diff options
author | lbsa71 | 2007-03-27 20:45:04 +0000 |
---|---|---|
committer | lbsa71 | 2007-03-27 20:45:04 +0000 |
commit | 7adbe756fbb1d1c4cd71df90bd12d7e3da60bdf8 (patch) | |
tree | d8dc563b7fef4ce9dcc34fbcc31c3fcc7d99d49f /OpenSim.RegionServer/world | |
parent | * Config should be loaded before login server startup... (diff) | |
download | opensim-SC_OLD-7adbe756fbb1d1c4cd71df90bd12d7e3da60bdf8.zip opensim-SC_OLD-7adbe756fbb1d1c4cd71df90bd12d7e3da60bdf8.tar.gz opensim-SC_OLD-7adbe756fbb1d1c4cd71df90bd12d7e3da60bdf8.tar.bz2 opensim-SC_OLD-7adbe756fbb1d1c4cd71df90bd12d7e3da60bdf8.tar.xz |
* Reverting todays work. It was worth a try.
Diffstat (limited to 'OpenSim.RegionServer/world')
-rw-r--r-- | OpenSim.RegionServer/world/Avatar.cs | 39 | ||||
-rw-r--r-- | OpenSim.RegionServer/world/Primitive.cs | 27 | ||||
-rw-r--r-- | OpenSim.RegionServer/world/World.cs | 33 |
3 files changed, 36 insertions, 63 deletions
diff --git a/OpenSim.RegionServer/world/Avatar.cs b/OpenSim.RegionServer/world/Avatar.cs index 2ae9992..75f2cff 100644 --- a/OpenSim.RegionServer/world/Avatar.cs +++ b/OpenSim.RegionServer/world/Avatar.cs | |||
@@ -30,23 +30,14 @@ namespace OpenSim.world | |||
30 | private byte[] visualParams; | 30 | private byte[] visualParams; |
31 | private AvatarWearable[] Wearables; | 31 | private AvatarWearable[] Wearables; |
32 | private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); | 32 | private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); |
33 | private World m_world; | ||
34 | private ulong m_regionHandle; | ||
35 | private Dictionary<uint, SimClient> m_clientThreads; | ||
36 | private string m_regionName; | ||
37 | 33 | ||
38 | public Avatar(SimClient TheClient, World world, string regionName, Dictionary<uint, SimClient> clientThreads, ulong regionHandle) | 34 | public Avatar(SimClient TheClient) |
39 | { | 35 | { |
40 | m_world = world; | ||
41 | m_clientThreads = clientThreads; | ||
42 | m_regionName = regionName; | ||
43 | m_regionHandle = regionHandle; | ||
44 | |||
45 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs - Loading details from grid (DUMMY)"); | 36 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs - Loading details from grid (DUMMY)"); |
46 | ControllingClient = TheClient; | 37 | ControllingClient = TheClient; |
47 | localid = 8880000 + (m_world._localNumber++); | 38 | localid = 8880000 + (OpenSimRoot.Instance.LocalWorld._localNumber++); |
48 | position = new LLVector3(100.0f, 100.0f, 30.0f); | 39 | position = new LLVector3(100.0f, 100.0f, 30.0f); |
49 | position.Z = m_world.LandMap[(int)position.Y * 256 + (int)position.X] + 1; | 40 | position.Z = OpenSimRoot.Instance.LocalWorld.LandMap[(int)position.Y * 256 + (int)position.X] + 1; |
50 | visualParams = new byte[218]; | 41 | visualParams = new byte[218]; |
51 | for (int i = 0; i < 218; i++) | 42 | for (int i = 0; i < 218; i++) |
52 | { | 43 | { |
@@ -61,7 +52,7 @@ namespace OpenSim.world | |||
61 | this.Wearables[0].ItemID = LLUUID.Random(); | 52 | this.Wearables[0].ItemID = LLUUID.Random(); |
62 | 53 | ||
63 | this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); | 54 | this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); |
64 | 55 | ||
65 | } | 56 | } |
66 | 57 | ||
67 | public PhysicsActor PhysActor | 58 | public PhysicsActor PhysActor |
@@ -105,11 +96,11 @@ namespace OpenSim.world | |||
105 | //use CreateTerseBlock() | 96 | //use CreateTerseBlock() |
106 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateTerseBlock(); | 97 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateTerseBlock(); |
107 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); | 98 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); |
108 | terse.RegionData.RegionHandle = m_regionHandle; // FIXME | 99 | terse.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; // FIXME |
109 | terse.RegionData.TimeDilation = 64096; | 100 | terse.RegionData.TimeDilation = 64096; |
