diff options
author | MW | 2007-05-27 18:52:42 +0000 |
---|---|---|
committer | MW | 2007-05-27 18:52:42 +0000 |
commit | c746a2f9f4f0b1e7eea564effdae63472f79ab22 (patch) | |
tree | 54d23af3d168958bfec995cf2987cf5af79ac149 /Common/OpenSim.Framework | |
parent | Goodbye World (diff) | |
download | opensim-SC_OLD-c746a2f9f4f0b1e7eea564effdae63472f79ab22.zip opensim-SC_OLD-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.gz opensim-SC_OLD-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.bz2 opensim-SC_OLD-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.xz |
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
Diffstat (limited to '')
23 files changed, 458 insertions, 276 deletions
diff --git a/Common/OpenSim.Framework/AgentInventory.cs b/Common/OpenSim.Framework/AgentInventory.cs index b28645e..6fdd6c5 100644 --- a/Common/OpenSim.Framework/AgentInventory.cs +++ b/Common/OpenSim.Framework/AgentInventory.cs | |||
@@ -79,7 +79,7 @@ namespace OpenSim.Framework.Inventory | |||
79 | { | 79 | { |
80 | if (!this.InventoryFolders.ContainsKey(folderID)) | 80 | if (!this.InventoryFolders.ContainsKey(folderID)) |
81 | { | 81 | { |
82 | Console.WriteLine("creating new folder called " + folderName + " in agents inventory"); | 82 | System.Console.WriteLine("creating new folder called " + folderName + " in agents inventory"); |
83 | InventoryFolder Folder = new InventoryFolder(); | 83 | InventoryFolder Folder = new InventoryFolder(); |
84 | Folder.FolderID = folderID; | 84 | Folder.FolderID = folderID; |
85 | Folder.OwnerID = this.AgentID; | 85 | Folder.OwnerID = this.AgentID; |
@@ -120,7 +120,7 @@ namespace OpenSim.Framework.Inventory | |||
120 | { | 120 | { |
121 | InventoryItem Item = this.InventoryItems[itemID]; | 121 | InventoryItem Item = this.InventoryItems[itemID]; |
122 | Item.AssetID = asset.FullID; | 122 | Item.AssetID = asset.FullID; |
123 | Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated() + " so it now is set to asset " + asset.FullID.ToStringHyphenated()); | 123 | System.Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated() + " so it now is set to asset " + asset.FullID.ToStringHyphenated()); |
124 | //TODO need to update the rest of the info | 124 | //TODO need to update the rest of the info |
125 | } | 125 | } |
126 | return true; | 126 | return true; |
@@ -128,13 +128,13 @@ namespace OpenSim.Framework.Inventory | |||
128 | 128 | ||
129 | public bool UpdateItemDetails(LLUUID itemID, UpdateInventoryItemPacket.InventoryDataBlock packet) | 129 | public bool UpdateItemDetails(LLUUID itemID, UpdateInventoryItemPacket.InventoryDataBlock packet) |
130 | { | 130 | { |
131 | Console.WriteLine("updating inventory item details"); | 131 | System.Console.WriteLine("updating inventory item details"); |
132 | if (this.InventoryItems.ContainsKey(itemID)) | 132 | if (this.InventoryItems.ContainsKey(itemID)) |
133 | { | 133 | { |
134 | Console.WriteLine("changing name to "+ Util.FieldToString(packet.Name)); | 134 | System.Console.WriteLine("changing name to "+ Util.FieldToString(packet.Name)); |
135 | InventoryItem Item = this.InventoryItems[itemID]; | 135 | InventoryItem Item = this.InventoryItems[itemID]; |
136 | Item.Name = Util.FieldToString(packet.Name); | 136 | Item.Name = Util.FieldToString(packet.Name); |
137 | Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated()); | 137 | System.Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated()); |
138 | //TODO need to update the rest of the info | 138 | //TODO need to update the rest of the info |
139 | } | 139 | } |
140 | return true; | 140 | return true; |
diff --git a/Common/OpenSim.Framework/HeightMapGenHills.cs b/Common/OpenSim.Framework/HeightMapGenHills.cs deleted file mode 100644 index 6a729da..0000000 --- a/Common/OpenSim.Framework/HeightMapGenHills.cs +++ /dev/null | |||
@@ -1,149 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) OpenSim project, http://sim.opensecondlife.org/ | ||
3 | * | ||
4 | * Redistribution and use in source and binary forms, with or without | ||
5 | * modification, are permitted provided that the following conditions are met: | ||
6 | * * Redistributions of source code must retain the above copyright | ||
7 | * notice, this list of conditions and the following disclaimer. | ||
8 | * * Redistributions in binary form must reproduce the above copyright | ||
9 | * notice, this list of conditions and the following disclaimer in the | ||
10 | * documentation and/or other materials provided with the distribution. | ||
11 | * * Neither the name of the <organization> nor the | ||
12 | * names of its contributors may be used to endorse or promote products | ||
13 | * derived from this software without specific prior written permission. | ||
14 | * | ||
15 | * THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY | ||
16 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
17 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
18 | * DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY | ||
19 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
20 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
21 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
22 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
23 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
24 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
25 | * | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | |||
30 | namespace OpenSim.Framework.Terrain | ||
31 | { | ||
32 | public class HeightmapGenHills | ||
33 | { | ||
34 | private Random Rand = new Random(); | ||
35 | private int NumHills; | ||
36 | private float HillMin; | ||
37 | private float HillMax; | ||
38 | private bool Island; | ||
39 | private float[] heightmap; | ||
40 | |||
41 | public float[] GenerateHeightmap(int numHills, float hillMin, float hillMax, bool island) | ||
42 | { | ||
43 | NumHills = numHills; | ||
44 | HillMin = hillMin; | ||
45 | HillMax = hillMax; | ||
46 | Island = island; | ||
47 | |||
48 | heightmap = new float[256 * 256]; | ||
49 | |||
50 | for (int i = 0; i < numHills; i++) | ||
51 | { | ||
52 | AddHill(); | ||
53 | } | ||
54 | |||
