TextureEntry); | ||
214 | } | ||
215 | } | ||
216 | } | ||
217 | break; | ||
218 | case PacketType.ObjectFlagUpdate: | ||
219 | ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack; | ||
220 | foreach (Entity ent in m_world.Entities.Values) | ||
221 | { | ||
222 | if (ent.localid == flags.AgentData.ObjectLocalID) | ||
223 | { | ||
224 | ((OpenSim.world.Primitive)ent).UpdateObjectFlags(flags); | ||
225 | } | ||
226 | } | 211 | } |
227 | break; | 212 | break; |
213 | #endregion | ||
228 | 214 | ||
229 | case PacketType.ViewerEffect: | ||
230 | ViewerEffectPacket viewer = (ViewerEffectPacket)Pack; | ||
231 | foreach (ClientView client in m_clientThreads.Values) | ||
232 | { | ||
233 | if (client.AgentID != this.AgentID) | ||
234 | { | ||
235 | viewer.AgentData.AgentID = client.AgentID; | ||
236 | viewer.AgentData.SessionID = client.SessionID; | ||
237 | client.OutPacket(viewer); | ||
238 | } | ||
239 | } | ||
240 | break; | ||
241 | #endregion | ||
242 | |||
243 | #region Inventory/Asset/Other related packets | 215 | #region Inventory/Asset/Other related packets |
244 | case PacketType.RequestImage: | 216 | case PacketType.RequestImage: |
245 | RequestImagePacket imageRequest = (RequestImagePacket)Pack; | 217 | RequestImagePacket imageRequest = (RequestImagePacket)Pack; |
@@ -464,6 +436,16 @@ namespace OpenSim | |||
464 | } | 436 | } |
465 | break; | 437 | break; |
466 | #endregion | 438 | #endregion |
439 | |||
440 | #region unimplemented handlers | ||
441 | case PacketType.AgentIsNowWearing: | ||
442 | // AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack; | ||
443 | //Console.WriteLine(Pack.ToString()); | ||
444 | break; | ||
445 | case PacketType.ObjectScale: | ||
446 | //OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, Pack.ToString()); | ||
447 | break; | ||
448 | #endregion | ||
467 | } | 449 | } |
468 | } | 450 | } |
469 | } | 451 | } |
diff --git a/OpenSim.RegionServer/ClientView.cs b/OpenSim-Source/OpenSim.RegionServer/ClientView.cs index ccea2f3..e66b830 100644 --- a/OpenSim.RegionServer/ClientView.cs +++ b/OpenSim-Source/OpenSim.RegionServer/ClientView.cs | |||
@@ -50,7 +50,7 @@ namespace OpenSim | |||
50 | /// Handles new client connections | 50 | /// Handles new client connections |
51 | /// Constructor takes a single Packet and authenticates everything | 51 | /// Constructor takes a single Packet and authenticates everything |
52 | /// </summary> | 52 | /// </summary> |
53 | public partial class ClientView : ClientViewBase | 53 | public partial class ClientView : ClientViewBase, IClientAPI |
54 | { | 54 | { |
55 | protected static Dictionary<PacketType, PacketMethod> PacketHandlers = new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients | 55 | protected static Dictionary<PacketType, PacketMethod> PacketHandlers = new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients |
56 | protected Dictionary<PacketType, PacketMethod> m_packetHandlers = new Dictionary<PacketType, PacketMethod>(); //local handlers for this instance | 56 | protected Dictionary<PacketType, PacketMethod> m_packetHandlers = new Dictionary<PacketType, PacketMethod>(); //local handlers for this instance |
@@ -138,7 +138,6 @@ namespace OpenSim | |||
138 | { | 138 | { |
139 | this.startpos = m_authenticateSessionsHandler.GetPosition(CircuitCode); | 139 | this.startpos = m_authenticateSessionsHandler.GetPosition(CircuitCode); |