110 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | 101 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; |
111 | terse.ObjectData[0] = terseBlock; | 102 | terse.ObjectData[0] = terseBlock; |
112 | foreach (SimClient client in m_clientThreads.Values) | 103 | foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) |
113 | { | 104 | { |
114 | client.OutPacket(terse); | 105 | client.OutPacket(terse); |
115 | } | 106 | } |
@@ -128,11 +119,11 @@ namespace OpenSim.world | |||
128 | //It has been a while since last update was sent so lets send one. | 119 | //It has been a while since last update was sent so lets send one. |
129 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateTerseBlock(); | 120 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateTerseBlock(); |
130 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); | 121 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); |
131 | terse.RegionData.RegionHandle = m_regionHandle; // FIXME | 122 | terse.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; // FIXME |
132 | terse.RegionData.TimeDilation = 64096; | 123 | terse.RegionData.TimeDilation = 64096; |
133 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | 124 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; |
134 | terse.ObjectData[0] = terseBlock; | 125 | terse.ObjectData[0] = terseBlock; |
135 | foreach (SimClient client in m_clientThreads.Values) | 126 | foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) |
136 | { | 127 | { |
137 | client.OutPacket(terse); | 128 | client.OutPacket(terse); |
138 | } | 129 | } |
@@ -181,7 +172,7 @@ namespace OpenSim.world | |||
181 | AgentMovementCompletePacket mov = new AgentMovementCompletePacket(); | 172 | AgentMovementCompletePacket mov = new AgentMovementCompletePacket(); |
182 | mov.AgentData.SessionID = this.ControllingClient.SessionID; | 173 | mov.AgentData.SessionID = this.ControllingClient.SessionID; |
183 | mov.AgentData.AgentID = this.ControllingClient.AgentID; | 174 | mov.AgentData.AgentID = this.ControllingClient.AgentID; |
184 | mov.Data.RegionHandle = m_regionHandle; | 175 | mov.Data.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; |
185 | // TODO - dynamicalise this stuff | 176 | // TODO - dynamicalise this stuff |
186 | mov.Data.Timestamp = 1172750370; | 177 | mov.Data.Timestamp = 1172750370; |
187 | mov.Data.Position = new LLVector3(100f, 100f, 23f); | 178 | mov.Data.Position = new LLVector3(100f, 100f, 23f); |
@@ -196,7 +187,7 @@ namespace OpenSim.world | |||
196 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | 187 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; |
197 | //send a objectupdate packet with information about the clients avatar | 188 | //send a objectupdate packet with information about the clients avatar |
198 | ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); | 189 | ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); |
199 | objupdate.RegionData.RegionHandle = m_regionHandle; | 190 | objupdate.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; |
200 | objupdate.RegionData.TimeDilation = 64096; | 191 | objupdate.RegionData.TimeDilation = 64096; |
201 | objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; | 192 | objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; |
202 | 193 | ||
@@ -211,9 +202,9 @@ namespace OpenSim.world | |||
211 | byte[] pb = pos2.GetBytes(); | 202 | byte[] pb = pos2.GetBytes(); |
212 | 203 | ||
213 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); | 204 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); |
214 | m_world._localNumber++; | 205 | OpenSimRoot.Instance.LocalWorld._localNumber++; |
215 | 206 | ||
216 | foreach (SimClient client in m_clientThreads.Values) | 207 | foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) |
217 | { | 208 | { |
218 | client.OutPacket(objupdate); | 209 | client.OutPacket(objupdate); |
