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author | Justin Clark-Casey (justincc) | 2010-10-22 21:12:22 +0100 |
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committer | Jonathan Freedman | 2010-10-22 18:33:55 -0400 |
commit | 6d7ce630852fb43d1eb586190425c380b84d6dec (patch) | |
tree | 40567f37477d17647e3fb0e0ab746927d1959b3d /OpenSim.FxCop | |
parent | print IAR version number on console when saving (diff) | |
download | opensim-SC_OLD-6d7ce630852fb43d1eb586190425c380b84d6dec.zip opensim-SC_OLD-6d7ce630852fb43d1eb586190425c380b84d6dec.tar.gz opensim-SC_OLD-6d7ce630852fb43d1eb586190425c380b84d6dec.tar.bz2 opensim-SC_OLD-6d7ce630852fb43d1eb586190425c380b84d6dec.tar.xz |
Allow OARs and IARs to save and load meshes.
Save and reload appears okay for the duck mesh at https://collada.org/owl/download.php?sess=0&parent=126&expand=1&order=name&curview=0&binary=1&id=698/
However, one attempt at trying to load a more complicated scene failed (errors on console, only triangles appearing in mesh viewer).
Not sure if this is really and OAR load problem. Needs more investigation.
Diffstat (limited to 'OpenSim.FxCop')
0 files changed, 0 insertions, 0 deletions