diff options
Split Avatar class into three partial classes (hopefully will make it easier to work on)
Diffstat (limited to 'OpenSim.RegionServer/world/AvatarAnimations.cs')
-rw-r--r-- | OpenSim.RegionServer/world/AvatarAnimations.cs | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/OpenSim.RegionServer/world/AvatarAnimations.cs b/OpenSim.RegionServer/world/AvatarAnimations.cs index eea29de..36c4c7e 100644 --- a/OpenSim.RegionServer/world/AvatarAnimations.cs +++ b/OpenSim.RegionServer/world/AvatarAnimations.cs | |||
@@ -10,8 +10,7 @@ namespace OpenSim.world | |||
10 | 10 | ||
11 | public Dictionary<string, LLUUID> AnimsLLUUID = new Dictionary<string, LLUUID>(); | 11 | public Dictionary<string, LLUUID> AnimsLLUUID = new Dictionary<string, LLUUID>(); |
12 | public Dictionary<LLUUID, string> AnimsNames = new Dictionary<LLUUID, string>(); | 12 | public Dictionary<LLUUID, string> AnimsNames = new Dictionary<LLUUID, string>(); |
13 | 13 | ||
14 | |||
15 | public AvatarAnimations() | 14 | public AvatarAnimations() |
16 | { | 15 | { |
17 | } | 16 | } |
@@ -155,7 +154,6 @@ namespace OpenSim.world | |||
155 | AnimsLLUUID.Add("ANIM_AGENT_YES_HAPPY", new LLUUID("b8c8b2a3-9008-1771-3bfc-90924955ab2d")); | 154 | AnimsLLUUID.Add("ANIM_AGENT_YES_HAPPY", new LLUUID("b8c8b2a3-9008-1771-3bfc-90924955ab2d")); |
156 | AnimsLLUUID.Add("ANIM_AGENT_YOGA_FLOAT", new LLUUID("42ecd00b-9947-a97c-400a-bbc9174c7aeb")); | 155 | AnimsLLUUID.Add("ANIM_AGENT_YOGA_FLOAT", new LLUUID("42ecd00b-9947-a97c-400a-bbc9174c7aeb")); |
157 | 156 | ||
158 | |||
159 | foreach (KeyValuePair<string, LLUUID> kp in OpenSim.world.Avatar.Animations.AnimsLLUUID) | 157 | foreach (KeyValuePair<string, LLUUID> kp in OpenSim.world.Avatar.Animations.AnimsLLUUID) |
160 | { | 158 | { |
161 | AnimsNames.Add(kp.Value, kp.Key); | 159 | AnimsNames.Add(kp.Value, kp.Key); |