140 | m_authenticateSessionsHandler.UpdateAgentChildStatus(CircuitCode, false); | 140 | m_authenticateSessionsHandler.UpdateAgentChildStatus(CircuitCode, false); |
141 | //Console.WriteLine("upgrade start pos is " + this.startpos.X + " , " + this.startpos.Y + " , " + this.startpos.Z); | ||
142 | } | 141 | } |
143 | this.InitNewClient(); | 142 | this.InitNewClient(); |
144 | } | 143 | } |
diff --git a/OpenSim.RegionServer/ClientViewBase.cs b/OpenSim-Source/OpenSim.RegionServer/ClientViewBase.cs index 814b025..572dbce 100644 --- a/OpenSim.RegionServer/ClientViewBase.cs +++ b/OpenSim-Source/OpenSim.RegionServer/ClientViewBase.cs | |||
@@ -9,11 +9,11 @@ using System.IO; | |||
9 | using System.Threading; | 9 | using System.Threading; |
10 | using System.Timers; | 10 | using System.Timers; |
11 | using OpenSim.Framework.Utilities; | 11 | using OpenSim.Framework.Utilities; |
12 | 12 | using OpenSim.Framework.Interfaces; | |
13 | 13 | ||
14 | namespace OpenSim | 14 | namespace OpenSim |
15 | { | 15 | { |
16 | public class ClientViewBase | 16 | public class ClientViewBase |
17 | { | 17 | { |
18 | protected BlockingQueue<QueItem> PacketQueue; | 18 | protected BlockingQueue<QueItem> PacketQueue; |
19 | protected Dictionary<uint, uint> PendingAcks = new Dictionary<uint, uint>(); | 19 | protected Dictionary<uint, uint> PendingAcks = new Dictionary<uint, uint>(); |
diff --git a/OpenSim.RegionServer/Grid.cs b/OpenSim-Source/OpenSim.RegionServer/Grid.cs index db5b8fe..db5b8fe 100644 --- a/OpenSim.RegionServer/Grid.cs +++ b/OpenSim-Source/OpenSim.RegionServer/Grid.cs | |||
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim-Source/OpenSim.RegionServer/OpenSim.RegionServer.csproj index 512ee88..512ee88 100644 --- a/OpenSim.RegionServer/OpenSim.RegionServer.csproj +++ b/OpenSim-Source/OpenSim.RegionServer/OpenSim.RegionServer.csproj | |||
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim-Source/OpenSim.RegionServer/OpenSim.RegionServer.dll.build index 4ec3537..4ec3537 100644 --- a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build +++ b/OpenSim-Source/OpenSim.RegionServer/OpenSim.RegionServer.dll.build | |||
diff --git a/OpenSim.RegionServer/OpenSimMain.cs b/OpenSim-Source/OpenSim.RegionServer/OpenSimMain.cs index 003412d..003412d 100644 --- a/OpenSim.RegionServer/OpenSimMain.cs +++ b/OpenSim-Source/OpenSim.RegionServer/OpenSimMain.cs | |||
diff --git a/OpenSim.RegionServer/OpenSimNetworkHandler.cs b/OpenSim-Source/OpenSim.RegionServer/OpenSimNetworkHandler.cs index 15ee740..15ee740 100644 --- a/OpenSim.RegionServer/OpenSimNetworkHandler.cs +++ b/OpenSim-Source/OpenSim.RegionServer/OpenSimNetworkHandler.cs | |||
diff --git a/OpenSim.RegionServer/PacketServer.cs b/OpenSim-Source/OpenSim.RegionServer/PacketServer.cs index 4ebe023..fb35723 100644 --- a/OpenSim.RegionServer/PacketServer.cs +++ b/OpenSim-Source/OpenSim.RegionServer/PacketServer.cs | |||
@@ -58,7 +58,7 @@ namespace OpenSim | |||
58 | { | 58 | { |
59 | if (this._localWorld != null) | 59 | if (this._localWorld != null) |
60 | { | 60 | { |
61 | ClientView.AddPacketHandler(PacketType.DeRezObject, _localWorld.DeRezObject); | 61 | //ClientView.AddPacketHandler(PacketType.DeRezObject, _localWorld.DeRezObject); |
62 | ClientView.AddPacketHandler(PacketType.UUIDNameRequest, this.RequestUUIDName); | 62 | ClientView.AddPacketHandler(PacketType.UUIDNameRequest, this.RequestUUIDName); |
63 | } | 63 | } |
64 | } | 64 | } |
