diff options
RIP OpenSimRoot. (removed)
Merged most of the bug fixes etc in from LLdemo branch.
Added the textures from that branch.
Diffstat (limited to 'OpenSim.Physics/OdePlugin')
-rw-r--r-- | OpenSim.Physics/OdePlugin/OdePlugin.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim.Physics/OdePlugin/OdePlugin.cs b/OpenSim.Physics/OdePlugin/OdePlugin.cs index 8e34a6b..7b0d64a 100644 --- a/OpenSim.Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim.Physics/OdePlugin/OdePlugin.cs | |||
@@ -170,6 +170,11 @@ namespace OpenSim.Physics.OdePlugin | |||
170 | d.GeomHeightfieldDataBuildDouble(HeightmapData,_heightmap,1,256,256,256,256,1.0f,0.0f,2.0f,0); | 170 | d.GeomHeightfieldDataBuildDouble(HeightmapData,_heightmap,1,256,256,256,256,1.0f,0.0f,2.0f,0); |
171 | LandGeom=d.CreateHeightfield(space, HeightmapData, 0); | 171 | LandGeom=d.CreateHeightfield(space, HeightmapData, 0); |
172 | } | 172 | } |
173 | |||
174 | public override void DeleteTerrain() | ||
175 | { | ||
176 | |||
177 | } | ||
173 | } | 178 | } |
174 | 179 | ||
175 | public class OdeCharacter : PhysicsActor | 180 | public class OdeCharacter : PhysicsActor |