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authorMW2007-05-24 12:16:50 +0000
committerMW2007-05-24 12:16:50 +0000
commit3376b82501000692d6dac24b051af738cdaf2737 (patch)
tree90ed0a5d4955236f011fa63fce9d555186b0d179 /OpenSim.RegionServer/world
parentAdded "terrain save grdmap <filename> <gradientmap>" function to console. Gra... (diff)
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Some more code refactoring, plus a restructuring of the directories so that the Grid servers can be a separate solution to the region server.
Diffstat (limited to '')
-rw-r--r--OpenSim-Source/OpenSim.RegionServer/world/Avatar.Client.cs (renamed from OpenSim.RegionServer/world/Avatar.Client.cs)0
-rw-r--r--OpenSim-Source/OpenSim.RegionServer/world/Avatar.Update.cs (renamed from OpenSim.RegionServer/world/Avatar.Update.cs)4
-rw-r--r--OpenSim-Source/OpenSim.RegionServer/world/Avatar.cs (renamed from OpenSim.RegionServer/world/Avatar.cs)7
-rw-r--r--OpenSim-Source/OpenSim.RegionServer/world/AvatarAnimations.cs (renamed from OpenSim.RegionServer/world/AvatarAnimations.cs)0
-rw-r--r--OpenSim-Source/OpenSim.RegionServer/world/Entity.cs (renamed from OpenSim.RegionServer/world/Entity.cs)0
-rw-r--r--OpenSim-Source/OpenSim.RegionServer/world/Primitive.cs (renamed from OpenSim.RegionServer/world/Primitive.cs)0
-rw-r--r--OpenSim-Source/OpenSim.RegionServer/world/Primitive2.cs (renamed from OpenSim.RegionServer/world/Primitive2.cs)0
-rw-r--r--OpenSim-Source/OpenSim.RegionServer/world/SceneObject.cs (renamed from OpenSim.RegionServer/world/SceneObject.cs)0
-rw-r--r--OpenSim-Source/OpenSim.RegionServer/world/World.PacketHandlers.cs (renamed from OpenSim.RegionServer/world/World.PacketHandlers.cs)149
-rw-r--r--OpenSim-Source/OpenSim.RegionServer/world/World.Scripting.cs (renamed from OpenSim.RegionServer/world/World.Scripting.cs)0
-rw-r--r--OpenSim-Source/OpenSim.RegionServer/world/World.cs (renamed from OpenSim.RegionServer/world/World.cs)20
-rw-r--r--OpenSim-Source/OpenSim.RegionServer/world/WorldBase.cs (renamed from OpenSim.RegionServer/world/WorldBase.cs)0
-rw-r--r--OpenSim-Source/OpenSim.RegionServer/world/scripting/IScriptContext.cs (renamed from OpenSim.RegionServer/world/scripting/IScriptContext.cs)0
-rw-r--r--OpenSim-Source/OpenSim.RegionServer/world/scripting/IScriptEntity.cs (renamed from OpenSim.RegionServer/world/scripting/IScriptEntity.cs)0
-rw-r--r--OpenSim-Source/OpenSim.RegionServer/world/scripting/IScriptHandler.cs (renamed from OpenSim.RegionServer/world/scripting/IScriptHandler.cs)0
-rw-r--r--OpenSim-Source/OpenSim.RegionServer/world/scripting/Script.cs (renamed from OpenSim.RegionServer/world/scripting/Script.cs)0
-rw-r--r--OpenSim-Source/OpenSim.RegionServer/world/scripting/ScriptFactory.cs (renamed from OpenSim.RegionServer/world/scripting/ScriptFactory.cs)0
-rw-r--r--OpenSim-Source/OpenSim.RegionServer/world/scripting/Scripts/FollowRandomAvatar.cs (renamed from OpenSim.RegionServer/world/scripting/Scripts/FollowRandomAvatar.cs)0
18 files changed, 151 insertions, 29 deletions
