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authorlbsa712007-03-27 20:45:04 +0000
committerlbsa712007-03-27 20:45:04 +0000
commit7adbe756fbb1d1c4cd71df90bd12d7e3da60bdf8 (patch)
treed8dc563b7fef4ce9dcc34fbcc31c3fcc7d99d49f /OpenSim.RegionServer/SimClient.cs
parent* Config should be loaded before login server startup... (diff)
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* Reverting todays work. It was worth a try.
Diffstat (limited to '')
-rw-r--r--OpenSim.RegionServer/SimClient.cs99
1 files changed, 41 insertions, 58 deletions
diff --git a/OpenSim.RegionServer/SimClient.cs b/OpenSim.RegionServer/SimClient.cs
index 698053d..d463c75 100644
--- a/OpenSim.RegionServer/SimClient.cs
+++ b/OpenSim.RegionServer/SimClient.cs
@@ -71,13 +71,6 @@ namespace OpenSim
71 private AgentAssetUpload UploadAssets; 71 private AgentAssetUpload UploadAssets;
72 private LLUUID newAssetFolder = LLUUID.Zero; 72 private LLUUID newAssetFolder = LLUUID.Zero;
73 private bool debug = false; 73 private bool debug = false;
74 private World m_world;
75 private Dictionary<uint, SimClient> m_clientThreads;
76 private AssetCache m_assetCache;
77 private IGridServer m_gridServer;
78 private OpenSimApplication m_application;
79 private InventoryCache m_inventoryCache;
80 private bool m_sandboxMode;
81 74
82 private void ack_pack(Packet Pack) 75 private void ack_pack(Packet Pack)
83 { 76 {
@@ -112,15 +105,15 @@ namespace OpenSim
112 switch (Pack.Type) 105 switch (Pack.Type)
113 { 106 {
114 case PacketType.CompleteAgentMovement: 107 case PacketType.CompleteAgentMovement:
115 ClientAvatar.CompleteMovement(m_world); 108 ClientAvatar.CompleteMovement(OpenSimRoot.Instance.LocalWorld);
116 ClientAvatar.SendInitialPosition(); 109 ClientAvatar.SendInitialPosition();
117 break; 110 break;
118 case PacketType.RegionHandshakeReply: 111 case PacketType.RegionHandshakeReply:
119 m_world.SendLayerData(this); 112 OpenSimRoot.Instance.LocalWorld.SendLayerData(this);
120 break; 113 break;
121 case PacketType.AgentWearablesRequest: 114 case PacketType.AgentWearablesRequest:
122 ClientAvatar.SendInitialAppearance(); 115 ClientAvatar.SendInitialAppearance();
123 foreach (SimClient client in m_clientThreads.Values) 116 foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values)
124 { 117 {
125 if (client.AgentID != this.AgentID) 118 if (client.AgentID != this.AgentID)
126 { 119 {
@@ -129,7 +122,7 @@ namespace OpenSim
129 client.ClientAvatar.SendAppearanceToOtherAgent(this); 122 client.ClientAvatar.SendAppearanceToOtherAgent(this);
130 } 123 }
131 } 124 }
132 m_world.GetInitialPrims(this); 125 OpenSimRoot.Instance.LocalWorld.GetInitialPrims(this);
133 break; 126 break;
134 case PacketType.AgentIsNowWearing: 127 case PacketType.AgentIsNowWearing:
135 AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack; 128 AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack;
@@ -141,7 +134,7 @@ namespace OpenSim
141 this.ClientAvatar.SetAppearance(appear); 134 this.ClientAvatar.SetAppearance(appear);
142 break; 135 break;
143 case PacketType.ObjectAdd: 136 case PacketType.ObjectAdd:
144 m_world.AddNewPrim((ObjectAddPacket)Pack, this); 137 OpenSimRoot.Instance.LocalWorld.AddNewPrim((ObjectAddPacket)Pack, this);
145 break; 138 break;
146 case PacketType.ObjectLink: 139 case PacketType.ObjectLink:
147 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(Pack.ToString()); 140 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(Pack.ToString());
@@ -153,7 +146,7 @@ namespace OpenSim
153 ObjectShapePacket shape = (ObjectShapePacket)Pack; 146 ObjectShapePacket shape = (ObjectShapePacket)Pack;
154 for (int i = 0; i < shape.ObjectData.Length; i++) 147 for (int i = 0; i < shape.ObjectData.Length; i++)
155 { 148 {
156 foreach (Entity ent in m_world.Entities.Values) 149 foreach (Entity ent in OpenSimRoot.Instance.LocalWorld.Entities.Values)
157 { 150 {
