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authorgareth2007-04-17 01:38:20 +0000
committergareth2007-04-17 01:38:20 +0000
commitbbcb20e192b61a63e0b0462de794ccbdb54d886b (patch)
tree37f05557c0f5e04849f4b0ff94752563e967220d /OpenSim.RegionServer/world/AvatarUpdate.cs
parentStarted to fix sandbox mode (diff)
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Sim crossing now works (except for broken co-ordinates, resets to 0,0 - to be fixed soon)
Fixed sandbox mode fully Scrapped former XML-RPC expect_user call for sim crossings Sim client thread can upgrade/downgrade between full and child agent dynamically
Diffstat (limited to '')
-rw-r--r--OpenSim.RegionServer/world/AvatarUpdate.cs19
1 files changed, 18 insertions, 1 deletions
diff --git a/OpenSim.RegionServer/world/AvatarUpdate.cs b/OpenSim.RegionServer/world/AvatarUpdate.cs
index 453f419..c2f2456 100644
--- a/OpenSim.RegionServer/world/AvatarUpdate.cs
+++ b/OpenSim.RegionServer/world/AvatarUpdate.cs
@@ -59,7 +59,24 @@ namespace OpenSim.world
59 } 59 }
60 60
61 } 61 }
62 this.positionLastFrame = pos2; 62 this.positionLastFrame = pos2;
63
64 if(this._physActor.Position.X < 0) {
65 ControllingClient.CrossSimBorder(new LLVector3(this._physActor.Position.X,this._physActor.Position.Y,this._physActor.Position.Z));
66 }
67
68 if(this._physActor.Position.Y < 0) {
69 ControllingClient.CrossSimBorder(new LLVector3(this._physActor.Position.X,this._physActor.Position.Y,this._physActor.Position.Z));
70 }
71
72 if(this._physActor.Position.X > 255) {
73 ControllingClient.CrossSimBorder(new LLVector3(this._physActor.Position.X,this._physActor.Position.Y,this._physActor.Position.Z));
74 }
75
76 if(this._physActor.Position.Y > 255) {
77 ControllingClient.CrossSimBorder(new LLVector3(this._physActor.Position.X,this._physActor.Position.Y,this._physActor.Position.Z));
78 }
79
63 } 80 }
64 81
65 public ObjectUpdatePacket CreateUpdatePacket() 82 public ObjectUpdatePacket CreateUpdatePacket()