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* Region Terrain textures are now loaded from the RegionInfo class rather than being hard coded in the handshake packets.
* Supports: Base0-3 textures, Detail0-3 textures, Start00-11 values, Range00-11 values.
* Added notes on how terrain texturing works to their definition in regionInfoBase.
Diffstat (limited to 'OpenGridServices/OpenUser.Config/UserConfigDb4o/OpenUser.Config.UserConfigDb4o.dll.build')
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