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authorgareth2007-03-25 00:48:07 +0000
committergareth2007-03-25 00:48:07 +0000
commita5b17a42a32ab645c7408b75001272484221030d (patch)
tree53115cdd59b6e05d4831198f62289e6c886e3219 /OpenSim.Framework.Config/SimConfigDb4o
parentFinished adding the grid server to prebuild (diff)
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All shall become clear soon....
Renamed SimConfig stuff, ready to abstract both it and ServerConsole yay for code reuse
Diffstat (limited to 'OpenSim.Framework.Config/SimConfigDb4o')
-rw-r--r--OpenSim.Framework.Config/SimConfigDb4o/AssemblyInfo.cs31
-rw-r--r--OpenSim.Framework.Config/SimConfigDb4o/DbSimConfig.cs176
-rw-r--r--OpenSim.Framework.Config/SimConfigDb4o/MapStorage.cs16
-rw-r--r--OpenSim.Framework.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.csproj114
-rw-r--r--OpenSim.Framework.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build47
-rw-r--r--OpenSim.Framework.Config/SimConfigDb4o/OpenSim.Framework.Config.SimConfigDb4o.dll.build47
6 files changed, 431 insertions, 0 deletions
diff --git a/OpenSim.Framework.Config/SimConfigDb4o/AssemblyInfo.cs b/OpenSim.Framework.Config/SimConfigDb4o/AssemblyInfo.cs
new file mode 100644
index 0000000..96c3e73
--- /dev/null
+++ b/OpenSim.Framework.Config/SimConfigDb4o/AssemblyInfo.cs
@@ -0,0 +1,31 @@
1using System.Reflection;
2using System.Runtime.CompilerServices;
3using System.Runtime.InteropServices;
4
5// Information about this assembly is defined by the following
6// attributes.
7//
8// change them to the information which is associated with the assembly
9// you compile.
10
11[assembly: AssemblyTitle("SimConfig")]
12[assembly: AssemblyDescription("")]
13[assembly: AssemblyConfiguration("")]
14[assembly: AssemblyCompany("")]
15[assembly: AssemblyProduct("SimConfig")]
16[assembly: AssemblyCopyright("")]
17[assembly: AssemblyTrademark("")]
18[assembly: AssemblyCulture("")]
19
20// This sets the default COM visibility of types in the assembly to invisible.
21// If you need to expose a type to COM, use [ComVisible(true)] on that type.
22[assembly: ComVisible(false)]
23
24// The assembly version has following format :
25//
26// Major.Minor.Build.Revision
27//
28// You can specify all values by your own or you can build default build and revision
29// numbers with the '*' character (the default):
30
31[assembly: AssemblyVersion("1.0.*")]
diff --git a/OpenSim.Framework.Config/SimConfigDb4o/DbSimConfig.cs b/OpenSim.Framework.Config/SimConfigDb4o/DbSimConfig.cs
new file mode 100644
index 0000000..250f3fd
--- /dev/null
+++ b/OpenSim.Framework.Config/SimConfigDb4o/DbSimConfig.cs
@@ -0,0 +1,176 @@
1/*
2* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
3*
4* Redistribution and use in source and binary forms, with or without
5* modification, are permitted provided that the following conditions are met:
6* * Redistributions of source code must retain the above copyright
7* notice, this list of conditions and the following disclaimer.
8* * Redistributions in binary form must reproduce the above copyright
9* notice, this list of conditions and the following disclaimer in the
10* documentation and/or other materials provided with the distribution.
11* * Neither the name of the <organization> nor the
12* names of its contributors may be used to endorse or promote products
13* derived from this software without specific prior written permission.