158 if (ent.localid == shape.ObjectData[i].ObjectLocalID) 151 if (ent.localid == shape.ObjectData[i].ObjectLocalID)
159 { 152 {
@@ -170,7 +163,7 @@ namespace OpenSim
170 if (multipleupdate.ObjectData[i].Type == 9) //change position 163 if (multipleupdate.ObjectData[i].Type == 9) //change position
171 { 164 {
172 libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); 165 libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0);
173 foreach (Entity ent in m_world.Entities.Values) 166 foreach (Entity ent in OpenSimRoot.Instance.LocalWorld.Entities.Values)
174 { 167 {
175 if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID) 168 if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID)
176 { 169 {
@@ -184,7 +177,7 @@ namespace OpenSim
184 else if (multipleupdate.ObjectData[i].Type == 10)//rotation 177 else if (multipleupdate.ObjectData[i].Type == 10)//rotation
185 { 178 {
186 libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true); 179 libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true);
187 foreach (Entity ent in m_world.Entities.Values) 180 foreach (Entity ent in OpenSimRoot.Instance.LocalWorld.Entities.Values)
188 { 181 {
189 if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID) 182 if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID)
190 { 183 {
@@ -197,7 +190,7 @@ namespace OpenSim
197 { 190 {
198 191
199 libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); 192 libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12);
200 foreach (Entity ent in m_world.Entities.Values) 193 foreach (Entity ent in OpenSimRoot.Instance.LocalWorld.Entities.Values)
201 { 194 {
202 if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID) 195 if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID)
203 { 196 {
@@ -211,13 +204,13 @@ namespace OpenSim
211 RequestImagePacket imageRequest = (RequestImagePacket)Pack; 204 RequestImagePacket imageRequest = (RequestImagePacket)Pack;
212 for (int i = 0; i < imageRequest.RequestImage.Length; i++) 205 for (int i = 0; i < imageRequest.RequestImage.Length; i++)
213 { 206 {
214 m_assetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image); 207 OpenSimRoot.Instance.AssetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image);
215 } 208 }
216 break; 209 break;
217 case PacketType.TransferRequest: 210 case PacketType.TransferRequest:
218 //Console.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got transfer request"); 211 //Console.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got transfer request");
219 TransferRequestPacket transfer = (TransferRequestPacket)Pack; 212 TransferRequestPacket transfer = (TransferRequestPacket)Pack;
220 m_assetCache.AddAssetRequest(this, transfer); 213 OpenSimRoot.Instance.AssetCache.AddAssetRequest(this, transfer);
221 break; 214 break;
222 case PacketType.AgentUpdate: 215 case PacketType.AgentUpdate:
223 ClientAvatar.HandleUpdate((AgentUpdatePacket)Pack); 216 ClientAvatar.HandleUpdate((AgentUpdatePacket)Pack);
@@ -237,18 +230,18 @@ namespace OpenSim
237 kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; 230 kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1];
238 kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); 231 kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock();
239 kill.ObjectData[0].ID = this.ClientAvatar.localid; 232 kill.ObjectData[0].ID = this.ClientAvatar.localid;
240 foreach (SimClient client in m_clientThreads.Values) 233 foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values)
241 { 234 {
242 client.OutPacket(kill); 235 client.OutPacket(kill);
243 } 236 }
244 m_gridServer.LogoutSession(this.SessionID, this.AgentID, this.CircuitCode); 237 OpenSimRoot.Instance.GridServers.GridServer.LogoutSession(this.SessionID, this.AgentID, this.CircuitCode);
245 lock (m_world.Entities) 238 lock (OpenSimRoot.Instance.LocalWorld.Entities)
246 { 239 {
247 m_world.Entities.Remove(this.AgentID); 240 OpenSimRoot.Instance.LocalWorld.Entities.Remove(this.AgentID);
