diff options
author | MW | 2007-04-06 19:08:24 +0000 |
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committer | MW | 2007-04-06 19:08:24 +0000 |
commit | 0311fef2447217fb87111835d82654cdc6c6dd31 (patch) | |
tree | 807f294533592c850794ee23377017a8085c0fb5 /OpenSim.Physics | |
parent | Added getHeights1D() function to TerrainEngine (diff) | |
download | opensim-SC_OLD-0311fef2447217fb87111835d82654cdc6c6dd31.zip opensim-SC_OLD-0311fef2447217fb87111835d82654cdc6c6dd31.tar.gz opensim-SC_OLD-0311fef2447217fb87111835d82654cdc6c6dd31.tar.bz2 opensim-SC_OLD-0311fef2447217fb87111835d82654cdc6c6dd31.tar.xz |
Now back to compiling, just no terrain generation at the moment
Diffstat (limited to 'OpenSim.Physics')
-rw-r--r-- | OpenSim.Physics/Manager/PhysicsScene.cs | 4 | ||||
-rw-r--r-- | OpenSim.Physics/OdePlugin/OdePlugin.cs | 2 | ||||
-rw-r--r-- | OpenSim.Physics/PhysXPlugin/PhysXPlugin.cs | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim.Physics/Manager/PhysicsScene.cs b/OpenSim.Physics/Manager/PhysicsScene.cs index 25e2104..0b3dfd2 100644 --- a/OpenSim.Physics/Manager/PhysicsScene.cs +++ b/OpenSim.Physics/Manager/PhysicsScene.cs | |||
@@ -49,7 +49,7 @@ namespace OpenSim.Physics.Manager | |||
49 | 49 | ||
50 | public abstract void GetResults(); | 50 | public abstract void GetResults(); |
51 | 51 | ||
52 | public abstract void SetTerrain(float[,] heightMap); | 52 | public abstract void SetTerrain(float[] heightMap); |
53 | 53 | ||
54 | public abstract void DeleteTerrain(); | 54 | public abstract void DeleteTerrain(); |
55 | 55 | ||
@@ -87,7 +87,7 @@ namespace OpenSim.Physics.Manager | |||
87 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("NullPhysicsScene : GetResults()"); | 87 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("NullPhysicsScene : GetResults()"); |
88 | } | 88 | } |
89 | 89 | ||
90 | public override void SetTerrain(float[,] heightMap) | 90 | public override void SetTerrain(float[] heightMap) |
91 | { | 91 | { |
92 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("NullPhysicsScene : SetTerrain({0} items)", heightMap.Length); | 92 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("NullPhysicsScene : SetTerrain({0} items)", heightMap.Length); |
93 | } | 93 | } |
diff --git a/OpenSim.Physics/OdePlugin/OdePlugin.cs b/OpenSim.Physics/OdePlugin/OdePlugin.cs index 7c9c684..325e2fd 100644 --- a/OpenSim.Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim.Physics/OdePlugin/OdePlugin.cs | |||
@@ -173,7 +173,7 @@ namespace OpenSim.Physics.OdePlugin | |||
173 | } | 173 | } |
174 | } | 174 | } |
175 | 175 | ||
176 | public override void SetTerrain(float[,] heightMap) | 176 | public override void SetTerrain(float[] heightMap) |
177 | { | 177 | { |
178 | for (int i = 0; i < 65536; i++) | 178 | for (int i = 0; i < 65536; i++) |
179 | { | 179 | { |
diff --git a/OpenSim.Physics/PhysXPlugin/PhysXPlugin.cs b/OpenSim.Physics/PhysXPlugin/PhysXPlugin.cs index 74e7cb8..10e92fe 100644 --- a/OpenSim.Physics/PhysXPlugin/PhysXPlugin.cs +++ b/OpenSim.Physics/PhysXPlugin/PhysXPlugin.cs | |||
@@ -173,7 +173,7 @@ namespace OpenSim.Physics.PhysXPlugin | |||
173 | } | 173 | } |
174 | } | 174 | } |
175 | 175 | ||
176 | public override void SetTerrain(float[,] heightMap) | 176 | public override void SetTerrain(float[] heightMap) |
177 | { | 177 | { |
178 | if (this._heightMap != null) | 178 | if (this._heightMap != null) |
179 | { | 179 | { |