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author | MW | 2007-05-21 16:06:58 +0000 |
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committer | MW | 2007-05-21 16:06:58 +0000 |
commit | fe46b045f75dec5ecdd0a29273c70df3e6ea540e (patch) | |
tree | 554c0fb47e513fc6a89f496d99b7b67de24edde7 /OpenSim.RegionServer/AgentAssetUpload.cs | |
parent | Increased version number to 0.2! ZOMG! (diff) | |
download | opensim-SC_OLD-fe46b045f75dec5ecdd0a29273c70df3e6ea540e.zip opensim-SC_OLD-fe46b045f75dec5ecdd0a29273c70df3e6ea540e.tar.gz opensim-SC_OLD-fe46b045f75dec5ecdd0a29273c70df3e6ea540e.tar.bz2 opensim-SC_OLD-fe46b045f75dec5ecdd0a29273c70df3e6ea540e.tar.xz |
Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim , switching to a event based system (World/Avatar register as event handlers). It is possible that I've broke something with this commit but it doesn't matter as I'll just hide and no one will find me.
Diffstat (limited to 'OpenSim.RegionServer/AgentAssetUpload.cs')
-rw-r--r-- | OpenSim.RegionServer/AgentAssetUpload.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim.RegionServer/AgentAssetUpload.cs b/OpenSim.RegionServer/AgentAssetUpload.cs index cdf49c5..dd2b2a9 100644 --- a/OpenSim.RegionServer/AgentAssetUpload.cs +++ b/OpenSim.RegionServer/AgentAssetUpload.cs | |||
@@ -12,11 +12,11 @@ namespace OpenSim | |||
12 | public class AgentAssetUpload | 12 | public class AgentAssetUpload |
13 | { | 13 | { |
14 | private Dictionary<LLUUID, AssetTransaction> transactions = new Dictionary<LLUUID, AssetTransaction>(); | 14 | private Dictionary<LLUUID, AssetTransaction> transactions = new Dictionary<LLUUID, AssetTransaction>(); |
15 | private SimClient ourClient; | 15 | private ClientView ourClient; |
16 | private AssetCache m_assetCache; | 16 | private AssetCache m_assetCache; |
17 | private InventoryCache m_inventoryCache; | 17 | private InventoryCache m_inventoryCache; |
18 | 18 | ||
19 | public AgentAssetUpload(SimClient client, AssetCache assetCache, InventoryCache inventoryCache) | 19 | public AgentAssetUpload(ClientView client, AssetCache assetCache, InventoryCache inventoryCache) |
20 | { | 20 | { |
21 | this.ourClient = client; | 21 | this.ourClient = client; |
22 | m_assetCache = assetCache; | 22 | m_assetCache = assetCache; |