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authorMW2007-05-24 12:16:50 +0000
committerMW2007-05-24 12:16:50 +0000
commit3376b82501000692d6dac24b051af738cdaf2737 (patch)
tree90ed0a5d4955236f011fa63fce9d555186b0d179 /OpenSim.RegionServer/RegionServerBase.cs
parentAdded "terrain save grdmap <filename> <gradientmap>" function to console. Gra... (diff)
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Some more code refactoring, plus a restructuring of the directories so that the Grid servers can be a separate solution to the region server.
Diffstat (limited to 'OpenSim.RegionServer/RegionServerBase.cs')
-rw-r--r--OpenSim.RegionServer/RegionServerBase.cs103
1 files changed, 0 insertions, 103 deletions
diff --git a/OpenSim.RegionServer/RegionServerBase.cs b/OpenSim.RegionServer/RegionServerBase.cs
deleted file mode 100644
index 69a8748..0000000
--- a/OpenSim.RegionServer/RegionServerBase.cs
+++ /dev/null
@@ -1,103 +0,0 @@
1using System;
2using System.Text;
3using System.IO;
4using System.Threading;
5using System.Net;
6using System.Net.Sockets;
7using System.Timers;
8using System.Reflection;
9using System.Collections;
10using System.Collections.Generic;
11using libsecondlife;
12using libsecondlife.Packets;
13using OpenSim.world;
14using OpenSim.Terrain;
15using OpenSim.Framework.Interfaces;
16using OpenSim.Framework.Types;
17using OpenSim.UserServer;
18using OpenSim.Assets;
19using OpenSim.CAPS;
20using OpenSim.Framework.Console;
21using OpenSim.Physics.Manager;
22using Nwc.XmlRpc;
23using OpenSim.Servers;
24using OpenSim.GenericConfig;
25
26namespace OpenSim
27{
28 public class RegionServerBase
29 {
30 protected IGenericConfig localConfig;
31 protected PhysicsManager physManager;
32 protected Grid GridServers;
33 protected AssetCache AssetCache;
34 protected InventoryCache InventoryCache;
35 protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>();
36 protected DateTime startuptime;
37 protected RegionInfo regionData;
38
39 protected System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer();
40 public string m_physicsEngine;
41 public bool m_sandbox = false;
42 public bool m_loginserver;
43 public bool user_accounts = false;
44 public bool gridLocalAsset = false;
45 protected bool configFileSetup = false;
46 public string m_config;
47
48 protected UDPServer m_udpServer;
49 protected BaseHttpServer httpServer;
50 protected AuthenticateSessionsBase AuthenticateSessionsHandler;
51
52 protected ConsoleBase m_console;
53
54 public RegionServerBase()
55 {
56
57 }
58
59 public RegionServerBase(bool sandBoxMode, bool startLoginServer, string physicsEngine, bool useConfigFile, bool silent, string configFile)
60 {
61 this.configFileSetup = useConfigFile;
62 m_sandbox = sandBoxMode;
63 m_loginserver = startLoginServer;
64 m_physicsEngine = physicsEngine;
65 m_config = configFile;
66 }
67
68 protected World m_localWorld;
69 public World LocalWorld
70 {
71 get { return m_localWorld; }
72 }
73
74 /// <summary>
75 /// Performs initialisation of the world, such as loading configuration from disk.
76 /// </summary>
77 public virtual void StartUp()
78 {
79 }
80
81 protected virtual void SetupLocalGridServers()
82 {
83 }
84
85 protected virtual void SetupRemoteGridServers()
86 {
87
88 }
89
90 protected virtual void SetupLocalWorld()
91 {
92 }
93
94 protected virtual void SetupHttpListener()
95 {
96 }
97
98 protected virtual void ConnectToRemoteGridServer()
99 {
100
101 }
102 }
103}