248 } 241 }
249 //need to do other cleaning up here too 242 //need to do other cleaning up here too
250 m_clientThreads.Remove(this.CircuitCode); //this.userEP); 243 OpenSimRoot.Instance.ClientThreads.Remove(this.CircuitCode); //this.userEP);
251 m_application.RemoveClientCircuit(this.CircuitCode); 244 OpenSimRoot.Instance.Application.RemoveClientCircuit(this.CircuitCode);
252 this.ClientThread.Abort(); 245 this.ClientThread.Abort();
253 break; 246 break;
254 case PacketType.ChatFromViewer: 247 case PacketType.ChatFromViewer:
@@ -265,7 +258,7 @@ namespace OpenSim
265 reply.ChatData.FromName = _enc.GetBytes(this.ClientAvatar.firstname + " " + this.ClientAvatar.lastname + "\0"); 258 reply.ChatData.FromName = _enc.GetBytes(this.ClientAvatar.firstname + " " + this.ClientAvatar.lastname + "\0");
266 reply.ChatData.OwnerID = this.AgentID; 259 reply.ChatData.OwnerID = this.AgentID;
267 reply.ChatData.SourceID = this.AgentID; 260 reply.ChatData.SourceID = this.AgentID;
268 foreach (SimClient client in m_clientThreads.Values) 261 foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values)
269 { 262 {
270 client.OutPacket(reply); 263 client.OutPacket(reply);
271 } 264 }
@@ -274,7 +267,7 @@ namespace OpenSim
274 ObjectImagePacket imagePack = (ObjectImagePacket)Pack; 267 ObjectImagePacket imagePack = (ObjectImagePacket)Pack;
275 for (int i = 0; i < imagePack.ObjectData.Length; i++) 268 for (int i = 0; i < imagePack.ObjectData.Length; i++)
276 { 269 {
277 foreach (Entity ent in m_world.Entities.Values) 270 foreach (Entity ent in OpenSimRoot.Instance.LocalWorld.Entities.Values)
278 { 271 {
279 if (ent.localid == imagePack.ObjectData[i].ObjectLocalID) 272 if (ent.localid == imagePack.ObjectData[i].ObjectLocalID)
280 { 273 {
@@ -285,7 +278,7 @@ namespace OpenSim
285 break; 278 break;
286 case PacketType.ObjectFlagUpdate: 279 case PacketType.ObjectFlagUpdate:
287 ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack; 280 ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack;
288 foreach (Entity ent in m_world.Entities.Values) 281 foreach (Entity ent in OpenSimRoot.Instance.LocalWorld.Entities.Values)
289 { 282 {
290 if (ent.localid == flags.AgentData.ObjectLocalID) 283 if (ent.localid == flags.AgentData.ObjectLocalID)
291 { 284 {
@@ -313,7 +306,7 @@ namespace OpenSim
313 break; 306 break;
314 case PacketType.CreateInventoryFolder: 307 case PacketType.CreateInventoryFolder:
315 CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack; 308 CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack;
316 m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type); 309 OpenSimRoot.Instance.InventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type);
317 Console.WriteLine(Pack.ToString()); 310 Console.WriteLine(Pack.ToString());
318 break; 311 break;
319 case PacketType.CreateInventoryItem: 312 case PacketType.CreateInventoryItem:
@@ -327,11 +320,11 @@ namespace OpenSim
327 case PacketType.FetchInventory: 320 case PacketType.FetchInventory:
328 //Console.WriteLine("fetch item packet"); 321 //Console.WriteLine("fetch item packet");
329 FetchInventoryPacket FetchInventory = (FetchInventoryPacket)Pack; 322 FetchInventoryPacket FetchInventory = (FetchInventoryPacket)Pack;
330 m_inventoryCache.FetchInventory(this, FetchInventory); 323 OpenSimRoot.Instance.InventoryCache.FetchInventory(this, FetchInventory);
331 break; 324 break;
332 case PacketType.FetchInventoryDescendents: 325 case PacketType.FetchInventoryDescendents:
333 FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack; 326 FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack;
334 m_inventoryCache.FetchInventoryDescendents(this, Fetch); 327 OpenSimRoot.Instance.InventoryCache.FetchInventoryDescendents(this, Fetch);
335 break; 328 break;
336 case PacketType.UpdateInventoryItem: 329 case PacketType.UpdateInventoryItem:
