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authorMW2007-03-26 16:51:50 +0000
committerMW2007-03-26 16:51:50 +0000
commit42ba0712765b93f652a8671269e39ca647b8d05e (patch)
treed76c780eb4ec1aff0b5485e19f9b3e49bf6b938c /OpenSim.RegionServer/AgentAssetUpload.cs
parent* Added Prebuild exe (just delete the old one) (diff)
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Added a very very very basic Web front end for admin use - ready to be used in sandbox mode for adding new accounts.
Diffstat (limited to 'OpenSim.RegionServer/AgentAssetUpload.cs')
-rw-r--r--OpenSim.RegionServer/AgentAssetUpload.cs19
1 files changed, 17 insertions, 2 deletions
diff --git a/OpenSim.RegionServer/AgentAssetUpload.cs b/OpenSim.RegionServer/AgentAssetUpload.cs
index 5d40c88..a482e80 100644
--- a/OpenSim.RegionServer/AgentAssetUpload.cs
+++ b/OpenSim.RegionServer/AgentAssetUpload.cs
@@ -79,7 +79,6 @@ namespace OpenSim
79 79
80 80
81 } 81 }
82 /* for now we will only support uploading of textures
83 else if (pack.AssetBlock.Type == 13 | pack.AssetBlock.Type == 5) 82 else if (pack.AssetBlock.Type == 13 | pack.AssetBlock.Type == 5)
84 { 83 {
85 84
@@ -92,7 +91,7 @@ namespace OpenSim
92 asset.Data = pack.AssetBlock.AssetData; 91 asset.Data = pack.AssetBlock.AssetData;
93 92
94 93
95 }*/ 94 }
96 95
97 if (asset != null) 96 if (asset != null)
98 { 97 {
@@ -169,6 +168,22 @@ namespace OpenSim
169 168
170 #endregion 169 #endregion
171 170
171 public AssetBase AddUploadToAssetCache(LLUUID transactionID)
172 {
173 AssetBase asset = null;
174 if(this.transactions.ContainsKey(transactionID))
175 {
176 AssetTransaction trans = this.transactions[transactionID];
177 if (trans.UploadComplete)
178 {
179 OpenSimRoot.Instance.AssetCache.AddAsset(trans.Asset);
180 asset = trans.Asset;
181 }
182 }
183
184 return asset;
185 }
186
172 public void CreateInventoryItem(CreateInventoryItemPacket packet) 187 public void CreateInventoryItem(CreateInventoryItemPacket packet)
173 { 188 {
174 if(this.transactions.ContainsKey(packet.InventoryBlock.TransactionID)) 189 if(this.transactions.ContainsKey(packet.InventoryBlock.TransactionID))