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author | MW | 2007-05-21 19:12:18 +0000 |
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committer | MW | 2007-05-21 19:12:18 +0000 |
commit | f96083a903024550243ada885c8edccad7e0eed7 (patch) | |
tree | e789d0d973490b0d5fdca86a41bacf319fe80f31 /OpenSim.RegionServer/ClientView.ProcessPackets.cs | |
parent | Merged the new ODE stuff (diff) | |
download | opensim-SC_OLD-f96083a903024550243ada885c8edccad7e0eed7.zip opensim-SC_OLD-f96083a903024550243ada885c8edccad7e0eed7.tar.gz opensim-SC_OLD-f96083a903024550243ada885c8edccad7e0eed7.tar.bz2 opensim-SC_OLD-f96083a903024550243ada885c8edccad7e0eed7.tar.xz |
More work on adding Events to ClientView (and registering to handle those events in Avatar and World)
Diffstat (limited to 'OpenSim.RegionServer/ClientView.ProcessPackets.cs')
-rw-r--r-- | OpenSim.RegionServer/ClientView.ProcessPackets.cs | 160 |
1 files changed, 99 insertions, 61 deletions
diff --git a/OpenSim.RegionServer/ClientView.ProcessPackets.cs b/OpenSim.RegionServer/ClientView.ProcessPackets.cs index 0079d96..16f418d 100644 --- a/OpenSim.RegionServer/ClientView.ProcessPackets.cs +++ b/OpenSim.RegionServer/ClientView.ProcessPackets.cs | |||
@@ -21,9 +21,23 @@ namespace OpenSim | |||
21 | public partial class ClientView | 21 | public partial class ClientView |
22 | { | 22 | { |
23 | public delegate void ChatFromViewer(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); | 23 | public delegate void ChatFromViewer(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); |
24 | 24 | public delegate void RezObject(AssetBase primasset, LLVector3 pos); | |
25 | public delegate void ModifyTerrain(byte Action, float North, float West); | ||
26 | public delegate void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam); | ||
27 | public delegate void StartAnim(LLUUID animID, int seq); | ||
28 | public delegate void GenericCall(ClientView RemoteClient); | ||
29 | public delegate void GenericCall2(); | ||
30 | public delegate void GenericCall3(Packet packet); // really don't want to be passing packets in these events, so this is very temporary. | ||
25 | 31 | ||
26 | public event ChatFromViewer OnChatFromViewer; | 32 | public event ChatFromViewer OnChatFromViewer; |
33 | public event RezObject OnRezObject; | ||
34 | public event ModifyTerrain OnModifyTerrain; | ||
35 | public event GenericCall OnRegionHandShakeReply; | ||
36 | public event GenericCall OnRequestWearables; | ||
37 | public event SetAppearance OnSetAppearance; | ||
38 | public event GenericCall2 OnCompleteMovementToRegion; | ||
39 | public event GenericCall3 OnAgentUpdate; | ||
40 | public event StartAnim OnStartAnim; | ||
27 | 41 | ||
28 | protected override void ProcessInPacket(Packet Pack) | 42 | protected override void ProcessInPacket(Packet Pack) |
29 | { | 43 | { |
@@ -62,40 +76,81 @@ namespace OpenSim | |||
62 | LLUUID fromAgentID = AgentID; | 76 | LLUUID fromAgentID = AgentID; |
63 | this.OnChatFromViewer(message, type, fromPos, fromName, fromAgentID); | 77 | this.OnChatFromViewer(message, type, fromPos, fromName, fromAgentID); |
64 | break; | 78 | break; |
65 | #endregion | 79 | case PacketType.RezObject: |
66 | 80 | RezObjectPacket rezPacket = (RezObjectPacket)Pack; | |