diff --git a/OpenSim.RegionServer/RegionInfo.cs b/OpenSim-Source/OpenSim.RegionServer/RegionInfo.cs index f82495a..f82495a 100644 --- a/OpenSim.RegionServer/RegionInfo.cs +++ b/OpenSim-Source/OpenSim.RegionServer/RegionInfo.cs | |||
diff --git a/OpenSim.RegionServer/RegionInfoBase.cs b/OpenSim-Source/OpenSim.RegionServer/RegionInfoBase.cs index 42d3030..42d3030 100644 --- a/OpenSim.RegionServer/RegionInfoBase.cs +++ b/OpenSim-Source/OpenSim.RegionServer/RegionInfoBase.cs | |||
diff --git a/OpenSim.RegionServer/RegionServerBase.cs b/OpenSim-Source/OpenSim.RegionServer/RegionServerBase.cs index 69a8748..69a8748 100644 --- a/OpenSim.RegionServer/RegionServerBase.cs +++ b/OpenSim-Source/OpenSim.RegionServer/RegionServerBase.cs | |||
diff --git a/OpenSim.RegionServer/UDPServer.cs b/OpenSim-Source/OpenSim.RegionServer/UDPServer.cs index 3a93e66..3a93e66 100644 --- a/OpenSim.RegionServer/UDPServer.cs +++ b/OpenSim-Source/OpenSim.RegionServer/UDPServer.cs | |||
diff --git a/OpenSim.RegionServer/VersionInfo.cs b/OpenSim-Source/OpenSim.RegionServer/VersionInfo.cs index 49cc6a5..49cc6a5 100644 --- a/OpenSim.RegionServer/VersionInfo.cs +++ b/OpenSim-Source/OpenSim.RegionServer/VersionInfo.cs | |||
diff --git a/OpenSim.RegionServer/types/Mesh.cs b/OpenSim-Source/OpenSim.RegionServer/types/Mesh.cs index 3e00c91..3e00c91 100644 --- a/OpenSim.RegionServer/types/Mesh.cs +++ b/OpenSim-Source/OpenSim.RegionServer/types/Mesh.cs | |||
diff --git a/OpenSim.RegionServer/types/Triangle.cs b/OpenSim-Source/OpenSim.RegionServer/types/Triangle.cs index 8dfea6e..8dfea6e 100644 --- a/OpenSim.RegionServer/types/Triangle.cs +++ b/OpenSim-Source/OpenSim.RegionServer/types/Triangle.cs | |||
diff --git a/OpenSim.RegionServer/world/Avatar.Client.cs b/OpenSim-Source/OpenSim.RegionServer/world/Avatar.Client.cs index 7656a89..7656a89 100644 --- a/OpenSim.RegionServer/world/Avatar.Client.cs +++ b/OpenSim-Source/OpenSim.RegionServer/world/Avatar.Client.cs | |||
diff --git a/OpenSim.RegionServer/world/Avatar.Update.cs b/OpenSim-Source/OpenSim.RegionServer/world/Avatar.Update.cs index 266fc38..e49fab3 100644 --- a/OpenSim.RegionServer/world/Avatar.Update.cs +++ b/OpenSim-Source/OpenSim.RegionServer/world/Avatar.Update.cs | |||
@@ -93,10 +93,10 @@ namespace OpenSim.world | |||
93 | } | 93 | } |
94 | 94 | ||
95 | } | 95 | } |
96 | public void SendUpdateToOtherClient(Avatar RemoteAvatar) | 96 | public void SendUpdateToOtherClient(Avatar remoteAvatar) |
97 | { | 97 | { |
98 | ObjectUpdatePacket objupdate = CreateUpdatePacket(); | 98 | ObjectUpdatePacket objupdate = CreateUpdatePacket(); |
99 | RemoteAvatar.SendPacketToViewer(objupdate); | 99 | remoteAvatar.SendPacketToViewer(objupdate); |
100 | } | 100 | } |
101 | 101 | ||
102 | public ObjectUpdatePacket CreateUpdatePacket() | 102 | public ObjectUpdatePacket CreateUpdatePacket() |
diff --git a/OpenSim.RegionServer/world/Avatar.cs b/OpenSim-Source/OpenSim.RegionServer/world/Avatar.cs index 4e90364..680d059 100644 --- a/OpenSim.RegionServer/world/Avatar.cs +++ b/OpenSim-Source/OpenSim.RegionServer/world/Avatar.cs | |||
@@ -6,6 +6,7 @@ using libsecondlife; | |||
6 | using libsecondlife.Packets; | 6 | using libsecondlife.Packets; |
7 | using OpenSim.Physics.Manager; | 7 | using OpenSim.Physics.Manager; |
8 | using OpenSim.Framework.Inventory; | 8 | using OpenSim.Framework.Inventory; |
9 | using OpenSim.Framework.Interfaces; | ||
9 | using Axiom.MathLib; | 10 | using Axiom.MathLib; |
10 | 11 | ||
11 | namespace OpenSim.world | 12 | namespace OpenSim.world |