55 | Normalize(); | ||
56 | |||
57 | return heightmap; | ||
58 | } | ||
59 | |||
60 | private void AddHill() | ||
61 | { | ||
62 | float x, y; | ||
63 | float radius = RandomRange(HillMin, HillMax); | ||
64 | |||
65 | if (Island) | ||
66 | { | ||
67 | // Which direction from the center of the map the hill is placed | ||
68 | float theta = RandomRange(0, 6.28f); | ||
69 | |||
70 | // How far from the center of the map to place the hill. The radius | ||
71 | // is subtracted from the range to prevent any part of the hill from | ||
72 | // reaching the edge of the map | ||
73 | float distance = RandomRange(radius / 2.0f, 128.0f - radius); | ||
74 | |||
75 | x = 128.0f + (float)Math.Cos(theta) * distance; | ||
76 | y = 128.0f + (float)Math.Sin(theta) * distance; | ||
77 | } | ||
78 | else | ||
79 | { | ||
80 | x = RandomRange(-radius, 256.0f + radius); | ||
81 | y = RandomRange(-radius, 256.0f + radius); | ||
82 | } | ||
83 | |||
84 | float radiusSq = radius * radius; | ||
85 | float distSq; | ||
86 | float height; | ||
87 | |||
88 | int xMin = (int)(x - radius) - 1; | ||
89 | int xMax = (int)(x + radius) + 1; | ||
90 | if (xMin < 0) xMin = 0; | ||
91 | if (xMax > 255) xMax = 255; | ||
92 | |||
93 | int yMin = (int)(y - radius) - 1; | ||
94 | int yMax = (int)(y + radius) + 1; | ||
95 | if (yMin < 0) yMin = 0; | ||
96 | if (yMax > 255) yMax = 255; | ||
97 | |||
98 | // Loop through each affected cell and determine the height at that point | ||
99 | for (int v = yMin; v <= yMax; ++v) | ||
100 | { | ||
101 | float fv = (float)v; | ||
102 | |||
103 | for (int h = xMin; h <= xMax; ++h) | ||
104 | { | ||
105 | float fh = (float)h; | ||
106 | |||
107 | // Determine how far from the center of this hill this point is | ||
108 | distSq = (x - fh) * (x - fh) + (y - fv) * (y - fv); | ||
109 | height = radiusSq - distSq; | ||
110 | |||
111 | // Don't add negative hill values | ||
112 | if (height > 0.0f) heightmap[h + v * 256] += height; | ||
113 | } | ||
114 | } | ||
115 | } | ||
116 | |||
117 | private void Normalize() | ||
118 | { | ||
119 | float min = heightmap[0]; | ||
120 | float max = heightmap[0]; | ||
121 | |||
122 | for (int x = 0; x < 256; x++) | ||
123 | { | ||
124 | for (int y = 0; y < 256; y++) | ||
125 | { | ||
126 | if (heightmap[x + y * 256] < min) min = heightmap[x + y * 256]; | ||
127 | if (heightmap[x + y * 256] > max) max = heightmap[x + y * 256]; | ||
128 | } | ||
129 | } | ||
130 | |||
131 | // Avoid a rare divide by zero | ||
132 | if (min != max) | ||
133 | { | ||
134 | for (int x = 0; x < 256; x++) | ||
135 | { | ||
136 | for (int y = 0; y < 256; y++) | ||
137 | { | ||
138 | heightmap[x + y * 256] = ((heightmap[x + y * 256] - min) / (max - min)) * (HillMax - HillMin); | ||
139 | } | ||
140 | } | ||
141 | } | ||
142 | } | ||
143 | |||
144 | private float RandomRange(float min, float max) | ||
145 | { | ||
146 | return (float)Rand.NextDouble() * (max - min) + min; | ||
147 | } | ||
148 | } | ||
149 | } | ||
diff --git a/Common/OpenSim.Framework/Interfaces/IGenericConfig.cs b/Common/OpenSim.Framework/Interfaces/Config/IGenericConfig.cs index a853fe4..a853fe4 100644 --- a/Common/OpenSim.Framework/Interfaces/IGenericConfig.cs +++ b/Common/OpenSim.Framework/Interfaces/Config/IGenericConfig.cs | |||
diff --git a/Common/OpenSim.Framework/Interfaces/IGridConfig.cs b/Common/OpenSim.Framework/Interfaces/Config/IGridConfig.cs index b2f26da..b2f26da 100644 --- a/Common/OpenSim.Framework/Interfaces/IGridConfig.cs +++ b/Common/OpenSim.Framework/Interfaces/Config/IGridConfig.cs | |||
diff --git a/Common/OpenSim.Framework/Interfaces/IUserConfig.cs b/Common/OpenSim.Framework/Interfaces/Config/IUserConfig.cs index e15867d..e15867d 100644 --- a/Common/OpenSim.Framework/Interfaces/IUserConfig.cs +++ b/Common/OpenSim.Framework/Interfaces/Config/IUserConfig.cs | |||
diff --git a/Common/OpenSim.Framework/Interfaces/IClientAPI.cs b/Common/OpenSim.Framework/Interfaces/IClientAPI.cs index b6ae232..add6c00 100644 --- a/Common/OpenSim.Framework/Interfaces/IClientAPI.cs +++ b/Common/OpenSim.Framework/Interfaces/IClientAPI.cs | |||
@@ -35,7 +35,6 @@ namespace OpenSim.Framework.Interfaces | |||
35 | event StartAnim OnStartAnim; | 35 | event StartAnim OnStartAnim; |
36 | event LinkObjects OnLinkObjects; | 36 | event LinkObjects OnLinkObjects; |
37 | event GenericCall4 OnDeRezObject; | 37 | event GenericCall4 OnDeRezObject; |
38 | event ModifyTerrain OnModifyTerrain; | ||
39 | event GenericCall OnRegionHandShakeReply; | 38 | event GenericCall OnRegionHandShakeReply; |
40 | event GenericCall OnRequestWearables; | 39 | event GenericCall OnRequestWearables; |
41 | event GenericCall2 OnCompleteMovementToRegion; | 40 | event GenericCall2 OnCompleteMovementToRegion; |
@@ -57,6 +56,13 @@ namespace OpenSim.Framework.Interfaces | |||
57 | get; | 56 | get; |
58 | set; | 57 | set; |
59 | } | 58 | } |
59 | |||
60 | LLUUID AgentId | ||
61 | { | ||
62 | get; | ||
63 | } | ||
64 | |||
65 | void OutPacket(Packet newPack); | ||
60 | void SendAppearance(AvatarWearable[] wearables); | 66 | void SendAppearance(AvatarWearable[] wearables); |
61 | void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); | 67 | void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); |
62 | } | 68 | } |
diff --git a/Common/OpenSim.Framework/Interfaces/IConfig.cs b/Common/OpenSim.Framework/Interfaces/IConfig.cs deleted file mode 100644 index 7b4c040..0000000 --- a/Common/OpenSim.Framework/Interfaces/IConfig.cs +++ /dev/null | |||
@@ -1,76 +0,0 @@ | |||
1 | /* | ||
2 | Copyright (c) OpenSim project, http://osgrid.org/ | ||
3 | |||
4 | * Copyright (c) <year>, <copyright holder> | ||
5 | * All rights reserved. | ||
6 | * | ||
7 | * Redistribution and use in source and binary forms, with or without | ||
8 | * modification, are permitted provided that the following conditions are met: | ||
9 | * * Redistributions of source code must retain the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer. | ||
11 | * * Redistributions in binary form must reproduce the above copyright | ||
12 | * notice, this list of conditions and the following disclaimer in the | ||
