diff options
RIP OpenSimRoot. (removed)
Merged most of the bug fixes etc in from LLdemo branch.
Added the textures from that branch.
Diffstat (limited to 'OpenSim.RegionServer/OpenSimMain.cs')
-rw-r--r-- | OpenSim.RegionServer/OpenSimMain.cs | 99 |
1 files changed, 54 insertions, 45 deletions
diff --git a/OpenSim.RegionServer/OpenSimMain.cs b/OpenSim.RegionServer/OpenSimMain.cs index 497b801..ed3e732 100644 --- a/OpenSim.RegionServer/OpenSimMain.cs +++ b/OpenSim.RegionServer/OpenSimMain.cs | |||
@@ -48,10 +48,19 @@ using OpenSim.Physics.Manager; | |||
48 | 48 | ||
49 | namespace OpenSim | 49 | namespace OpenSim |
50 | { | 50 | { |
51 | public class OpenSimMain : OpenSimApplication, conscmd_callback | 51 | public class OpenSimMain : OpenSimNetworkHandler, conscmd_callback |
52 | { | 52 | { |
53 | private Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); | ||
54 | private PhysicsManager physManager; | 53 | private PhysicsManager physManager; |
54 | private World LocalWorld; | ||
55 | private Grid GridServers; | ||
56 | private SimConfig Cfg; | ||
57 | private SimCAPSHTTPServer HttpServer; | ||
58 | private AssetCache AssetCache; | ||
59 | private InventoryCache InventoryCache; | ||
60 | //public Dictionary<EndPoint, SimClient> ClientThreads = new Dictionary<EndPoint, SimClient>(); | ||
61 | private Dictionary<uint, SimClient> ClientThreads = new Dictionary<uint, SimClient>(); | ||
62 | private Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); | ||
63 | private DateTime startuptime; | ||
55 | 64 | ||
56 | public Socket Server; | 65 | public Socket Server; |
57 | private IPEndPoint ServerIncoming; | 66 | private IPEndPoint ServerIncoming; |
@@ -79,68 +88,68 @@ namespace OpenSim | |||
79 | OpenSim.Framework.Console.MainConsole.Instance = m_console; | 88 | OpenSim.Framework.Console.MainConsole.Instance = m_console; |
80 | } | 89 | } |
81 | 90 | ||
82 | public override void StartUp() | 91 | public virtual void StartUp() |
83 | { | 92 | { |
84 | OpenSimRoot.Instance.GridServers = new Grid(); | 93 | GridServers = new Grid(); |
85 | if ( m_sandbox ) | 94 | if ( m_sandbox ) |
86 | { | 95 | { |
87 | OpenSimRoot.Instance.GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll"; | 96 | GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll"; |
88 | OpenSimRoot.Instance.GridServers.GridDll = "OpenSim.GridInterfaces.Local.dll"; | 97 | GridServers.GridDll = "OpenSim.GridInterfaces.Local.dll"; |
89 | 98 | ||
90 | m_console.WriteLine("Starting in Sandbox mode"); | 99 | m_console.WriteLine("Starting in Sandbox mode"); |
91 | } | 100 | } |
92 | else | 101 | else |
93 | { | 102 | { |
94 | OpenSimRoot.Instance.GridServers.AssetDll = "OpenSim.GridInterfaces.Remote.dll"; | 103 | GridServers.AssetDll = "OpenSim.GridInterfaces.Remote.dll"; |
95 | OpenSimRoot.Instance.GridServers.GridDll = "OpenSim.GridInterfaces.Remote.dll"; | 104 | GridServers.GridDll = "OpenSim.GridInterfaces.Remote.dll"; |
96 | 105 | ||
97 | m_console.WriteLine("Starting in Grid mode"); | 106 | m_console.WriteLine("Starting in Grid mode"); |
98 | } | 107 | } |
99 | 108 | ||
100 | OpenSimRoot.Instance.GridServers.Initialise(); | 109 | GridServers.Initialise(); |
101 | 110 | ||
102 | OpenSimRoot.Instance.startuptime = DateTime.Now; | 111 | startuptime = DateTime.Now; |
103 | 112 | ||
104 | OpenSimRoot.Instance.AssetCache = new AssetCache(OpenSimRoot.Instance.GridServers.AssetServer); | 113 | AssetCache = new AssetCache(GridServers.AssetServer); |
105 | OpenSimRoot.Instance.InventoryCache = new InventoryCache(); | 114 | InventoryCache = new InventoryCache(); |
106 | 115 | ||
107 | // We check our local database first, then the grid for config options | 116 | // We check our local database first, then the grid for config options |
108 | m_console.WriteLine("Main.cs:Startup() - Loading configuration"); | 117 | m_console.WriteLine("Main.cs:Startup() - Loading configuration"); |