diff --git a/OpenSim.RegionServer/world/Avatar.Client.cs b/OpenSim-Source/OpenSim.RegionServer/world/Avatar.Client.cs
index 7656a89..7656a89 100644
--- a/OpenSim.RegionServer/world/Avatar.Client.cs
+++ b/OpenSim-Source/OpenSim.RegionServer/world/Avatar.Client.cs
diff --git a/OpenSim.RegionServer/world/Avatar.Update.cs b/OpenSim-Source/OpenSim.RegionServer/world/Avatar.Update.cs
index 266fc38..e49fab3 100644
--- a/OpenSim.RegionServer/world/Avatar.Update.cs
+++ b/OpenSim-Source/OpenSim.RegionServer/world/Avatar.Update.cs
@@ -93,10 +93,10 @@ namespace OpenSim.world
93 } 93 }
94 94
95 } 95 }
96 public void SendUpdateToOtherClient(Avatar RemoteAvatar) 96 public void SendUpdateToOtherClient(Avatar remoteAvatar)
97 { 97 {
98 ObjectUpdatePacket objupdate = CreateUpdatePacket(); 98 ObjectUpdatePacket objupdate = CreateUpdatePacket();
99 RemoteAvatar.SendPacketToViewer(objupdate); 99 remoteAvatar.SendPacketToViewer(objupdate);
100 } 100 }
101 101
102 public ObjectUpdatePacket CreateUpdatePacket() 102 public ObjectUpdatePacket CreateUpdatePacket()
diff --git a/OpenSim.RegionServer/world/Avatar.cs b/OpenSim-Source/OpenSim.RegionServer/world/Avatar.cs
index 4e90364..680d059 100644
--- a/OpenSim.RegionServer/world/Avatar.cs
+++ b/OpenSim-Source/OpenSim.RegionServer/world/Avatar.cs
@@ -6,6 +6,7 @@ using libsecondlife;
6using libsecondlife.Packets; 6using libsecondlife.Packets;
7using OpenSim.Physics.Manager; 7using OpenSim.Physics.Manager;
8using OpenSim.Framework.Inventory; 8using OpenSim.Framework.Inventory;
9using OpenSim.Framework.Interfaces;
9using Axiom.MathLib; 10using Axiom.MathLib;
10 11
11namespace OpenSim.world 12namespace OpenSim.world
@@ -66,11 +67,11 @@ namespace OpenSim.world
66 67
67 //register for events 68 //register for events
68 ControllingClient.OnRequestWearables += new ClientView.GenericCall(this.SendOurAppearance); 69 ControllingClient.OnRequestWearables += new ClientView.GenericCall(this.SendOurAppearance);
69 ControllingClient.OnSetAppearance += new ClientView.SetAppearance(this.SetAppearance); 70 ControllingClient.OnSetAppearance += new SetAppearance(this.SetAppearance);
70 ControllingClient.OnCompleteMovementToRegion += new ClientView.GenericCall2(this.CompleteMovement); 71 ControllingClient.OnCompleteMovementToRegion += new ClientView.GenericCall2(this.CompleteMovement);
71 ControllingClient.OnCompleteMovementToRegion += new ClientView.GenericCall2(this.SendInitialPosition); 72 ControllingClient.OnCompleteMovementToRegion += new ClientView.GenericCall2(this.SendInitialPosition);
72 ControllingClient.OnAgentUpdate += new ClientView.GenericCall3(this.HandleAgentUpdate); 73 ControllingClient.OnAgentUpdate += new ClientView.GenericCall3(this.HandleAgentUpdate);
73 ControllingClient.OnStartAnim += new ClientView.StartAnim(this.SendAnimPack); 74 ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack);
74 75
75 } 76 }
76 77
@@ -349,7 +350,7 @@ namespace OpenSim.world
349 } 350 }
350 351
351 //really really should be moved somewhere else (RegionInfo.cs ?) 352 //really really should be moved somewhere else (RegionInfo.cs ?)
