diff options
Some more code refactoring, plus a restructuring of the directories so that the Grid servers can be a separate solution to the region server.
Diffstat (limited to 'OpenGrid.Framework.Data/SimProfileData.cs')
-rw-r--r-- | OpenGrid.Framework.Data/SimProfileData.cs | 84 |
1 files changed, 0 insertions, 84 deletions
diff --git a/OpenGrid.Framework.Data/SimProfileData.cs b/OpenGrid.Framework.Data/SimProfileData.cs deleted file mode 100644 index c66610e..0000000 --- a/OpenGrid.Framework.Data/SimProfileData.cs +++ /dev/null | |||
@@ -1,84 +0,0 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenGrid.Framework.Data | ||
6 | { | ||
7 | public class SimProfileData | ||
8 | { | ||
9 | /// <summary> | ||
10 | /// The name of the region | ||
11 | /// </summary> | ||
12 | public string regionName = ""; | ||
13 | |||
14 | /// <summary> | ||
15 | /// A 64-bit number combining map position into a (mostly) unique ID | ||
16 | /// </summary> | ||
17 | public ulong regionHandle; | ||
18 | |||
19 | /// <summary> | ||
20 | /// OGS/OpenSim Specific ID for a region | ||
21 | /// </summary> | ||
22 | public libsecondlife.LLUUID UUID; | ||
23 | |||
24 | /// <summary> | ||
25 | /// Coordinates of the region | ||
26 | /// </summary> | ||
27 | public uint regionLocX; | ||
28 | public uint regionLocY; | ||
29 | public uint regionLocZ; // Reserved (round-robin, layers, etc) | ||
30 | |||
31 | /// <summary> | ||
32 | /// Authentication secrets | ||
33 | /// </summary> | ||
34 | /// <remarks>Not very secure, needs improvement.</remarks> | ||
35 | public string regionSendKey = ""; | ||
36 | public string regionRecvKey = ""; | ||
37 | public string regionSecret = ""; | ||
38 | |||
39 | /// <summary> | ||
40 | /// Whether the region is online | ||
41 | /// </summary> | ||
42 | public bool regionOnline; | ||
43 | |||
44 | /// <summary> | ||
45 | /// Information about the server that the region is currently hosted on | ||
46 | /// </summary> | ||
47 | public string serverIP = ""; | ||
48 | public uint serverPort; | ||
49 | public string serverURI = ""; | ||
50 | |||
51 | /// <summary> | ||
52 | /// Set of optional overrides. Can be used to create non-eulicidean spaces. | ||
53 | /// </summary> | ||
54 | public ulong regionNorthOverrideHandle; | ||
55 | public ulong regionSouthOverrideHandle; | ||
56 | public ulong regionEastOverrideHandle; | ||
57 | public ulong regionWestOverrideHandle; | ||
58 | |||
59 | /// <summary> | ||
60 | /// Optional: URI Location of the region database | ||
61 | /// </summary> | ||
62 | /// <remarks>Used for floating sim pools where the region data is not nessecarily coupled to a specific server</remarks> | ||
63 | public string regionDataURI = ""; | ||
64 | |||
65 | /// <summary> | ||
66 | /// Region Asset Details | ||
67 | /// </summary> | ||
68 | public string regionAssetURI = ""; | ||
69 | public string regionAssetSendKey = ""; | ||
70 | public string regionAssetRecvKey = ""; | ||
71 | |||
72 | /// <summary> | ||
73 | /// Region Userserver Details | ||
74 | /// </summary> | ||
75 | public string regionUserURI = ""; | ||
76 | public string regionUserSendKey = ""; | ||
77 | public string regionUserRecvKey = ""; | ||
78 | |||
79 | /// <summary> | ||
80 | /// Region Map Texture Asset | ||
81 | /// </summary> | ||
82 | public libsecondlife.LLUUID regionMapTextureID = new libsecondlife.LLUUID("00000000-0000-0000-9999-000000000006"); | ||
83 | } | ||
84 | } | ||