109 | OpenSimRoot.Instance.Cfg = this.LoadConfigDll(this.ConfigDll); | 118 | Cfg = this.LoadConfigDll(this.ConfigDll); |
110 | OpenSimRoot.Instance.Cfg.InitConfig(this.m_sandbox); | 119 | Cfg.InitConfig(this.m_sandbox); |
111 | m_console.WriteLine("Main.cs:Startup() - Contacting gridserver"); | 120 | m_console.WriteLine("Main.cs:Startup() - Contacting gridserver"); |
112 | OpenSimRoot.Instance.Cfg.LoadFromGrid(); | 121 | Cfg.LoadFromGrid(); |
113 | 122 | ||
114 | m_console.WriteLine("Main.cs:Startup() - We are " + OpenSimRoot.Instance.Cfg.RegionName + " at " + OpenSimRoot.Instance.Cfg.RegionLocX.ToString() + "," + OpenSimRoot.Instance.Cfg.RegionLocY.ToString()); | 123 | m_console.WriteLine("Main.cs:Startup() - We are " + Cfg.RegionName + " at " + Cfg.RegionLocX.ToString() + "," + Cfg.RegionLocY.ToString()); |
115 | m_console.WriteLine("Initialising world"); | 124 | m_console.WriteLine("Initialising world"); |
116 | OpenSimRoot.Instance.LocalWorld = new World(OpenSimRoot.Instance.ClientThreads, OpenSimRoot.Instance.Cfg.RegionHandle, OpenSimRoot.Instance.Cfg.RegionName, OpenSimRoot.Instance.Cfg); | 125 | LocalWorld = new World(ClientThreads, Cfg.RegionHandle, Cfg.RegionName, Cfg); |
117 | OpenSimRoot.Instance.LocalWorld.LandMap = OpenSimRoot.Instance.Cfg.LoadWorld(); | 126 | LocalWorld.LandMap = Cfg.LoadWorld(); |
118 | 127 | ||
119 | this.physManager = new OpenSim.Physics.Manager.PhysicsManager(); | 128 | this.physManager = new OpenSim.Physics.Manager.PhysicsManager(); |
120 | this.physManager.LoadPlugins(); | 129 | this.physManager.LoadPlugins(); |
121 | 130 | ||
122 | m_console.WriteLine("Main.cs:Startup() - Starting up messaging system"); | 131 | m_console.WriteLine("Main.cs:Startup() - Starting up messaging system"); |
123 | OpenSimRoot.Instance.LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); //should be reading from the config file what physics engine to use | 132 | LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); //should be reading from the config file what physics engine to use |
124 | OpenSimRoot.Instance.LocalWorld.PhysScene.SetTerrain(OpenSimRoot.Instance.LocalWorld.LandMap); | 133 | LocalWorld.PhysScene.SetTerrain(LocalWorld.LandMap); |
125 | 134 | ||
126 | OpenSimRoot.Instance.GridServers.AssetServer.SetServerInfo(OpenSimRoot.Instance.Cfg.AssetURL, OpenSimRoot.Instance.Cfg.AssetSendKey); | 135 | GridServers.AssetServer.SetServerInfo(Cfg.AssetURL, Cfg.AssetSendKey); |
127 | OpenSimRoot.Instance.GridServers.GridServer.SetServerInfo(OpenSimRoot.Instance.Cfg.GridURL, OpenSimRoot.Instance.Cfg.GridSendKey, OpenSimRoot.Instance.Cfg.GridRecvKey); | 136 | GridServers.GridServer.SetServerInfo(Cfg.GridURL, Cfg.GridSendKey, Cfg.GridRecvKey); |
128 | 137 | ||
129 | OpenSimRoot.Instance.LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. | 138 | LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. |
130 | OpenSimRoot.Instance.LocalWorld.LoadPrimsFromStorage(); | 139 | LocalWorld.LoadPrimsFromStorage(); |
131 | 140 | ||
132 | if ( m_sandbox) | 141 | if ( m_sandbox) |
133 | { | 142 | { |
134 | OpenSimRoot.Instance.AssetCache.LoadDefaultTextureSet(); | 143 | AssetCache.LoadDefaultTextureSet(); |
135 | } | 144 | } |
136 | 145 | ||
137 | m_console.WriteLine("Main.cs:Startup() - Starting CAPS HTTP server"); | 146 | m_console.WriteLine("Main.cs:Startup() - Starting CAPS HTTP server"); |
138 | OpenSimRoot.Instance.HttpServer = new SimCAPSHTTPServer(OpenSimRoot.Instance.GridServers.GridServer, OpenSimRoot.Instance.Cfg.IPListenPort); | 147 | HttpServer = new SimCAPSHTTPServer(GridServers.GridServer, Cfg.IPListenPort); |
139 | OpenSimRoot.Instance.HttpServer.AddRestHandler("Admin", new AdminWebFront("Admin", OpenSimRoot.Instance.LocalWorld)); | 148 | HttpServer.AddRestHandler("Admin", new AdminWebFront("Admin", LocalWorld)); |