13 | * documentation and/or other materials provided with the distribution. | ||
14 | * * Neither the name of the <organization> nor the | ||
15 | * names of its contributors may be used to endorse or promote products | ||
16 | * derived from this software without specific prior written permission. | ||
17 | * | ||
18 | * THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY | ||
19 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
20 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
21 | * DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY | ||
22 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
23 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
24 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
25 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
26 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
27 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
28 | */ | ||
29 | |||
30 | using System; | ||
31 | using System.Collections.Generic; | ||
32 | using System.IO; | ||
33 | using libsecondlife; | ||
34 | //using OpenSim.world; | ||
35 | |||
36 | namespace OpenSim.Framework.Interfaces | ||
37 | { | ||
38 | /// <summary> | ||
39 | /// This class handles connection to the underlying database used for configuration of the region. | ||
40 | /// Region content is also stored by this class. The main entry point is InitConfig() which attempts to locate | ||
41 | /// opensim.yap in the current working directory. If opensim.yap can not be found, default settings are loaded from | ||
42 | /// what is hardcoded here and then saved into opensim.yap for future startups. | ||
43 | /// </summary> | ||
44 | |||
45 | |||
46 | public abstract class SimConfig | ||
47 | { | ||
48 | public string RegionName; | ||
49 | |||
50 | public uint RegionLocX; | ||
51 | public uint RegionLocY; | ||
52 | public ulong RegionHandle; | ||
53 | |||
54 | public int IPListenPort; | ||
55 | public string IPListenAddr; | ||
56 | |||
57 | public string AssetURL; | ||
58 | public string AssetSendKey; | ||
59 | |||
60 | public string GridURL; | ||
61 | public string GridSendKey; | ||
62 | public string GridRecvKey; | ||
63 | public string UserURL; | ||
64 | public string UserSendKey; | ||
65 | public string UserRecvKey; | ||
66 | |||
67 | public abstract void InitConfig(bool sandboxMode); | ||
68 | public abstract void LoadFromGrid(); | ||
69 | |||
70 | } | ||
71 | |||
72 | public interface ISimConfig | ||
73 | { | ||
74 | SimConfig GetConfigObject(); | ||
75 | } | ||
76 | } | ||
diff --git a/Common/OpenSim.Framework/Interfaces/IWorld.cs b/Common/OpenSim.Framework/Interfaces/IWorld.cs new file mode 100644 index 0000000..433e540 --- /dev/null +++ b/Common/OpenSim.Framework/Interfaces/IWorld.cs | |||
@@ -0,0 +1,15 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using libsecondlife; | ||
5 | using OpenSim.Framework.Types; | ||
6 | |||
7 | namespace OpenSim.Framework.Interfaces | ||
8 | { | ||
9 | public interface IWorld | ||
10 | { | ||
11 | bool AddNewAvatar(IClientAPI remoteClient, bool childAgent); | ||
12 | bool RemoveAvatar(LLUUID agentID); | ||
13 | RegionInfo GetRegionInfo(); | ||
14 | } | ||
15 | } | ||
diff --git a/Common/OpenSim.Framework/Interfaces/Remoting/IGridServerHost.cs b/Common/OpenSim.Framework/Interfaces/Remoting/IGridServerHost.cs new file mode 100644 index 0000000..1569cb2 --- /dev/null +++ b/Common/OpenSim.Framework/Interfaces/Remoting/IGridServerHost.cs | |||
@@ -0,0 +1,12 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Framework.Interfaces | ||
6 | { | ||
7 | public interface IGridServerHost | ||
8 | { | ||
9 | void ConnectSim(string name); | ||
10 | string RequestSimURL(uint regionHandle); | ||
11 | } | ||
12 | } | ||
diff --git a/Common/OpenSim.Framework/Interfaces/Remoting/IProxyServerClient.cs b/Common/OpenSim.Framework/Interfaces/Remoting/IProxyServerClient.cs new file mode 100644 index 0000000..b58bcba --- /dev/null +++ b/Common/OpenSim.Framework/Interfaces/Remoting/IProxyServerClient.cs | |||
@@ -0,0 +1,10 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Framework.Interfaces | ||
6 | { | ||
7 | public interface IProxyServerClient | ||
8 | { | ||
9 | } | ||
10 | } | ||
diff --git a/Common/OpenSim.Framework/Interfaces/Remoting/IProxyServerHost.cs b/Common/OpenSim.Framework/Interfaces/Remoting/IProxyServerHost.cs new file mode 100644 index 0000000..381d53b --- /dev/null +++ b/Common/OpenSim.Framework/Interfaces/Remoting/IProxyServerHost.cs | |||
@@ -0,0 +1,10 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Framework.Interfaces | ||
6 | { | ||
7 | public interface IProxyServerHost | ||
8 | { | ||
9 | } | ||
10 | } | ||
diff --git a/Common/OpenSim.Framework/Interfaces/Remoting/IRegionGridClient.cs b/Common/OpenSim.Framework/Interfaces/Remoting/IRegionGridClient.cs new file mode 100644 index 0000000..7f8ecaf --- /dev/null +++ b/Common/OpenSim.Framework/Interfaces/Remoting/IRegionGridClient.cs | |||
@@ -0,0 +1,11 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Framework.Interfaces | ||
6 | { | ||
7 | public interface IRegionGridClient | ||
8 | { | ||
9 | bool ExpectUser(string toRegionID, string name); | ||
10 | } | ||
11 | } | ||
diff --git a/Common/OpenSim.Framework/Interfaces/Remoting/IRegionSimHost.cs b/Common/OpenSim.Framework/Interfaces/Remoting/IRegionSimHost.cs new file mode 100644 index 0000000..c22fe29 --- /dev/null +++ b/Common/OpenSim.Framework/Interfaces/Remoting/IRegionSimHost.cs | |||
@@ -0,0 +1,12 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Framework.Interfaces | ||
6 | { | ||
7 | public interface IRegionSimHost | ||
8 | { | ||
9 | bool ExpectUser(string name); | ||
10 | bool AgentCrossing(string name); | ||
11 | } | ||
12 | } | ||
diff --git a/Common/OpenSim.Framework/Interfaces/Remoting/RegionGridClientBase.cs b/Common/OpenSim.Framework/Interfaces/Remoting/RegionGridClientBase.cs new file mode 100644 index 0000000..28b3128 --- /dev/null +++ b/Common/OpenSim.Framework/Interfaces/Remoting/RegionGridClientBase.cs | |||
@@ -0,0 +1,11 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Framework.Interfaces | ||
6 | { | ||