337 UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack; 330 UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack;
@@ -339,17 +332,17 @@ namespace OpenSim
339 { 332 {
340 if (update.InventoryData[i].TransactionID != LLUUID.Zero) 333 if (update.InventoryData[i].TransactionID != LLUUID.Zero)
341 { 334 {
342 AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionID)); 335 AssetBase asset = OpenSimRoot.Instance.AssetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionID));
343 if (asset != null) 336 if (asset != null)
344 { 337 {
345 m_inventoryCache.UpdateInventoryItem(this, update.InventoryData[i].ItemID, asset); 338 OpenSimRoot.Instance.InventoryCache.UpdateInventoryItem(this, update.InventoryData[i].ItemID, asset);
346 } 339 }
347 else 340 else
348 { 341 {
349 asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID); 342 asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID);
350 if (asset != null) 343 if (asset != null)
351 { 344 {
352 m_inventoryCache.UpdateInventoryItem(this, update.InventoryData[i].ItemID, asset); 345 OpenSimRoot.Instance.InventoryCache.UpdateInventoryItem(this, update.InventoryData[i].ItemID, asset);
353 } 346 }
354 } 347 }
355 } 348 }
@@ -357,7 +350,7 @@ namespace OpenSim
357 break; 350 break;
358 case PacketType.ViewerEffect: 351 case PacketType.ViewerEffect:
359 ViewerEffectPacket viewer = (ViewerEffectPacket)Pack; 352 ViewerEffectPacket viewer = (ViewerEffectPacket)Pack;
360 foreach (SimClient client in m_clientThreads.Values) 353 foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values)
361 { 354 {
362 if (client.AgentID != this.AgentID) 355 if (client.AgentID != this.AgentID)
363 { 356 {
@@ -369,7 +362,7 @@ namespace OpenSim
369 break; 362 break;
370 case PacketType.DeRezObject: 363 case PacketType.DeRezObject:
371 //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Received DeRezObject packet"); 364 //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Received DeRezObject packet");
372 m_world.DeRezObject((DeRezObjectPacket)Pack, this); 365 OpenSimRoot.Instance.LocalWorld.DeRezObject((DeRezObjectPacket)Pack, this);
373 break; 366 break;
374 } 367 }
375 } 368 }
@@ -508,11 +501,11 @@ namespace OpenSim
508 if (Pack.Header.Zerocoded) 501 if (Pack.Header.Zerocoded)
509 { 502 {
510 int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); 503 int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer);
511 m_application.SendPacketTo(ZeroOutBuffer, packetsize, SocketFlags.None, CircuitCode);//userEP); 504 OpenSimRoot.Instance.Application.SendPacketTo(ZeroOutBuffer, packetsize, SocketFlags.None, CircuitCode);//userEP);
512 } 505 }
513 else 506 else
514 { 507 {
515 m_application.SendPacketTo(sendbuffer, sendbuffer.Length, SocketFlags.None, CircuitCode); //userEP); 508 OpenSimRoot.Instance.Application.SendPacketTo(sendbuffer, sendbuffer.Length, SocketFlags.None, CircuitCode); //userEP);
516 } 509 }
517 } 510 }
518 catch (Exception) 511 catch (Exception)
@@ -576,22 +569,14 @@ namespace OpenSim
576 this.PacketQueue.Enqueue(item); 569 this.PacketQueue.Enqueue(item);
577 } 570 }
578 571
579 public SimClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, World world, Dictionary<uint, SimClient> clientThreads, AssetCache assetCache, IGridServer gridServer, OpenSimApplication application, InventoryCache inventoryCache, bool sandboxMode) 572 public SimClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack)
580 { 573 {
581 m_world = world;
582 m_clientThreads = clientThreads;
583 m_assetCache = assetCache;
584 m_gridServer = gridServer;
585 m_application = application;
586 m_inventoryCache = inventoryCache;
587 m_sandboxMode = sandboxMode;
588
589 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs - Started up new client thread to handle incoming request"); 574 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs - Started up new client thread to handle incoming request");
