diff options
* Extended Script API with GetRandomAvatar
* The script will now get a IScriptEntity to it's host object with get/sets
* The script gets a IScriptReadnlyEntity interface to entities other than the host object.
* the test script now follows a random avatar.
Diffstat (limited to '')
-rw-r--r-- | OpenSim.RegionServer/OpenSim.RegionServer.csproj | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim.RegionServer/OpenSim.RegionServer.csproj index 73b627e..165b123 100644 --- a/OpenSim.RegionServer/OpenSim.RegionServer.csproj +++ b/OpenSim.RegionServer/OpenSim.RegionServer.csproj | |||
@@ -187,6 +187,9 @@ | |||
187 | <Compile Include="world\scripting\IScriptContext.cs"> | 187 | <Compile Include="world\scripting\IScriptContext.cs"> |
188 | <SubType>Code</SubType> | 188 | <SubType>Code</SubType> |
189 | </Compile> | 189 | </Compile> |
190 | <Compile Include="world\scripting\IScriptEntity.cs"> | ||
191 | <SubType>Code</SubType> | ||
192 | </Compile> | ||
190 | <Compile Include="world\scripting\IScriptHandler.cs"> | 193 | <Compile Include="world\scripting\IScriptHandler.cs"> |
191 | <SubType>Code</SubType> | 194 | <SubType>Code</SubType> |
192 | </Compile> | 195 | </Compile> |