352 public void SendRegionHandshake(World RegionInfo) 353 public void SendRegionHandshake(World regionInfo)
353 { 354 {
354 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE,"Avatar.cs:SendRegionHandshake() - Creating empty RegionHandshake packet"); 355 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE,"Avatar.cs:SendRegionHandshake() - Creating empty RegionHandshake packet");
355 System.Text.Encoding _enc = System.Text.Encoding.ASCII; 356 System.Text.Encoding _enc = System.Text.Encoding.ASCII;
diff --git a/OpenSim.RegionServer/world/AvatarAnimations.cs b/OpenSim-Source/OpenSim.RegionServer/world/AvatarAnimations.cs
index b554af8..b554af8 100644
--- a/OpenSim.RegionServer/world/AvatarAnimations.cs
+++ b/OpenSim-Source/OpenSim.RegionServer/world/AvatarAnimations.cs
diff --git a/OpenSim.RegionServer/world/Entity.cs b/OpenSim-Source/OpenSim.RegionServer/world/Entity.cs
index 96e039a..96e039a 100644
--- a/OpenSim.RegionServer/world/Entity.cs
+++ b/OpenSim-Source/OpenSim.RegionServer/world/Entity.cs
diff --git a/OpenSim.RegionServer/world/Primitive.cs b/OpenSim-Source/OpenSim.RegionServer/world/Primitive.cs
index e048a9e..e048a9e 100644
--- a/OpenSim.RegionServer/world/Primitive.cs
+++ b/OpenSim-Source/OpenSim.RegionServer/world/Primitive.cs
diff --git a/OpenSim.RegionServer/world/Primitive2.cs b/OpenSim-Source/OpenSim.RegionServer/world/Primitive2.cs
index 6d071d4..6d071d4 100644
--- a/OpenSim.RegionServer/world/Primitive2.cs
+++ b/OpenSim-Source/OpenSim.RegionServer/world/Primitive2.cs
diff --git a/OpenSim.RegionServer/world/SceneObject.cs b/OpenSim-Source/OpenSim.RegionServer/world/SceneObject.cs
index a846fb5..a846fb5 100644
--- a/OpenSim.RegionServer/world/SceneObject.cs
+++ b/OpenSim-Source/OpenSim.RegionServer/world/SceneObject.cs
diff --git a/OpenSim.RegionServer/world/World.PacketHandlers.cs b/OpenSim-Source/OpenSim.RegionServer/world/World.PacketHandlers.cs
index 7d74cb7..348cd30 100644
--- a/OpenSim.RegionServer/world/World.PacketHandlers.cs
+++ b/OpenSim-Source/OpenSim.RegionServer/world/World.PacketHandlers.cs
@@ -15,31 +15,31 @@ namespace OpenSim.world
15{ 15{
16 public partial class World 16 public partial class World
17 { 17 {
18 public void ModifyTerrain(byte Action, float North, float West) 18 public void ModifyTerrain(byte action, float north, float west)
19 { 19 {
20 switch (Action) 20 switch (action)
21 { 21 {
22 case 1: 22 case 1:
23 // raise terrain 23 // raise terrain
24 Terrain.raise(North, West, 10.0, 0.001); 24 Terrain.raise(north, west, 10.0, 0.1);
25 RegenerateTerrain(true, (int)North, (int)West); 25 RegenerateTerrain(true, (int)north, (int)west);
26 break; 26 break;
27 case 2: 27 case 2:
28 //lower terrain 28 //lower terrain
29 Terrain.lower(North, West, 10.0, 0.001); 29 Terrain.lower(north, west, 10.0, 0.1);
30 RegenerateTerrain(true, (int)North, (int)West); 30 RegenerateTerrain(true, (int)north, (int)west);
31 break; 31 break;
32 } 32 }
33 return; 33 return;
34 } 34 }
35 35
36 public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) 36 public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID)
37 { 37 {
38 foreach (ClientView client in m_clientThreads.Values) 38 foreach (ClientView client in m_clientThreads.Values)
39 { 39 {
40 // int dis = Util.fast_distance2d((int)(client.ClientAvatar.Pos.X - simClient.ClientAvatar.Pos.X), (int)(client.ClientAvatar.Pos.Y - simClient.ClientAvatar.Pos.Y)); 40 // int dis = Util.fast_distance2d((int)(client.ClientAvatar.Pos.X - simClient.ClientAvatar.Pos.X), (int)(client.ClientAvatar.Pos.Y - simClient.ClientAvatar.Pos.Y));
