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author | MW | 2007-05-21 16:06:58 +0000 |
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committer | MW | 2007-05-21 16:06:58 +0000 |
commit | fe46b045f75dec5ecdd0a29273c70df3e6ea540e (patch) | |
tree | 554c0fb47e513fc6a89f496d99b7b67de24edde7 /OpenSim.RegionServer/world/Primitive2.cs | |
parent | Increased version number to 0.2! ZOMG! (diff) | |
download | opensim-SC_OLD-fe46b045f75dec5ecdd0a29273c70df3e6ea540e.zip opensim-SC_OLD-fe46b045f75dec5ecdd0a29273c70df3e6ea540e.tar.gz opensim-SC_OLD-fe46b045f75dec5ecdd0a29273c70df3e6ea540e.tar.bz2 opensim-SC_OLD-fe46b045f75dec5ecdd0a29273c70df3e6ea540e.tar.xz |
Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim , switching to a event based system (World/Avatar register as event handlers). It is possible that I've broke something with this commit but it doesn't matter as I'll just hide and no one will find me.
Diffstat (limited to 'OpenSim.RegionServer/world/Primitive2.cs')
-rw-r--r-- | OpenSim.RegionServer/world/Primitive2.cs | 27 |
1 files changed, 19 insertions, 8 deletions
diff --git a/OpenSim.RegionServer/world/Primitive2.cs b/OpenSim.RegionServer/world/Primitive2.cs index 3b39456..6d071d4 100644 --- a/OpenSim.RegionServer/world/Primitive2.cs +++ b/OpenSim.RegionServer/world/Primitive2.cs | |||
@@ -16,7 +16,7 @@ namespace OpenSim.world | |||
16 | protected PrimData primData; | 16 | protected PrimData primData; |
17 | //private ObjectUpdatePacket OurPacket; | 17 | //private ObjectUpdatePacket OurPacket; |
18 | private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); | 18 | private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); |
19 | private Dictionary<uint, SimClient> m_clientThreads; | 19 | private Dictionary<uint, ClientView> m_clientThreads; |
20 | private ulong m_regionHandle; | 20 | private ulong m_regionHandle; |
21 | private const uint FULL_MASK_PERMISSIONS = 2147483647; | 21 | private const uint FULL_MASK_PERMISSIONS = 2147483647; |
22 | private bool physicsEnabled = false; | 22 | private bool physicsEnabled = false; |
@@ -58,7 +58,7 @@ namespace OpenSim.world | |||
58 | } | 58 | } |
59 | #endregion | 59 | #endregion |
60 | 60 | ||
61 | public Primitive2(Dictionary<uint, SimClient> clientThreads, ulong regionHandle, World world) | 61 | public Primitive2(Dictionary<uint, ClientView> clientThreads, ulong regionHandle, World world) |
62 | { | 62 | { |
63 | m_clientThreads = clientThreads; | 63 | m_clientThreads = clientThreads; |
64 | m_regionHandle = regionHandle; | 64 | m_regionHandle = regionHandle; |
@@ -66,6 +66,17 @@ namespace OpenSim.world | |||
66 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | 66 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); |
67 | } | 67 | } |
68 | 68 | ||
69 | public Primitive2(Dictionary<uint, ClientView> clientThreads, ulong regionHandle, World world, LLUUID owner) | ||
70 | { | ||
71 | m_clientThreads = clientThreads; | ||
72 | m_regionHandle = regionHandle; | ||
73 | m_world = world; | ||
74 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
75 | this.primData = new PrimData(); | ||
76 | this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
77 | this.primData.OwnerID = owner; | ||
78 | } | ||
79 | |||
69 | public byte[] GetByteArray() | 80 | public byte[] GetByteArray() |
70 | { | 81 | { |
71 | byte[] result = null; | 82 | byte[] result = null; |
@@ -159,7 +170,7 @@ namespace OpenSim.world | |||
159 | 170 | ||
160 | } | 171 | } |
161 | 172 | ||
162 | public void GetProperites(SimClient client) | 173 | public void GetProperites(ClientView client) |
163 | { | 174 | { |
164 | ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); | 175 | ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); |
165 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; | 176 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; |
@@ -202,12 +213,12 @@ namespace OpenSim.world | |||
202 | return null; | 213 | return null; |
203 | } | 214 | } |
204 | 215 | ||
205 | public void RequestInventoryInfo(SimClient simClient, RequestTaskInventoryPacket packet) | 216 | public void RequestInventoryInfo(ClientView simClient, RequestTaskInventoryPacket packet) |
206 | { | 217 | { |
207 | 218 | ||
208 | } | 219 | } |
209 | 220 | ||
210 | public void RequestXferInventory(SimClient simClient, ulong xferID) | 221 | public void RequestXferInventory(ClientView simClient, ulong xferID) |
211 | { | 222 | { |
212 | //will only currently work if the total size of the inventory data array is under about 1000 bytes | 223 | //will only currently work if the total size of the inventory data array is under about 1000 bytes |
213 | SendXferPacketPacket send = new SendXferPacketPacket(); | 224 | SendXferPacketPacket send = new SendXferPacketPacket(); |
@@ -246,7 +257,7 @@ namespace OpenSim.world | |||
246 | #region Update viewers Methods | 257 | #region Update viewers Methods |
247 | 258 | ||
248 | //should change these mehtods, so that outgoing packets are sent through the avatar class | 259 | //should change these mehtods, so that outgoing packets are sent through the avatar class |
249 | public void SendFullUpdateToClient(SimClient remoteClient) | 260 | public void SendFullUpdateToClient(ClientView remoteClient) |
250 | { | 261 | { |
251 | LLVector3 lPos; | 262 | LLVector3 lPos; |
252 | if (this._physActor != null && this.physicsEnabled) | 263 | if (this._physActor != null && this.physicsEnabled) |
@@ -273,7 +284,7 @@ namespace OpenSim.world | |||
273 | 284 | ||
274 | } | 285 | } |
275 | 286 | ||
276 | public void SendTerseUpdateToClient(SimClient RemoteClient) | 287 | public void SendTerseUpdateToClient(ClientView RemoteClient) |
277 | { | 288 | { |
278 | 289 | ||
279 | } | 290 | } |
@@ -316,7 +327,7 @@ namespace OpenSim.world | |||
316 | PData.PathTwist = addPacket.ObjectData.PathTwist; | 327 | PData.PathTwist = addPacket.ObjectData.PathTwist; |
317 | PData.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; | 328 | PData.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; |
318 | LLVector3 pos1 = addPacket.ObjectData.RayEnd; | 329 | LLVector3 pos1 = addPacket.ObjectData.RayEnd; |
319 | this.primData.FullID = this.uuid = LLUUID.Random(); | 330 | this.primData.FullID = this.uuid = LLUUID.Random(); |
320 | this.localid = (uint)(localID); | 331 | this.localid = (uint)(localID); |
321 | this.primData.Position = this.Pos = pos1; | 332 | this.primData.Position = this.Pos = pos1; |
322 | } | 333 | } |