7 | public abstract class RegionGridClientBase :IRegionGridClient | ||
8 | { | ||
9 | public abstract bool ExpectUser(string toRegionID, string name); | ||
10 | } | ||
11 | } | ||
diff --git a/Common/OpenSim.Framework/Interfaces/IScriptAPI.cs b/Common/OpenSim.Framework/Interfaces/Scripting/IScriptAPI.cs index 3ad0f06..3ad0f06 100644 --- a/Common/OpenSim.Framework/Interfaces/IScriptAPI.cs +++ b/Common/OpenSim.Framework/Interfaces/Scripting/IScriptAPI.cs | |||
diff --git a/Common/OpenSim.Framework/Interfaces/IScriptEngine.cs b/Common/OpenSim.Framework/Interfaces/Scripting/IScriptEngine.cs index ed8974c..ed8974c 100644 --- a/Common/OpenSim.Framework/Interfaces/IScriptEngine.cs +++ b/Common/OpenSim.Framework/Interfaces/Scripting/IScriptEngine.cs | |||
diff --git a/Common/OpenSim.Framework/OpenSim.Framework.csproj b/Common/OpenSim.Framework/OpenSim.Framework.csproj index f58a2d7..519d5a8 100644 --- a/Common/OpenSim.Framework/OpenSim.Framework.csproj +++ b/Common/OpenSim.Framework/OpenSim.Framework.csproj | |||
@@ -1,4 +1,4 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | 1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <ProjectType>Local</ProjectType> | 3 | <ProjectType>Local</ProjectType> |
4 | <ProductVersion>8.0.50727</ProductVersion> | 4 | <ProductVersion>8.0.50727</ProductVersion> |
@@ -6,7 +6,8 @@ | |||
6 | <ProjectGuid>{8ACA2445-0000-0000-0000-000000000000}</ProjectGuid> | 6 | <ProjectGuid>{8ACA2445-0000-0000-0000-000000000000}</ProjectGuid> |
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
9 | <ApplicationIcon></ApplicationIcon> | 9 | <ApplicationIcon> |
10 | </ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | 11 | <AssemblyKeyContainerName> |
11 | </AssemblyKeyContainerName> | 12 | </AssemblyKeyContainerName> |
12 | <AssemblyName>OpenSim.Framework</AssemblyName> | 13 | <AssemblyName>OpenSim.Framework</AssemblyName> |
@@ -15,9 +16,11 @@ | |||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | 16 | <DefaultTargetSchema>IE50</DefaultTargetSchema> |
16 | <DelaySign>false</DelaySign> | 17 | <DelaySign>false</DelaySign> |
17 | <OutputType>Library</OutputType> | 18 | <OutputType>Library</OutputType> |
18 | <AppDesignerFolder></AppDesignerFolder> | 19 | <AppDesignerFolder> |
20 | </AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim.Framework</RootNamespace> | 21 | <RootNamespace>OpenSim.Framework</RootNamespace> |
20 | <StartupObject></StartupObject> | 22 | <StartupObject> |
23 | </StartupObject> | ||
21 | <FileUpgradeFlags> | 24 | <FileUpgradeFlags> |
22 | </FileUpgradeFlags> | 25 | </FileUpgradeFlags> |
23 | </PropertyGroup> | 26 | </PropertyGroup> |
@@ -28,7 +31,8 @@ | |||
28 | <ConfigurationOverrideFile> | 31 | <ConfigurationOverrideFile> |
29 | </ConfigurationOverrideFile> | 32 | </ConfigurationOverrideFile> |
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | 33 | <DefineConstants>TRACE;DEBUG</DefineConstants> |
31 | <DocumentationFile></DocumentationFile> | 34 | <DocumentationFile> |
35 | </DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | 36 | <DebugSymbols>True</DebugSymbols> |
33 | <FileAlignment>4096</FileAlignment> | 37 | <FileAlignment>4096</FileAlignment> |
34 | <Optimize>False</Optimize> | 38 | <Optimize>False</Optimize> |
@@ -37,7 +41,8 @@ | |||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 41 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 42 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
39 | <WarningLevel>4</WarningLevel> | 43 | <WarningLevel>4</WarningLevel> |
40 | <NoWarn></NoWarn> | 44 | <NoWarn> |
45 | </NoWarn> | ||
41 | </PropertyGroup> | 46 | </PropertyGroup> |
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | 47 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | 48 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> |
@@ -46,7 +51,8 @@ | |||
46 | <ConfigurationOverrideFile> | 51 | <ConfigurationOverrideFile> |
47 | </ConfigurationOverrideFile> | 52 | </ConfigurationOverrideFile> |
48 | <DefineConstants>TRACE</DefineConstants> | 53 | <DefineConstants>TRACE</DefineConstants> |
49 | <DocumentationFile></DocumentationFile> | 54 | <DocumentationFile> |
55 | </DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | 56 | <DebugSymbols>False</DebugSymbols> |
51 | <FileAlignment>4096</FileAlignment> | 57 | <FileAlignment>4096</FileAlignment> |
52 | <Optimize>True</Optimize> | 58 | <Optimize>True</Optimize> |
@@ -55,32 +61,38 @@ | |||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 61 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 62 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
57 | <WarningLevel>4</WarningLevel> | 63 | <WarningLevel>4</WarningLevel> |
58 | <NoWarn></NoWarn> | 64 | <NoWarn> |
65 | </NoWarn> | ||
59 | </PropertyGroup> | 66 | </PropertyGroup> |
60 | <ItemGroup> | 67 | <ItemGroup> |
61 | <Reference Include="System" > | 68 | <Reference Include="System"> |
62 | <HintPath>System.dll</HintPath> | 69 | <HintPath>System.dll</HintPath> |
63 | <Private>False</Private> | 70 | <Private>False</Private> |
64 | </Reference> | 71 | </Reference> |
65 | <Reference Include="System.Xml" > | 72 | <Reference Include="System.Data" /> |
73 | <Reference Include="System.Xml"> | ||
66 | <HintPath>System.Xml.dll</HintPath> | 74 | <HintPath>System.Xml.dll</HintPath> |
67 | <Private>False</Private> | 75 | <Private>False</Private> |
68 | </Reference> | 76 | </Reference> |
69 | <Reference Include="libsecondlife.dll" > | 77 | <Reference Include="libsecondlife.dll"> |
70 | <HintPath>..\..\bin\libsecondlife.dll</HintPath> | 78 | <HintPath>..\..\bin\libsecondlife.dll</HintPath> |
71 | <Private>False</Private> | 79 | <Private>False</Private> |
72 | </Reference> | 80 | </Reference> |
73 | <Reference Include="Db4objects.Db4o.dll" > | 81 | <Reference Include="Db4objects.Db4o.dll"> |
74 | <HintPath>..\..\bin\Db4objects.Db4o.dll</HintPath> | 82 | <HintPath>..\..\bin\Db4objects.Db4o.dll</HintPath> |
75 | <Private>False</Private> | 83 | <Private>False</Private> |
76 | </Reference> | 84 | </Reference> |
77 | </ItemGroup> | 85 | </ItemGroup> |
78 | <ItemGroup> | 86 | <ItemGroup> |
87 | <ProjectReference Include="..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> | ||
