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author | MW | 2007-04-26 12:56:14 +0000 |
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committer | MW | 2007-04-26 12:56:14 +0000 |
commit | c64039363daf90b37ddbeaa95b2516f0020c3f06 (patch) | |
tree | adb7896607eaeb264eecd2718862ec08021a84ff /OpenSim.Framework | |
parent | attempted bug fix (diff) | |
download | opensim-SC_OLD-c64039363daf90b37ddbeaa95b2516f0020c3f06.zip opensim-SC_OLD-c64039363daf90b37ddbeaa95b2516f0020c3f06.tar.gz opensim-SC_OLD-c64039363daf90b37ddbeaa95b2516f0020c3f06.tar.bz2 opensim-SC_OLD-c64039363daf90b37ddbeaa95b2516f0020c3f06.tar.xz |
Mostly working again.
Updated to lastest libsl and handled the changes to the message templates (some byte fields are now ushort fields ).
Still seems to be a problem when logging on, in that I get the downloading clothing message at the end of the precaching (which I didn't before)
Diffstat (limited to 'OpenSim.Framework')
-rw-r--r-- | OpenSim.Framework/Types/PrimData.cs | 35 |
1 files changed, 20 insertions, 15 deletions
diff --git a/OpenSim.Framework/Types/PrimData.cs b/OpenSim.Framework/Types/PrimData.cs index 9b41a12..6c9bb83 100644 --- a/OpenSim.Framework/Types/PrimData.cs +++ b/OpenSim.Framework/Types/PrimData.cs | |||
@@ -11,20 +11,20 @@ namespace OpenSim.Framework.Types | |||
11 | 11 | ||
12 | public LLUUID OwnerID; | 12 | public LLUUID OwnerID; |
13 | public byte PCode; | 13 | public byte PCode; |
14 | public byte PathBegin; | 14 | public ushort PathBegin; |
15 | public byte PathEnd; | 15 | public ushort PathEnd; |
16 | public byte PathScaleX; | 16 | public byte PathScaleX; |
17 | public byte PathScaleY; | 17 | public byte PathScaleY; |
18 | public byte PathShearX; | 18 | public byte PathShearX; |
19 | public byte PathShearY; | 19 | public byte PathShearY; |
20 | public sbyte PathSkew; | 20 | public sbyte PathSkew; |
21 | public byte ProfileBegin; | 21 | public ushort ProfileBegin; |
22 | public byte ProfileEnd; | 22 | public ushort ProfileEnd; |
23 | public LLVector3 Scale; | 23 | public LLVector3 Scale; |
24 | public byte PathCurve; | 24 | public byte PathCurve; |
25 | public byte ProfileCurve; | 25 | public byte ProfileCurve; |
26 | public uint ParentID = 0; | 26 | public uint ParentID = 0; |
27 | public byte ProfileHollow; | 27 | public ushort ProfileHollow; |
28 | public sbyte PathRadiusOffset; | 28 | public sbyte PathRadiusOffset; |
29 | public byte PathRevolutions; | 29 | public byte PathRevolutions; |
30 | public sbyte PathTaperX; | 30 | public sbyte PathTaperX; |
@@ -58,20 +58,20 @@ namespace OpenSim.Framework.Types | |||
58 | 58 | ||
59 | this.OwnerID = new LLUUID(data, i); i += 16; | 59 | this.OwnerID = new LLUUID(data, i); i += 16; |
60 | this.PCode = data[i++]; | 60 | this.PCode = data[i++]; |
61 | this.PathBegin = data[i++]; | 61 | this.PathBegin = (ushort)(data[i++] + (data[i++] << 8)); |
62 | this.PathEnd = data[i++]; | 62 | this.PathEnd = (ushort)(data[i++] + (data[i++] << 8)); |
63 | this.PathScaleX = data[i++]; | 63 | this.PathScaleX = data[i++]; |
64 | this.PathScaleY = data[i++]; | 64 | this.PathScaleY = data[i++]; |
65 | this.PathShearX = data[i++]; | 65 | this.PathShearX = data[i++]; |
66 | this.PathShearY = data[i++]; | 66 | this.PathShearY = data[i++]; |
67 | this.PathSkew = (sbyte)data[i++]; | 67 | this.PathSkew = (sbyte)data[i++]; |
68 | this.ProfileBegin = data[i++]; | 68 | this.ProfileBegin = (ushort)(data[i++] + (data[i++] << 8)); |