14*
15* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
16* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
17* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
18* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
19* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
20* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
21* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
22* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
24* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25*
26*/
27using System;
28using System.Collections.Generic;
29using OpenSim;
30using OpenSim.Framework.Utilities;
31using OpenSim.Framework.Interfaces;
32using OpenSim.Framework.Terrain;
33//using OpenSim.world;
34using Db4objects.Db4o;
35
36namespace OpenSim.Config.SimConfigDb4o
37{
38 public class Db40ConfigPlugin: ISimConfig
39 {
40 public SimConfig GetConfigObject()
41 {
42 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Loading Db40Config dll");
43 return ( new DbSimConfig());
44 }
45 }
46
47 public class DbSimConfig : SimConfig
48 {
49 private bool isSandbox;
50 private IObjectContainer db;
51
52 public void LoadDefaults() {
53 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadDefaults() - Please press enter to retain default or enter new settings");
54
55 this.RegionName=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Name [OpenSim test]: ","OpenSim test");
56 this.RegionLocX=(uint)Convert.ToInt32(OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid Location X [997]: ","997"));
57 this.RegionLocY=(uint)Convert.ToInt32(OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid Location Y [996]: ","996"));
58 this.IPListenPort=Convert.ToInt32(OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("UDP port for client connections [9000]: ","9000"));
59 this.IPListenAddr=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("IP Address to listen on for client connections [127.0.0.1]: ","127.0.0.1");
60
61 if(!isSandbox)
62 {
63 this.AssetURL=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Asset server URL: ");
64 this.AssetSendKey=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Asset server key: ");
65 this.GridURL=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid server URL: ");
66 this.GridSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to grid server: ");
67 this.GridRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from grid server: ");
68 this.UserURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("User server URL: ");
69 this.UserSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to user server: ");
70 this.UserRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from user server: ");
71 }
72 this.RegionHandle = Util.UIntsToLong((RegionLocX*256), (RegionLocY*256));
73 }
74
75 public override void InitConfig(bool sandboxMode) {
76 this.isSandbox = sandboxMode;
77 try {
78 db = Db4oFactory.OpenFile("opensim.yap");
79 IObjectSet result = db.Get(typeof(DbSimConfig));
80 if(result.Count==1) {
81 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Found a SimConfig object in the local database, loading");
82 foreach (DbSimConfig cfg in result) {
83 this.RegionName = cfg.RegionName;
84 this.RegionLocX = cfg.RegionLocX;
85 this.RegionLocY = cfg.RegionLocY;
86 this.RegionHandle = Util.UIntsToLong((RegionLocX*256), (RegionLocY*256));
87 this.IPListenPort = cfg.IPListenPort;
88 this.IPListenAddr = cfg.IPListenAddr;
89 this.AssetURL = cfg.AssetURL;
90 this.AssetSendKey = cfg.AssetSendKey;
91 this.GridURL = cfg.GridURL;
92 this.GridSendKey = cfg.GridSendKey;
93 }
94 } else {
95 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Could not find object in database, loading precompiled defaults");
96 LoadDefaults();
97 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Writing out default settings to local database");
98 db.Set(this);
99 }
100 } catch(Exception e) {
101 db.Close();
102 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Exception occured");
103 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(e.ToString());
104 }
105
106 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Sim settings loaded:");