88 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> | ||
89 | <Name>OpenSim.Framework.Console</Name> | ||
90 | </ProjectReference> | ||
79 | <ProjectReference Include="..\XmlRpcCS\XMLRPC.csproj"> | 91 | <ProjectReference Include="..\XmlRpcCS\XMLRPC.csproj"> |
80 | <Name>XMLRPC</Name> | 92 | <Name>XMLRPC</Name> |
81 | <Project>{8E81D43C-0000-0000-0000-000000000000}</Project> | 93 | <Project>{8E81D43C-0000-0000-0000-000000000000}</Project> |
82 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 94 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
83 | <Private>False</Private> | 95 | <Private>False</Private> |
84 | </ProjectReference> | 96 | </ProjectReference> |
85 | </ItemGroup> | 97 | </ItemGroup> |
86 | <ItemGroup> | 98 | <ItemGroup> |
@@ -90,21 +102,15 @@ | |||
90 | <Compile Include="BlockingQueue.cs"> | 102 | <Compile Include="BlockingQueue.cs"> |
91 | <SubType>Code</SubType> | 103 | <SubType>Code</SubType> |
92 | </Compile> | 104 | </Compile> |
93 | <Compile Include="HeightMapGenHills.cs"> | ||
94 | <SubType>Code</SubType> | ||
95 | </Compile> | ||
96 | <Compile Include="LoginService.cs"> | 105 | <Compile Include="LoginService.cs"> |
97 | <SubType>Code</SubType> | 106 | <SubType>Code</SubType> |
98 | </Compile> | 107 | </Compile> |
99 | <Compile Include="Remoting.cs"> | 108 | <Compile Include="Remoting.cs"> |
100 | <SubType>Code</SubType> | 109 | <SubType>Code</SubType> |
101 | </Compile> | 110 | </Compile> |
102 | <Compile Include="SimProfile.cs"> | 111 | <Compile Include="SimProfile.cs" /> |
103 | <SubType>Code</SubType> | 112 | <Compile Include="SimProfileBase.cs" /> |
104 | </Compile> | 113 | <Compile Include="Types\NetworkServersInfo.cs" /> |
105 | <Compile Include="SimProfileBase.cs"> | ||
106 | <SubType>Code</SubType> | ||
107 | </Compile> | ||
108 | <Compile Include="UserProfile.cs"> | 114 | <Compile Include="UserProfile.cs"> |
109 | <SubType>Code</SubType> | 115 | <SubType>Code</SubType> |
110 | </Compile> | 116 | </Compile> |
@@ -123,37 +129,55 @@ | |||
123 | <Compile Include="Interfaces\IClientAPI.cs"> | 129 | <Compile Include="Interfaces\IClientAPI.cs"> |
124 | <SubType>Code</SubType> | 130 | <SubType>Code</SubType> |
125 | </Compile> | 131 | </Compile> |
126 | <Compile Include="Interfaces\IConfig.cs"> | 132 | <Compile Include="Interfaces\IGridServer.cs"> |
127 | <SubType>Code</SubType> | 133 | <SubType>Code</SubType> |
128 | </Compile> | 134 | </Compile> |
129 | <Compile Include="Interfaces\IGenericConfig.cs"> | 135 | <Compile Include="Interfaces\ILocalStorage.cs"> |
130 | <SubType>Code</SubType> | 136 | <SubType>Code</SubType> |
131 | </Compile> | 137 | </Compile> |
132 | <Compile Include="Interfaces\IGridConfig.cs"> | 138 | <Compile Include="Interfaces\IUserServer.cs"> |
133 | <SubType>Code</SubType> | 139 | <SubType>Code</SubType> |
134 | </Compile> | 140 | </Compile> |
135 | <Compile Include="Interfaces\IGridServer.cs"> | 141 | <Compile Include="Interfaces\IWorld.cs"> |
136 | <SubType>Code</SubType> | 142 | <SubType>Code</SubType> |
137 | </Compile> | 143 | </Compile> |
138 | <Compile Include="Interfaces\ILocalStorage.cs"> | 144 | <Compile Include="Interfaces\LocalGridBase.cs"> |
139 | <SubType>Code</SubType> | 145 | <SubType>Code</SubType> |
140 | </Compile> | 146 | </Compile> |
141 | <Compile Include="Interfaces\IScriptAPI.cs"> | 147 | <Compile Include="Interfaces\RemoteGridBase.cs"> |
142 | <SubType>Code</SubType> | 148 | <SubType>Code</SubType> |
143 | </Compile> | 149 | </Compile> |
144 | <Compile Include="Interfaces\IScriptEngine.cs"> | 150 | <Compile Include="Interfaces\Config\IGenericConfig.cs"> |
145 | <SubType>Code</SubType> | 151 | <SubType>Code</SubType> |
146 | </Compile> | 152 | </Compile> |
147 | <Compile Include="Interfaces\IUserConfig.cs"> | 153 | <Compile Include="Interfaces\Config\IGridConfig.cs"> |
148 | <SubType>Code</SubType> | 154 | <SubType>Code</SubType> |
149 | </Compile> | 155 | </Compile> |
150 | <Compile Include="Interfaces\IUserServer.cs"> | 156 | <Compile Include="Interfaces\Config\IUserConfig.cs"> |
151 | <SubType>Code</SubType> | 157 | <SubType>Code</SubType> |
152 | </Compile> | 158 | </Compile> |
153 | <Compile Include="Interfaces\LocalGridBase.cs"> | 159 | <Compile Include="Interfaces\Remoting\IGridServerHost.cs"> |
154 | <SubType>Code</SubType> | 160 | <SubType>Code</SubType> |
155 | </Compile> | 161 | </Compile> |
156 | <Compile Include="Interfaces\RemoteGridBase.cs"> | 162 | <Compile Include="Interfaces\Remoting\IProxyServerClient.cs"> |
163 | <SubType>Code</SubType> | ||
164 | </Compile> | ||
165 | <Compile Include="Interfaces\Remoting\IProxyServerHost.cs"> | ||
166 | <SubType>Code</SubType> | ||
167 | </Compile> | ||
168 | <Compile Include="Interfaces\Remoting\IRegionGridClient.cs"> | ||
169 | <SubType>Code</SubType> | ||
170 | </Compile> | ||
171 | <Compile Include="Interfaces\Remoting\IRegionSimHost.cs"> | ||
172 | <SubType>Code</SubType> | ||
173 | </Compile> | ||
174 | <Compile Include="Interfaces\Remoting\RegionGridClientBase.cs"> | ||
175 | <SubType>Code</SubType> | ||
176 | </Compile> | ||
177 | <Compile Include="Interfaces\Scripting\IScriptAPI.cs"> | ||
178 | <SubType>Code</SubType> | ||
179 | </Compile> | ||
180 | <Compile Include="Interfaces\Scripting\IScriptEngine.cs"> | ||
157 | <SubType>Code</SubType> | 181 | <SubType>Code</SubType> |
158 | </Compile> | 182 | </Compile> |
159 | <Compile Include="Properties\AssemblyInfo.cs"> | 183 | <Compile Include="Properties\AssemblyInfo.cs"> |
@@ -183,6 +207,9 @@ | |||
183 | <Compile Include="Types\PrimData.cs"> | 207 | <Compile Include="Types\PrimData.cs"> |
184 | <SubType>Code</SubType> | 208 | <SubType>Code</SubType> |
185 | </Compile> | 209 | </Compile> |
210 | <Compile Include="Types\RegionInfo.cs"> | ||
211 | <SubType>Code</SubType> | ||
212 | </Compile> | ||
186 | </ItemGroup> | 213 | </ItemGroup> |
187 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | 214 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> |
188 | <PropertyGroup> | 215 | <PropertyGroup> |
@@ -191,4 +218,4 @@ | |||
191 | <PostBuildEvent> | 218 | <PostBuildEvent> |
