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author | MW | 2007-05-21 16:06:58 +0000 |
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committer | MW | 2007-05-21 16:06:58 +0000 |
commit | fe46b045f75dec5ecdd0a29273c70df3e6ea540e (patch) | |
tree | 554c0fb47e513fc6a89f496d99b7b67de24edde7 /OpenSim.RegionServer/world/World.cs | |
parent | Increased version number to 0.2! ZOMG! (diff) | |
download | opensim-SC_OLD-fe46b045f75dec5ecdd0a29273c70df3e6ea540e.zip opensim-SC_OLD-fe46b045f75dec5ecdd0a29273c70df3e6ea540e.tar.gz opensim-SC_OLD-fe46b045f75dec5ecdd0a29273c70df3e6ea540e.tar.bz2 opensim-SC_OLD-fe46b045f75dec5ecdd0a29273c70df3e6ea540e.tar.xz |
Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim , switching to a event based system (World/Avatar register as event handlers). It is possible that I've broke something with this commit but it doesn't matter as I'll just hide and no one will find me.
Diffstat (limited to 'OpenSim.RegionServer/world/World.cs')
-rw-r--r-- | OpenSim.RegionServer/world/World.cs | 34 |
1 files changed, 26 insertions, 8 deletions
diff --git a/OpenSim.RegionServer/world/World.cs b/OpenSim.RegionServer/world/World.cs index 983e66d..c90e3f6 100644 --- a/OpenSim.RegionServer/world/World.cs +++ b/OpenSim.RegionServer/world/World.cs | |||
@@ -57,7 +57,7 @@ namespace OpenSim.world | |||
57 | /// <param name="clientThreads">Dictionary to contain client threads</param> | 57 | /// <param name="clientThreads">Dictionary to contain client threads</param> |
58 | /// <param name="regionHandle">Region Handle for this region</param> | 58 | /// <param name="regionHandle">Region Handle for this region</param> |
59 | /// <param name="regionName">Region Name for this region</param> | 59 | /// <param name="regionName">Region Name for this region</param> |
60 | public World(Dictionary<uint, SimClient> clientThreads, RegionInfo regInfo, ulong regionHandle, string regionName) | 60 | public World(Dictionary<uint, ClientView> clientThreads, RegionInfo regInfo, ulong regionHandle, string regionName) |
61 | { | 61 | { |
62 | try | 62 | try |
63 | { | 63 | { |
@@ -324,7 +324,7 @@ namespace OpenSim.world | |||
324 | } | 324 | } |
325 | this.localStorage.SaveMap(this.Terrain.getHeights1D()); | 325 | this.localStorage.SaveMap(this.Terrain.getHeights1D()); |
326 | 326 | ||
327 | foreach (SimClient client in m_clientThreads.Values) | 327 | foreach (ClientView client in m_clientThreads.Values) |
328 | { | 328 | { |
329 | this.SendLayerData(client); | 329 | this.SendLayerData(client); |
330 | } | 330 | } |
@@ -355,7 +355,7 @@ namespace OpenSim.world | |||
355 | } | 355 | } |
356 | this.localStorage.SaveMap(this.Terrain.getHeights1D()); | 356 | this.localStorage.SaveMap(this.Terrain.getHeights1D()); |
357 | 357 | ||
358 | foreach (SimClient client in m_clientThreads.Values) | 358 | foreach (ClientView client in m_clientThreads.Values) |
359 | { | 359 | { |
360 | this.SendLayerData(client); | 360 | this.SendLayerData(client); |
361 | } | 361 | } |
@@ -389,7 +389,7 @@ namespace OpenSim.world | |||
389 | } | 389 | } |
390 | this.localStorage.SaveMap(this.Terrain.getHeights1D()); | 390 | this.localStorage.SaveMap(this.Terrain.getHeights1D()); |
391 | 391 | ||
392 | foreach (SimClient client in m_clientThreads.Values) | 392 | foreach (ClientView client in m_clientThreads.Values) |
393 | { | 393 | { |
394 | this.SendLayerData(pointx, pointy, client); | 394 | this.SendLayerData(pointx, pointy, client); |
395 | } | 395 | } |
@@ -437,7 +437,7 @@ namespace OpenSim.world | |||
437 | /// Sends prims to a client | 437 | /// Sends prims to a client |
438 | /// </summary> | 438 | /// </summary> |
439 | /// <param name="RemoteClient">Client to send to</param> | 439 | /// <param name="RemoteClient">Client to send to</param> |
440 | public void GetInitialPrims(SimClient RemoteClient) | 440 | public void GetInitialPrims(ClientView RemoteClient) |
441 | { | 441 | { |
442 | try | 442 | try |
443 | { | 443 | { |
@@ -495,7 +495,7 @@ namespace OpenSim.world | |||
495 | } | 495 | } |
496 | } | 496 | } |
497 | 497 | ||
498 | public void AddNewPrim(ObjectAddPacket addPacket, SimClient AgentClient) | 498 | public void AddNewPrim(ObjectAddPacket addPacket, ClientView AgentClient) |
499 | { | 499 | { |
500 | AddNewPrim(addPacket, AgentClient.AgentID); | 500 | AddNewPrim(addPacket, AgentClient.AgentID); |
501 | } | 501 | } |
@@ -530,8 +530,9 @@ namespace OpenSim.world | |||
530 | 530 | ||
531 | #region Add/Remove Avatar Methods | 531 | #region Add/Remove Avatar Methods |
532 | 532 | ||
533 | public override void AddViewerAgent(SimClient agentClient) | 533 | public override void AddViewerAgent(ClientView agentClient) |
534 | { | 534 | { |
535 | agentClient.OnChatFromViewer += new ClientView.ChatFromViewer(this.SimChat); | ||
535 | try | 536 | try |
536 | { | 537 | { |
537 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); | 538 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); |
@@ -576,7 +577,7 @@ namespace OpenSim.world | |||
576 | } | 577 | } |
577 | } | 578 | } |
578 | 579 | ||
579 | public override void RemoveViewerAgent(SimClient agentClient) | 580 | public override void RemoveViewerAgent(ClientView agentClient) |
580 | { | 581 | { |
581 | try | 582 | try |
582 | { | 583 | { |
@@ -600,6 +601,23 @@ namespace OpenSim.world | |||
600 | } | 601 | } |
601 | #endregion | 602 | #endregion |
602 | 603 | ||
604 | #region Request Avatars List Methods | ||
605 | //The idea is to have a group of method that return a list of avatars meeting some requirement | ||
606 | // ie it could be all Avatars within a certain range of the calling prim/avatar. | ||
607 | |||
608 | public List<Avatar> RequestAvatarList() | ||
609 | { | ||
610 | List<Avatar> result = new List<Avatar>(); | ||
611 | |||
612 | foreach (Avatar avatar in Avatars.Values) | ||
613 | { | ||
614 | result.Add(avatar); | ||
615 | } | ||
616 | |||
617 | return result; | ||
618 | } | ||
619 | #endregion | ||
620 | |||
603 | #region ShutDown | 621 | #region ShutDown |
604 | /// <summary> | 622 | /// <summary> |
605 | /// Tidy before shutdown | 623 | /// Tidy before shutdown |