diff options
updated to use lastest version of libsl but is currently broke when using SL viewer 1.15.02, due to big changes in the message templates.
Diffstat (limited to 'OpenSim.RegionServer/SimClient.cs')
-rw-r--r-- | OpenSim.RegionServer/SimClient.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim.RegionServer/SimClient.cs b/OpenSim.RegionServer/SimClient.cs index 9a0a6eb..c5108ac 100644 --- a/OpenSim.RegionServer/SimClient.cs +++ b/OpenSim.RegionServer/SimClient.cs | |||
@@ -491,7 +491,7 @@ namespace OpenSim | |||
491 | break; | 491 | break; |
492 | case PacketType.CreateInventoryFolder: | 492 | case PacketType.CreateInventoryFolder: |
493 | CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack; | 493 | CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack; |
494 | m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Helpers.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID); | 494 | m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Util.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID); |
495 | //Console.WriteLine(Pack.ToString()); | 495 | //Console.WriteLine(Pack.ToString()); |
496 | break; | 496 | break; |
497 | case PacketType.CreateInventoryItem: | 497 | case PacketType.CreateInventoryItem: |
@@ -603,7 +603,7 @@ namespace OpenSim | |||
603 | { | 603 | { |
604 | if (ent is OpenSim.world.Primitive) | 604 | if (ent is OpenSim.world.Primitive) |
605 | { | 605 | { |
606 | this.m_world.AddScript(ent, Helpers.FieldToString(assBase.Data)); | 606 | this.m_world.AddScript(ent, Util.FieldToString(assBase.Data)); |
607 | } | 607 | } |
608 | } | 608 | } |
609 | } | 609 | } |
@@ -1081,8 +1081,8 @@ namespace OpenSim | |||
1081 | { | 1081 | { |
1082 | //lets try this out with creating a notecard | 1082 | //lets try this out with creating a notecard |
1083 | AssetBase asset = new AssetBase(); | 1083 | AssetBase asset = new AssetBase(); |
1084 | asset.Name = Helpers.FieldToString(packet.InventoryBlock.Name); | 1084 | asset.Name = Util.FieldToString(packet.InventoryBlock.Name); |
1085 | asset.Description = Helpers.FieldToString(packet.InventoryBlock.Description); | 1085 | asset.Description = Util.FieldToString(packet.InventoryBlock.Description); |
1086 | asset.InvType = packet.InventoryBlock.InvType; | 1086 | asset.InvType = packet.InventoryBlock.InvType; |
1087 | asset.Type = packet.InventoryBlock.Type; | 1087 | asset.Type = packet.InventoryBlock.Type; |
1088 | asset.FullID = LLUUID.Random(); | 1088 | asset.FullID = LLUUID.Random(); |