107 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Name: " + this.RegionName);
108 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]");
109 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Region Handle: " + this.RegionHandle.ToString());
110 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Listening on IP: " + this.IPListenAddr + ":" + this.IPListenPort);
111 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Sandbox Mode? " + isSandbox.ToString());
112 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Asset URL: " + this.AssetURL);
113 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Asset key: " + this.AssetSendKey);
114 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Grid URL: " + this.GridURL);
115 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Grid key: " + this.GridSendKey);
116 }
117
118 public override float[] LoadWorld()
119 {
120 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Loading world....");
121 //World blank = new World();
122 float[] heightmap = null;
123 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Looking for a heightmap in local DB");
124 IObjectSet world_result = db.Get(typeof(MapStorage));
125 if(world_result.Count>0) {
126 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Found a heightmap in local database, loading");
127 MapStorage map=(MapStorage)world_result.Next();
128 //blank.LandMap = map.Map;
129 heightmap = map.Map;
130 } else {
131 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - No heightmap found, generating new one");
132 HeightmapGenHills hills = new HeightmapGenHills();
133 // blank.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false);
134 heightmap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false);
135 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Saving heightmap to local database");
136 MapStorage map= new MapStorage();
137 map.Map = heightmap; //blank.LandMap;
138 db.Set(map);
139 db.Commit();
140 }
141 return heightmap;
142 }
143
144 public override void SaveMap(float[] heightmap)
145 {
146 IObjectSet world_result = db.Get(typeof(MapStorage));
147 if(world_result.Count>0) {
148 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - updating saved copy of heightmap in local database");
149 MapStorage map=(MapStorage)world_result.Next();
150 db.Delete(map);
151 }
152 MapStorage map1= new MapStorage();
153 map1.Map = heightmap; //OpenSim_Main.local_world.LandMap;
154 db.Set(map1);
155 db.Commit();
156 }
157
158 public override void LoadFromGrid() {
159 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadFromGrid() - dummy function, DOING ABSOLUTELY NOTHING AT ALL!!!");
160 // TODO: Make this crap work
161 /* WebRequest GridLogin = WebRequest.Create(this.GridURL + "regions/" + this.RegionHandle.ToString() + "/login");
162 WebResponse GridResponse = GridLogin.GetResponse();
163 byte[] idata = new byte[(int)GridResponse.ContentLength];
164 BinaryReader br = new BinaryReader(GridResponse.GetResponseStream());
165
166 br.Close();
167 GridResponse.Close();
168 */
169 }
170
171 public void Shutdown() {
172 db.Close();
173 }
174 }
175
176}
diff --git a/OpenSim.Framework.Config/SimConfigDb4o/MapStorage.cs b/OpenSim.Framework.Config/SimConfigDb4o/MapStorage.cs
new file mode 100644
index 0000000..eb68a94
--- /dev/null
+++ b/OpenSim.Framework.Config/SimConfigDb4o/MapStorage.cs
@@ -0,0 +1,16 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4
5namespace OpenSim.Config.SimConfigDb4o
6{
7 public class MapStorage
8 {
9 public float[] Map;
10
11 public MapStorage()
12 {
13
14 }
15 }
16}
diff --git a/OpenSim.Framework.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.csproj b/OpenSim.Framework.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.csproj
new file mode 100644
index 0000000..cf13d5b
--- /dev/null
+++ b/OpenSim.Framework.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.csproj
@@ -0,0 +1,114 @@
1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
2 <PropertyGroup>
3 <ProjectType>Local</ProjectType>
4 <ProductVersion>8.0.50727</ProductVersion>
5 <SchemaVersion>2.0</SchemaVersion>
6 <ProjectGuid>{C77FAE85-A786-4DEB-9AEB-46B75169079C}</ProjectGuid>
7 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