@@ -66,11 +67,11 @@ namespace OpenSim.world | |||
66 | 67 | ||
67 | //register for events | 68 | //register for events |
68 | ControllingClient.OnRequestWearables += new ClientView.GenericCall(this.SendOurAppearance); | 69 | ControllingClient.OnRequestWearables += new ClientView.GenericCall(this.SendOurAppearance); |
69 | ControllingClient.OnSetAppearance += new ClientView.SetAppearance(this.SetAppearance); | 70 | ControllingClient.OnSetAppearance += new SetAppearance(this.SetAppearance); |
70 | ControllingClient.OnCompleteMovementToRegion += new ClientView.GenericCall2(this.CompleteMovement); | 71 | ControllingClient.OnCompleteMovementToRegion += new ClientView.GenericCall2(this.CompleteMovement); |
71 | ControllingClient.OnCompleteMovementToRegion += new ClientView.GenericCall2(this.SendInitialPosition); | 72 | ControllingClient.OnCompleteMovementToRegion += new ClientView.GenericCall2(this.SendInitialPosition); |
72 | ControllingClient.OnAgentUpdate += new ClientView.GenericCall3(this.HandleAgentUpdate); | 73 | ControllingClient.OnAgentUpdate += new ClientView.GenericCall3(this.HandleAgentUpdate); |
73 | ControllingClient.OnStartAnim += new ClientView.StartAnim(this.SendAnimPack); | 74 | ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack); |
74 | 75 | ||
75 | } | 76 | } |
76 | 77 | ||
@@ -349,7 +350,7 @@ namespace OpenSim.world | |||
349 | } | 350 | } |
350 | 351 | ||
351 | //really really should be moved somewhere else (RegionInfo.cs ?) | 352 | //really really should be moved somewhere else (RegionInfo.cs ?) |
352 | public void SendRegionHandshake(World RegionInfo) | 353 | public void SendRegionHandshake(World regionInfo) |
353 | { | 354 | { |
354 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE,"Avatar.cs:SendRegionHandshake() - Creating empty RegionHandshake packet"); | 355 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE,"Avatar.cs:SendRegionHandshake() - Creating empty RegionHandshake packet"); |
355 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | 356 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; |
diff --git a/OpenSim.RegionServer/world/AvatarAnimations.cs b/OpenSim-Source/OpenSim.RegionServer/world/AvatarAnimations.cs index b554af8..b554af8 100644 --- a/OpenSim.RegionServer/world/AvatarAnimations.cs +++ b/OpenSim-Source/OpenSim.RegionServer/world/AvatarAnimations.cs | |||
diff --git a/OpenSim.RegionServer/world/Entity.cs b/OpenSim-Source/OpenSim.RegionServer/world/Entity.cs index 96e039a..96e039a 100644 --- a/OpenSim.RegionServer/world/Entity.cs +++ b/OpenSim-Source/OpenSim.RegionServer/world/Entity.cs | |||
diff --git a/OpenSim.RegionServer/world/Primitive.cs b/OpenSim-Source/OpenSim.RegionServer/world/Primitive.cs index e048a9e..e048a9e 100644 --- a/OpenSim.RegionServer/world/Primitive.cs +++ b/OpenSim-Source/OpenSim.RegionServer/world/Primitive.cs | |||
diff --git a/OpenSim.RegionServer/world/Primitive2.cs b/OpenSim-Source/OpenSim.RegionServer/world/Primitive2.cs index 6d071d4..6d071d4 100644 --- a/OpenSim.RegionServer/world/Primitive2.cs +++ b/OpenSim-Source/OpenSim.RegionServer/world/Primitive2.cs | |||
diff --git a/OpenSim.RegionServer/world/SceneObject.cs b/OpenSim-Source/OpenSim.RegionServer/world/SceneObject.cs index a846fb5..a846fb5 100644 --- a/OpenSim.RegionServer/world/SceneObject.cs +++ b/OpenSim-Source/OpenSim.RegionServer/world/SceneObject.cs | |||