219 | if (client.AgentID != ControllingClient.AgentID) | 210 | if (client.AgentID != ControllingClient.AgentID) |
@@ -250,7 +241,7 @@ namespace OpenSim.world | |||
250 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | 241 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; |
251 | //send a objectupdate packet with information about the clients avatar | 242 | //send a objectupdate packet with information about the clients avatar |
252 | ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); | 243 | ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); |
253 | objupdate.RegionData.RegionHandle = m_regionHandle; | 244 | objupdate.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; |
254 | objupdate.RegionData.TimeDilation = 64096; | 245 | objupdate.RegionData.TimeDilation = 64096; |
255 | objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; | 246 | objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; |
256 | 247 | ||
@@ -302,7 +293,7 @@ namespace OpenSim.world | |||
302 | this.visualParams[i] = appear.VisualParam[i].ParamValue; | 293 | this.visualParams[i] = appear.VisualParam[i].ParamValue; |
303 | } | 294 | } |
304 | 295 | ||
305 | foreach (SimClient client in m_clientThreads.Values) | 296 | foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) |
306 | { | 297 | { |
307 | if (client.AgentID != ControllingClient.AgentID) | 298 | if (client.AgentID != ControllingClient.AgentID) |
308 | { | 299 | { |
@@ -499,7 +490,7 @@ namespace OpenSim.world | |||
499 | handshake.RegionInfo.SimAccess = 13; | 490 | handshake.RegionInfo.SimAccess = 13; |
500 | handshake.RegionInfo.WaterHeight = 20; | 491 | handshake.RegionInfo.WaterHeight = 20; |
501 | handshake.RegionInfo.RegionFlags = 72458694; | 492 | handshake.RegionInfo.RegionFlags = 72458694; |
502 | handshake.RegionInfo.SimName = _enc.GetBytes(m_regionName + "\0"); | 493 | handshake.RegionInfo.SimName = _enc.GetBytes(OpenSimRoot.Instance.Cfg.RegionName + "\0"); |
503 | handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000"); | 494 | handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000"); |
504 | handshake.RegionInfo.TerrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); | 495 | handshake.RegionInfo.TerrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); |
505 | handshake.RegionInfo.TerrainBase1 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3"); | 496 | handshake.RegionInfo.TerrainBase1 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3"); |
diff --git a/OpenSim.RegionServer/world/Primitive.cs b/OpenSim.RegionServer/world/Primitive.cs index a185f0b..6ff66a3 100644 --- a/OpenSim.RegionServer/world/Primitive.cs +++ b/OpenSim.RegionServer/world/Primitive.cs | |||
@@ -22,9 +22,6 @@ namespace OpenSim.world | |||
22 | private PhysicsActor _physActor; | 22 | private PhysicsActor _physActor; |
23 | private bool physicsEnabled = false; | 23 | private bool physicsEnabled = false; |
24 | private bool physicstest = false; //just added for testing | 24 | private bool physicstest = false; //just added for testing |
25 | private Dictionary<uint, SimClient> m_clientThreads; | ||
26 | private ulong m_regionHandle; | ||
27 | private World m_world; | ||
28 | 25 | ||
29 | public bool PhysicsEnabled | 26 | public bool PhysicsEnabled |
30 | { | 27 | { |
@@ -68,14 +65,10 @@ namespace OpenSim.world | |||
68 | } | 65 | } |
69 | } | 66 | } |
70 | 67 | ||
71 | public Primitive(Dictionary<uint, SimClient> clientThreads, ulong regionHandle, World world) | 68 | public Primitive() |
72 | { | 69 | { |
73 | mesh_cutbegin = 0.0f; | 70 | mesh_cutbegin = 0.0f; |
74 | mesh_cutend = 1.0f; | 71 | mesh_cutend = 1.0f; |
75 | |||
76 | m_clientThreads = clientThreads; | ||
77 | m_regionHandle = regionHandle; | ||
78 | m_world = world; | ||
79 | } | 72 | } |
80 | 73 | ||
81 | public override Mesh getMesh() | 74 | public override Mesh getMesh() |
