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authorlbsa712007-06-09 21:45:58 +0000
committerlbsa712007-06-09 21:45:58 +0000
commit4224b695acc2e1ad0199dc0ad7f560494182ed54 (patch)
tree8fae1cf25a058bc4e378ef2b6ce264d7f9f0b910 /Common/OpenSim.Servers/OpenSim.Servers.csproj
parent*Fixed casting mishap in last commit - client now starts up without crashing (diff)
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* LogFile now defaults to "{apptype}.log"
* cleaned away suo and user files. * added handy string chat variety to the API * Moved LockPhysicsEngine on World to SyncRoot on IWorld * Introduced NextLocalId instead of World fuggliness. * Transformed GetRegionInfo to Property on IWorld for great justice * Extracted default wearables (good to have) * Deleted unused BaseServer * Used IWorld instead of World wherever possible * The client constructor's not getting unused port any longer. * Extracted ClientView factoring so PacketServer can be tweaked. * Added SendLayerData to World * Made WorldBase abstract and cleaned it up a bit * added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn * Added code for two examples (but not in prebuild yet)
Diffstat (limited to 'Common/OpenSim.Servers/OpenSim.Servers.csproj')
-rw-r--r--Common/OpenSim.Servers/OpenSim.Servers.csproj13
1 files changed, 5 insertions, 8 deletions
diff --git a/Common/OpenSim.Servers/OpenSim.Servers.csproj b/Common/OpenSim.Servers/OpenSim.Servers.csproj
index 6768ce4..0c61f75 100644
--- a/Common/OpenSim.Servers/OpenSim.Servers.csproj
+++ b/Common/OpenSim.Servers/OpenSim.Servers.csproj
@@ -92,13 +92,10 @@
92 </ProjectReference> 92 </ProjectReference>
93 </ItemGroup> 93 </ItemGroup>
94 <ItemGroup> 94 <ItemGroup>
95 <Compile Include="LoginServer.cs">
96 <SubType>Code</SubType>
97 </Compile>
98 <Compile Include="BaseHttpServer.cs"> 95 <Compile Include="BaseHttpServer.cs">
99 <SubType>Code</SubType> 96 <SubType>Code</SubType>
100 </Compile> 97 </Compile>
101 <Compile Include="BaseServer.cs"> 98 <Compile Include="CheckSumServer.cs">
102 <SubType>Code</SubType> 99 <SubType>Code</SubType>
103 </Compile> 100 </Compile>
104 <Compile Include="IRestHandler.cs"> 101 <Compile Include="IRestHandler.cs">
@@ -107,18 +104,18 @@
107 <Compile Include="LocalUserProfileManager.cs"> 104 <Compile Include="LocalUserProfileManager.cs">
108 <SubType>Code</SubType> 105 <SubType>Code</SubType>
109 </Compile> 106 </Compile>
110 <Compile Include="XmlRpcMethod.cs">
111 <SubType>Code</SubType>
112 </Compile>
113 <Compile Include="LoginResponse.cs"> 107 <Compile Include="LoginResponse.cs">
114 <SubType>Code</SubType> 108 <SubType>Code</SubType>
115 </Compile> 109 </Compile>
116 <Compile Include="CheckSumServer.cs"> 110 <Compile Include="LoginServer.cs">
117 <SubType>Code</SubType> 111 <SubType>Code</SubType>
118 </Compile> 112 </Compile>
119 <Compile Include="UDPServerBase.cs"> 113 <Compile Include="UDPServerBase.cs">
120 <SubType>Code</SubType> 114 <SubType>Code</SubType>
121 </Compile> 115 </Compile>
116 <Compile Include="XmlRpcMethod.cs">
117 <SubType>Code</SubType>
118 </Compile>
122 </ItemGroup> 119 </ItemGroup>
123 <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> 120 <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
124 <PropertyGroup> 121 <PropertyGroup>