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authorAdam Frisby2008-05-09 17:17:54 +0000
committerAdam Frisby2008-05-09 17:17:54 +0000
commit93ec7f0c3c40773bf9c5c057b0ac747419440a80 (patch)
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* Patch from Jed (DeepThink) - More optimisations for BulletX renderer. Trimesh collisions should now work relatively efficiently. BulletX plugin should now be functional - feedback would be appreciated as to how it performs vs ODE.
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