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author | MW | 2007-05-27 18:52:42 +0000 |
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committer | MW | 2007-05-27 18:52:42 +0000 |
commit | c746a2f9f4f0b1e7eea564effdae63472f79ab22 (patch) | |
tree | 54d23af3d168958bfec995cf2987cf5af79ac149 /Common/OpenSim.Framework/UserProfileManager.cs | |
parent | Goodbye World (diff) | |
download | opensim-SC_OLD-c746a2f9f4f0b1e7eea564effdae63472f79ab22.zip opensim-SC_OLD-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.gz opensim-SC_OLD-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.bz2 opensim-SC_OLD-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.xz |
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
Diffstat (limited to '')
-rw-r--r-- | Common/OpenSim.Framework/UserProfileManager.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Common/OpenSim.Framework/UserProfileManager.cs b/Common/OpenSim.Framework/UserProfileManager.cs index 18b3513..739c54c 100644 --- a/Common/OpenSim.Framework/UserProfileManager.cs +++ b/Common/OpenSim.Framework/UserProfileManager.cs | |||
@@ -139,12 +139,12 @@ namespace OpenSim.Framework.User | |||
139 | ClassifiedCategories.Add(ClassifiedCategoriesHash); | 139 | ClassifiedCategories.Add(ClassifiedCategoriesHash); |
140 | 140 | ||
141 | ArrayList AgentInventory = new ArrayList(); | 141 | ArrayList AgentInventory = new ArrayList(); |
142 | Console.WriteLine("adding inventory to response"); | 142 | System.Console.WriteLine("adding inventory to response"); |
143 | Hashtable TempHash; | 143 | Hashtable TempHash; |
144 | foreach (InventoryFolder InvFolder in TheUser.Inventory.InventoryFolders.Values) | 144 | foreach (InventoryFolder InvFolder in TheUser.Inventory.InventoryFolders.Values) |
145 | { | 145 | { |
146 | TempHash = new Hashtable(); | 146 | TempHash = new Hashtable(); |
147 | Console.WriteLine("adding folder " + InvFolder.FolderName + ", ID: " + InvFolder.FolderID.ToStringHyphenated() + " with parent: " + InvFolder.ParentID.ToStringHyphenated()); | 147 | System.Console.WriteLine("adding folder " + InvFolder.FolderName + ", ID: " + InvFolder.FolderID.ToStringHyphenated() + " with parent: " + InvFolder.ParentID.ToStringHyphenated()); |
148 | TempHash["name"] = InvFolder.FolderName; | 148 | TempHash["name"] = InvFolder.FolderName; |
149 | TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated(); | 149 | TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated(); |
150 | TempHash["version"] = (Int32)InvFolder.Version; | 150 | TempHash["version"] = (Int32)InvFolder.Version; |
@@ -206,7 +206,7 @@ namespace OpenSim.Framework.User | |||
206 | } | 206 | } |
207 | catch (Exception E) | 207 | catch (Exception E) |
208 | { | 208 | { |
209 | Console.WriteLine(E.ToString()); | 209 | System.Console.WriteLine(E.ToString()); |
210 | } | 210 | } |
211 | //} | 211 | //} |
212 | } | 212 | } |
@@ -251,7 +251,7 @@ namespace OpenSim.Framework.User | |||
251 | response["region_x"] = (Int32)SimInfo.RegionLocX * 256; | 251 | response["region_x"] = (Int32)SimInfo.RegionLocX * 256; |
252 | 252 | ||
253 | //default is ogs user server, so let the sim know about the user via a XmlRpcRequest | 253 | //default is ogs user server, so let the sim know about the user via a XmlRpcRequest |
254 | Console.WriteLine(SimInfo.caps_url); | 254 | System.Console.WriteLine(SimInfo.caps_url); |
255 | Hashtable SimParams = new Hashtable(); | 255 | Hashtable SimParams = new Hashtable(); |
256 | SimParams["session_id"] = theUser.CurrentSessionID.ToString(); | 256 | SimParams["session_id"] = theUser.CurrentSessionID.ToString(); |
257 | SimParams["secure_session_id"] = theUser.CurrentSecureSessionID.ToString(); | 257 | SimParams["secure_session_id"] = theUser.CurrentSecureSessionID.ToString(); |