diff options
author | MW | 2007-04-30 15:38:51 +0000 |
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committer | MW | 2007-04-30 15:38:51 +0000 |
commit | a595881dc06c8359faa731a0af2d8be7290daad1 (patch) | |
tree | 3ce516a66b07b4695d9861f52ed91485cd14c2a0 /OpenGridServices.AssetServer/Main.cs | |
parent | And it's fixed (diff) | |
download | opensim-SC_OLD-a595881dc06c8359faa731a0af2d8be7290daad1.zip opensim-SC_OLD-a595881dc06c8359faa731a0af2d8be7290daad1.tar.gz opensim-SC_OLD-a595881dc06c8359faa731a0af2d8be7290daad1.tar.bz2 opensim-SC_OLD-a595881dc06c8359faa731a0af2d8be7290daad1.tar.xz |
fixed the VS 2005 solution/ project files.
and a couple of other small changes
Diffstat (limited to 'OpenGridServices.AssetServer/Main.cs')
-rw-r--r-- | OpenGridServices.AssetServer/Main.cs | 63 |
1 files changed, 32 insertions, 31 deletions
diff --git a/OpenGridServices.AssetServer/Main.cs b/OpenGridServices.AssetServer/Main.cs index b57a5a5..21a4fce 100644 --- a/OpenGridServices.AssetServer/Main.cs +++ b/OpenGridServices.AssetServer/Main.cs | |||
@@ -32,18 +32,18 @@ using System.IO; | |||
32 | using System.Text; | 32 | using System.Text; |
33 | using System.Timers; | 33 | using System.Timers; |
34 | using System.Net; | 34 | using System.Net; |
35 | using System.Reflection; | 35 | using System.Reflection; |
36 | using System.Threading; | 36 | using System.Threading; |
37 | using libsecondlife; | 37 | using libsecondlife; |
38 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
39 | using OpenSim.Framework.Sims; | 39 | using OpenSim.Framework.Sims; |
40 | using OpenSim.Framework.Console; | 40 | using OpenSim.Framework.Console; |
41 | using OpenSim.Framework.Types; | 41 | using OpenSim.Framework.Types; |
42 | using OpenSim.Framework.Interfaces; | 42 | using OpenSim.Framework.Interfaces; |
43 | using OpenSim.GridInterfaces.Local; // REFACTORING IS NEEDED!!!!!!!!!!! | 43 | using OpenSim.GridInterfaces.Local; // REFACTORING IS NEEDED!!!!!!!!!!! |
44 | using OpenSim.Servers; | 44 | using OpenSim.Servers; |
45 | using Db4objects.Db4o; | 45 | using Db4objects.Db4o; |
46 | using Db4objects.Db4o.Query; | 46 | using Db4objects.Db4o.Query; |
47 | 47 | ||
48 | namespace OpenGridServices.AssetServer | 48 | namespace OpenGridServices.AssetServer |
49 | { | 49 | { |
@@ -54,7 +54,7 @@ namespace OpenGridServices.AssetServer | |||
54 | private IObjectContainer db; | 54 | private IObjectContainer db; |
55 | 55 | ||
56 | public static OpenAsset_Main assetserver; | 56 | public static OpenAsset_Main assetserver; |
57 | 57 | ||
58 | private ConsoleBase m_console; | 58 | private ConsoleBase m_console; |
59 | 59 | ||
60 | [STAThread] | 60 | [STAThread] |
@@ -85,9 +85,10 @@ namespace OpenGridServices.AssetServer | |||
85 | } | 85 | } |
86 | 86 | ||
87 | public void Startup() | 87 | public void Startup() |
88 | { m_console.WriteLine("Main.cs:Startup() - Setting up asset DB"); | 88 | { |
89 | setupDB(); | 89 | m_console.WriteLine("Main.cs:Startup() - Setting up asset DB"); |
90 | 90 | setupDB(); | |
91 | |||
91 | m_console.WriteLine("Main.cs:Startup() - Starting HTTP process"); | 92 | m_console.WriteLine("Main.cs:Startup() - Starting HTTP process"); |