diff --git a/OpenSim.RegionServer/world/World.PacketHandlers.cs b/OpenSim-Source/OpenSim.RegionServer/world/World.PacketHandlers.cs index 7d74cb7..348cd30 100644 --- a/OpenSim.RegionServer/world/World.PacketHandlers.cs +++ b/OpenSim-Source/OpenSim.RegionServer/world/World.PacketHandlers.cs | |||
@@ -15,31 +15,31 @@ namespace OpenSim.world | |||
15 | { | 15 | { |
16 | public partial class World | 16 | public partial class World |
17 | { | 17 | { |
18 | public void ModifyTerrain(byte Action, float North, float West) | 18 | public void ModifyTerrain(byte action, float north, float west) |
19 | { | 19 | { |
20 | switch (Action) | 20 | switch (action) |
21 | { | 21 | { |
22 | case 1: | 22 | case 1: |
23 | // raise terrain | 23 | // raise terrain |
24 | Terrain.raise(North, West, 10.0, 0.001); | 24 | Terrain.raise(north, west, 10.0, 0.1); |
25 | RegenerateTerrain(true, (int)North, (int)West); | 25 | RegenerateTerrain(true, (int)north, (int)west); |
26 | break; | 26 | break; |
27 | case 2: | 27 | case 2: |
28 | //lower terrain | 28 | //lower terrain |
29 | Terrain.lower(North, West, 10.0, 0.001); | 29 | Terrain.lower(north, west, 10.0, 0.1); |
30 | RegenerateTerrain(true, (int)North, (int)West); | 30 | RegenerateTerrain(true, (int)north, (int)west); |
31 | break; | 31 | break; |
32 | } | 32 | } |
33 | return; | 33 | return; |
34 | } | 34 | } |
35 | 35 | ||
36 | public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | 36 | public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) |
37 | { | 37 | { |
38 | foreach (ClientView client in m_clientThreads.Values) | 38 | foreach (ClientView client in m_clientThreads.Values) |
39 | { | 39 | { |
40 | // int dis = Util.fast_distance2d((int)(client.ClientAvatar.Pos.X - simClient.ClientAvatar.Pos.X), (int)(client.ClientAvatar.Pos.Y - simClient.ClientAvatar.Pos.Y)); | 40 | // int dis = Util.fast_distance2d((int)(client.ClientAvatar.Pos.X - simClient.ClientAvatar.Pos.X), (int)(client.ClientAvatar.Pos.Y - simClient.ClientAvatar.Pos.Y)); |
41 | int dis = (int)client.ClientAvatar.Pos.GetDistanceTo(fromPos); | 41 | int dis = (int)client.ClientAvatar.Pos.GetDistanceTo(fromPos); |
42 | 42 | ||
43 | switch (type) | 43 | switch (type) |
44 | { | 44 | { |
45 | case 0: // Whisper | 45 | case 0: // Whisper |
@@ -61,7 +61,7 @@ namespace OpenSim.world | |||
61 | client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); | 61 | client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); |
62 | } | 62 | } |
63 | break; | 63 | break; |
64 | 64 | ||
65 | case 0xff: // Broadcast | 65 | case 0xff: // Broadcast |
66 | client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); | 66 | client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); |
67 | break; | 67 | break; |
@@ -70,16 +70,16 @@ namespace OpenSim.world | |||
70 | } | 70 | } |
71 | } | 71 | } |
72 | 72 | ||
73 | public void RezObject(AssetBase primasset, LLVector3 pos) | 73 | public void RezObject(AssetBase primAsset, LLVector3 pos) |
74 | { | 74 | { |
75 | PrimData primd = new PrimData(primasset.Data); | 75 | PrimData primd = new PrimData(primAsset.Data); |
76 | Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, this); | 76 | Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, this); |
77 | nPrim.CreateFromStorage(primd, pos, this._primCount, true); | 77 | nPrim.CreateFromStorage(primd, pos, this._primCount, true); |
78 | this.Entities.Add(nPrim.uuid, nPrim); | 78 | this.Entities.Add(nPrim.uuid, nPrim); |
79 | this._primCount++; | 79 | this._primCount++; |
80 | } | 80 | } |
81 | 81 | ||