140 | 149 | ||
141 | if ( m_loginserver && m_sandbox) | 150 | if ( m_loginserver && m_sandbox) |
142 | { | 151 | { |
143 | LoginServer loginServer = new LoginServer(OpenSimRoot.Instance.GridServers.GridServer, OpenSimRoot.Instance.Cfg.IPListenAddr, OpenSimRoot.Instance.Cfg.IPListenPort); | 152 | LoginServer loginServer = new LoginServer(GridServers.GridServer, Cfg.IPListenAddr, Cfg.IPListenPort); |
144 | loginServer.Startup(); | 153 | loginServer.Startup(); |
145 | } | 154 | } |
146 | 155 | ||
@@ -194,15 +203,15 @@ namespace OpenSim | |||
194 | // do we already have a circuit for this endpoint | 203 | // do we already have a circuit for this endpoint |
195 | if(this.clientCircuits.ContainsKey(epSender)) | 204 | if(this.clientCircuits.ContainsKey(epSender)) |
196 | { | 205 | { |
197 | OpenSimRoot.Instance.ClientThreads[this.clientCircuits[epSender]].InPacket(packet); | 206 | ClientThreads[this.clientCircuits[epSender]].InPacket(packet); |
198 | } | 207 | } |
199 | else if (packet.Type == PacketType.UseCircuitCode) | 208 | else if (packet.Type == PacketType.UseCircuitCode) |
200 | { // new client | 209 | { // new client |
201 | UseCircuitCodePacket useCircuit = (UseCircuitCodePacket)packet; | 210 | UseCircuitCodePacket useCircuit = (UseCircuitCodePacket)packet; |
202 | this.clientCircuits.Add(epSender, useCircuit.CircuitCode.Code); | 211 | this.clientCircuits.Add(epSender, useCircuit.CircuitCode.Code); |
203 | SimClient newuser = new SimClient(epSender, useCircuit, OpenSimRoot.Instance.LocalWorld, OpenSimRoot.Instance.ClientThreads, OpenSimRoot.Instance.AssetCache, OpenSimRoot.Instance.GridServers.GridServer, OpenSimRoot.Instance.Application, OpenSimRoot.Instance.InventoryCache, OpenSimRoot.Instance.Sandbox); | 212 | SimClient newuser = new SimClient(epSender, useCircuit, LocalWorld, ClientThreads, AssetCache, GridServers.GridServer, this, InventoryCache, m_sandbox); |
204 | //OpenSimRoot.Instance.ClientThreads.Add(epSender, newuser); | 213 | //OpenSimRoot.Instance.ClientThreads.Add(epSender, newuser); |
205 | OpenSimRoot.Instance.ClientThreads.Add(useCircuit.CircuitCode.Code, newuser); | 214 | ClientThreads.Add(useCircuit.CircuitCode.Code, newuser); |
206 | } | 215 | } |
207 | else | 216 | else |
208 | { // invalid client | 217 | { // invalid client |
@@ -214,9 +223,9 @@ namespace OpenSim | |||
214 | private void MainServerListener() | 223 | private void MainServerListener() |
215 | { | 224 | { |
216 | m_console.WriteLine("Main.cs:MainServerListener() - New thread started"); | 225 | m_console.WriteLine("Main.cs:MainServerListener() - New thread started"); |
217 | m_console.WriteLine("Main.cs:MainServerListener() - Opening UDP socket on " + OpenSimRoot.Instance.Cfg.IPListenAddr + ":" + OpenSimRoot.Instance.Cfg.IPListenPort); | 226 | m_console.WriteLine("Main.cs:MainServerListener() - Opening UDP socket on " + Cfg.IPListenAddr + ":" + Cfg.IPListenPort); |
218 | 227 | ||
219 | ServerIncoming = new IPEndPoint(IPAddress.Any, OpenSimRoot.Instance.Cfg.IPListenPort); | 228 | ServerIncoming = new IPEndPoint(IPAddress.Any, Cfg.IPListenPort); |
220 | Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); | 229 | Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); |
221 | Server.Bind(ServerIncoming); | 230 | Server.Bind(ServerIncoming); |
222 | 231 | ||
@@ -231,7 +240,7 @@ namespace OpenSim | |||
231 | 240 | ||
232 | } | 241 | } |
233 | 242 | ||
234 | public override void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode )//EndPoint packetSender) | 243 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode )//EndPoint packetSender) |
235 | { | 244 | { |
236 | // find the endpoint for this circuit | 245 | // find the endpoint for this circuit |
237 | EndPoint sendto = null; | 246 | EndPoint sendto = null; |
@@ -250,7 +259,7 @@ namespace OpenSim | |||
250 | } | 259 | } |