41 int dis = (int)client.ClientAvatar.Pos.GetDistanceTo(fromPos); 41 int dis = (int)client.ClientAvatar.Pos.GetDistanceTo(fromPos);
42 42
43 switch (type) 43 switch (type)
44 { 44 {
45 case 0: // Whisper 45 case 0: // Whisper
@@ -61,7 +61,7 @@ namespace OpenSim.world
61 client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); 61 client.SendChatMessage(message, type, fromPos, fromName, fromAgentID);
62 } 62 }
63 break; 63 break;
64 64
65 case 0xff: // Broadcast 65 case 0xff: // Broadcast
66 client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); 66 client.SendChatMessage(message, type, fromPos, fromName, fromAgentID);
67 break; 67 break;
@@ -70,16 +70,16 @@ namespace OpenSim.world
70 } 70 }
71 } 71 }
72 72
73 public void RezObject(AssetBase primasset, LLVector3 pos) 73 public void RezObject(AssetBase primAsset, LLVector3 pos)
74 { 74 {
75 PrimData primd = new PrimData(primasset.Data); 75 PrimData primd = new PrimData(primAsset.Data);
76 Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, this); 76 Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, this);
77 nPrim.CreateFromStorage(primd, pos, this._primCount, true); 77 nPrim.CreateFromStorage(primd, pos, this._primCount, true);
78 this.Entities.Add(nPrim.uuid, nPrim); 78 this.Entities.Add(nPrim.uuid, nPrim);
79 this._primCount++; 79 this._primCount++;
80 } 80 }
81 81
82 public bool DeRezObject(ClientView simClient, Packet packet) 82 public void DeRezObject(Packet packet, ClientView simClient)
83 { 83 {
84 DeRezObjectPacket DeRezPacket = (DeRezObjectPacket)packet; 84 DeRezObjectPacket DeRezPacket = (DeRezObjectPacket)packet;
85 85
@@ -165,19 +165,130 @@ namespace OpenSim.world
165 } 165 }
166 } 166 }
167 } 167 }
168 return true; 168
169 } 169 }
170 170
171 public void SendAvatarsToClient(ClientView RemoteClient) 171 public void SendAvatarsToClient(ClientView remoteClient)
172 { 172 {
173 foreach (ClientView client in m_clientThreads.Values) 173 foreach (ClientView client in m_clientThreads.Values)
174 { 174 {
175 if (client.AgentID != RemoteClient.AgentID) 175 if (client.AgentID != remoteClient.AgentID)
176 {
177 // ObjectUpdatePacket objupdate = client.ClientAvatar.CreateUpdatePacket();
178 // RemoteClient.OutPacket(objupdate);
179 client.ClientAvatar.SendUpdateToOtherClient(remoteClient.ClientAvatar);
180 client.ClientAvatar.SendAppearanceToOtherAgent(remoteClient.ClientAvatar);
181 }
182 }
183 }
184
185 public void LinkObjects(uint parentPrim, List<uint> childPrims)
186 {
187 Primitive parentprim = null;
188 foreach (Entity ent in Entities.Values)
189 {
190 if (ent.localid == parentPrim)
191 {
192 parentprim = (OpenSim.world.Primitive)ent;
193
194 }
195 }
196
197 for (int i = 0; i < childPrims.Count; i++)
198 {
199 uint childId = childPrims[i];
200 foreach (Entity ent in Entities.Values)
201 {
202 if (ent.localid == childId)
203 {
204 ((OpenSim.world.Primitive)ent).MakeParent(parentprim);
205 }
206 }
207 }
208
209 }
210
211 public void UpdatePrimShape(uint primLocalID, ObjectShapePacket.ObjectDataBlock shapeBlock)
212 {
213 foreach (Entity ent in Entities.Values)
214 {
215 if (ent.localid == primLocalID)
216 {
217 ((OpenSim.world.Primitive)ent).UpdateShape(shapeBlock);
218 break;
219 }
220 }
221 }
222
223 public void SelectPrim(uint primLocalID, ClientView remoteClient)
224 {
225 foreach (Entity ent in Entities.Values)
226 {
227 if (ent.localid == primLocalID)
228 {
229 ((OpenSim.world.Primitive)ent).GetProperites(remoteClient);
