diff options
RIP OpenSimRoot. (removed)
Merged most of the bug fixes etc in from LLdemo branch.
Added the textures from that branch.
Diffstat (limited to 'OpenSim.GridInterfaces/Local')
-rw-r--r-- | OpenSim.GridInterfaces/Local/LocalAssetServer.cs | 130 |
1 files changed, 85 insertions, 45 deletions
diff --git a/OpenSim.GridInterfaces/Local/LocalAssetServer.cs b/OpenSim.GridInterfaces/Local/LocalAssetServer.cs index 6cd954a..fc0ba4a 100644 --- a/OpenSim.GridInterfaces/Local/LocalAssetServer.cs +++ b/OpenSim.GridInterfaces/Local/LocalAssetServer.cs | |||
@@ -137,52 +137,92 @@ namespace OpenSim.GridInterfaces.Local | |||
137 | 137 | ||
138 | private void SetUpAssetDatabase() | 138 | private void SetUpAssetDatabase() |
139 | { | 139 | { |
140 | Console.WriteLine("setting up Asset database"); | 140 | try |
141 | 141 | { | |
142 | AssetBase Image = new AssetBase(); | ||
143 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000001"); | ||
144 | Image.Name = "test Texture"; | ||
145 | this.LoadAsset(Image, true, "testpic2.jp2"); | ||
146 | AssetStorage store = new AssetStorage(); | ||
147 | store.Data = Image.Data; | ||
148 | store.Name = Image.Name; | ||
149 | store.UUID = Image.FullID; | ||
150 | db.Set(store); | ||
151 | db.Commit(); | ||
152 | |||
153 | Image = new AssetBase(); | ||
154 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000002"); | ||
155 | Image.Name = "test Texture2"; | ||
156 | this.LoadAsset(Image, true, "map_base.jp2"); | ||
157 | store = new AssetStorage(); | ||
158 | store.Data = Image.Data; | ||
159 | store.Name = Image.Name; | ||
160 | store.UUID = Image.FullID; | ||
161 | db.Set(store); | ||
162 | db.Commit(); | ||
163 | |||
164 | Image = new AssetBase(); | ||
165 | Image.FullID = new LLUUID("00000000-0000-0000-5005-000000000005"); | ||
166 | Image.Name = "Prim Base Texture"; | ||
167 | this.LoadAsset(Image, true, "testpic2.jp2"); | ||
168 | store = new AssetStorage(); | ||
169 | store.Data = Image.Data; | ||
170 | store.Name = Image.Name; | ||
171 | store.UUID = Image.FullID; | ||
172 | db.Set(store); | ||
173 | db.Commit(); | ||
174 | |||
175 | Image = new AssetBase(); | ||
176 | Image.FullID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); | ||
177 | Image.Name = "Shape"; | ||
178 | this.LoadAsset(Image, false, "base_shape.dat"); | ||
179 | store = new AssetStorage(); | ||
180 | store.Data = Image.Data; | ||
181 | store.Name = Image.Name; | ||
182 | store.UUID = Image.FullID; | ||
183 | db.Set(store); | ||
184 | db.Commit(); | ||
185 | 142 | ||
143 | Console.WriteLine("setting up Asset database"); | ||
144 | |||
145 | AssetBase Image = new AssetBase(); | ||
146 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000001"); | ||
147 | Image.Name = "Bricks"; | ||
148 | this.LoadAsset(Image, true, "bricks.jp2"); | ||
149 | AssetStorage store = new AssetStorage(); | ||
150 | store.Data = Image.Data; | ||
151 | store.Name = Image.Name; | ||
152 | store.UUID = Image.FullID; | ||
153 | db.Set(store); | ||
154 | db.Commit(); | ||
155 | |||
156 | Image = new AssetBase(); | ||
157 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000002"); | ||
158 | Image.Name = "Plywood"; | ||
159 | this.LoadAsset(Image, true, "plywood.jp2"); | ||
160 | store = new AssetStorage(); | ||
161 | store.Data = Image.Data; | ||
162 | store.Name = Image.Name; | ||
163 | store.UUID = Image.FullID; | ||
164 | db.Set(store); | ||
165 | db.Commit(); | ||
166 | |||
167 | Image = new AssetBase(); | ||
168 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000003"); | ||
169 | Image.Name = "Rocks"; | ||
170 | this.LoadAsset(Image, true, "rocks.jp2"); | ||
171 | store = new AssetStorage(); | ||
172 | store.Data = Image.Data; | ||
173 | store.Name = Image.Name; | ||
174 | store.UUID = Image.FullID; | ||
175 | db.Set(store); | ||
176 | db.Commit(); | ||
177 | |||
178 | Image = new AssetBase(); | ||
179 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000004"); | ||
180 | Image.Name = "Granite"; | ||
181 | this.LoadAsset(Image, true, "granite.jp2"); | ||
182 | store = new AssetStorage(); | ||
183 | store.Data = Image.Data; | ||
184 | store.Name = Image.Name; | ||
185 | store.UUID = Image.FullID; | ||
186 | db.Set(store); | ||
187 | db.Commit(); | ||
188 | |||
189 | Image = new AssetBase(); | ||
190 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000005"); | ||
191 | Image.Name = "Hardwood"; | ||
192 | this.LoadAsset(Image, true, "hardwood.jp2"); | ||
193 | store = new AssetStorage(); | ||
194 | store.Data = Image.Data; | ||
195 | store.Name = Image.Name; | ||
196 | store.UUID = Image.FullID; | ||
197 | db.Set(store); | ||
198 | db.Commit(); | ||
199 | |||
200 | Image = new AssetBase(); | ||
201 | Image.FullID = new LLUUID("00000000-0000-0000-5005-000000000005"); | ||
202 | Image.Name = "Prim Base Texture"; | ||
203 | this.LoadAsset(Image, true, "plywood.jp2"); | ||
204 | store = new AssetStorage(); | ||
205 | store.Data = Image.Data; | ||
206 | store.Name = Image.Name; | ||
207 | store.UUID = Image.FullID; | ||
208 | db.Set(store); | ||
209 | db.Commit(); | ||
210 | |||
211 | Image = new AssetBase(); | ||
212 | Image.FullID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); | ||
213 | Image.Name = "Shape"; | ||
214 | this.LoadAsset(Image, false, "base_shape.dat"); | ||
215 | store = new AssetStorage(); | ||
216 | store.Data = Image.Data; | ||
217 | store.Name = Image.Name; | ||
218 | store.UUID = Image.FullID; | ||
219 | db.Set(store); | ||
220 | db.Commit(); | ||
221 | } | ||
222 | catch (Exception e) | ||
223 | { | ||
224 | Console.WriteLine(e.Message); | ||
225 | } | ||
186 | 226 | ||
187 | } | 227 | } |
188 | 228 | ||