82 | public bool DeRezObject(ClientView simClient, Packet packet) | 82 | public void DeRezObject(Packet packet, ClientView simClient) |
83 | { | 83 | { |
84 | DeRezObjectPacket DeRezPacket = (DeRezObjectPacket)packet; | 84 | DeRezObjectPacket DeRezPacket = (DeRezObjectPacket)packet; |
85 | 85 | ||
@@ -165,19 +165,130 @@ namespace OpenSim.world | |||
165 | } | 165 | } |
166 | } | 166 | } |
167 | } | 167 | } |
168 | return true; | 168 | |
169 | } | 169 | } |
170 | 170 | ||
171 | public void SendAvatarsToClient(ClientView RemoteClient) | 171 | public void SendAvatarsToClient(ClientView remoteClient) |
172 | { | 172 | { |
173 | foreach (ClientView client in m_clientThreads.Values) | 173 | foreach (ClientView client in m_clientThreads.Values) |
174 | { | 174 | { |
175 | if (client.AgentID != RemoteClient.AgentID) | 175 | if (client.AgentID != remoteClient.AgentID) |
176 | { | ||
177 | // ObjectUpdatePacket objupdate = client.ClientAvatar.CreateUpdatePacket(); | ||
178 | // RemoteClient.OutPacket(objupdate); | ||
179 | client.ClientAvatar.SendUpdateToOtherClient(remoteClient.ClientAvatar); | ||
180 | client.ClientAvatar.SendAppearanceToOtherAgent(remoteClient.ClientAvatar); | ||
181 | } | ||
182 | } | ||
183 | } | ||
184 | |||
185 | public void LinkObjects(uint parentPrim, List<uint> childPrims) | ||
186 | { | ||
187 | Primitive parentprim = null; | ||
188 | foreach (Entity ent in Entities.Values) | ||
189 | { | ||
190 | if (ent.localid == parentPrim) | ||
191 | { | ||
192 | parentprim = (OpenSim.world.Primitive)ent; | ||
193 | |||
194 | } | ||
195 | } | ||
196 | |||
197 | for (int i = 0; i < childPrims.Count; i++) | ||
198 | { | ||
199 | uint childId = childPrims[i]; | ||
200 | foreach (Entity ent in Entities.Values) | ||
201 | { | ||
202 | if (ent.localid == childId) | ||
203 | { | ||
204 | ((OpenSim.world.Primitive)ent).MakeParent(parentprim); | ||
205 | } | ||
206 | } | ||
207 | } | ||
208 | |||
209 | } | ||
210 | |||
211 | public void UpdatePrimShape(uint primLocalID, ObjectShapePacket.ObjectDataBlock shapeBlock) | ||
212 | { | ||
213 | foreach (Entity ent in Entities.Values) | ||
214 | { | ||
215 | if (ent.localid == primLocalID) | ||
216 | { | ||
217 | ((OpenSim.world.Primitive)ent).UpdateShape(shapeBlock); | ||
218 | break; | ||
219 | } | ||
220 | } | ||
221 | } | ||
222 | |||
223 | public void SelectPrim(uint primLocalID, ClientView remoteClient) | ||
224 | { | ||
225 | foreach (Entity ent in Entities.Values) | ||
226 | { | ||
227 | if (ent.localid == primLocalID) | ||
228 | { | ||
229 | ((OpenSim.world.Primitive)ent).GetProperites(remoteClient); | ||
230 | break; | ||
231 | } | ||
232 | } | ||
233 | } | ||
234 | |||
235 | public void UpdatePrimFlags(uint localID, Packet packet, ClientView remoteClient) | ||
236 | { | ||
237 | foreach (Entity ent in Entities.Values) | ||
238 | { | ||
239 | if (ent.localid == localID) | ||
240 | { | ||
241 | ((OpenSim.world.Primitive)ent).UpdateObjectFlags((ObjectFlagUpdatePacket) packet); | ||
242 | break; | ||
243 | } | ||
244 | } | ||
245 | } | ||
246 | |||
247 | public void UpdatePrimTexture(uint localID, byte[] texture, ClientView remoteClient) | ||
248 | { | ||
249 | foreach (Entity ent in Entities.Values) | ||
250 | { | ||
251 | if (ent.localid == localID) | ||
252 | { | ||
253 | ((OpenSim.world.Primitive)ent).UpdateTexture(texture); | ||
254 | break; | ||
255 | } | ||
256 | } | ||
257 | } | ||
258 | |||
259 | public void UpdatePrimPosition(uint localID, LLVector3 pos, ClientView remoteClient) | ||