8 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
9 <ApplicationIcon></ApplicationIcon>
10 <AssemblyKeyContainerName>
11 </AssemblyKeyContainerName>
12 <AssemblyName>OpenSim.Config.SimConfigDb4o</AssemblyName>
13 <DefaultClientScript>JScript</DefaultClientScript>
14 <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
15 <DefaultTargetSchema>IE50</DefaultTargetSchema>
16 <DelaySign>false</DelaySign>
17 <OutputType>Library</OutputType>
18 <AppDesignerFolder></AppDesignerFolder>
19 <RootNamespace>OpenSim.Config.SimConfigDb4o</RootNamespace>
20 <StartupObject></StartupObject>
21 <FileUpgradeFlags>
22 </FileUpgradeFlags>
23 </PropertyGroup>
24 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
25 <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
26 <BaseAddress>285212672</BaseAddress>
27 <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
28 <ConfigurationOverrideFile>
29 </ConfigurationOverrideFile>
30 <DefineConstants>TRACE;DEBUG</DefineConstants>
31 <DocumentationFile></DocumentationFile>
32 <DebugSymbols>True</DebugSymbols>
33 <FileAlignment>4096</FileAlignment>
34 <Optimize>False</Optimize>
35 <OutputPath>..\..\bin\</OutputPath>
36 <RegisterForComInterop>False</RegisterForComInterop>
37 <RemoveIntegerChecks>False</RemoveIntegerChecks>
38 <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
39 <WarningLevel>4</WarningLevel>
40 <NoWarn></NoWarn>
41 </PropertyGroup>
42 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
43 <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
44 <BaseAddress>285212672</BaseAddress>
45 <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
46 <ConfigurationOverrideFile>
47 </ConfigurationOverrideFile>
48 <DefineConstants>TRACE</DefineConstants>
49 <DocumentationFile></DocumentationFile>
50 <DebugSymbols>False</DebugSymbols>
51 <FileAlignment>4096</FileAlignment>
52 <Optimize>True</Optimize>
53 <OutputPath>..\..\bin\</OutputPath>
54 <RegisterForComInterop>False</RegisterForComInterop>
55 <RemoveIntegerChecks>False</RemoveIntegerChecks>
56 <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
57 <WarningLevel>4</WarningLevel>
58 <NoWarn></NoWarn>
59 </PropertyGroup>
60 <ItemGroup>
61 <Reference Include="System" >
62 <HintPath>System.dll</HintPath>
63 <Private>False</Private>
64 </Reference>
65 <Reference Include="System.Data.dll" >
66 <HintPath>..\..\bin\System.Data.dll</HintPath>
67 <Private>False</Private>
68 </Reference>
69 <Reference Include="System.Xml" >
70 <HintPath>System.Xml.dll</HintPath>
71 <Private>False</Private>
72 </Reference>
73 <Reference Include="libsecondlife.dll" >
74 <HintPath>..\..\bin\libsecondlife.dll</HintPath>
75 <Private>False</Private>
76 </Reference>
77 <Reference Include="Db4objects.Db4o.dll" >
78 <HintPath>..\..\bin\Db4objects.Db4o.dll</HintPath>
79 <Private>False</Private>
80 </Reference>
81 </ItemGroup>
82 <ItemGroup>
83 <ProjectReference Include="..\..\OpenSim.Framework\OpenSim.Framework.csproj">
84 <Name>OpenSim.Framework</Name>
85 <Project>{71848571-2BC0-41DC-A69C-28B6DDB8C8CE}</Project>
86 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
87 <Private>False</Private>
88 </ProjectReference>
89 <ProjectReference Include="..\..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
90 <Name>OpenSim.Framework.Console</Name>
91 <Project>{CE124F22-69FC-4499-AE68-1B877C5898C4}</Project>
92 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
93 <Private>False</Private>
94 </ProjectReference>
95 </ItemGroup>
96 <ItemGroup>
97 <Compile Include="AssemblyInfo.cs">
98 <SubType>Code</SubType>
99 </Compile>
100 <Compile Include="DbSimConfig.cs">
101 <SubType>Code</SubType>
102 </Compile>
103 <Compile Include="MapStorage.cs">
104 <SubType>Code</SubType>
105 </Compile>
106 </ItemGroup>
107 <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
108 <PropertyGroup>
109 <PreBuildEvent>
110 </PreBuildEvent>
111 <PostBuildEvent>
112 </PostBuildEvent>
113 </PropertyGroup>
114</Project>
diff --git a/OpenSim.Framework.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build b/OpenSim.Framework.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build
new file mode 100644
index 0000000..703abe6