192 | </PostBuildEvent> | 219 | </PostBuildEvent> |
193 | </PropertyGroup> | 220 | </PropertyGroup> |
194 | </Project> | 221 | </Project> \ No newline at end of file |
diff --git a/Common/OpenSim.Framework/SimProfile.cs b/Common/OpenSim.Framework/SimProfile.cs index 8acb20b..6b3742a 100644 --- a/Common/OpenSim.Framework/SimProfile.cs +++ b/Common/OpenSim.Framework/SimProfile.cs | |||
@@ -37,7 +37,7 @@ namespace OpenSim.Framework.Sims | |||
37 | } | 37 | } |
38 | catch (Exception e) | 38 | catch (Exception e) |
39 | { | 39 | { |
40 | Console.WriteLine(e.ToString()); | 40 | System.Console.WriteLine(e.ToString()); |
41 | } | 41 | } |
42 | return this; | 42 | return this; |
43 | } | 43 | } |
@@ -69,7 +69,7 @@ namespace OpenSim.Framework.Sims | |||
69 | } | 69 | } |
70 | catch (Exception e) | 70 | catch (Exception e) |
71 | { | 71 | { |
72 | Console.WriteLine(e.ToString()); | 72 | System.Console.WriteLine(e.ToString()); |
73 | } | 73 | } |
74 | return this; | 74 | return this; |
75 | } | 75 | } |
diff --git a/Common/OpenSim.Framework/Types/NeighbourInfo.cs b/Common/OpenSim.Framework/Types/NeighbourInfo.cs index 58b6cb1..ed252fb 100644 --- a/Common/OpenSim.Framework/Types/NeighbourInfo.cs +++ b/Common/OpenSim.Framework/Types/NeighbourInfo.cs | |||
@@ -1,6 +1,10 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using OpenSim.Framework.Interfaces; | ||
5 | using OpenSim.Framework.Utilities; | ||
6 | using OpenSim.Framework.Console; | ||
7 | using libsecondlife; | ||
4 | 8 | ||
5 | namespace OpenSim.Framework.Types | 9 | namespace OpenSim.Framework.Types |
6 | { | 10 | { |
diff --git a/Common/OpenSim.Framework/Types/NetworkServersInfo.cs b/Common/OpenSim.Framework/Types/NetworkServersInfo.cs new file mode 100644 index 0000000..84943aa --- /dev/null +++ b/Common/OpenSim.Framework/Types/NetworkServersInfo.cs | |||
@@ -0,0 +1,91 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Framework.Interfaces; | ||
5 | |||
6 | namespace OpenSim.Framework.Types | ||
7 | { | ||
8 | public class NetworkServersInfo | ||
9 | { | ||
10 | public string AssetURL = "http://127.0.0.1:8003/"; | ||
11 | public string AssetSendKey = ""; | ||
12 | |||
13 | public string GridURL = ""; | ||
14 | public string GridSendKey = ""; | ||
15 | public string GridRecvKey = ""; | ||
16 | public string UserURL = ""; | ||
17 | public string UserSendKey = ""; | ||
18 | public string UserRecvKey = ""; | ||
19 | public bool isSandbox; | ||
20 | |||
21 | public void InitConfig(bool sandboxMode, IGenericConfig configData) | ||
22 | { | ||
23 | this.isSandbox = sandboxMode; | ||
24 | |||
25 | try | ||
26 | { | ||
27 | if (!isSandbox) | ||
28 | { | ||
29 | string attri = ""; | ||
30 | //Grid Server URL | ||
31 | attri = ""; | ||
32 | attri = configData.GetAttribute("GridServerURL"); | ||
33 | if (attri == "") | ||
34 | { | ||
35 | this.GridURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid server URL", "http://127.0.0.1:8001/"); | ||
36 | configData.SetAttribute("GridServerURL", this.GridURL); | ||
37 | } | ||
38 | else | ||
39 | { | ||
40 | this.GridURL = attri; | ||
41 | } | ||
42 | |||
43 | //Grid Send Key | ||
44 | attri = ""; | ||
45 | attri = configData.GetAttribute("GridSendKey"); | ||
46 | if (attri == "") | ||
47 | { | ||
48 | this.GridSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to grid server", "null"); | ||
49 | configData.SetAttribute("GridSendKey", this.GridSendKey); | ||
50 | } | ||
51 | else | ||
52 | { | ||
53 | this.GridSendKey = attri; | ||
54 | } | ||
55 | |||
56 | //Grid Receive Key | ||
57 | attri = ""; | ||
58 | attri = configData.GetAttribute("GridRecvKey"); | ||
59 | if (attri == "") | ||
60 | { | ||
61 | this.GridRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from grid server", "null"); | ||
62 | configData.SetAttribute("GridRecvKey", this.GridRecvKey); | ||
63 | } | ||
64 | else | ||
65 | { | ||
66 | this.GridRecvKey = attri; | ||
67 | } | ||
68 | |||
69 | attri = ""; | ||
70 | attri = configData.GetAttribute("AssetServerURL"); | ||
71 | if (attri == "") | ||
72 | { | ||
73 | this.AssetURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Asset server URL", "http://127.0.0.1:8003/"); | ||
74 | configData.SetAttribute("AssetServerURL", this.GridURL); | ||
75 | } | ||
76 | else | ||
77 | { | ||
78 | this.AssetURL = attri; | ||
79 | } | ||
80 | |||
81 | } | ||
82 | configData.Commit(); | ||
83 | } | ||
84 | catch (Exception e) | ||
85 | { | ||
86 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "Config.cs:InitConfig() - Exception occured"); | ||
87 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, e.ToString()); | ||
88 | } | ||
89 | } | ||
90 | } | ||
91 | } | ||
diff --git a/Common/OpenSim.Framework/Types/RegionInfo.cs b/Common/OpenSim.Framework/Types/RegionInfo.cs new file mode 100644 index 0000000..fd3b24f --- /dev/null +++ b/Common/OpenSim.Framework/Types/RegionInfo.cs | |||
@@ -0,0 +1,198 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Framework.Interfaces; | ||
5 | using OpenSim.Framework.Utilities; | ||
6 | using OpenSim.Framework.Console; | ||
7 | using libsecondlife; | ||
8 | |||
9 | namespace OpenSim.Framework.Types | ||
10 | { | ||
11 | public class RegionInfo | ||
12 | { | ||
13 | public LLUUID SimUUID; | ||
14 | public string RegionName; | ||
15 | public uint RegionLocX; | ||
16 | public uint RegionLocY; | ||
17 | public ulong RegionHandle; | ||
18 | public ushort RegionWaterHeight = 20; | ||
19 | public bool RegionTerraform = true; | ||
20 | |||
21 | public int IPListenPort; | ||
22 | public string IPListenAddr; | ||
23 | |||
24 | private bool isSandbox; | ||
25 | public string DataStore; | ||
26 | |||
27 | // Region Information | ||
28 | // Low resolution 'base' textures. No longer used. | ||
29 | public LLUUID TerrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); // Default | ||
30 | public LLUUID TerrainBase1 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3"); // Default | ||
31 | public LLUUID TerrainBase2 = new LLUUID("179cdabd-398a-9b6b-1391-4dc333ba321f"); // Default | ||
32 | public LLUUID TerrainBase3 = new LLUUID("beb169c7-11ea-fff2-efe5-0f24dc881df2"); // Default | ||
