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authorlbsa712007-06-09 21:45:58 +0000
committerlbsa712007-06-09 21:45:58 +0000
commit4224b695acc2e1ad0199dc0ad7f560494182ed54 (patch)
tree8fae1cf25a058bc4e378ef2b6ce264d7f9f0b910 /Common/OpenSim.Framework/OpenSim.Framework.dll.build
parent*Fixed casting mishap in last commit - client now starts up without crashing (diff)
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* LogFile now defaults to "{apptype}.log"
* cleaned away suo and user files. * added handy string chat variety to the API * Moved LockPhysicsEngine on World to SyncRoot on IWorld * Introduced NextLocalId instead of World fuggliness. * Transformed GetRegionInfo to Property on IWorld for great justice * Extracted default wearables (good to have) * Deleted unused BaseServer * Used IWorld instead of World wherever possible * The client constructor's not getting unused port any longer. * Extracted ClientView factoring so PacketServer can be tweaked. * Added SendLayerData to World * Made WorldBase abstract and cleaned it up a bit * added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn * Added code for two examples (but not in prebuild yet)
Diffstat (limited to 'Common/OpenSim.Framework/OpenSim.Framework.dll.build')
-rw-r--r--Common/OpenSim.Framework/OpenSim.Framework.dll.build60
1 files changed, 30 insertions, 30 deletions
diff --git a/Common/OpenSim.Framework/OpenSim.Framework.dll.build b/Common/OpenSim.Framework/OpenSim.Framework.dll.build
index 2678e54..7ead9a8 100644
--- a/Common/OpenSim.Framework/OpenSim.Framework.dll.build
+++ b/Common/OpenSim.Framework/OpenSim.Framework.dll.build
@@ -11,52 +11,52 @@
11 <resources prefix="OpenSim.Framework" dynamicprefix="true" > 11 <resources prefix="OpenSim.Framework" dynamicprefix="true" >
12 </resources> 12 </resources>
13 <sources failonempty="true"> 13 <sources failonempty="true">
14 <include name="RegionCommsHostBase.cs" />
15 <include name="AgentInventory.cs" /> 14 <include name="AgentInventory.cs" />
16 <include name="AuthenticateSessionBase.cs" /> 15 <include name="AuthenticateSessionBase.cs" />
17 <include name="Util.cs" />
18 <include name="Remoting.cs" />
19 <include name="UserProfileManagerBase.cs" />
20 <include name="LoginService.cs" />
21 <include name="IRegionCommsHost.cs" />
22 <include name="UserProfileManager.cs" />
23 <include name="BlockingQueue.cs" /> 16 <include name="BlockingQueue.cs" />
24 <include name="UserProfile.cs" /> 17 <include name="IRegionCommsHost.cs" />
25 <include name="SimProfileBase.cs" /> 18 <include name="LoginService.cs" />
19 <include name="RegionCommsHostBase.cs" />
20 <include name="Remoting.cs" />
26 <include name="SimProfile.cs" /> 21 <include name="SimProfile.cs" />
27 <include name="Interfaces/LocalGridBase.cs" /> 22 <include name="SimProfileBase.cs" />
28 <include name="Interfaces/RemoteGridBase.cs" /> 23 <include name="UserProfile.cs" />
29 <include name="Interfaces/IUserServer.cs" /> 24 <include name="UserProfileManager.cs" />
25 <include name="UserProfileManagerBase.cs" />
26 <include name="Util.cs" />
30 <include name="Interfaces/IAssetServer.cs" /> 27 <include name="Interfaces/IAssetServer.cs" />
31 <include name="Interfaces/IWorld.cs" /> 28 <include name="Interfaces/IClientAPI.cs" />
32 <include name="Interfaces/IGridServer.cs" /> 29 <include name="Interfaces/IGridServer.cs" />
33 <include name="Interfaces/ILocalStorage.cs" /> 30 <include name="Interfaces/ILocalStorage.cs" />
34 <include name="Interfaces/IClientAPI.cs" /> 31 <include name="Interfaces/IUserServer.cs" />
35 <include name="Interfaces/Scripting/IScriptEngine.cs" /> 32 <include name="Interfaces/IWorld.cs" />
36 <include name="Interfaces/Scripting/IScriptAPI.cs" /> 33 <include name="Interfaces/LocalGridBase.cs" />
37 <include name="Interfaces/Remoting/IProxyServerHost.cs" /> 34 <include name="Interfaces/RemoteGridBase.cs" />
35 <include name="Interfaces/Config/IGenericConfig.cs" />
36 <include name="Interfaces/Config/IGridConfig.cs" />
37 <include name="Interfaces/Config/IUserConfig.cs" />
38 <include name="Interfaces/Remoting/IGridServerHost.cs" />
38 <include name="Interfaces/Remoting/IProxyServerClient.cs" /> 39 <include name="Interfaces/Remoting/IProxyServerClient.cs" />
40 <include name="Interfaces/Remoting/IProxyServerHost.cs" />
39 <include name="Interfaces/Remoting/IRegionGridClient.cs" /> 41 <include name="Interfaces/Remoting/IRegionGridClient.cs" />
40 <include name="Interfaces/Remoting/IGridServerHost.cs" />
41 <include name="Interfaces/Remoting/IRegionSimHost.cs" /> 42 <include name="Interfaces/Remoting/IRegionSimHost.cs" />
42 <include name="Interfaces/Remoting/RegionGridClientBase.cs" /> 43 <include name="Interfaces/Remoting/RegionGridClientBase.cs" />
43 <include name="Interfaces/Config/IGenericConfig.cs" /> 44 <include name="Interfaces/Scripting/IScriptAPI.cs" />
44 <include name="Interfaces/Config/IUserConfig.cs" /> 45 <include name="Interfaces/Scripting/IScriptEngine.cs" />
45 <include name="Interfaces/Config/IGridConfig.cs" />
46 <include name="Properties/AssemblyInfo.cs" /> 46 <include name="Properties/AssemblyInfo.cs" />
47 <include name="Types/NeighbourInfo.cs" /> 47 <include name="Types/AgentCiruitData.cs" />
48 <include name="Types/NetworkServersInfo.cs" />
49 <include name="Types/RegionInfo.cs" />
50 <include name="Types/ParcelData.cs" />
51 <include name="Types/AgentWearable.cs" /> 48 <include name="Types/AgentWearable.cs" />
52 <include name="Types/PrimData.cs" /> 49 <include name="Types/AssetBase.cs" />
50 <include name="Types/AssetLandmark.cs" />
53 <include name="Types/AssetStorage.cs" /> 51 <include name="Types/AssetStorage.cs" />
54 <include name="Types/EstateSettings.cs" /> 52 <include name="Types/EstateSettings.cs" />
55 <include name="Types/OSVector3.cs" />
56 <include name="Types/AgentCiruitData.cs" />
57 <include name="Types/Login.cs" /> 53 <include name="Types/Login.cs" />
58 <include name="Types/AssetLandmark.cs" /> 54 <include name="Types/NeighbourInfo.cs" />
59 <include name="Types/AssetBase.cs" /> 55 <include name="Types/NetworkServersInfo.cs" />
56 <include name="Types/OSVector3.cs" />
57 <include name="Types/ParcelData.cs" />
58 <include name="Types/PrimData.cs" />
59 <include name="Types/RegionInfo.cs" />
60 </sources> 60 </sources>
61 <references basedir="${project::get-base-directory()}"> 61 <references basedir="${project::get-base-directory()}">
62 <lib> 62 <lib>