67 | #region World/Avatar/Primitive related packets | 81 | AgentInventory inven = this.m_inventoryCache.GetAgentsInventory(this.AgentID); |
68 | case PacketType.CompleteAgentMovement: | 82 | if (inven != null) |
69 | if (this.m_child) this.UpgradeClient(); | ||
70 | ClientAvatar.CompleteMovement(m_world); | ||
71 | ClientAvatar.SendInitialPosition(); | ||
72 | this.EnableNeighbours(); | ||
73 | break; | ||
74 | case PacketType.RegionHandshakeReply: | ||
75 | m_world.SendLayerData(this); | ||
76 | break; | ||
77 | case PacketType.AgentWearablesRequest: | ||
78 | ClientAvatar.SendInitialAppearance(); | ||
79 | foreach (ClientView client in m_clientThreads.Values) | ||
80 | { | 83 | { |
81 | if (client.AgentID != this.AgentID) | 84 | if (inven.InventoryItems.ContainsKey(rezPacket.InventoryData.ItemID)) |
82 | { | 85 | { |
83 | ObjectUpdatePacket objupdate = client.ClientAvatar.CreateUpdatePacket(); | 86 | AssetBase asset = this.m_assetCache.GetAsset(inven.InventoryItems[rezPacket.InventoryData.ItemID].AssetID); |
84 | this.OutPacket(objupdate); | 87 | if (asset != null) |
85 | client.ClientAvatar.SendAppearanceToOtherAgent(this.ClientAvatar); | 88 | { |
89 | this.OnRezObject(asset, rezPacket.RezData.RayEnd); | ||
90 | this.m_inventoryCache.DeleteInventoryItem(this, rezPacket.InventoryData.ItemID); | ||
91 | } | ||
86 | } | 92 | } |
87 | } | 93 | } |
88 | m_world.GetInitialPrims(this); | ||
89 | break; | ||
90 | case PacketType.AgentIsNowWearing: | ||
91 | AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack; | ||
92 | //Console.WriteLine(Pack.ToString()); | ||
93 | break; | ||
94 | case PacketType.AgentSetAppearance: | ||
95 | AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack; | ||
96 | // Console.WriteLine(appear.ToString()); | ||
97 | this.ClientAvatar.SetAppearance(appear); | ||
98 | break; | 94 | break; |
95 | case PacketType.ModifyLand: | ||
96 | ModifyLandPacket modify = (ModifyLandPacket)Pack; | ||
97 | if (modify.ParcelData.Length > 0) | ||
98 | { | ||
99 | OnModifyTerrain(modify.ModifyBlock.Action, modify.ParcelData[0].North, modify.ParcelData[0].West); | ||
100 | } | ||
101 | break; | ||
102 | |||
103 | case PacketType.RegionHandshakeReply: | ||
104 | m_world.SendLayerData(this); | ||
105 | OnRegionHandShakeReply(this); | ||
106 | break; | ||
107 | case PacketType.AgentWearablesRequest: | ||
108 | OnRequestWearables(this); | ||
109 | //need to move the follow to a event system | ||
110 | foreach (ClientView client in m_clientThreads.Values) | ||
111 | { | ||
112 | if (client.AgentID != this.AgentID) | ||
113 | { | ||
114 | ObjectUpdatePacket objupdate = client.ClientAvatar.CreateUpdatePacket(); | ||
115 | this.OutPacket(objupdate); | ||
116 | client.ClientAvatar.SendAppearanceToOtherAgent(this.ClientAvatar); | ||
117 | } | ||
118 | } | ||
119 | break; | ||
120 | case PacketType.AgentSetAppearance: | ||
121 | AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack; | ||
122 | // Console.WriteLine(appear.ToString()); | ||
123 | OnSetAppearance(appear.ObjectData.TextureEntry, appear.VisualParam); | ||
124 | break; | ||
125 | case PacketType.CompleteAgentMovement: | ||
126 | if (this.m_child) this.UpgradeClient(); | ||
127 | OnCompleteMovementToRegion(); | ||
128 | this.EnableNeighbours(); | ||
129 | break; | ||
130 | case PacketType.AgentUpdate: | ||
131 | OnAgentUpdate(Pack); | ||
132 | break; | ||
