diff options
RIP OpenSimRoot. (removed)
Merged most of the bug fixes etc in from LLdemo branch.
Added the textures from that branch.
Diffstat (limited to 'OpenSim.RegionServer/UserServer/LoginServer.cs')
-rw-r--r-- | OpenSim.RegionServer/UserServer/LoginServer.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim.RegionServer/UserServer/LoginServer.cs b/OpenSim.RegionServer/UserServer/LoginServer.cs index 47af8a8..0bbe0b0 100644 --- a/OpenSim.RegionServer/UserServer/LoginServer.cs +++ b/OpenSim.RegionServer/UserServer/LoginServer.cs | |||
@@ -309,7 +309,7 @@ namespace OpenSim.UserServer | |||
309 | Hashtable Inventory2 = (Hashtable)InventoryList[1]; | 309 | Hashtable Inventory2 = (Hashtable)InventoryList[1]; |
310 | LLUUID BaseFolderID = LLUUID.Random(); | 310 | LLUUID BaseFolderID = LLUUID.Random(); |
311 | LLUUID InventoryFolderID = LLUUID.Random(); | 311 | LLUUID InventoryFolderID = LLUUID.Random(); |
312 | Inventory2["name"] = "Base"; | 312 | Inventory2["name"] = "Textures"; |
313 | Inventory2["folder_id"] = BaseFolderID.ToStringHyphenated(); | 313 | Inventory2["folder_id"] = BaseFolderID.ToStringHyphenated(); |
314 | Inventory2["type_default"] = 0; | 314 | Inventory2["type_default"] = 0; |
315 | Inventory1["folder_id"] = InventoryFolderID.ToStringHyphenated(); | 315 | Inventory1["folder_id"] = InventoryFolderID.ToStringHyphenated(); |