92 | BaseHttpServer httpServer = new BaseHttpServer(8003); | 93 | BaseHttpServer httpServer = new BaseHttpServer(8003); |
93 | 94 | ||
@@ -98,18 +99,18 @@ namespace OpenGridServices.AssetServer | |||
98 | httpServer.Start(); | 99 | httpServer.Start(); |
99 | 100 | ||
100 | } | 101 | } |
101 | 102 | ||
102 | public string assetGetMethod(string request, string path, string param) { | 103 | public string assetGetMethod(string request, string path, string param) { |
103 | byte[] assetdata=getAssetData(new LLUUID(param),false); | 104 | byte[] assetdata=getAssetData(new LLUUID(param),false); |
104 | if(assetdata!=null) { | 105 | if(assetdata!=null) { |
105 | return System.Text.Encoding.ASCII.GetString(assetdata); | 106 | return System.Text.Encoding.ASCII.GetString(assetdata); |
106 | } else { | 107 | } else { |
107 | return ""; | 108 | return ""; |
108 | } | 109 | } |
109 | 110 | ||
110 | } | 111 | } |
111 | 112 | ||
112 | public byte[] getAssetData(LLUUID assetID, bool isTexture) { | 113 | public byte[] getAssetData(LLUUID assetID, bool isTexture) { |
113 | byte[] idata = null; | 114 | byte[] idata = null; |
114 | bool found = false; | 115 | bool found = false; |
115 | AssetStorage foundAsset = null; | 116 | AssetStorage foundAsset = null; |
@@ -129,10 +130,10 @@ namespace OpenGridServices.AssetServer | |||
129 | { | 130 | { |
130 | return null; | 131 | return null; |
131 | } | 132 | } |
132 | } | 133 | } |
133 | 134 | ||
134 | public void setupDB() { | 135 | public void setupDB() { |
135 | bool yapfile=System.IO.File.Exists("assets.yap"); | 136 | bool yapfile=System.IO.File.Exists("assets.yap"); |
136 | try | 137 | try |
137 | { | 138 | { |
138 | db = Db4oFactory.OpenFile("assets.yap"); | 139 | db = Db4oFactory.OpenFile("assets.yap"); |
@@ -148,9 +149,9 @@ namespace OpenGridServices.AssetServer | |||
148 | { | 149 | { |
149 | this.LoadDB(); | 150 | this.LoadDB(); |
150 | } | 151 | } |
151 | } | 152 | } |
152 | 153 | ||
153 | public void LoadDB() { | 154 | public void LoadDB() { |
154 | try | 155 | try |
155 | { | 156 | { |
156 | 157 | ||
@@ -236,9 +237,9 @@ namespace OpenGridServices.AssetServer | |||
236 | catch (Exception e) | 237 | catch (Exception e) |
237 | { | 238 | { |
238 | Console.WriteLine(e.Message); | 239 | Console.WriteLine(e.Message); |
239 | } | 240 | } |
240 | } | 241 | } |
241 | 242 | ||
242 | private void LoadAsset(AssetBase info, bool image, string filename) | 243 | private void LoadAsset(AssetBase info, bool image, string filename) |
243 | { | 244 | { |
244 | 245 | ||
@@ -255,8 +256,8 @@ namespace OpenGridServices.AssetServer | |||
255 | fStream.Close(); | 256 | fStream.Close(); |
256 | info.Data = idata; | 257 | info.Data = idata; |
257 | //info.loaded=true; | 258 | //info.loaded=true; |
258 | } | 259 | } |
259 | 260 | ||
260 | /*private GridConfig LoadConfigDll(string dllName) | 261 | /*private GridConfig LoadConfigDll(string dllName) |
261 | { | 262 | { |
262 | Assembly pluginAssembly = Assembly.LoadFrom(dllName); | 263 | Assembly pluginAssembly = Assembly.LoadFrom(dllName); |