diff options
Added SimClientPacketHandlers.cs (moved the SimClient Packet handlers into it)
Diffstat (limited to '')
-rw-r--r-- | OpenSim.RegionServer/SimClientPacketHandlers.cs | 156 |
1 files changed, 156 insertions, 0 deletions
diff --git a/OpenSim.RegionServer/SimClientPacketHandlers.cs b/OpenSim.RegionServer/SimClientPacketHandlers.cs new file mode 100644 index 0000000..5007a60 --- /dev/null +++ b/OpenSim.RegionServer/SimClientPacketHandlers.cs | |||
@@ -0,0 +1,156 @@ | |||
1 | using System; | ||
2 | using System.Collections; | ||
3 | using System.Collections.Generic; | ||
4 | using libsecondlife; | ||
5 | using libsecondlife.Packets; | ||
6 | using Nwc.XmlRpc; | ||
7 | using System.Net; | ||
8 | using System.Net.Sockets; | ||
9 | using System.IO; | ||
10 | using System.Threading; | ||
11 | using System.Timers; | ||
12 | using OpenSim.Framework.Interfaces; | ||
13 | using OpenSim.Framework.Types; | ||
14 | using OpenSim.Framework.Inventory; | ||
15 | using OpenSim.Framework.Utilities; | ||
16 | using OpenSim.world; | ||
17 | using OpenSim.Assets; | ||
18 | |||
19 | namespace OpenSim | ||
20 | { | ||
21 | public partial class SimClient | ||
22 | { | ||
23 | protected virtual bool Logout(SimClient simClient, Packet packet) | ||
24 | { | ||
25 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:ProcessInPacket() - Got a logout request"); | ||
26 | //send reply to let the client logout | ||
27 | LogoutReplyPacket logReply = new LogoutReplyPacket(); | ||
28 | logReply.AgentData.AgentID = this.AgentID; | ||
29 | logReply.AgentData.SessionID = this.SessionID; | ||
30 | logReply.InventoryData = new LogoutReplyPacket.InventoryDataBlock[1]; | ||
31 | logReply.InventoryData[0] = new LogoutReplyPacket.InventoryDataBlock(); | ||
32 | logReply.InventoryData[0].ItemID = LLUUID.Zero; | ||
33 | OutPacket(logReply); | ||
34 | //tell all clients to kill our object | ||
35 | KillObjectPacket kill = new KillObjectPacket(); | ||
36 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | ||
37 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | ||
38 | kill.ObjectData[0].ID = this.ClientAvatar.localid; | ||
39 | foreach (SimClient client in m_clientThreads.Values) | ||
40 | { | ||
41 | client.OutPacket(kill); | ||
42 | } | ||
43 | if (this.m_userServer != null) | ||
44 | { | ||
45 | this.m_inventoryCache.ClientLeaving(this.AgentID, this.m_userServer); | ||
46 | } | ||
47 | else | ||
48 | { | ||
49 | this.m_inventoryCache.ClientLeaving(this.AgentID, null); | ||
50 | } | ||
51 | |||
52 | m_gridServer.LogoutSession(this.SessionID, this.AgentID, this.CircuitCode); | ||
53 | /*lock (m_world.Entities) | ||
54 | { | ||
55 | m_world.Entities.Remove(this.AgentID); | ||
56 | }*/ | ||
57 | m_world.RemoveViewerAgent(this); | ||
58 | //need to do other cleaning up here too | ||
59 | m_clientThreads.Remove(this.CircuitCode); | ||
60 | m_application.RemoveClientCircuit(this.CircuitCode); | ||
61 | this.ClientThread.Abort(); | ||
62 | return true; | ||
63 | } | ||
64 | |||
65 | protected bool AgentTextureCached(SimClient simclient, Packet packet) | ||
66 | { | ||
67 | // Console.WriteLine(packet.ToString()); | ||
68 | AgentCachedTexturePacket chechedtex = (AgentCachedTexturePacket)packet; | ||
69 | AgentCachedTextureResponsePacket cachedresp = new AgentCachedTextureResponsePacket(); | ||
70 | cachedresp.AgentData.AgentID = this.AgentID; | ||
71 | cachedresp.AgentData.SessionID = this.SessionID; | ||
72 | cachedresp.AgentData.SerialNum = this.cachedtextureserial; | ||