590 cirpack = initialcirpack; 575 cirpack = initialcirpack;
591 userEP = remoteEP; 576 userEP = remoteEP;
592 PacketQueue = new BlockingQueue<QueItem>(); 577 PacketQueue = new BlockingQueue<QueItem>();
593 578
594 this.UploadAssets = new AgentAssetUpload(this, m_assetCache, m_inventoryCache ); 579 this.UploadAssets = new AgentAssetUpload(this);
595 AckTimer = new System.Timers.Timer(500); 580 AckTimer = new System.Timers.Timer(500);
596 AckTimer.Elapsed += new ElapsedEventHandler(AckTimer_Elapsed); 581 AckTimer.Elapsed += new ElapsedEventHandler(AckTimer_Elapsed);
597 AckTimer.Start(); 582 AckTimer.Start();
@@ -623,16 +608,14 @@ namespace OpenSim
623 protected virtual void InitNewClient() 608 protected virtual void InitNewClient()
624 { 609 {
625 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); 610 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs:InitNewClient() - Adding viewer agent to world");
626 611 OpenSimRoot.Instance.LocalWorld.AddViewerAgent(this);
627 m_world.AddViewerAgent(this); 612 world.Entity tempent = OpenSimRoot.Instance.LocalWorld.Entities[this.AgentID];
628 world.Entity tempent = m_world.Entities[this.AgentID];
629
630 this.ClientAvatar = (world.Avatar)tempent; 613 this.ClientAvatar = (world.Avatar)tempent;
631 } 614 }
632 615
633 protected virtual void AuthUser() 616 protected virtual void AuthUser()
634 { 617 {
635 AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); 618 AuthenticateResponse sessionInfo = OpenSimRoot.Instance.GridServers.GridServer.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code);
636 if (!sessionInfo.Authorised) 619 if (!sessionInfo.Authorised)
637 { 620 {
638 //session/circuit not authorised 621 //session/circuit not authorised
@@ -655,23 +638,23 @@ namespace OpenSim
655 } 638 }
656 639
657 // Create Inventory, currently only works for sandbox mode 640 // Create Inventory, currently only works for sandbox mode
658 if (m_sandboxMode) 641 if (OpenSimRoot.Instance.Sandbox)
659 { 642 {
660 if (sessionInfo.LoginInfo.InventoryFolder != null) 643 if (sessionInfo.LoginInfo.InventoryFolder != null)
661 { 644 {
662 this.CreateInventory(sessionInfo.LoginInfo.InventoryFolder); 645 this.CreateInventory(sessionInfo.LoginInfo.InventoryFolder);
663 if (sessionInfo.LoginInfo.BaseFolder != null) 646 if (sessionInfo.LoginInfo.BaseFolder != null)
664 { 647 {
665 m_inventoryCache.CreateNewInventoryFolder(this, sessionInfo.LoginInfo.BaseFolder); 648 OpenSimRoot.Instance.InventoryCache.CreateNewInventoryFolder(this, sessionInfo.LoginInfo.BaseFolder);
666 this.newAssetFolder = sessionInfo.LoginInfo.BaseFolder; 649 this.newAssetFolder = sessionInfo.LoginInfo.BaseFolder;
667 AssetBase[] inventorySet = m_assetCache.CreateNewInventorySet(this.AgentID); 650 AssetBase[] inventorySet = OpenSimRoot.Instance.AssetCache.CreateNewInventorySet(this.AgentID);
668 if (inventorySet != null) 651 if (inventorySet != null)
669 { 652 {
670 for (int i = 0; i < inventorySet.Length; i++) 653 for (int i = 0; i < inventorySet.Length; i++)
671 { 654 {
672 if (inventorySet[i] != null) 655 if (inventorySet[i] != null)
673 { 656 {
674 m_inventoryCache.AddNewInventoryItem(this, sessionInfo.LoginInfo.BaseFolder, inventorySet[i]); 657 OpenSimRoot.Instance.InventoryCache.AddNewInventoryItem(this, sessionInfo.LoginInfo.BaseFolder, inventorySet[i]);
675 } 658 }
676 } 659 }
677 } 660 }
@@ -687,8 +670,8 @@ namespace OpenSim
687 { 670 {
688 AgentInventory inventory = new AgentInventory(); 671 AgentInventory inventory = new AgentInventory();
689 inventory.AgentID = this.AgentID; 672 inventory.AgentID = this.AgentID;
690 m_inventoryCache.AddNewAgentsInventory(inventory); 673 OpenSimRoot.Instance.InventoryCache.AddNewAgentsInventory(inventory);
691 m_inventoryCache.CreateNewInventoryFolder(this, baseFolder); 674 OpenSimRoot.Instance.InventoryCache.CreateNewInventoryFolder(this, baseFolder);
692 } 675 }
693 } 676 }
694} 677}