@@ -106,7 +99,7 @@ namespace OpenSim.world | |||
106 | { | 99 | { |
107 | if (this.newPrimFlag) | 100 | if (this.newPrimFlag) |
108 | { | 101 | { |
109 | foreach (SimClient client in m_clientThreads.Values) | 102 | foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) |
110 | { | 103 | { |
111 | client.OutPacket(OurPacket); | 104 | client.OutPacket(OurPacket); |
112 | } | 105 | } |
@@ -115,11 +108,11 @@ namespace OpenSim.world | |||
115 | else if (this.updateFlag) | 108 | else if (this.updateFlag) |
116 | { | 109 | { |
117 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); | 110 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); |
118 | terse.RegionData.RegionHandle = m_regionHandle; // FIXME | 111 | terse.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; // FIXME |
119 | terse.RegionData.TimeDilation = 64096; | 112 | terse.RegionData.TimeDilation = 64096; |
120 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | 113 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; |
121 | terse.ObjectData[0] = this.CreateImprovedBlock(); | 114 | terse.ObjectData[0] = this.CreateImprovedBlock(); |
122 | foreach (SimClient client in m_clientThreads.Values) | 115 | foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) |
123 | { | 116 | { |
124 | client.OutPacket(terse); | 117 | client.OutPacket(terse); |
125 | } | 118 | } |
@@ -127,7 +120,7 @@ namespace OpenSim.world | |||
127 | } | 120 | } |
128 | else if (this.dirtyFlag) | 121 | else if (this.dirtyFlag) |
129 | { | 122 | { |
130 | foreach (SimClient client in m_clientThreads.Values) | 123 | foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) |
131 | { | 124 | { |
132 | UpdateClient(client); | 125 | UpdateClient(client); |
133 | } | 126 | } |
@@ -138,11 +131,11 @@ namespace OpenSim.world | |||
138 | if (this._physActor != null && this.physicsEnabled) | 131 | if (this._physActor != null && this.physicsEnabled) |
139 | { | 132 | { |
140 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); | 133 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); |
141 | terse.RegionData.RegionHandle = m_regionHandle; // FIXME | 134 | terse.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; // FIXME |
142 | terse.RegionData.TimeDilation = 64096; | 135 | terse.RegionData.TimeDilation = 64096; |
143 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | 136 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; |
144 | terse.ObjectData[0] = this.CreateImprovedBlock(); | 137 | terse.ObjectData[0] = this.CreateImprovedBlock(); |
145 | foreach (SimClient client in m_clientThreads.Values) | 138 | foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) |
146 | { | 139 | { |
147 | client.OutPacket(terse); | 140 | client.OutPacket(terse); |
148 | } | 141 | } |
@@ -262,7 +255,7 @@ namespace OpenSim.world | |||
262 | public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID agentID, uint localID) | 255 | public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID agentID, uint localID) |
263 | { | 256 | { |
264 | ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); | 257 | ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); |
265 | objupdate.RegionData.RegionHandle = m_regionHandle; | 258 | objupdate.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; |
266 | objupdate.RegionData.TimeDilation = 64096; | 259 | objupdate.RegionData.TimeDilation = 64096; |
267 | 260 | ||
268 | objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; | 261 | objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; |
@@ -330,7 +323,7 @@ namespace OpenSim.world | |||
330 | { | 323 | { |
331 | //need to clean this up as it shares a lot of code with CreateFromPacket() | 324 | //need to clean this up as it shares a lot of code with CreateFromPacket() |
332 | ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); | 325 | ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); |