33 | // Higher resolution terrain textures | ||
34 | public LLUUID TerrainDetail0 = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
35 | public LLUUID TerrainDetail1 = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
36 | public LLUUID TerrainDetail2 = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
37 | public LLUUID TerrainDetail3 = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
38 | // First quad - each point is bilinearly interpolated at each meter of terrain | ||
39 | public float TerrainStartHeight00 = 10.0f; // NW Corner ( I think ) | ||
40 | public float TerrainStartHeight01 = 10.0f; // NE Corner ( I think ) | ||
41 | public float TerrainStartHeight10 = 10.0f; // SW Corner ( I think ) | ||
42 | public float TerrainStartHeight11 = 10.0f; // SE Corner ( I think ) | ||
43 | // Second quad - also bilinearly interpolated. | ||
44 | // Terrain texturing is done that: | ||
45 | // 0..3 (0 = base0, 3 = base3) = (terrain[x,y] - start[x,y]) / range[x,y] | ||
46 | public float TerrainHeightRange00 = 60.0f; | ||
47 | public float TerrainHeightRange01 = 60.0f; | ||
48 | public float TerrainHeightRange10 = 60.0f; | ||
49 | public float TerrainHeightRange11 = 60.0f; | ||
50 | |||
51 | // Terrain Default (Must be in F32 Format!) | ||
52 | public string TerrainFile = "default.r32"; | ||
53 | public double TerrainMultiplier = 60.0; | ||
54 | |||
55 | public RegionInfo() | ||
56 | { | ||
57 | |||
58 | } | ||
59 | |||
60 | |||
61 | public void InitConfig(bool sandboxMode, IGenericConfig configData) | ||
62 | { | ||
63 | this.isSandbox = sandboxMode; | ||
64 | try | ||
65 | { | ||
66 | // Sim UUID | ||
67 | string attri = ""; | ||
68 | attri = configData.GetAttribute("SimUUID"); | ||
69 | if (attri == "") | ||
70 | { | ||
71 | this.SimUUID = LLUUID.Random(); | ||
72 | configData.SetAttribute("SimUUID", this.SimUUID.ToString()); | ||
73 | } | ||
74 | else | ||
75 | { | ||
76 | this.SimUUID = new LLUUID(attri); | ||
77 | } | ||
78 | |||
79 | // Sim name | ||
80 | attri = ""; | ||
81 | attri = configData.GetAttribute("SimName"); | ||
82 | if (attri == "") | ||
83 | { | ||
84 | this.RegionName = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Name", "OpenSim test"); | ||
85 | configData.SetAttribute("SimName", this.RegionName); | ||
86 | } | ||
87 | else | ||
88 | { | ||
89 | this.RegionName = attri; | ||
90 | } | ||
91 | // Sim/Grid location X | ||
92 | attri = ""; | ||
93 | attri = configData.GetAttribute("SimLocationX"); | ||
94 | if (attri == "") | ||
95 | { | ||
96 | string location = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid Location X", "997"); | ||
97 | configData.SetAttribute("SimLocationX", location); | ||
98 | this.RegionLocX = (uint)Convert.ToUInt32(location); | ||
99 | } | ||
100 | else | ||
101 | { | ||
102 | this.RegionLocX = (uint)Convert.ToUInt32(attri); | ||
103 | } | ||
104 | // Sim/Grid location Y | ||
105 | attri = ""; | ||
106 | attri = configData.GetAttribute("SimLocationY"); | ||
107 | if (attri == "") | ||
108 | { | ||
109 | string location = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid Location Y", "996"); | ||
110 | configData.SetAttribute("SimLocationY", location); | ||
111 | this.RegionLocY = (uint)Convert.ToUInt32(location); | ||
112 | } | ||
113 | else | ||
114 | { | ||
115 | this.RegionLocY = (uint)Convert.ToUInt32(attri); | ||
116 | } | ||
117 | |||
118 | // Local storage datastore | ||
119 | attri = ""; | ||
120 | attri = configData.GetAttribute("Datastore"); | ||
121 | if (attri == "") | ||
122 | { | ||
123 | string datastore = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Filename for local storage", "localworld.yap"); | ||
124 | configData.SetAttribute("Datastore", datastore); | ||
125 | this.DataStore = datastore; | ||
126 | } | ||
127 | else | ||
128 | { | ||
129 | this.DataStore = attri; | ||
130 | } | ||
131 | |||
132 | //Sim Listen Port | ||
133 | attri = ""; | ||
134 | attri = configData.GetAttribute("SimListenPort"); | ||
135 | if (attri == "") | ||
136 | { | ||
137 | string port = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("UDP port for client connections", "9000"); | ||
138 | configData.SetAttribute("SimListenPort", port); | ||
139 | this.IPListenPort = Convert.ToInt32(port); | ||
140 | } | ||
141 | else | ||
142 | { | ||
143 | this.IPListenPort = Convert.ToInt32(attri); | ||
144 | } | ||
145 | |||
146 | //Sim Listen Address | ||
147 | attri = ""; | ||
148 | attri = configData.GetAttribute("SimListenAddress"); | ||
149 | if (attri == "") | ||
150 | { | ||
151 | this.IPListenAddr = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("IP Address to listen on for client connections", "127.0.0.1"); | ||
152 | configData.SetAttribute("SimListenAddress", this.IPListenAddr); | ||
153 | } | ||
154 | else | ||
155 | { | ||
156 | // Probably belongs elsewhere, but oh well. | ||
157 | if (attri.Trim().StartsWith("SYSTEMIP")) | ||
158 | { | ||
159 | string localhostname = System.Net.Dns.GetHostName(); | ||
160 | System.Net.IPAddress[] ips = System.Net.Dns.GetHostAddresses(localhostname); | ||
161 | try | ||
162 | { | ||
163 | this.IPListenAddr = ips[0].ToString(); | ||
164 | } | ||
165 | catch (Exception e) | ||
166 | { | ||
167 | e.ToString(); | ||
168 | this.IPListenAddr = "127.0.0.1"; // Use the default if we fail | ||
169 | } | ||
170 | } | ||
171 | else | ||
172 | { | ||
173 | this.IPListenAddr = attri; | ||
174 | } | ||
175 | } | ||
176 | |||
177 | |||
178 | this.RegionHandle = Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256)); | ||
179 | |||
180 | configData.Commit(); | ||
181 | } | ||
182 | catch (Exception e) | ||
183 | { | ||
184 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"Config.cs:InitConfig() - Exception occured"); | ||
185 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,e.ToString()); | ||
186 | } | ||
187 | |||
188 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Sim settings loaded:"); | ||
189 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "UUID: " + this.SimUUID.ToStringHyphenated()); | ||
190 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Name: " + this.RegionName); | ||