230 break;
231 }
232 }
233 }
234
235 public void UpdatePrimFlags(uint localID, Packet packet, ClientView remoteClient)
236 {
237 foreach (Entity ent in Entities.Values)
238 {
239 if (ent.localid == localID)
240 {
241 ((OpenSim.world.Primitive)ent).UpdateObjectFlags((ObjectFlagUpdatePacket) packet);
242 break;
243 }
244 }
245 }
246
247 public void UpdatePrimTexture(uint localID, byte[] texture, ClientView remoteClient)
248 {
249 foreach (Entity ent in Entities.Values)
250 {
251 if (ent.localid == localID)
252 {
253 ((OpenSim.world.Primitive)ent).UpdateTexture(texture);
254 break;
255 }
256 }
257 }
258
259 public void UpdatePrimPosition(uint localID, LLVector3 pos, ClientView remoteClient)
260 {
261 foreach (Entity ent in Entities.Values)
262 {
263 if (ent.localid == localID)
264 {
265 ((OpenSim.world.Primitive)ent).UpdatePosition(pos);
266 break;
267 }
268 }
269 }
270
271 public void UpdatePrimRotation(uint localID, LLQuaternion rot, ClientView remoteClient)
272 {
273 foreach (Entity ent in Entities.Values)
274 {
275 if (ent.localid == localID)
176 { 276 {
177 // ObjectUpdatePacket objupdate = client.ClientAvatar.CreateUpdatePacket(); 277 ent.rotation = new Axiom.MathLib.Quaternion(rot.W, rot.X, rot.Y, rot.Z);
178 // RemoteClient.OutPacket(objupdate); 278 ((OpenSim.world.Primitive)ent).UpdateFlag = true;
179 client.ClientAvatar.SendUpdateToOtherClient(RemoteClient.ClientAvatar); 279 break;
180 client.ClientAvatar.SendAppearanceToOtherAgent(RemoteClient.ClientAvatar); 280 }
281 }
282 }
283
284 public void UpdatePrimScale(uint localID, LLVector3 scale, ClientView remoteClient)
285 {
286 foreach (Entity ent in Entities.Values)
287 {
288 if (ent.localid == localID)
289 {
290 ((OpenSim.world.Primitive)ent).Scale = scale;
291 break;
181 } 292 }
182 } 293 }
183 } 294 }
diff --git a/OpenSim.RegionServer/world/World.Scripting.cs b/OpenSim-Source/OpenSim.RegionServer/world/World.Scripting.cs
index 44ef05a..44ef05a 100644
--- a/OpenSim.RegionServer/world/World.Scripting.cs
+++ b/OpenSim-Source/OpenSim.RegionServer/world/World.Scripting.cs
diff --git a/OpenSim.RegionServer/world/World.cs b/OpenSim-Source/OpenSim.RegionServer/world/World.cs
index 99fb8e0..921da3c 100644
--- a/OpenSim.RegionServer/world/World.cs
+++ b/OpenSim-Source/OpenSim.RegionServer/world/World.cs
@@ -495,9 +495,9 @@ namespace OpenSim.world
495 } 495 }
496 } 496 }
497 497
498 public void AddNewPrim(ObjectAddPacket addPacket, ClientView AgentClient) 498 public void AddNewPrim(Packet addPacket, ClientView agentClient)
499 { 499 {
500 AddNewPrim(addPacket, AgentClient.AgentID); 500 AddNewPrim((ObjectAddPacket)addPacket, agentClient.AgentID);
501 } 501 }
502 502
503 public void AddNewPrim(ObjectAddPacket addPacket, LLUUID ownerID) 503 public void AddNewPrim(ObjectAddPacket addPacket, LLUUID ownerID)
@@ -533,12 +533,22 @@ namespace OpenSim.world
533 public override void AddViewerAgent(ClientView agentClient) 533 public override void AddViewerAgent(ClientView agentClient)
534 { 534 {
535 //register for events 535 //register for events
536 agentClient.OnChatFromViewer += new ClientView.ChatFromViewer(this.SimChat); 536 agentClient.OnChatFromViewer += new ChatFromViewer(this.SimChat);
537 agentClient.OnRezObject += new ClientView.RezObject(this.RezObject); 537 agentClient.OnRezObject += new RezObject(this.RezObject);
538 agentClient.OnModifyTerrain += new ClientView.ModifyTerrain(this.ModifyTerrain); 538 agentClient.OnModifyTerrain += new ModifyTerrain(this.ModifyTerrain);
