diff options
Split Avatar class into three partial classes (hopefully will make it easier to work on)
Diffstat (limited to '')
-rw-r--r-- | OpenSim.RegionServer/OpenSim.RegionServer.csproj | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim.RegionServer/OpenSim.RegionServer.csproj index 5f396ac..cee91f8 100644 --- a/OpenSim.RegionServer/OpenSim.RegionServer.csproj +++ b/OpenSim.RegionServer/OpenSim.RegionServer.csproj | |||
@@ -166,6 +166,12 @@ | |||
166 | <Compile Include="world\AvatarAnimations.cs"> | 166 | <Compile Include="world\AvatarAnimations.cs"> |
167 | <SubType>Code</SubType> | 167 | <SubType>Code</SubType> |
168 | </Compile> | 168 | </Compile> |
169 | <Compile Include="world\AvatarClient.cs"> | ||
170 | <SubType>Code</SubType> | ||
171 | </Compile> | ||
172 | <Compile Include="world\AvatarUpdate.cs"> | ||
173 | <SubType>Code</SubType> | ||
174 | </Compile> | ||
169 | <Compile Include="world\Entity.cs"> | 175 | <Compile Include="world\Entity.cs"> |
170 | <SubType>Code</SubType> | 176 | <SubType>Code</SubType> |
171 | </Compile> | 177 | </Compile> |