191 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]"); | ||
192 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Region Handle: " + this.RegionHandle.ToString()); | ||
193 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Listening on IP: " + this.IPListenAddr + ":" + this.IPListenPort); | ||
194 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Sandbox Mode? " + isSandbox.ToString()); | ||
195 | |||
196 | } | ||
197 | } | ||
198 | } | ||
diff --git a/Common/OpenSim.Framework/UserProfileManager.cs b/Common/OpenSim.Framework/UserProfileManager.cs index 18b3513..739c54c 100644 --- a/Common/OpenSim.Framework/UserProfileManager.cs +++ b/Common/OpenSim.Framework/UserProfileManager.cs | |||
@@ -139,12 +139,12 @@ namespace OpenSim.Framework.User | |||
139 | ClassifiedCategories.Add(ClassifiedCategoriesHash); | 139 | ClassifiedCategories.Add(ClassifiedCategoriesHash); |
140 | 140 | ||
141 | ArrayList AgentInventory = new ArrayList(); | 141 | ArrayList AgentInventory = new ArrayList(); |
142 | Console.WriteLine("adding inventory to response"); | 142 | System.Console.WriteLine("adding inventory to response"); |
143 | Hashtable TempHash; | 143 | Hashtable TempHash; |
144 | foreach (InventoryFolder InvFolder in TheUser.Inventory.InventoryFolders.Values) | 144 | foreach (InventoryFolder InvFolder in TheUser.Inventory.InventoryFolders.Values) |
145 | { | 145 | { |
146 | TempHash = new Hashtable(); | 146 | TempHash = new Hashtable(); |
147 | Console.WriteLine("adding folder " + InvFolder.FolderName + ", ID: " + InvFolder.FolderID.ToStringHyphenated() + " with parent: " + InvFolder.ParentID.ToStringHyphenated()); | 147 | System.Console.WriteLine("adding folder " + InvFolder.FolderName + ", ID: " + InvFolder.FolderID.ToStringHyphenated() + " with parent: " + InvFolder.ParentID.ToStringHyphenated()); |
148 | TempHash["name"] = InvFolder.FolderName; | 148 | TempHash["name"] = InvFolder.FolderName; |
149 | TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated(); | 149 | TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated(); |
150 | TempHash["version"] = (Int32)InvFolder.Version; | 150 | TempHash["version"] = (Int32)InvFolder.Version; |
@@ -206,7 +206,7 @@ namespace OpenSim.Framework.User | |||
206 | } | 206 | } |
207 | catch (Exception E) | 207 | catch (Exception E) |
208 | { | 208 | { |
209 | Console.WriteLine(E.ToString()); | 209 | System.Console.WriteLine(E.ToString()); |
210 | } | 210 | } |
211 | //} | 211 | //} |
212 | } | 212 | } |
@@ -251,7 +251,7 @@ namespace OpenSim.Framework.User | |||
251 | response["region_x"] = (Int32)SimInfo.RegionLocX * 256; | 251 | response["region_x"] = (Int32)SimInfo.RegionLocX * 256; |
252 | 252 | ||
253 | //default is ogs user server, so let the sim know about the user via a XmlRpcRequest | 253 | //default is ogs user server, so let the sim know about the user via a XmlRpcRequest |
254 | Console.WriteLine(SimInfo.caps_url); | 254 | System.Console.WriteLine(SimInfo.caps_url); |
255 | Hashtable SimParams = new Hashtable(); | 255 | Hashtable SimParams = new Hashtable(); |
256 | SimParams["session_id"] = theUser.CurrentSessionID.ToString(); | 256 | SimParams["session_id"] = theUser.CurrentSessionID.ToString(); |
257 | SimParams["secure_session_id"] = theUser.CurrentSecureSessionID.ToString(); | 257 | SimParams["secure_session_id"] = theUser.CurrentSecureSessionID.ToString(); |
diff --git a/Common/OpenSim.Framework/UserProfileManagerBase.cs b/Common/OpenSim.Framework/UserProfileManagerBase.cs index d1307a5..477de1b 100644 --- a/Common/OpenSim.Framework/UserProfileManagerBase.cs +++ b/Common/OpenSim.Framework/UserProfileManagerBase.cs | |||
@@ -26,7 +26,7 @@ namespace OpenSim.Framework.User | |||
26 | { | 26 | { |
27 | UserProfiles.Add(userprof.UUID, userprof); | 27 | UserProfiles.Add(userprof.UUID, userprof); |
28 | } | 28 | } |
29 | Console.WriteLine("UserProfiles.Cs:InitUserProfiles() - Successfully loaded " + result.Count.ToString() + " from database"); | 29 | System.Console.WriteLine("UserProfiles.Cs:InitUserProfiles() - Successfully loaded " + result.Count.ToString() + " from database"); |
30 | db.Close(); | 30 | db.Close(); |
31 | } | 31 | } |
32 | 32 | ||
@@ -73,18 +73,18 @@ namespace OpenSim.Framework.User | |||
73 | { | 73 | { |
74 | if (TheUser.MD5passwd == passwd) | 74 | if (TheUser.MD5passwd == passwd) |
75 | { | 75 | { |
76 | Console.WriteLine("UserProfile - authorised " + firstname + " " + lastname); | 76 | System.Console.WriteLine("UserProfile - authorised " + firstname + " " + lastname); |
77 | return true; | 77 | return true; |
78 | } | 78 | } |
79 | else | 79 | else |
80 | { | 80 | { |
81 | Console.WriteLine("UserProfile - not authorised, password not match " + TheUser.MD5passwd + " and " + passwd); | 81 | System.Console.WriteLine("UserProfile - not authorised, password not match " + TheUser.MD5passwd + " and " + passwd); |
82 | return false; | 82 | return false; |
83 | } | 83 | } |
84 | } | 84 | } |
85 | else | 85 | else |
86 | { | 86 | { |
87 | Console.WriteLine("UserProfile - not authorised , unkown: " + firstname + " , " + lastname); | 87 | System.Console.WriteLine("UserProfile - not authorised , unkown: " + firstname + " , " + lastname); |
88 | return false; | 88 | return false; |
89 | } | 89 | } |
90 | 90 | ||
@@ -97,7 +97,7 @@ namespace OpenSim.Framework.User | |||
97 | 97 | ||
98 | public virtual UserProfile CreateNewProfile(string firstname, string lastname, string MD5passwd) | 98 | public virtual UserProfile CreateNewProfile(string firstname, string lastname, string MD5passwd) |
99 | { | 99 | { |
100 | Console.WriteLine("creating new profile for : " + firstname + " , " + lastname); | 100 | System.Console.WriteLine("creating new profile for : " + firstname + " , " + lastname); |
101 | UserProfile newprofile = new UserProfile(); | 101 | UserProfile newprofile = new UserProfile(); |
102 | newprofile.homeregionhandle = Helpers.UIntsToLong((997 * 256), (996 * 256)); | 102 | newprofile.homeregionhandle = Helpers.UIntsToLong((997 * 256), (996 * 256)); |
103 | newprofile.firstname = firstname; | 103 | newprofile.firstname = firstname; |