aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim.RegionServer/OpenSimMain.cs
diff options
context:
space:
mode:
authorMW2007-03-31 15:54:16 +0000
committerMW2007-03-31 15:54:16 +0000
commitaf93263a3bf033188a18f0f49050393a612d2831 (patch)
tree74c0e035bd10d2dc5a0695038a7c329078c9c7d9 /OpenSim.RegionServer/OpenSimMain.cs
parent* fixed some Framework refs (diff)
downloadopensim-SC_OLD-af93263a3bf033188a18f0f49050393a612d2831.zip
opensim-SC_OLD-af93263a3bf033188a18f0f49050393a612d2831.tar.gz
opensim-SC_OLD-af93263a3bf033188a18f0f49050393a612d2831.tar.bz2
opensim-SC_OLD-af93263a3bf033188a18f0f49050393a612d2831.tar.xz
Can now Rez and DeRez objects (take to and from inventory).
Very much a work in progress and likely to be a number of bugs.
Diffstat (limited to '')
-rw-r--r--OpenSim.RegionServer/OpenSimMain.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim.RegionServer/OpenSimMain.cs b/OpenSim.RegionServer/OpenSimMain.cs
index ffa64b5..b173088 100644
--- a/OpenSim.RegionServer/OpenSimMain.cs
+++ b/OpenSim.RegionServer/OpenSimMain.cs
@@ -128,6 +128,8 @@ namespace OpenSim
128 m_console.WriteLine("Initialising world"); 128 m_console.WriteLine("Initialising world");
129 LocalWorld = new World(ClientThreads, Cfg.RegionHandle, Cfg.RegionName, Cfg); 129 LocalWorld = new World(ClientThreads, Cfg.RegionHandle, Cfg.RegionName, Cfg);
130 LocalWorld.LandMap = Cfg.LoadWorld(); 130 LocalWorld.LandMap = Cfg.LoadWorld();
131 LocalWorld.InventoryCache = InventoryCache;
132 LocalWorld.AssetCache = AssetCache;
131 133
132 this.physManager = new OpenSim.Physics.Manager.PhysicsManager(); 134 this.physManager = new OpenSim.Physics.Manager.PhysicsManager();
133 this.physManager.LoadPlugins(); 135 this.physManager.LoadPlugins();