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authorgareth2007-03-25 00:48:07 +0000
committergareth2007-03-25 00:48:07 +0000
commita5b17a42a32ab645c7408b75001272484221030d (patch)
tree53115cdd59b6e05d4831198f62289e6c886e3219 /OpenSim.Framework.Config/SimConfigDb4o/MapStorage.cs
parentFinished adding the grid server to prebuild (diff)
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All shall become clear soon....
Renamed SimConfig stuff, ready to abstract both it and ServerConsole yay for code reuse
Diffstat (limited to 'OpenSim.Framework.Config/SimConfigDb4o/MapStorage.cs')
-rw-r--r--OpenSim.Framework.Config/SimConfigDb4o/MapStorage.cs16
1 files changed, 16 insertions, 0 deletions
diff --git a/OpenSim.Framework.Config/SimConfigDb4o/MapStorage.cs b/OpenSim.Framework.Config/SimConfigDb4o/MapStorage.cs
new file mode 100644
index 0000000..eb68a94
--- /dev/null
+++ b/OpenSim.Framework.Config/SimConfigDb4o/MapStorage.cs
@@ -0,0 +1,16 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4
5namespace OpenSim.Config.SimConfigDb4o
6{
7 public class MapStorage
8 {
9 public float[] Map;
10
11 public MapStorage()
12 {
13
14 }
15 }
16}