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authorAdam Frisby2007-05-20 16:19:36 +0000
committerAdam Frisby2007-05-20 16:19:36 +0000
commit57abbfa85af857d46f65848b907baf0c670cfc14 (patch)
tree1fa22ef7ef522522e571c545020335a302f04a82 /OpenSim.Framework/AgentInventory.cs
parentNeed to add the grid portion next to test this thing (diff)
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Adam proudly presents: A new user/login server - fresh to you from his desktop, and completely untested!
Diffstat (limited to '')
-rw-r--r--OpenSim.Framework/AgentInventory.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim.Framework/AgentInventory.cs b/OpenSim.Framework/AgentInventory.cs
index a3c6cec..b28645e 100644
--- a/OpenSim.Framework/AgentInventory.cs
+++ b/OpenSim.Framework/AgentInventory.cs
@@ -54,7 +54,7 @@ namespace OpenSim.Framework.Inventory
54 InventoryRoot.Version = 1; 54 InventoryRoot.Version = 1;
55 InventoryRoot.DefaultType = 8; 55 InventoryRoot.DefaultType = 8;
56 InventoryRoot.OwnerID = this.AgentID; 56 InventoryRoot.OwnerID = this.AgentID;
57 InventoryRoot.FolderName = "My Inventory-"; 57 InventoryRoot.FolderName = "My Inventory";
58 InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot); 58 InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot);
59 InventoryRoot.OwnerID = this.AgentID; 59 InventoryRoot.OwnerID = this.AgentID;
60 if (createTextures) 60 if (createTextures)