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authorMW2007-05-13 12:25:08 +0000
committerMW2007-05-13 12:25:08 +0000
commit05d9593198f1a688e10ab5be1789b5661ad7d61e (patch)
treeec72812a389d6cccfbe9af39291e8128aa0ecf8a /OpenSim.RegionServer/SimClient.cs
parent* Added first generation region DB for SQL-based grid storage engines. (diff)
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Added very basic support for maps (likely to only work in sandbox mode due to the non functioning remote asset server), also currently just uses textures that we already had added to the asset server (this is the first thing that needs fixing)
Diffstat (limited to '')
-rw-r--r--OpenSim.RegionServer/SimClient.cs35
1 files changed, 33 insertions, 2 deletions
diff --git a/OpenSim.RegionServer/SimClient.cs b/OpenSim.RegionServer/SimClient.cs
index 76bf46e..ab13b02 100644
--- a/OpenSim.RegionServer/SimClient.cs
+++ b/OpenSim.RegionServer/SimClient.cs
@@ -144,7 +144,7 @@ namespace OpenSim
144 144
145 public void CrossSimBorder(LLVector3 avatarpos) 145 public void CrossSimBorder(LLVector3 avatarpos)
146 { // VERY VERY BASIC 146 { // VERY VERY BASIC
147 147
148 LLVector3 newpos = avatarpos; 148 LLVector3 newpos = avatarpos;
149 uint neighbourx = this.m_regionData.RegionLocX; 149 uint neighbourx = this.m_regionData.RegionLocX;
150 uint neighboury = this.m_regionData.RegionLocY; 150 uint neighboury = this.m_regionData.RegionLocY;
@@ -642,6 +642,13 @@ namespace OpenSim
642 } 642 }
643 } 643 }
644 break; 644 break;
645 case PacketType.MapLayerRequest:
646 this.RequestMapLayer();
647 break;
648 case PacketType.MapBlockRequest:
649 MapBlockRequestPacket MapRequest = (MapBlockRequestPacket)Pack;
650 this.RequestMapBlock( MapRequest.PositionData.MinX, MapRequest.PositionData.MinY, MapRequest.PositionData.MaxX, MapRequest.PositionData.MaxY);
651 break;
645 652
646 } 653 }
647 } 654 }
@@ -1101,7 +1108,7 @@ namespace OpenSim
1101 1108
1102 case 3: // Landmark 1109 case 3: // Landmark
1103 String content; 1110 String content;
1104 content = "Landmark version 2\n"; 1111 content = "Landmark version 2\n";
1105 content += "region_id " + m_regionData.SimUUID + "\n"; 1112 content += "region_id " + m_regionData.SimUUID + "\n";
1106 String strPos = String.Format("%.2f %.2f %.2f>", 1113 String strPos = String.Format("%.2f %.2f %.2f>",
1107 this.ClientAvatar.Pos.X, 1114 this.ClientAvatar.Pos.X,
@@ -1116,5 +1123,29 @@ namespace OpenSim
1116 m_assetCache.AddAsset(asset); 1123 m_assetCache.AddAsset(asset);
1117 m_inventoryCache.AddNewInventoryItem(this, packet.InventoryBlock.FolderID, asset); 1124 m_inventoryCache.AddNewInventoryItem(this, packet.InventoryBlock.FolderID, asset);
1118 } 1125 }
1126
1127 public void RequestMapLayer() //should be getting the map layer from the grid server
1128 {
1129 //send a layer covering the 800,800 - 1200,1200 area (should be covering the requested area)
1130 MapLayerReplyPacket mapReply = new MapLayerReplyPacket();
1131 mapReply.AgentData.AgentID = this.AgentID;
1132 mapReply.AgentData.Flags = 0;
1133 mapReply.LayerData = new MapLayerReplyPacket.LayerDataBlock[1];
1134 mapReply.LayerData[0] = new MapLayerReplyPacket.LayerDataBlock();
1135 mapReply.LayerData[0].Bottom = 800;
1136 mapReply.LayerData[0].Left = 800;
1137 mapReply.LayerData[0].Top = 1200;
1138 mapReply.LayerData[0].Right = 1200;
1139 mapReply.LayerData[0].ImageID = new LLUUID("00000000-0000-0000-9999-000000000001");
1140 this.OutPacket(mapReply);
1141 }
1142
1143 public void RequestMapBlock( int minX, int minY, int maxX, int maxY)
1144 {
1145 //check if our own map was requested
1146 this.m_world.RequestMapBlock(this, minX, minY, maxX, maxY);
1147
1148 //now should get other regions maps from gridserver
1149 }
1119 } 1150 }
1120} 1151}