diff options
Changed to slightly better textures for the map: a blue one for the sea and one that if you stand at least 10 feet away from the screen and strain your eyes a bit and have really bad vision could maybe look like a island.
Diffstat (limited to '')
-rw-r--r-- | OpenSim.RegionServer/SimClient.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim.RegionServer/SimClient.cs b/OpenSim.RegionServer/SimClient.cs index ab13b02..acc873d 100644 --- a/OpenSim.RegionServer/SimClient.cs +++ b/OpenSim.RegionServer/SimClient.cs | |||
@@ -1136,7 +1136,7 @@ namespace OpenSim | |||
1136 | mapReply.LayerData[0].Left = 800; | 1136 | mapReply.LayerData[0].Left = 800; |
1137 | mapReply.LayerData[0].Top = 1200; | 1137 | mapReply.LayerData[0].Top = 1200; |
1138 | mapReply.LayerData[0].Right = 1200; | 1138 | mapReply.LayerData[0].Right = 1200; |
1139 | mapReply.LayerData[0].ImageID = new LLUUID("00000000-0000-0000-9999-000000000001"); | 1139 | mapReply.LayerData[0].ImageID = new LLUUID("00000000-0000-0000-9999-000000000006"); |
1140 | this.OutPacket(mapReply); | 1140 | this.OutPacket(mapReply); |
1141 | } | 1141 | } |
1142 | 1142 | ||