333 | objupdate.RegionData.RegionHandle = m_regionHandle; | 326 | objupdate.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; |
334 | objupdate.RegionData.TimeDilation = 64096; | 327 | objupdate.RegionData.TimeDilation = 64096; |
335 | objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; | 328 | objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; |
336 | 329 | ||
@@ -487,7 +480,7 @@ namespace OpenSim.world | |||
487 | this.primData.LocalID = this.localid; | 480 | this.primData.LocalID = this.localid; |
488 | this.primData.Position = this.position; | 481 | this.primData.Position = this.position; |
489 | this.primData.Rotation = new LLQuaternion(this.rotation.x, this.rotation.y, this.rotation.z, this.rotation.w); | 482 | this.primData.Rotation = new LLQuaternion(this.rotation.x, this.rotation.y, this.rotation.z, this.rotation.w); |
490 | m_world.localStorage.StorePrim(this.primData); | 483 | OpenSimRoot.Instance.LocalWorld.localStorage.StorePrim(this.primData); |
491 | } | 484 | } |
492 | } | 485 | } |
493 | 486 | ||
diff --git a/OpenSim.RegionServer/world/World.cs b/OpenSim.RegionServer/world/World.cs index 7605f9e..e6d8921 100644 --- a/OpenSim.RegionServer/world/World.cs +++ b/OpenSim.RegionServer/world/World.cs | |||
@@ -25,21 +25,10 @@ namespace OpenSim.world | |||
25 | private Random Rand = new Random(); | 25 | private Random Rand = new Random(); |
26 | private uint _primCount = 702000; | 26 | private uint _primCount = 702000; |
27 | private int storageCount; | 27 | private int storageCount; |
28 | private Dictionary<uint, SimClient> m_clientThreads; | ||
29 | private ulong m_regionHandle; | ||
30 | private World m_world; | ||
31 | private string m_regionName; | ||
32 | private SimConfig m_cfg; | ||
33 | 28 | ||
34 | public World(Dictionary<uint, SimClient> clientThreads, ulong regionHandle, World world, string regionName, SimConfig cfg) | 29 | public World() |
35 | { | 30 | { |
36 | m_clientThreads = clientThreads; | 31 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating new entitities instance"); |
37 | m_regionHandle = regionHandle; | ||
38 | m_world = world; | ||
39 | m_regionName = regionName; | ||
40 | m_cfg = cfg; | ||
41 | |||
42 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating new entitities instance"); | ||
43 | Entities = new Dictionary<libsecondlife.LLUUID, Entity>(); | 32 | Entities = new Dictionary<libsecondlife.LLUUID, Entity>(); |
44 | 33 | ||
45 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating LandMap"); | 34 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating LandMap"); |
@@ -126,9 +115,9 @@ namespace OpenSim.world | |||
126 | HeightmapGenHills hills = new HeightmapGenHills(); | 115 | HeightmapGenHills hills = new HeightmapGenHills(); |
127 | this.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false); | 116 | this.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false); |
128 | this.phyScene.SetTerrain(this.LandMap); | 117 | this.phyScene.SetTerrain(this.LandMap); |
129 | m_cfg.SaveMap(this.LandMap); | 118 | OpenSimRoot.Instance.Cfg.SaveMap(this.LandMap); |
130 | 119 | ||
131 | foreach(SimClient client in m_clientThreads.Values) { | 120 | foreach(SimClient client in OpenSimRoot.Instance.ClientThreads.Values) { |
132 | this.SendLayerData(client); | 121 | this.SendLayerData(client); |
133 | } | 122 | } |
134 | } | 123 | } |
@@ -145,7 +134,7 @@ namespace OpenSim.world | |||
145 | _primCount = prim.LocalID + 1; | 134 | _primCount = prim.LocalID + 1; |
146 | } | 135 | } |
147 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: PrimFromStorage() - Reloading prim (localId "+ prim.LocalID+ " ) from storage"); | 136 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: PrimFromStorage() - Reloading prim (localId "+ prim.LocalID+ " ) from storage"); |
148 | Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, m_world); | 137 | Primitive nPrim = new Primitive(); |