133 | case PacketType.AgentAnimation: | ||
134 | if (!m_child) | ||
135 | { | ||
136 | AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack; | ||
137 | for (int i = 0; i < AgentAni.AnimationList.Length; i++) | ||
138 | { | ||
139 | if (AgentAni.AnimationList[i].StartAnim) | ||
140 | { | ||
141 | OnStartAnim(AgentAni.AnimationList[i].AnimID, 1); | ||
142 | } | ||
143 | } | ||
144 | } | ||
145 | break; | ||
146 | case PacketType.AgentIsNowWearing: | ||
147 | // AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack; | ||
148 | //Console.WriteLine(Pack.ToString()); | ||
149 | break; | ||
150 | #endregion | ||
151 | |||
152 | //old handling, should move most to a event based system. | ||
153 | #region World/Avatar/Primitive related packets | ||
99 | case PacketType.ObjectAdd: | 154 | case PacketType.ObjectAdd: |
100 | m_world.AddNewPrim((ObjectAddPacket)Pack, this); | 155 | m_world.AddNewPrim((ObjectAddPacket)Pack, this); |
101 | break; | 156 | break; |
@@ -143,8 +198,19 @@ namespace OpenSim | |||
143 | } | 198 | } |
144 | } | 199 | } |
145 | break; | 200 | break; |
146 | case PacketType.AgentUpdate: | 201 | case PacketType.ObjectSelect: |
147 | ClientAvatar.HandleUpdate((AgentUpdatePacket)Pack); | 202 | ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack; |
203 | for (int i = 0; i < incomingselect.ObjectData.Length; i++) | ||
204 | { | ||
205 | foreach (Entity ent in m_world.Entities.Values) | ||
206 | { | ||
207 | if (ent.localid == incomingselect.ObjectData[i].ObjectLocalID) | ||
208 | { | ||
209 | ((OpenSim.world.Primitive)ent).GetProperites(this); | ||
210 | break; | ||
211 | } | ||
212 | } | ||
213 | } | ||
148 | break; | 214 | break; |
149 | case PacketType.ObjectImage: | 215 | case PacketType.ObjectImage: |
150 | ObjectImagePacket imagePack = (ObjectImagePacket)Pack; | 216 | ObjectImagePacket imagePack = (ObjectImagePacket)Pack; |
@@ -169,35 +235,7 @@ namespace OpenSim | |||
169 | } | 235 | } |
170 | } | 236 | } |
171 | break; | 237 | break; |
172 | case PacketType.AgentAnimation: | 238 | |
173 | if (!m_child) | ||
174 | { | ||
175 | AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack; | ||
176 | for (int i = 0; i < AgentAni.AnimationList.Length; i++) | ||
177 | { | ||
178 | if (AgentAni.AnimationList[i].StartAnim) | ||
179 | { | ||
180 | ClientAvatar.current_anim = AgentAni.AnimationList[i].AnimID; | ||
181 | ClientAvatar.anim_seq = 1; | ||
182 | ClientAvatar.SendAnimPack(); | ||
183 | } | ||
184 | } | ||
185 | } | ||
186 | break; | ||
187 | case PacketType.ObjectSelect: | ||
188 | ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack; | ||
189 | for (int i = 0; i < incomingselect.ObjectData.Length; i++) | ||
190 | { | ||
191 | foreach (Entity ent in m_world.Entities.Values) | ||
192 | { | ||
193 | if (ent.localid == incomingselect.ObjectData[i].ObjectLocalID) | ||
194 | { | ||
195 | ((OpenSim.world.Primitive)ent).GetProperites(this); | ||
196 | break; | ||
197 | } | ||
198 | } | ||
199 | } | ||
200 | break; | ||
201 | case PacketType.ViewerEffect: | 239 | case PacketType.ViewerEffect: |
202 | ViewerEffectPacket viewer = (ViewerEffectPacket)Pack; | 240 | ViewerEffectPacket viewer = (ViewerEffectPacket)Pack; |
203 | foreach (ClientView client in m_clientThreads.Values) | 241 | foreach (ClientView client in m_clientThreads.Values) |