69 | this.ProfileEnd = data[i++]; | 69 | this.ProfileEnd = (ushort)(data[i++] + (data[i++] << 8)); |
70 | this.Scale = new LLVector3(data, i); i += 12; | 70 | this.Scale = new LLVector3(data, i); i += 12; |
71 | this.PathCurve = data[i++]; | 71 | this.PathCurve = data[i++]; |
72 | this.ProfileCurve = data[i++]; | 72 | this.ProfileCurve = data[i++]; |
73 | this.ParentID = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24)); | 73 | this.ParentID = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24)); |
74 | this.ProfileHollow = data[i++]; | 74 | this.ProfileHollow = (ushort)(data[i++] + (data[i++] << 8)); |
75 | this.PathRadiusOffset = (sbyte)data[i++]; | 75 | this.PathRadiusOffset = (sbyte)data[i++]; |
76 | this.PathRevolutions = data[i++]; | 76 | this.PathRevolutions = data[i++]; |
77 | this.PathTaperX = (sbyte)data[i++]; | 77 | this.PathTaperX = (sbyte)data[i++]; |
@@ -100,15 +100,19 @@ namespace OpenSim.Framework.Types | |||
100 | byte[] bytes = new byte[121 + Texture.Length]; | 100 | byte[] bytes = new byte[121 + Texture.Length]; |
101 | Array.Copy(OwnerID.GetBytes(), 0, bytes, i, 16); i += 16; | 101 | Array.Copy(OwnerID.GetBytes(), 0, bytes, i, 16); i += 16; |
102 | bytes[i++] = this.PCode; | 102 | bytes[i++] = this.PCode; |
103 | bytes[i++] = this.PathBegin; | 103 | bytes[i++] = (byte)(this.PathBegin % 256); |
104 | bytes[i++] = this.PathEnd; | 104 | bytes[i++] = (byte)((this.PathBegin >> 8) % 256); |
105 | bytes[i++] = (byte)(this.PathEnd % 256); | ||
106 | bytes[i++] = (byte)((this.PathEnd >> 8) % 256); | ||
105 | bytes[i++] = this.PathScaleX; | 107 | bytes[i++] = this.PathScaleX; |
106 | bytes[i++] = this.PathScaleY; | 108 | bytes[i++] = this.PathScaleY; |
107 | bytes[i++] = this.PathShearX; | 109 | bytes[i++] = this.PathShearX; |
108 | bytes[i++] = this.PathShearY; | 110 | bytes[i++] = this.PathShearY; |
109 | bytes[i++] = (byte)this.PathSkew; | 111 | bytes[i++] = (byte)this.PathSkew; |
110 | bytes[i++] = this.ProfileBegin; | 112 | bytes[i++] = (byte)(this.ProfileBegin % 256); |
111 | bytes[i++] = this.ProfileEnd; | 113 | bytes[i++] = (byte)((this.ProfileBegin >> 8) % 256); |
114 | bytes[i++] = (byte)(this.ProfileEnd % 256); | ||
115 | bytes[i++] = (byte)((this.ProfileEnd >> 8) % 256); | ||
112 | Array.Copy(Scale.GetBytes(), 0, bytes, i, 12); i += 12; | 116 | Array.Copy(Scale.GetBytes(), 0, bytes, i, 12); i += 12; |
113 | bytes[i++] = this.PathCurve; | 117 | bytes[i++] = this.PathCurve; |
114 | bytes[i++] = this.ProfileCurve; | 118 | bytes[i++] = this.ProfileCurve; |
@@ -116,7 +120,8 @@ namespace OpenSim.Framework.Types | |||
116 | bytes[i++] = (byte)((ParentID >> 8) % 256); | 120 | bytes[i++] = (byte)((ParentID >> 8) % 256); |
117 | bytes[i++] = (byte)((ParentID >> 16) % 256); | 121 | bytes[i++] = (byte)((ParentID >> 16) % 256); |
118 | bytes[i++] = (byte)((ParentID >> 24) % 256); | 122 | bytes[i++] = (byte)((ParentID >> 24) % 256); |
119 | bytes[i++] = this.ProfileHollow; | 123 | bytes[i++] = (byte)(this.ProfileHollow %256); |
124 | bytes[i++] = (byte)((this.ProfileHollow >> 8)% 256); | ||
120 | bytes[i++] = ((byte)this.PathRadiusOffset); | 125 | bytes[i++] = ((byte)this.PathRadiusOffset); |
121 | bytes[i++] = this.PathRevolutions; | 126 | bytes[i++] = this.PathRevolutions; |
122 | bytes[i++] = ((byte) this.PathTaperX); | 127 | bytes[i++] = ((byte) this.PathTaperX); |