diff options
Added very basic support for maps (likely to only work in sandbox mode due to the non functioning remote asset server), also currently just uses textures that we already had added to the asset server (this is the first thing that needs fixing)
Diffstat (limited to 'OpenSim.RegionServer/world/Primitive2.cs')
-rw-r--r-- | OpenSim.RegionServer/world/Primitive2.cs | 22 |
1 files changed, 19 insertions, 3 deletions
diff --git a/OpenSim.RegionServer/world/Primitive2.cs b/OpenSim.RegionServer/world/Primitive2.cs index 0df3079..5e76fd1 100644 --- a/OpenSim.RegionServer/world/Primitive2.cs +++ b/OpenSim.RegionServer/world/Primitive2.cs | |||
@@ -45,7 +45,17 @@ namespace OpenSim.world | |||
45 | this._physActor = value; | 45 | this._physActor = value; |
46 | } | 46 | } |
47 | } | 47 | } |
48 | 48 | public override LLVector3 Pos | |
49 | { | ||
50 | get | ||
51 | { | ||
52 | return base.Pos; | ||
53 | } | ||
54 | set | ||
55 | { | ||
56 | base.Pos = value; | ||
57 | } | ||
58 | } | ||
49 | #endregion | 59 | #endregion |
50 | 60 | ||
51 | public Primitive2(Dictionary<uint, SimClient> clientThreads, ulong regionHandle, World world) | 61 | public Primitive2(Dictionary<uint, SimClient> clientThreads, ulong regionHandle, World world) |
@@ -106,6 +116,11 @@ namespace OpenSim.world | |||
106 | 116 | ||
107 | #region Packet handlers | 117 | #region Packet handlers |
108 | 118 | ||
119 | public void UpdatePosition(LLVector3 pos) | ||
120 | { | ||
121 | |||
122 | } | ||
123 | |||
109 | public void UpdateShape(ObjectShapePacket.ObjectDataBlock addPacket) | 124 | public void UpdateShape(ObjectShapePacket.ObjectDataBlock addPacket) |
110 | { | 125 | { |
111 | this.primData.PathBegin = addPacket.PathBegin; | 126 | this.primData.PathBegin = addPacket.PathBegin; |
@@ -230,6 +245,7 @@ namespace OpenSim.world | |||
230 | 245 | ||
231 | #region Update viewers Methods | 246 | #region Update viewers Methods |
232 | 247 | ||
248 | //should change these mehtods, so that outgoing packets are sent through the avatar class | ||
233 | public void SendFullUpdateToClient(SimClient remoteClient) | 249 | public void SendFullUpdateToClient(SimClient remoteClient) |
234 | { | 250 | { |
235 | LLVector3 lPos; | 251 | LLVector3 lPos; |
@@ -346,7 +362,7 @@ namespace OpenSim.world | |||
346 | objdata.ObjectData[47] = 63; | 362 | objdata.ObjectData[47] = 63; |
347 | } | 363 | } |
348 | 364 | ||
349 | protected void UpdatePacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData) | 365 | protected void SetPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData) |
350 | { | 366 | { |
351 | objectData.OwnerID = this.primData.OwnerID; | 367 | objectData.OwnerID = this.primData.OwnerID; |
352 | objectData.PCode = this.primData.PCode; | 368 | objectData.PCode = this.primData.PCode; |
@@ -378,7 +394,7 @@ namespace OpenSim.world | |||
378 | ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock(); | 394 | ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock(); |
379 | this.SetDefaultPacketValues(objupdate); | 395 | this.SetDefaultPacketValues(objupdate); |
380 | objupdate.UpdateFlags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456; | 396 | objupdate.UpdateFlags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456; |
381 | this.UpdatePacketShapeData(objupdate); | 397 | this.SetPacketShapeData(objupdate); |
382 | byte[] pb = this.Pos.GetBytes(); | 398 | byte[] pb = this.Pos.GetBytes(); |
383 | Array.Copy(pb, 0, objupdate.ObjectData, 0, pb.Length); | 399 | Array.Copy(pb, 0, objupdate.ObjectData, 0, pb.Length); |
384 | return objupdate; | 400 | return objupdate; |