260 | { | ||
261 | foreach (Entity ent in Entities.Values) | ||
262 | { | ||
263 | if (ent.localid == localID) | ||
264 | { | ||
265 | ((OpenSim.world.Primitive)ent).UpdatePosition(pos); | ||
266 | break; | ||
267 | } | ||
268 | } | ||
269 | } | ||
270 | |||
271 | public void UpdatePrimRotation(uint localID, LLQuaternion rot, ClientView remoteClient) | ||
272 | { | ||
273 | foreach (Entity ent in Entities.Values) | ||
274 | { | ||
275 | if (ent.localid == localID) | ||
176 | { | 276 | { |
177 | // ObjectUpdatePacket objupdate = client.ClientAvatar.CreateUpdatePacket(); | 277 | ent.rotation = new Axiom.MathLib.Quaternion(rot.W, rot.X, rot.Y, rot.Z); |
178 | // RemoteClient.OutPacket(objupdate); | 278 | ((OpenSim.world.Primitive)ent).UpdateFlag = true; |
179 | client.ClientAvatar.SendUpdateToOtherClient(RemoteClient.ClientAvatar); | 279 | break; |
180 | client.ClientAvatar.SendAppearanceToOtherAgent(RemoteClient.ClientAvatar); | 280 | } |
281 | } | ||
282 | } | ||
283 | |||
284 | public void UpdatePrimScale(uint localID, LLVector3 scale, ClientView remoteClient) | ||
285 | { | ||
286 | foreach (Entity ent in Entities.Values) | ||
287 | { | ||
288 | if (ent.localid == localID) | ||
289 | { | ||
290 | ((OpenSim.world.Primitive)ent).Scale = scale; | ||
291 | break; | ||
181 | } | 292 | } |
182 | } | 293 | } |
183 | } | 294 | } |
diff --git a/OpenSim.RegionServer/world/World.Scripting.cs b/OpenSim-Source/OpenSim.RegionServer/world/World.Scripting.cs index 44ef05a..44ef05a 100644 --- a/OpenSim.RegionServer/world/World.Scripting.cs +++ b/OpenSim-Source/OpenSim.RegionServer/world/World.Scripting.cs | |||
diff --git a/OpenSim.RegionServer/world/World.cs b/OpenSim-Source/OpenSim.RegionServer/world/World.cs index 99fb8e0..921da3c 100644 --- a/OpenSim.RegionServer/world/World.cs +++ b/OpenSim-Source/OpenSim.RegionServer/world/World.cs | |||
@@ -495,9 +495,9 @@ namespace OpenSim.world | |||
495 | } | 495 | } |
496 | } | 496 | } |
497 | 497 | ||
498 | public void AddNewPrim(ObjectAddPacket addPacket, ClientView AgentClient) | 498 | public void AddNewPrim(Packet addPacket, ClientView agentClient) |
499 | { | 499 | { |
500 | AddNewPrim(addPacket, AgentClient.AgentID); | 500 | AddNewPrim((ObjectAddPacket)addPacket, agentClient.AgentID); |
501 | } | 501 | } |
502 | 502 | ||
503 | public void AddNewPrim(ObjectAddPacket addPacket, LLUUID ownerID) | 503 | public void AddNewPrim(ObjectAddPacket addPacket, LLUUID ownerID) |
@@ -533,12 +533,22 @@ namespace OpenSim.world | |||
533 | public override void AddViewerAgent(ClientView agentClient) | 533 | public override void AddViewerAgent(ClientView agentClient) |
534 | { | 534 | { |
535 | //register for events | 535 | //register for events |
536 | agentClient.OnChatFromViewer += new ClientView.ChatFromViewer(this.SimChat); | 536 | agentClient.OnChatFromViewer += new ChatFromViewer(this.SimChat); |
537 | agentClient.OnRezObject += new ClientView.RezObject(this.RezObject); | 537 | agentClient.OnRezObject += new RezObject(this.RezObject); |
538 | agentClient.OnModifyTerrain += new ClientView.ModifyTerrain(this.ModifyTerrain); | 538 | agentClient.OnModifyTerrain += new ModifyTerrain(this.ModifyTerrain); |
539 | agentClient.OnRegionHandShakeReply += new ClientView.GenericCall(this.SendLayerData); | 539 | agentClient.OnRegionHandShakeReply += new ClientView.GenericCall(this.SendLayerData); |
