diff options
updated to use lastest version of libsl but is currently broke when using SL viewer 1.15.02, due to big changes in the message templates.
Diffstat (limited to '')
-rw-r--r-- | OpenSim.RegionServer/world/Avatar.cs | 27 |
1 files changed, 18 insertions, 9 deletions
diff --git a/OpenSim.RegionServer/world/Avatar.cs b/OpenSim.RegionServer/world/Avatar.cs index 54043fc..df7d5ba 100644 --- a/OpenSim.RegionServer/world/Avatar.cs +++ b/OpenSim.RegionServer/world/Avatar.cs | |||
@@ -32,14 +32,18 @@ namespace OpenSim.world | |||
32 | private ulong m_regionHandle; | 32 | private ulong m_regionHandle; |
33 | private Dictionary<uint, SimClient> m_clientThreads; | 33 | private Dictionary<uint, SimClient> m_clientThreads; |
34 | private string m_regionName; | 34 | private string m_regionName; |
35 | private ushort m_regionWaterHeight; | ||
36 | private bool m_regionTerraform; | ||
35 | //private bool childShadowAvatar = false; | 37 | //private bool childShadowAvatar = false; |
36 | 38 | ||
37 | public Avatar(SimClient TheClient, World world, string regionName, Dictionary<uint, SimClient> clientThreads, ulong regionHandle) | 39 | public Avatar(SimClient TheClient, World world, string regionName, Dictionary<uint, SimClient> clientThreads, ulong regionHandle, bool regionTerraform, ushort regionWater) |
38 | { | 40 | { |
39 | m_world = world; | 41 | m_world = world; |
40 | m_clientThreads = clientThreads; | 42 | m_clientThreads = clientThreads; |
41 | m_regionName = regionName; | 43 | m_regionName = regionName; |
42 | m_regionHandle = regionHandle; | 44 | m_regionHandle = regionHandle; |
45 | m_regionTerraform = regionTerraform; | ||
46 | m_regionWaterHeight = regionWater; | ||
43 | 47 | ||
44 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs - Loading details from grid (DUMMY)"); | 48 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs - Loading details from grid (DUMMY)"); |
45 | ControllingClient = TheClient; | 49 | ControllingClient = TheClient; |
@@ -139,7 +143,7 @@ namespace OpenSim.world | |||
139 | 143 | ||
140 | public void HandleUpdate(AgentUpdatePacket pack) | 144 | public void HandleUpdate(AgentUpdatePacket pack) |
141 | { | 145 | { |
142 | if (((uint)pack.AgentData.ControlFlags & (uint)MainAvatar.AgentUpdateFlags.AGENT_CONTROL_FLY) != 0) | 146 | if (((uint)pack.AgentData.ControlFlags & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_FLY) != 0) |
143 | { | 147 | { |
144 | if (this._physActor.Flying == false) | 148 | if (this._physActor.Flying == false) |
145 | { | 149 | { |
@@ -160,7 +164,7 @@ namespace OpenSim.world | |||
160 | } | 164 | } |
161 | this._physActor.Flying = false; | 165 | this._physActor.Flying = false; |
162 | } | 166 | } |
163 | if (((uint)pack.AgentData.ControlFlags & (uint)MainAvatar.AgentUpdateFlags.AGENT_CONTROL_AT_POS) != 0) | 167 | if (((uint)pack.AgentData.ControlFlags & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_AT_POS) != 0) |
164 | { | 168 | { |
165 | Axiom.MathLib.Quaternion q = new Axiom.MathLib.Quaternion(pack.AgentData.BodyRotation.W, pack.AgentData.BodyRotation.X, pack.AgentData.BodyRotation.Y, pack.AgentData.BodyRotation.Z); | 169 | Axiom.MathLib.Quaternion q = new Axiom.MathLib.Quaternion(pack.AgentData.BodyRotation.W, pack.AgentData.BodyRotation.X, pack.AgentData.BodyRotation.Y, pack.AgentData.BodyRotation.Z); |
166 | if (((movementflag & 1) == 0) || (q != this.bodyRot)) | 170 | if (((movementflag & 1) == 0) || (q != this.bodyRot)) |
@@ -194,7 +198,7 @@ namespace OpenSim.world | |||
194 | this.bodyRot = q; | 198 | this.bodyRot = q; |
195 | } | 199 | } |
196 | } | 200 | } |
