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author | MW | 2007-03-25 18:05:58 +0000 |
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committer | MW | 2007-03-25 18:05:58 +0000 |
commit | a3ed563023f376139719dc78339b8845344071c4 (patch) | |
tree | 1da0a8aafbe868cda55c87c21ec90b93af6a38a7 /OpenSim.RegionServer/OpenSim.RegionServer.dll.build | |
parent | (no commit message) (diff) | |
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Diffstat (limited to 'OpenSim.RegionServer/OpenSim.RegionServer.dll.build')
-rw-r--r-- | OpenSim.RegionServer/OpenSim.RegionServer.dll.build | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build index e99dd11..66d55fb 100644 --- a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build +++ b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build | |||
@@ -7,11 +7,11 @@ | |||
7 | <fileset basedir="${project::get-base-directory()}"> | 7 | <fileset basedir="${project::get-base-directory()}"> |
8 | </fileset> | 8 | </fileset> |
9 | </copy> | 9 | </copy> |
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | 10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> |
11 | <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="AgentAssetUpload.cs" /> | 14 | <include name="AgentAssetUpload.cs" /> |
15 | <include name="Grid.cs" /> | 15 | <include name="Grid.cs" /> |
16 | <include name="OpenSimApplication.cs" /> | 16 | <include name="OpenSimApplication.cs" /> |
17 | <include name="OpenSimMain.cs" /> | 17 | <include name="OpenSimMain.cs" /> |
@@ -23,10 +23,10 @@ | |||
23 | <include name="Assets/AssetCache.cs" /> | 23 | <include name="Assets/AssetCache.cs" /> |
24 | <include name="Assets/InventoryCache.cs" /> | 24 | <include name="Assets/InventoryCache.cs" /> |
25 | <include name="CAPS/SimHttp.cs" /> | 25 | <include name="CAPS/SimHttp.cs" /> |
26 | <include name="UserServer/LocalUserProfileManager.cs" /> | ||
27 | <include name="UserServer/LoginServer.cs" /> | ||
28 | <include name="types/Mesh.cs" /> | 26 | <include name="types/Mesh.cs" /> |
29 | <include name="types/Triangle.cs" /> | 27 | <include name="types/Triangle.cs" /> |
28 | <include name="UserServer/LocalUserProfileManager.cs" /> | ||
29 | <include name="UserServer/LoginServer.cs" /> | ||
30 | <include name="world/Avatar.cs" /> | 30 | <include name="world/Avatar.cs" /> |
31 | <include name="world/AvatarAnimations.cs" /> | 31 | <include name="world/AvatarAnimations.cs" /> |
32 | <include name="world/Entity.cs" /> | 32 | <include name="world/Entity.cs" /> |