73 | this.cachedtextureserial++; | ||
74 | cachedresp.WearableData = new AgentCachedTextureResponsePacket.WearableDataBlock[chechedtex.WearableData.Length]; | ||
75 | for (int i = 0; i < chechedtex.WearableData.Length; i++) | ||
76 | { | ||
77 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); | ||
78 | cachedresp.WearableData[i].TextureIndex = chechedtex.WearableData[i].TextureIndex; | ||
79 | cachedresp.WearableData[i].TextureID = LLUUID.Zero; | ||
80 | cachedresp.WearableData[i].HostName = new byte[0]; | ||
81 | } | ||
82 | this.OutPacket(cachedresp); | ||
83 | return true; | ||
84 | } | ||
85 | |||
86 | protected bool MultipleObjUpdate(SimClient simClient, Packet packet) | ||
87 | { | ||
88 | MultipleObjectUpdatePacket multipleupdate = (MultipleObjectUpdatePacket)packet; | ||
89 | for (int i = 0; i < multipleupdate.ObjectData.Length; i++) | ||
90 | { | ||
91 | if (multipleupdate.ObjectData[i].Type == 9) //change position | ||
92 | { | ||
93 | libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); | ||
94 | foreach (Entity ent in m_world.Entities.Values) | ||
95 | { | ||
96 | if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID) | ||
97 | { | ||
98 | ((OpenSim.world.Primitive)ent).UpdatePosition(pos); | ||
99 | |||
100 | } | ||
101 | } | ||
102 | //should update stored position of the prim | ||
103 | } | ||
104 | else if (multipleupdate.ObjectData[i].Type == 10)//rotation | ||
105 | { | ||
106 | libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true); | ||
107 | foreach (Entity ent in m_world.Entities.Values) | ||
108 | { | ||
109 | if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID) | ||
110 | { | ||
111 | ent.rotation = new Axiom.MathLib.Quaternion(rot.W, rot.X, rot.Y, rot.Z); | ||
112 | ((OpenSim.world.Primitive)ent).UpdateFlag = true; | ||
113 | } | ||
114 | } | ||
115 | } | ||
116 | else if (multipleupdate.ObjectData[i].Type == 13)//scale | ||
117 | { | ||
118 | |||
119 | libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); | ||
120 | foreach (Entity ent in m_world.Entities.Values) | ||
121 | { | ||
122 | if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID) | ||
123 | { | ||
124 | ((OpenSim.world.Primitive)ent).Scale = scale; | ||
125 | } | ||
126 | } | ||
127 | } | ||
128 | } | ||
129 | return true; | ||
130 | } | ||
131 | |||
132 | public void RequestMapLayer() //should be getting the map layer from the grid server | ||
133 | { | ||
134 | //send a layer covering the 800,800 - 1200,1200 area (should be covering the requested area) | ||
135 | MapLayerReplyPacket mapReply = new MapLayerReplyPacket(); | ||
136 | mapReply.AgentData.AgentID = this.AgentID; | ||
137 | mapReply.AgentData.Flags = 0; | ||
138 | mapReply.LayerData = new MapLayerReplyPacket.LayerDataBlock[1]; | ||
139 | mapReply.LayerData[0] = new MapLayerReplyPacket.LayerDataBlock(); | ||
140 | mapReply.LayerData[0].Bottom = 800; | ||
141 | mapReply.LayerData[0].Left = 800; | ||
142 | mapReply.LayerData[0].Top = 1200; | ||
143 | mapReply.LayerData[0].Right = 1200; | ||
144 | mapReply.LayerData[0].ImageID = new LLUUID("00000000-0000-0000-9999-000000000006"); | ||
145 | this.OutPacket(mapReply); | ||
146 | } | ||
147 | |||
148 | public void RequestMapBlock(int minX, int minY, int maxX, int maxY) | ||
149 | { | ||
150 | //check if our own map was requested | ||
151 | this.m_world.RequestMapBlock(this, minX, minY, maxX, maxY); | ||
152 | |||
153 | //now should get other regions maps from gridserver | ||
154 | } | ||
155 | } | ||
156 | } | ||