197 | else if ((((uint)pack.AgentData.ControlFlags & (uint)MainAvatar.AgentUpdateFlags.AGENT_CONTROL_UP_POS) != 0) && (PhysicsEngineFlying)) | 201 | else if ((((uint)pack.AgentData.ControlFlags & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_UP_POS) != 0) && (PhysicsEngineFlying)) |
198 | { | 202 | { |
199 | if (((movementflag & 2) == 0) && this._physActor.Flying) | 203 | if (((movementflag & 2) == 0) && this._physActor.Flying) |
200 | { | 204 | { |
@@ -214,7 +218,7 @@ namespace OpenSim.world | |||
214 | movementflag = 2; | 218 | movementflag = 2; |
215 | } | 219 | } |
216 | } | 220 | } |
217 | else if ((((uint)pack.AgentData.ControlFlags & (uint)MainAvatar.AgentUpdateFlags.AGENT_CONTROL_UP_NEG) != 0) && (PhysicsEngineFlying)) | 221 | else if ((((uint)pack.AgentData.ControlFlags & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_UP_NEG) != 0) && (PhysicsEngineFlying)) |
218 | { | 222 | { |
219 | if (((movementflag & 4) == 0) && this._physActor.Flying) | 223 | if (((movementflag & 4) == 0) && this._physActor.Flying) |
220 | { | 224 | { |
@@ -235,7 +239,7 @@ namespace OpenSim.world | |||
235 | movementflag = 4; | 239 | movementflag = 4; |
236 | } | 240 | } |
237 | } | 241 | } |
238 | else if (((uint)pack.AgentData.ControlFlags & (uint)MainAvatar.AgentUpdateFlags.AGENT_CONTROL_AT_NEG) != 0) | 242 | else if (((uint)pack.AgentData.ControlFlags & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_AT_NEG) != 0) |
239 | { | 243 | { |
240 | Axiom.MathLib.Quaternion q = new Axiom.MathLib.Quaternion(pack.AgentData.BodyRotation.W, pack.AgentData.BodyRotation.X, pack.AgentData.BodyRotation.Y, pack.AgentData.BodyRotation.Z); | 244 | Axiom.MathLib.Quaternion q = new Axiom.MathLib.Quaternion(pack.AgentData.BodyRotation.W, pack.AgentData.BodyRotation.X, pack.AgentData.BodyRotation.Y, pack.AgentData.BodyRotation.Z); |
241 | if (((movementflag & 8) == 0) || (q != this.bodyRot)) | 245 | if (((movementflag & 8) == 0) || (q != this.bodyRot)) |
@@ -287,7 +291,7 @@ namespace OpenSim.world | |||
287 | } | 291 | } |
288 | } | 292 | } |
289 | 293 | ||
290 | //really really should be moved somewhere else | 294 | //really really should be moved somewhere else (RegionInfo.cs ?) |
291 | public void SendRegionHandshake(World RegionInfo) | 295 | public void SendRegionHandshake(World RegionInfo) |
292 | { | 296 | { |
293 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs:SendRegionHandshake() - Creating empty RegionHandshake packet"); | 297 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs:SendRegionHandshake() - Creating empty RegionHandshake packet"); |
@@ -306,8 +310,13 @@ namespace OpenSim.world | |||
306 | handshake.RegionInfo.TerrainStartHeight10 = 10; | 310 | handshake.RegionInfo.TerrainStartHeight10 = 10; |
307 | handshake.RegionInfo.TerrainStartHeight11 = 10; | 311 | handshake.RegionInfo.TerrainStartHeight11 = 10; |
308 | handshake.RegionInfo.SimAccess = 13; | 312 | handshake.RegionInfo.SimAccess = 13; |
309 | handshake.RegionInfo.WaterHeight = 20; | 313 | handshake.RegionInfo.WaterHeight = m_regionWaterHeight; |
310 | handshake.RegionInfo.RegionFlags = 72458694 - 32; | 314 | uint regionFlags = 72458694; |
315 | if (this.m_regionTerraform) | ||
316 | { | ||
317 | regionFlags -= 64; | ||
318 | } | ||
319 | handshake.RegionInfo.RegionFlags = regionFlags; | ||
311 | handshake.RegionInfo.SimName = _enc.GetBytes(m_regionName + "\0"); | 320 | handshake.RegionInfo.SimName = _enc.GetBytes(m_regionName + "\0"); |
312 | handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000"); | 321 | handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000"); |
313 | handshake.RegionInfo.TerrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); | 322 | handshake.RegionInfo.TerrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); |