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authorMW2007-03-28 13:08:27 +0000
committerMW2007-03-28 13:08:27 +0000
commit98d81485e724b26d9ad35b9b7cd24c98808b9a81 (patch)
treee806f29235952264161fd33aab652937e84b1870 /OpenSim.Physics/OdePlugin/OdePlugin.cs
parent* And lo, the OpenSim (which is actually the RegionServer) is decoupled from ... (diff)
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RIP OpenSimRoot. (removed)
Merged most of the bug fixes etc in from LLdemo branch. Added the textures from that branch.
Diffstat (limited to '')
-rw-r--r--OpenSim.Physics/OdePlugin/OdePlugin.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim.Physics/OdePlugin/OdePlugin.cs b/OpenSim.Physics/OdePlugin/OdePlugin.cs
index 8e34a6b..7b0d64a 100644
--- a/OpenSim.Physics/OdePlugin/OdePlugin.cs
+++ b/OpenSim.Physics/OdePlugin/OdePlugin.cs
@@ -170,6 +170,11 @@ namespace OpenSim.Physics.OdePlugin
170 d.GeomHeightfieldDataBuildDouble(HeightmapData,_heightmap,1,256,256,256,256,1.0f,0.0f,2.0f,0); 170 d.GeomHeightfieldDataBuildDouble(HeightmapData,_heightmap,1,256,256,256,256,1.0f,0.0f,2.0f,0);
171 LandGeom=d.CreateHeightfield(space, HeightmapData, 0); 171 LandGeom=d.CreateHeightfield(space, HeightmapData, 0);
172 } 172 }
173
174 public override void DeleteTerrain()
175 {
176
177 }
173 } 178 }
174 179
175 public class OdeCharacter : PhysicsActor 180 public class OdeCharacter : PhysicsActor