540 | agentClient.OnRequestWearables += new ClientView.GenericCall(this.GetInitialPrims); | 540 | agentClient.OnRequestWearables += new ClientView.GenericCall(this.GetInitialPrims); |
541 | agentClient.OnRequestAvatarsData += new ClientView.GenericCall(this.SendAvatarsToClient); | 541 | agentClient.OnRequestAvatarsData += new ClientView.GenericCall(this.SendAvatarsToClient); |
542 | agentClient.OnLinkObjects += new LinkObjects(this.LinkObjects); | ||
543 | agentClient.OnAddPrim += new ClientView.GenericCall4(this.AddNewPrim); | ||
544 | agentClient.OnUpdatePrimShape += new ClientView.UpdateShape(this.UpdatePrimShape); | ||
545 | agentClient.OnObjectSelect += new ClientView.ObjectSelect(this.SelectPrim); | ||
546 | agentClient.OnUpdatePrimFlags += new ClientView.UpdatePrimFlags(this.UpdatePrimFlags); | ||
547 | agentClient.OnUpdatePrimTexture += new ClientView.UpdatePrimTexture(this.UpdatePrimTexture); | ||
548 | agentClient.OnUpdatePrimPosition += new ClientView.UpdatePrimVector(this.UpdatePrimPosition); | ||
549 | agentClient.OnUpdatePrimRotation += new ClientView.UpdatePrimRotation(this.UpdatePrimRotation); | ||
550 | agentClient.OnUpdatePrimScale += new ClientView.UpdatePrimVector(this.UpdatePrimScale); | ||
551 | agentClient.OnDeRezObject += new ClientView.GenericCall4(this.DeRezObject); | ||
542 | 552 | ||
543 | try | 553 | try |
544 | { | 554 | { |
diff --git a/OpenSim.RegionServer/world/WorldBase.cs b/OpenSim-Source/OpenSim.RegionServer/world/WorldBase.cs index edc5518..edc5518 100644 --- a/OpenSim.RegionServer/world/WorldBase.cs +++ b/OpenSim-Source/OpenSim.RegionServer/world/WorldBase.cs | |||
diff --git a/OpenSim.RegionServer/world/scripting/IScriptContext.cs b/OpenSim-Source/OpenSim.RegionServer/world/scripting/IScriptContext.cs index 465c23b..465c23b 100644 --- a/OpenSim.RegionServer/world/scripting/IScriptContext.cs +++ b/OpenSim-Source/OpenSim.RegionServer/world/scripting/IScriptContext.cs | |||
diff --git a/OpenSim.RegionServer/world/scripting/IScriptEntity.cs b/OpenSim-Source/OpenSim.RegionServer/world/scripting/IScriptEntity.cs index 2ef16a4..2ef16a4 100644 --- a/OpenSim.RegionServer/world/scripting/IScriptEntity.cs +++ b/OpenSim-Source/OpenSim.RegionServer/world/scripting/IScriptEntity.cs | |||
diff --git a/OpenSim.RegionServer/world/scripting/IScriptHandler.cs b/OpenSim-Source/OpenSim.RegionServer/world/scripting/IScriptHandler.cs index 15efc49..15efc49 100644 --- a/OpenSim.RegionServer/world/scripting/IScriptHandler.cs +++ b/OpenSim-Source/OpenSim.RegionServer/world/scripting/IScriptHandler.cs | |||
diff --git a/OpenSim.RegionServer/world/scripting/Script.cs b/OpenSim-Source/OpenSim.RegionServer/world/scripting/Script.cs index 48c18ff..48c18ff 100644 --- a/OpenSim.RegionServer/world/scripting/Script.cs +++ b/OpenSim-Source/OpenSim.RegionServer/world/scripting/Script.cs | |||
diff --git a/OpenSim.RegionServer/world/scripting/ScriptFactory.cs b/OpenSim-Source/OpenSim.RegionServer/world/scripting/ScriptFactory.cs index 4c6d373..4c6d373 100644 --- a/OpenSim.RegionServer/world/scripting/ScriptFactory.cs +++ b/OpenSim-Source/OpenSim.RegionServer/world/scripting/ScriptFactory.cs | |||
diff --git a/OpenSim.RegionServer/world/scripting/Scripts/FollowRandomAvatar.cs b/OpenSim-Source/OpenSim.RegionServer/world/scripting/Scripts/FollowRandomAvatar.cs index 6a689ab..6a689ab 100644 --- a/OpenSim.RegionServer/world/scripting/Scripts/FollowRandomAvatar.cs +++ b/OpenSim-Source/OpenSim.RegionServer/world/scripting/Scripts/FollowRandomAvatar.cs | |||