149 | nPrim.CreateFromStorage(prim); | 138 | nPrim.CreateFromStorage(prim); |
150 | this.Entities.Add(nPrim.uuid, nPrim); | 139 | this.Entities.Add(nPrim.uuid, nPrim); |
151 | } | 140 | } |
@@ -186,7 +175,7 @@ namespace OpenSim.world | |||
186 | 175 | ||
187 | public void AddViewerAgent(SimClient AgentClient) { | 176 | public void AddViewerAgent(SimClient AgentClient) { |
188 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); | 177 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); |
189 | Avatar NewAvatar = new Avatar(AgentClient, m_world, m_regionName, m_clientThreads, m_regionHandle ); | 178 | Avatar NewAvatar = new Avatar(AgentClient); |
190 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Adding new avatar to world"); | 179 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Adding new avatar to world"); |
191 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Starting RegionHandshake "); | 180 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Starting RegionHandshake "); |
192 | NewAvatar.SendRegionHandshake(this); | 181 | NewAvatar.SendRegionHandshake(this); |
@@ -198,7 +187,7 @@ namespace OpenSim.world | |||
198 | public void AddNewPrim(ObjectAddPacket addPacket, SimClient AgentClient) | 187 | public void AddNewPrim(ObjectAddPacket addPacket, SimClient AgentClient) |
199 | { | 188 | { |
200 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: AddNewPrim() - Creating new prim"); | 189 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: AddNewPrim() - Creating new prim"); |
201 | Primitive prim = new Primitive(m_clientThreads, m_regionHandle, m_world ); | 190 | Primitive prim = new Primitive(); |
202 | prim.CreateFromPacket(addPacket, AgentClient.AgentID, this._primCount); | 191 | prim.CreateFromPacket(addPacket, AgentClient.AgentID, this._primCount); |
203 | PhysicsVector pVec = new PhysicsVector(prim.position.X, prim.position.Y, prim.position.Z); | 192 | PhysicsVector pVec = new PhysicsVector(prim.position.X, prim.position.Y, prim.position.Z); |
204 | PhysicsVector pSize = new PhysicsVector( 0.255f, 0.255f, 0.255f); | 193 | PhysicsVector pSize = new PhysicsVector( 0.255f, 0.255f, 0.255f); |
@@ -221,7 +210,7 @@ namespace OpenSim.world | |||
221 | foreach( DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData ) | 210 | foreach( DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData ) |
222 | { | 211 | { |
223 | //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString()); | 212 | //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString()); |
224 | foreach (Entity ent in m_world.Entities.Values) | 213 | foreach (Entity ent in OpenSimRoot.Instance.LocalWorld.Entities.Values) |
225 | { | 214 | { |
226 | if (ent.localid == Data.ObjectLocalID) | 215 | if (ent.localid == Data.ObjectLocalID) |
227 | { | 216 | { |
@@ -231,7 +220,7 @@ namespace OpenSim.world | |||
231 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | 220 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; |
232 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | 221 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); |
233 | kill.ObjectData[0].ID = ent.localid; | 222 | kill.ObjectData[0].ID = ent.localid; |
234 | foreach (SimClient client in m_clientThreads.Values) | 223 | foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) |
235 | { | 224 | { |
236 | client.OutPacket(kill); | 225 | client.OutPacket(kill); |
237 | } | 226 | } |
@@ -245,9 +234,9 @@ namespace OpenSim.world | |||
245 | } | 234 | } |
246 | foreach( libsecondlife.LLUUID uuid in DeRezEnts ) | 235 | foreach( libsecondlife.LLUUID uuid in DeRezEnts ) |
247 | { | 236 | { |
248 | lock (m_world.Entities) | 237 | lock (OpenSimRoot.Instance.LocalWorld.Entities) |
249 | { | 238 | { |
250 | m_world.Entities.Remove(uuid); | 239 | OpenSimRoot.Instance.LocalWorld.Entities.Remove(uuid); |
251 | } | 240 | } |
252 | } | 241 | } |
253 | 242 | ||