539 agentClient.OnRegionHandShakeReply += new ClientView.GenericCall(this.SendLayerData); 539 agentClient.OnRegionHandShakeReply += new ClientView.GenericCall(this.SendLayerData);
540 agentClient.OnRequestWearables += new ClientView.GenericCall(this.GetInitialPrims); 540 agentClient.OnRequestWearables += new ClientView.GenericCall(this.GetInitialPrims);
541 agentClient.OnRequestAvatarsData += new ClientView.GenericCall(this.SendAvatarsToClient); 541 agentClient.OnRequestAvatarsData += new ClientView.GenericCall(this.SendAvatarsToClient);
542 agentClient.OnLinkObjects += new LinkObjects(this.LinkObjects);
543 agentClient.OnAddPrim += new ClientView.GenericCall4(this.AddNewPrim);
544 agentClient.OnUpdatePrimShape += new ClientView.UpdateShape(this.UpdatePrimShape);
545 agentClient.OnObjectSelect += new ClientView.ObjectSelect(this.SelectPrim);
546 agentClient.OnUpdatePrimFlags += new ClientView.UpdatePrimFlags(this.UpdatePrimFlags);
547 agentClient.OnUpdatePrimTexture += new ClientView.UpdatePrimTexture(this.UpdatePrimTexture);
548 agentClient.OnUpdatePrimPosition += new ClientView.UpdatePrimVector(this.UpdatePrimPosition);
549 agentClient.OnUpdatePrimRotation += new ClientView.UpdatePrimRotation(this.UpdatePrimRotation);
550 agentClient.OnUpdatePrimScale += new ClientView.UpdatePrimVector(this.UpdatePrimScale);
551 agentClient.OnDeRezObject += new ClientView.GenericCall4(this.DeRezObject);
542 552
543 try 553 try
544 { 554 {
diff --git a/OpenSim.RegionServer/world/WorldBase.cs b/OpenSim-Source/OpenSim.RegionServer/world/WorldBase.cs
index edc5518..edc5518 100644
--- a/OpenSim.RegionServer/world/WorldBase.cs
+++ b/OpenSim-Source/OpenSim.RegionServer/world/WorldBase.cs
diff --git a/OpenSim.RegionServer/world/scripting/IScriptContext.cs b/OpenSim-Source/OpenSim.RegionServer/world/scripting/IScriptContext.cs
index 465c23b..465c23b 100644
--- a/OpenSim.RegionServer/world/scripting/IScriptContext.cs
+++ b/OpenSim-Source/OpenSim.RegionServer/world/scripting/IScriptContext.cs
diff --git a/OpenSim.RegionServer/world/scripting/IScriptEntity.cs b/OpenSim-Source/OpenSim.RegionServer/world/scripting/IScriptEntity.cs
index 2ef16a4..2ef16a4 100644
--- a/OpenSim.RegionServer/world/scripting/IScriptEntity.cs
+++ b/OpenSim-Source/OpenSim.RegionServer/world/scripting/IScriptEntity.cs
diff --git a/OpenSim.RegionServer/world/scripting/IScriptHandler.cs b/OpenSim-Source/OpenSim.RegionServer/world/scripting/IScriptHandler.cs
index 15efc49..15efc49 100644
--- a/OpenSim.RegionServer/world/scripting/IScriptHandler.cs
+++ b/OpenSim-Source/OpenSim.RegionServer/world/scripting/IScriptHandler.cs
diff --git a/OpenSim.RegionServer/world/scripting/Script.cs b/OpenSim-Source/OpenSim.RegionServer/world/scripting/Script.cs
index 48c18ff..48c18ff 100644
--- a/OpenSim.RegionServer/world/scripting/Script.cs
+++ b/OpenSim-Source/OpenSim.RegionServer/world/scripting/Script.cs
diff --git a/OpenSim.RegionServer/world/scripting/ScriptFactory.cs b/OpenSim-Source/OpenSim.RegionServer/world/scripting/ScriptFactory.cs
index 4c6d373..4c6d373 100644
--- a/OpenSim.RegionServer/world/scripting/ScriptFactory.cs
+++ b/OpenSim-Source/OpenSim.RegionServer/world/scripting/ScriptFactory.cs
diff --git a/OpenSim.RegionServer/world/scripting/Scripts/FollowRandomAvatar.cs b/OpenSim-Source/OpenSim.RegionServer/world/scripting/Scripts/FollowRandomAvatar.cs
index 6a689ab..6a689ab 100644
--- a/OpenSim.RegionServer/world/scripting/Scripts/FollowRandomAvatar.cs
+++ b/OpenSim-Source/OpenSim.RegionServer/world/scripting/Scripts/FollowRandomAvatar.cs