251 | } | 260 | } |
252 | 261 | ||
253 | public override void RemoveClientCircuit(uint circuitcode) | 262 | public virtual void RemoveClientCircuit(uint circuitcode) |
254 | { | 263 | { |
255 | foreach (KeyValuePair<EndPoint, uint> p in this.clientCircuits) | 264 | foreach (KeyValuePair<EndPoint, uint> p in this.clientCircuits) |
256 | { | 265 | { |
@@ -262,22 +271,22 @@ namespace OpenSim | |||
262 | } | 271 | } |
263 | } | 272 | } |
264 | 273 | ||
265 | public override void Shutdown() | 274 | public virtual void Shutdown() |
266 | { | 275 | { |
267 | m_console.WriteLine("Main.cs:Shutdown() - Closing all threads"); | 276 | m_console.WriteLine("Main.cs:Shutdown() - Closing all threads"); |
268 | m_console.WriteLine("Main.cs:Shutdown() - Killing listener thread"); | 277 | m_console.WriteLine("Main.cs:Shutdown() - Killing listener thread"); |
269 | m_console.WriteLine("Main.cs:Shutdown() - Killing clients"); | 278 | m_console.WriteLine("Main.cs:Shutdown() - Killing clients"); |
270 | // IMPLEMENT THIS | 279 | // IMPLEMENT THIS |
271 | m_console.WriteLine("Main.cs:Shutdown() - Closing console and terminating"); | 280 | m_console.WriteLine("Main.cs:Shutdown() - Closing console and terminating"); |
272 | OpenSimRoot.Instance.LocalWorld.Close(); | 281 | LocalWorld.Close(); |
273 | OpenSimRoot.Instance.GridServers.Close(); | 282 | GridServers.Close(); |
274 | m_console.Close(); | 283 | m_console.Close(); |
275 | Environment.Exit(0); | 284 | Environment.Exit(0); |
276 | } | 285 | } |
277 | 286 | ||
278 | void Timer1Tick(object sender, System.EventArgs e) | 287 | void Timer1Tick(object sender, System.EventArgs e) |
279 | { | 288 | { |
280 | OpenSimRoot.Instance.LocalWorld.Update(); | 289 | LocalWorld.Update(); |
281 | } | 290 | } |
282 | 291 | ||
283 | public void RunCmd(string command, string[] cmdparams) | 292 | public void RunCmd(string command, string[] cmdparams) |
@@ -295,7 +304,7 @@ namespace OpenSim | |||
295 | break; | 304 | break; |
296 | 305 | ||
297 | case "regenerate": | 306 | case "regenerate": |
298 | OpenSimRoot.Instance.LocalWorld.RegenerateTerrain(); | 307 | LocalWorld.RegenerateTerrain(); |
299 | break; | 308 | break; |
300 | 309 | ||
301 | case "shutdown": | 310 | case "shutdown": |
@@ -309,17 +318,17 @@ namespace OpenSim | |||
309 | switch (ShowWhat) | 318 | switch (ShowWhat) |
310 | { | 319 | { |
311 | case "uptime": | 320 | case "uptime": |
312 | m_console.WriteLine("OpenSim has been running since " + OpenSimRoot.Instance.startuptime.ToString()); | 321 | m_console.WriteLine("OpenSim has been running since " + startuptime.ToString()); |
313 | m_console.WriteLine("That is " + (DateTime.Now - OpenSimRoot.Instance.startuptime).ToString()); | 322 | m_console.WriteLine("That is " + (DateTime.Now - startuptime).ToString()); |
314 | break; | 323 | break; |
315 | case "users": | 324 | case "users": |
316 | OpenSim.world.Avatar TempAv; | 325 | OpenSim.world.Avatar TempAv; |
317 | m_console.WriteLine(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP")); | 326 | m_console.WriteLine(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP")); |
318 | foreach (libsecondlife.LLUUID UUID in OpenSimRoot.Instance.LocalWorld.Entities.Keys) | 327 | foreach (libsecondlife.LLUUID UUID in LocalWorld.Entities.Keys) |
319 | { | 328 | { |
320 | if (OpenSimRoot.Instance.LocalWorld.Entities[UUID].ToString() == "OpenSim.world.Avatar") | 329 | if (LocalWorld.Entities[UUID].ToString() == "OpenSim.world.Avatar") |
321 | { | 330 | { |
322 | TempAv = (OpenSim.world.Avatar)OpenSimRoot.Instance.LocalWorld.Entities[UUID]; | 331 | TempAv = (OpenSim.world.Avatar)LocalWorld.Entities[UUID]; |
323 | m_console.WriteLine(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString())); | 332 | m_console.WriteLine(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString())); |
324 | } | 333 | } |
325 | } | 334 | } |