--- /dev/null
+++ b/OpenSim.Framework.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build
@@ -0,0 +1,47 @@
1<?xml version="1.0" ?>
2<project name="OpenSim.Config.SimConfigDb4o" default="build">
3 <target name="build">
4 <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
5 <mkdir dir="${project::get-base-directory()}/${build.dir}" />
6 <copy todir="${project::get-base-directory()}/${build.dir}">
7 <fileset basedir="${project::get-base-directory()}">
8 </fileset>
9 </copy>
10 <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
11 <resources prefix="OpenSim.Config.SimConfigDb4o" dynamicprefix="true" >
12 </resources>
13 <sources failonempty="true">
14 <include name="AssemblyInfo.cs" />
15 <include name="DbSimConfig.cs" />
16 <include name="MapStorage.cs" />
17 </sources>
18 <references basedir="${project::get-base-directory()}">
19 <lib>
20 <include name="${project::get-base-directory()}" />
21 <include name="${project::get-base-directory()}/${build.dir}" />
22 </lib>
23 <include name="System.dll" />
24 <include name="System.Data.dll.dll" />
25 <include name="System.Xml.dll" />
26 <include name="../../bin/libsecondlife.dll" />
27 <include name="../../bin/Db4objects.Db4o.dll" />
28 <include name="../../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" />
29 <include name="../../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
30 </references>
31 </csc>
32 <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
33 <mkdir dir="${project::get-base-directory()}/../../bin/"/>
34 <copy todir="${project::get-base-directory()}/../../bin/">
35 <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
36 <include name="*.dll"/>
37 <include name="*.exe"/>
38 </fileset>
39 </copy>
40 </target>
41 <target name="clean">
42 <delete dir="${bin.dir}" failonerror="false" />
43 <delete dir="${obj.dir}" failonerror="false" />
44 </target>
45 <target name="doc" description="Creates documentation.">
46 </target>
47</project>
diff --git a/OpenSim.Framework.Config/SimConfigDb4o/OpenSim.Framework.Config.SimConfigDb4o.dll.build b/OpenSim.Framework.Config/SimConfigDb4o/OpenSim.Framework.Config.SimConfigDb4o.dll.build
new file mode 100644
index 0000000..9e9d767
--- /dev/null
+++ b/OpenSim.Framework.Config/SimConfigDb4o/OpenSim.Framework.Config.SimConfigDb4o.dll.build
@@ -0,0 +1,47 @@
1<?xml version="1.0" ?>
2<project name="OpenSim.Framework.Config.SimConfigDb4o" default="build">
3 <target name="build">
4 <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
5 <mkdir dir="${project::get-base-directory()}/${build.dir}" />
6 <copy todir="${project::get-base-directory()}/${build.dir}">
7 <fileset basedir="${project::get-base-directory()}">
8 </fileset>
9 </copy>
10 <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
11 <resources prefix="OpenSim.Framework.Config.SimConfigDb4o" dynamicprefix="true" >
12 </resources>
13 <sources failonempty="true">
14 <include name="AssemblyInfo.cs" />
15 <include name="DbSimConfig.cs" />
16 <include name="MapStorage.cs" />
17 </sources>
18 <references basedir="${project::get-base-directory()}">
19 <lib>
20 <include name="${project::get-base-directory()}" />
21 <include name="${project::get-base-directory()}/${build.dir}" />
22 </lib>
23 <include name="System.dll" />
24 <include name="System.Data.dll.dll" />
25 <include name="System.Xml.dll" />
26 <include name="../../bin/libsecondlife.dll" />
27 <include name="../../bin/Db4objects.Db4o.dll" />
28 <include name="../../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" />
29 <include name="../../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
30 </references>
31 </csc>
32 <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
33 <mkdir dir="${project::get-base-directory()}/../../bin/"/>
34 <copy todir="${project::get-base-directory()}/../../bin/">
35 <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
36 <include name="*.dll"/>
37 <include name="*.exe"/>
38 </fileset>
39 </copy>
40 </target>
41 <target name="clean">
42 <delete dir="${bin.dir}" failonerror="false" />
43 <delete dir="${obj.dir}" failonerror="false" />
44 </target>
45 <target name="doc" description="Creates documentation.">
46 </target>
47</project>